THREE-YEAR COURSES VISUAL & MULTIMEDIA DESIGN



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THREE-YEAR COURSES VISUAL & MULTIMEDIA DESIGN

undergraduate programmes three-year course visual & multimedia design 02 Brief descriptive summary Over the past 80 years Istituto Marangoni has grown and developed alongside the thriving Italian fashion and design industry. Through an exciting curriculum aimed to develop practical, creative, and business and management skills which are subject specific, and relevant to the international fashion industry, Istituto Marangoni undergraduate courses prepare students with the necessary knowledge and know-how in order to enter a professional career in the fields of Fashion Design, Accessories and Footwear Design, Fashion Styling, Fashion Business and Communication, Multimedia Arts, Interior Design, Product Design, Art History and Culture. Students will initially acquire basic skills, advancing over the 3 years into independent learners, ready for a career in their chosen profession. General Information 1. Certification attained Istituto Marangoni certificate Programme Information 2. Educational Aims and Course Aims School Education Aims: to develop flexible approaches to programme delivery and student support which reflect the needs and expectations of our students; to provide a supportive and inclusive learning environment which will enable success for all learners; to encourage the development of students intellectual and imaginative powers, creativity, independence, critical self-awareness, imagination and skills that will enhance global employment opportunities on graduation in all programmes; to establish a culture of constant improvement in learning, teaching and assessment that is anticipatory, enabling, supportive, rewarding and fully aligned with the Institutions vision and strategic objectives; to provide a learning experience that is informed by research, scholarship, reflective practice and engagement with fashion and design industry and the professions. Programme Aims: The aim of the 3 year undergraduate course in Visual & Multimedia Design is to train professionals capable of operating in all languages of the visual communication world; from the use of advanced editorial applications, to successful brand communication, understanding trends and visual culture in analogue and digital expression, as well as covering all new media. 3. Course Learning Outcomes Educational Outcomes: On successful completion of their course of study students will be able to: apply skills of critical analysis to real world situations within a defined range of contexts; demonstrate a high degree of professionalism characterised by initiative, creativity, motivation and self management; express ideas effectively and communicate information appropriately and accurately using a range of media including ICT; develop working relationships using teamwork and leadership skills, recognising and respecting different perspectives; manage their professional development reflecting on progress and taking appropriate action; find, evaluate, synthesise and use information from a variety of sources; articulate an awareness of the social and community contexts within their disciplinary field. Final Award Learning Outcomes On successful completion of their course of study students will be able to: apply intellectual knowledge and choose the correct techniques and technologies for projects and creative processes of visual design; design and direct a visual design project, finalising the concept in-line with the assigned brief and Brand Equity; research project feasibility, applying the correct methodology and balance between the creative, technical, and budgeting requirements; construct a design strategy based on regular feedback with clients, as well as marketing, production and communication managers; design a comprehensive visual identity, work on communication, packaging, publishing (books, catalogues, magazines and newspapers), exhibit design and art direction issues; organise the layout and direct, under the guise of visual art director, the development of digital communication (website, newsletter, video storytelling and photography).

undergraduate programmes three-year course visual & multimedia design 03 4. Teaching/Learning and Assessment Strategy Curriculum: During the first year the fundamental notions of graphic and visual design are discussed through the teaching of basic design and techniques, gestalt culture, visual design methodology, creative lab and photography. Students learn how to explore the visual field and work on balancing two and three-dimensional space; utilising analogue and digital cultural and technical tools (visual culture, lettering, images, elaboration and publishing elements), as well as the fundamentals of the main design software, and general handling of materials in a design lab. In term one students discover the principles of visual design, enhancing students grasp on graphic design and techniques, visual design methodology, and photography, while in term two (progressive visual design) students begin to apply these basic techniques to more significant and complex works (posters, covers and grid system), again focusing on both analogue and digital. Moving onto intermediate visual design includes publishing and art direction, and more specifically advertising, packaging and magazines. Art history and visual culture is taught throughout the three terms and aims to open students minds to a vision and knowledge of the world of art, achieved via a study of applied art and the implications of aesthetic-expressive research in the world of design and visual design. Students acquire an iconographic reference background applied to the socio-cultural trends that characterise the evolution of visual culture. In the second year students continue working on more complex themes in digital techniques. The study of digital design and illustration and interaction design allows students to explore the most complex fields of communication, while brand design combines cultural themes, with the design of brand identity (logo, communication and coordinated editorial, product packaging and retail). The creative paper lab helps students become more familiar with forms of paper design, while video storytelling introduces dynamic narratives through film-clip development and production, new film and editing techniques. Industry editorial projects are developed together with an in-depth analysis on the world of brands in the conclusive phase of brand design. Students are also able to participate in creative international contests. Via an introduction to web programming students learn how to combine the basic elements of website programming to improve and put into practice their design know-how, and experience gained in the first part of the course. Exploration of external scenarios opens up the world of consumerism and brand, a cultural and aesthetic insight on international market trends, and on product aesthetics and identity. Space and exhibit design (interiors, showroom, retail), translates and expresses spatial and product value, communication mechanisms, art works as well as brands. In the third year, without ignoring analogue components, the course focuses more on the technical and cultural background of the digital world. Digital design, digital video and motion graphic give students the opportunity to acquire additional high-level skills, as well as an insight on branding strategies, analysed through exhibit design (spaces for fairs and showrooms). At this stage work on advanced digital design and knowledge of brand design culture progresses thanks to the study of brand architecture strategies. The visual & multimedia course is rounded up via participation in strategic international contests together with digital video, art direction (analogue, digital, conventional and new media), management culture, (brand identity, and design management). Three supplementary units support student growth including: marketing and brief history of brands (historical study and case histories of the most remarkable brands of all time), mass media theory (media culture and their socio-cultural and economic impact) and lastly, new trends analysis (anthropological and cultural study elements), all necessary for a conscious and competent analysis of the world and markets of contemporary advanced societies. The final objective is the preparation of a personal portfolio of design excellence. Programme methods: The programme is designed to facilitate the development of a student who will be highly employable and will allow them to investigate and develop their strengths. The programme will present students with a variety of approaches to learning and assessment strategies that will promote intellectual, imaginative, analytical and critical judgement. It will allow students to develop understanding as well as their presentation and communication skills, which they will be able to demonstrate in a variety of forms. A combination of different learning and teaching methodologies are employed in order to promote reflective learning and develop generic transferable skills. Methods include: projects to encourage independent learning through investigation, enquiry and problem solving; group project to enhance interpersonal and collaborative skills; tutorials and group tutorials to facilitate shared experiences and best practice; seminars, formal lectures and workshops; study, trips, external projects and competitions present the students with another dimension to their leaning experience; guest speakers provide the students with a full, broader and real prospective to their specialist field of study. Students will have the opportunity to demonstrate their achievement of the intended learning outcomes through a variety of tests appropriate to their field of study.

undergraduate programmes three-year course visual & multimedia design 04 Course Specific Assessment Criteria: The methods of assessment used give breadth and depth, which allow for both the formative and summative assessment of every student at each stage of the programme. Assessment methods to support learning: the programme uses a balanced assessment system, both summative and formative as an integral part of gathering information on student learning. Different forms of assessment can, and where appropriate should, be used to test different types of skills and learning. Formative Assessment: formative assessment informs both teachers and students about student understanding at a point when timely adjustments can be made. In formative assessment students could be involved in the assessment process. These formative assessment situations will also give students an opportunity to learn to critique the work of others. Some of the instructional strategies that will be used formatively include the following: criteria and goal setting: asking students to participate in establishing what should be included in criteria for success; self and peer assessment: With peer evaluation, students see each other as resources for understanding and checking for quality work against previously established criteria; student record keeping: helps students better understand their own learning as evidenced by their classroom work. This process of students keeping ongoing records of their work not only engages students, it also helps them, beyond a grade, to see where they started and the progress they are making toward the learning goal. Summative Assessments: these assessments are a means of gauging student learning, at a particular point in time, relative to established marking criteria. Summative assessments can occur during as well as at the end of each unit and concentrate on specific evidence of student work, examples as follows: Portfolio Assessment > is used to assess a variety of projects that have been developed throughout the unit. Practical Coursework > allows the students to demonstrate their understanding and application of practical areas of study. Written Reports > are required is some study areas, where a clear and structured brief is provided and the students are asked to submit work to me marked independently and anonymously by staff. Formal Examinations > are required is some study areas. Presentations > are used in some subjects to allow the student to develop their professional communication and presentation skills. Student Projects > are used when the student is required to submit work to be marked independently and anonymously. 5. Course structures Year 1 Core Units Code Status Unit Title VDP Core Visual Design Principles PVD Core Progressive Visual Design IVD Core Intermediate Visual Design HADVC Core History of Art, Design and Visual Culture Year 2 Core Units Code Status Unit Title VDM Core Visual Design and Multimedia PDVM Core Progressive Visual Design and Multimedia IVDM Core Intermediate Visual Design and Multimedia CTVC Core Core Cultural Trends and Visual Culture ED Core Exhibit Design

undergraduate programmes three-year course visual & multimedia design 05 Year 3 Core Units Code Status Unit Title VDMP Core Visual Design and Multimedia Portfolio MBHB Core Marketing And Brief History of Brands MMT Core Mass Media Theory NTA Core New Trends Analysis 6. Personal Development Planning The Personal Development Plan is a structured and supported process to develop the capacity of individuals to reflect on their own learning and to plan for their personal and educational career development. All students may participate to receive guidance and where appropriate, set individual development goals. Success in achieving these goals will be determined through their studies and through extra-curricular activities etc. At the end of the course all students are given the opportunity to meet with the school placement officer and discuss their future employment possibilities. 7. Career service for three year courses The purpose of the Istituto Marangoni Career service is to bridge the gap between course completion and entering the world of work. Monitoring, guidance and counselling activities are organised throughout the academic year. The careers service organises various activities including seminars and round table discussions with fashion professionals, HR managers and head-hunter agencies on specific topics such as future career paths, personal research methods and job profiles. Individual meetings are also arranged to assist with CV preparation, revise portfolios and encourage students to talk about their career goals and expectations. 8. Course Specific Admission Requirements Admission is based on the reasonable expectation that the student will be able to fulfil the objectives of the programme and achieve the standard required for the award. Admission requirements are listed below. Candidates must have a sufficient command of the English or the chosen language of the course to be able to meet the requirements of the programme in every respect. When considering the suitability of an applicant for a place on the programme the Admissions team will usually take the following factors into account: the applicant s qualifications (High School Diploma or equivalent school certificate); the applicant s personal statement; a portfolio of work (if appropriate to the subject). The Admissions Manager coordinates and supports the subject specific Programme Leader and the Director of Education in dealing with interviews and portfolio assessments (where appropriate). (Admission requirements are subject to change in order to comply with entry requirement regulations). 9. Programme Leader Responsibilities They will have responsibility for implementing the strategic direction of the courses within their programme and for co-ordinating the academic administration necessary for its successful day-to-day operation. Programme Leader s Responsibilities: chairing the Programme Committee, and arranging for such meetings of the Committee as considered appropriate; acting as the Chief Executive Officer to the programme. As such he/she will be responsible, within the agreed policies of the Programme Committee, and Academic Boards, for the efficient operation of the programme as approved by the Institute; supporting and encouraging their teaching team including PDP; advise the Programme Committee on its proper responsibility for the continuing development of the programme; liaise on behalf of the Programme Committee with all staff as appropriate; be empowered to take on behalf of the Programme Committee any reasonable action with respect to the proper functioning of the programme; recommend areas for curriculum development; co-ordinate the assessment schedule for the Unit and ensure that it is communicated to students and the Director of Education; liaise with Student Support Officers to ensure that appropriate study support is available; recommend the appropriate level of resources required for the Unit and liaise with the teaching team;

undergraduate programmes three-year course visual & multimedia design 06 undertake training and professional development and contribute to the training of others; actively participate and organise Peer Support systems; monitor & respond to the student voice including regular meetings with the student Rep.; monitor Unit and course feedback and the student voice; organise all areas of assessment procedures, facilitate monitoring, joint marking, internal verification; maintaining the quality of academic standards by supporting the rules and regulations concerning exam procedures and conduct of the student and teaching team. 10. Student Support Strategy Istituto Marangoni administers policies to enhance the student experience, in an academic, practical and pastoral way: Programme Leaders: the first point of call to acquaint students with regulations and issues arising on the programme; Student Support Officers for student referral where appropriate; programme and student handbooks; induction programmes for facilities including: Library, IT, online resources (where available) school facilities and media services; student group representatives (student voice). Student Support Officers A dedicated Student Support Officer is available for all students on the programme. For academic counselling, Student Support Officers will liaise with tutors and programme leaders to offer practical advice to resolve specific academic difficulties. A written record of these tutorials will be kept in the student s file for reference and to assist in the monitoring of student progress. For matters of pastoral care the Student Support Officers will help in: finding their way around; managing their time; dealing with stress; getting the best from their course; understanding and applying the school s rules; anything else the officers can advise on. One-to-one appointments may be made by phone, through the receptionists or by email. Where possible students can expect to be seen almost immediately, or contacted to arrange a suitable time. 11. Student Evaluation Student feedback is essential to the programme development and student comments are used to enhance both the successful management of the programme and the teaching/learning strategies. Istituto Marangoni gathers student opinion in a variety of ways, which may include the following: informal contact with Programme Leader and subject Tutor, and through appointments with academic staff; end of Unit Evaluation; end of academic year online questionnaires where students will be invited to reflect on their overall experience in their school. Issues will be taken to Programme Reflective Meetings and added to the Annual Academic Monitoring Report; Programme Committee. Istituto Marangoni would prefer that on most occasions students be identified when giving constructive feedback on the course and teaching methods. There might be occasions when it is not appropriate and Istituto Marangoni recognizes this exception. In these instances, programme teams and central support services will ensure that anonymity and confidentiality is respected. In order to close the feedback loop and to communicate any improvements resulting from student participation at least once every academic year, programme teams relate back to students the actions taken in response to student views. Students will be asked to respond to a series of questions, for example, if they were clear about what they were meant to be learning on the unit, if the teaching had helped them learn effectively and if they have developed new or existing skills. The data will be analysed and the Programme Leader will be required to comment on: key strengths and issues arising from student performance; key strengths and issues arising from student feedback; actions and improvements for the next academic year.

undergraduate programmes three-year course visual & multimedia design 07 index 0. Brief descriptive summary 1. Certification attained 2. Educational Aims and Course Aims 3. Course Learning Outcomes 4. Teaching/Learning and Assessment Strategy 5. Course structures 6. Personal Development Planning 7. Career service for three-year courses 8. Course Admission Requirements 9. Programme Leader Responsibilities 10. Student Support Strategy 11. Student Voice