Visual Physics 218 Projectile Motion [Lab 2]
|
|
- Clyde Anthony Fletcher
- 7 years ago
- Views:
Transcription
1 In this experiment, you will be using your video equipment to evaluate two-dimensional motion. It will be necessary to plot the data in an xy-coordinate system and separate the data into x and y components. These components will be used to calculate parameters describing projectile motion, including angle, initial velocity, range, and time. You should be able to identify the random and systematic errors associated with your analysis and the cumulative effect of these errors. In addition, this lab will require analyzing video clips of actual football game footage to determine these same parameters for the projectile motion of a football kick-off. Pre-Lab Read Chapter 3 from Young & Freedman s University Physics. Study two-dimensional motion and learn how to identify and plot displacement, velocity, and acceleration on a graph, such as those graphs you created in Lab 0 and Lab 1. You need to understand how graphs of displacement, velocity, and acceleration relate to each other in two dimensions and how to incorporate different types of error into your analysis. Questions to be answered in your lab journal: 1. Search the internet and write down, in your own words, the definition of a random error and a systematic error. 2. In this experiment, you will be using the marble launcher to project the marble at different angles and speeds. List what you think the sources of random errors will be in this experiment. Also list what you think will be the sources of systematic errors in this experiment. 3. In Lab 1, Experiment 1 you were asked to plot a trendline for vertical motion. You will also be plotting trendlines in this experiment as well. What type of trendline (i.e., linear (polynomial 1storder), quadratic (polynomial 2 nd -order), exponential, logarithmic, etc.) should you use for horizontal displacement and horizontal velocity, assuming air resistance is not negligible? What type of trendline should you use for vertical displacement and vertical velocity? NOTE: During the experiments in which a marble launcher is used, all students in the lab room are required to wear safety glasses at all times. Failure to wear safety glasses will mean expulsion from the lab and a grade of zero (with no makeup available). Safety glasses are available at the front TA desk. Experiment 1 In experiment 1, you will project marbles at three different angles using the same power setting on the marble launcher. Try to get as much of the marble s parabolic trajectory in the camera s field of view as possible, though it is not necessary to get the marble s entire trajectory to calculate your results. The more of the flight parabola of the marble you can get into the movie, the more accurate your results will be that you will obtain off the movies. Even with only half of the marbles trajectory in the movie, the results you obtain inserting trendlines will be reasonably similar using different parameters. Make sure you note which angle goes with each video, in case the angle of the launcher arm cannot be determined by viewing the video. 1
2 Procedure: 1. Place the marble launcher and the white poster board on the end of the lab table as in Lab 0 and Lab 1, Experiment 3. Mount the camera on the rod and stand and place it on the lab table top. The camera should be aimed directly at the plane of the marble s trajectory. One of the lab partners should hold a meter stick in front of the poster board so that the tick marks are clearly visible in the camera image. 2. The marble launcher has different angle settings from 0 to 90. See Figure 1. This angle will be the angle θ of the initial velocity v o. The angle can be changed by un-tightening the large knob on the rear of the launcher arm of the marble launcher and rotating the launcher arm to the appropriate angle, then retightening the knob. First, set the angle to 60. Now set the power setting to the second lowest setting (#2 mark on the launcher). Perform a few test shots to make sure the camera and marble launcher are positioned properly. If possible, try to get as much of the flight parabola of the marble in the camera field of view, though this is not essential. It is imperative though that you get at least the first half and apex of the parabola. This will ensure accurate trendline equations. Capture the trajectory to video. 3. Set the angle to 75 and repeat step Finally, set the angle to 85 and repeat step After all the movies for Lab 2 have been recorded for all experiments, remove the Figure 1 memory card from the camera and insert the card into the computer. Copy the movies to your section folder under the C:\218Labs folder. Insert one of the three movies for Experiment 1 into a new LoggerPro sheet. 6. Use the Set Scale function and select two tick-marks on the meter stick as your distance. Next, use the Add Point function and select a point on the marble in every frame such that you have data points for the marble s entire trajectory that is in the movie. Now Set Origin and drag the origin of your coordinate axes to the point where the marble is resting in the launcher before the marble is launched. This should also be your 2
3 first point selected. Your second point selected should be the first frame where the marble is in flight. Your LoggerPro sheet should look similar to Figure 2. Export your data to a text file and save the text file in your section folder. Remember to either save this text file to a USB flash drive or this text file to yourself when you are finished with the lab. 7. Repeat step 6. for the remaining two movies. Questions to be answered in your Technical Memo: 1. Open up the text file in an Excel sheet. You are going to find the horizontal and vertical components of the initial velocity and acceleration by two different methods. First, plot a chart of Vx vs. t. Now add a trendline and select Linear and Display Equation on chart. The equation displayed on the chart will be in the general form y = bx + c, where b and c are the constant coefficients. For constant acceleration, recall the kinematical equation of motion v x = a x t + v ox, where a is the acceleration. Now compare these two equations and you see b = a x and c = v ox. From this you can determine v ox and the horizontal acceleration a x. The horizontal acceleration a x 0 since there is a small amount of air resistance. Next, plot a chart of Vy vs. t, and find v oy and a y using the same procedure. Do this for all three movies and Copy and Paste your charts into your TM. Figure 3 shows two example charts. Figure 2 2. Now you are going to find these same parameters using the position versus time graphs. Plot a chart of Y vs. t. Add a trendline and select Polynomial: Order 2 and Display Equation on chart. The equation displayed on the chart is in the general form y = ex 2 + fx + h, where e, f, and h are the constant coefficients. Recall for constant acceleration the vertical kinematical equation of motion y = ½a y t 2 + v oy t + y o. Compare these two equations and you see e = ½a y, f = v oy, and 3
4 h = y o. Since this is vertical motion, you know that a y = g, or g = 2e, where e is the constant coefficient of the equation displayed on the chart and g is the acceleration due to gravity. You have also determined v oy as well. Do this for all three movies and Copy and Paste your charts into your TM. Figure 4 shows an example chart. 3. Plot a chart in Excel of the horizontal position versus time, or X vs. t. Add a trendline and select Polynomial: Order 2 and Display Equation on chart. The equation displayed on the chart will be in the general form y = jx 2 + kx + n, where j, k, and n are the constant coefficients. Recall for constant acceleration the horizontal equation of motion x = ½a x t 2 + v ox t + x o. Compare these two equations and see j = ½a x, k = v ox, and n = x o. From this you have determined a x and v ox. Do this for all three movies and Copy and Paste your charts into your TM. Figure 4 shows an example chart. 4. In your TM, compare your different values of v ox, v oy, a x, and a y using the two different charting methods described above. Calculate the average v ox, v oy, a x, and a y. Figure 3 4
5 Figure 4 5. Now calculate the range and hang time of the marble. Do not obtain these values directly off the movies, but calculate them using the averages of the two values of v ox, v oy, a x, and a y you just computed. To do this, you will need the angle θ of each marble trajectory. To find the range R, use the range formula: R = v o 2 sin 2θ g Remember, this formula was derived using the condition y = y o, or Δy = 0. Thus, it is only applicable for these specific conditions. Also recall that v o in this formula is the total initial velocity calculated using the horizontal and vertical velocity components v ox and v oy : v oy v o θ v ox v o = v ox 2 + v oy 2 To calculate the hang time, recall the horizontal equation of motion x = ½a x t 2 + v ox t + x o. You just calculated the range, or total horizontal distance traveled, thus x = R. This gives the horizontal equation of motion R = ½a x t 2 + v ox t + x o. To find the hang time, solve this quadratic equation for t and substitute in your average values of a x and v ox, as well as x o, and compute t. This time t will correspond to the point of maximum horizontal distance, or the time t at R. List the values of the range and hang time you compute for all three marble shots at different angles in your TM. 5
6 6 Visual Physics 218 Projectile Motion [Lab 2] Experiment 2 In Experiment 2, you will project marbles at three different power settings using the same angle on the marble launcher. Try to get as much of the marble s parabolic trajectory in the camera s field of view as possible, though it is not necessary to get the marble s entire trajectory to calculate your results. The more of the flight parabola of the marble you can get into the movie, the more accurate your results will be that you will obtain off the movies. Even with only half of the marbles trajectory in the movie, the results you obtain inserting trendlines will be reasonably similar using different parameters. Make sure you note which power setting goes with each video, in case the power setting of the launcher arm cannot be determined by viewing the video. Procedure: 1. Set the marble launcher to the angle of 75. This angle will be the angle θ of the initial velocity v o. Leave the marble launcher at this angle θ for all of Experiment 2. The marble launcher has different power settings. Set the power setting to the third lowest setting (#3 mark on the launcher). Perform a few test shots to make sure the camera and marble launcher are positioned properly. If possible, try to get as much of the flight parabola of the marble in the camera field of view, though this is not essential. It is imperative though that you get at least the first half and apex of the parabola. This will ensure accurate trendline equations. Capture the trajectory to video. 2. Set the power setting to the second lowest setting (# 2 mark) and repeat step Finally, set the power setting to the lowest setting (# 1 mark) and repeat step After all the movies for Lab 2 have been recorded for all experiments, remove the memory card from the camera and insert the card into the computer. Copy the movies to your section folder under the C:\218Labs folder. Insert one of the three movies for Experiment 2 into a new LoggerPro sheet. 5. Use the Set Scale function and select two tick-marks on the meter stick as your distance. Next, use the Add Point function and select a point on the marble in every frame such that you have data points for the marble s entire trajectory that is in the movie. Now Set Origin and drag the origin of your coordinate axes to the point where the marble is resting in the launcher before the marble is launched. This should also be your first point selected. Your second point selected should be the first frame where the marble is in flight. Your LoggerPro sheet should look similar to Figure 2. Export your data to a text file and save the text file in your section folder. Remember to either save this text file to a USB flash drive or this text file to yourself when you are finished with the lab. 6. Repeat step 5. for the remaining two movies. Questions to be answered in your Technical Memo: 1. Open up the text file in an Excel sheet. You are going to find the horizontal and vertical components of the initial velocity and acceleration by two different methods. First, plot a chart of Vx vs. t. Now add a trendline and select Linear and Display Equation on chart. The equation displayed on the chart will be in the general form y = bx +c, where b and c are the constant
7 coefficients. For constant acceleration, recall the kinematical equation of motion v x = a x t + v ox, where a is the acceleration. Now compare these two equations and you see b = a x and c = v ox. From this you can determine v ox and the horizontal acceleration a x. The horizontal acceleration a x 0 since there is a small amount of air resistance. Next, plot a chart of Vy vs. t, and find v oy and a y using the same procedure. Do this for all three movies and Copy and Paste your charts into your TM. Figure 3 shows two example charts. 2. Now you are going to find these same parameters using the position versus time graphs. Plot a chart of Y vs. t. Add a trendline and select Polynomial: Order 2 and Display Equation on chart. The equation displayed on the chart is in the general form y = ex 2 + fx + h, where e, f, and h are the constant coefficients. Recall for constant acceleration the vertical kinematical equation of motion y = ½a y t 2 + v oy t + y o. Compare these two equations and you see e = ½a y, f = v oy, and h = y o. Since this is vertical motion, you know that a y = g, or g = 2e, where e is the constant coefficient of the equation displayed on the chart and g is the acceleration due to gravity. You have also determined v oy as well. Do this for all three movies and Copy and Paste your charts into your TM. Figure 4 shows an example chart. 3. Plot a chart in Excel of the horizontal position versus time, or X vs. t. Add a trendline and select Polynomial: Order 2 and Display Equation on chart. The equation displayed on the chart will be in the general form y = jx 2 + kx + n, where j, k, and n are the constant coefficients. Recall for constant acceleration the horizontal equation of motion x = ½a x t 2 + v ox t + x o. Compare these two equations and see j = ½a x, k = v ox, and n = x o. From this you have determined a x and v ox. Do this for all three movies and Copy and Paste your charts into your TM. Figure 4 shows an example chart. 4. In your TM, compare your different values of v ox, v oy, a x, and a y using the two different charting methods described above. Calculate the average v ox, v oy, a x, and a y. 5. Now calculate the range and hang time of the marble. Do not obtain these values directly off the movies, but calculate them using the averages of the two values of v ox, v oy, a x, and a y you just computed. To do this, you will need the angle θ of the marble trajectory. To find the range R, use the range formula: R = v o 2 sin 2θ g Remember, this formula was derived using the condition y = y o, or Δy = 0. Thus, it is only applicable for these specific conditions. Also recall that v o in this formula is the total initial velocity calculated using the horizontal and vertical velocity components v ox and v oy : v oy v o θ v ox v o = v ox 2 + v oy 2 To calculate the hang time, recall the horizontal equation of motion x = ½a x t 2 + v ox t + x o. You just calculated the range, or total horizontal distance traveled, thus x = R. This gives the horizontal 7
8 equation of motion R = ½a x t 2 + v ox t + x o. To find the hang time, solve this quadratic equation for t and substitute in your average values of a x and v ox, as well as x o, and compute t. This time t will correspond to the point of maximum horizontal distance, or the time t at R. List the values of the range and hang time you compute for all three marble shots at different power settings in your TM. 8 Experiment 3 In this experiment, you will be analyzing actual game video of a football game and plotting the trajectory of a football during a kick-off. You do not need to see the entire flight of the football during the kickoff, just enough to plot an accurate trendline of the parabola. There is no equipment to set up for this experiment. The movies are already saved on your computers. Procedure: 1. The three kick-off movies are in the C:\218Labs\Kickoff folder. Start LoggerPro and insert one of the kick-off movies from this folder into a new LoggerPro sheet. 2. Use the Set Scale function and select two yard line markers on the football field as your distance. These yard line markers are ten yards apart. If you want the data you will calculate to be in meters, then you must convert yards to meters and enter the scale in meters. Next, use the Add Point function and select a point on the football in every frame such that you have data points for the football s entire trajectory that is in the movie. Now Set Origin and drag the origin of your coordinate axes to the point where the football is resting on the tee before the football is kicked. This should also be your first point selected. Your second point selected should be the first frame where the football is in flight. Export your data to a text file and save the text file in your section folder. Remember to either save this text file to a USB flash drive or this text file to yourself when you are finished with the lab. 3. Repeat steps 1. and 2. for the remaining two kick-off movies. Questions to be answered in your Technical Memo: 1. Open up the text file in an Excel sheet. You are going to find the horizontal and vertical components of the initial velocity and acceleration of the football by two different methods. First, plot a chart of Vx vs. t. Now add a trendline and select Linear and Display Equation on chart. The equation displayed on the chart will be in the general form y = bx +c, where b and c are the constant coefficients. For constant acceleration, recall the kinematical equation of motion v x = a x t + v ox, where a is the acceleration. Now compare these two equations and you see b = a x and c = v ox. From this you can determine v ox and the horizontal acceleration a x. The horizontal acceleration a x 0 since there is a large amount of air resistance on the football. Next, plot a chart of Vy vs. t, and find v oy and a y using the same procedure. Do this for all three kick-off movies and Copy and Paste your charts into your TM. 2. Now you are going to find these same parameters using the position versus time graphs. Plot a chart of Y vs. t. Add a trendline and select Polynomial: Order 2 and Display Equation on chart. The equation displayed on the chart is in the general form y = ex 2 + fx + h, where e, f, and h are the constant coefficients. Recall for constant acceleration the vertical kinematical equation of motion y = ½a y t 2 + v oy t + y o. Compare these two equations and you see e = ½a y, f = v oy, and
9 h = y o. Since this is vertical motion, you know that a y = g, or g = 2e, where e is the constant coefficient of the equation displayed on the chart and g is the acceleration due to gravity. You have also determined v oy as well. Do this for all three kick-off movies and Copy and Paste your charts into your TM. 3. Plot a chart in Excel of the horizontal position versus time, or X vs. t. Add a trendline and select Polynomial: Order 2 and Display Equation on chart. The equation displayed on the chart will be in the general form y = jx 2 + kx + n, where j, k, and n are the constant coefficients. Recall for constant acceleration the horizontal equation of motion x = ½a x t 2 + v ox t + x o. Compare these two equations and see j = ½a x, k = v ox, and n = x o. From this you have determined a x and v ox. Do this for all three movies and Copy and Paste your charts into your TM. 4. In your TM, compare your different values of v ox, v oy, a x, and a y using the two different charting methods described above. Calculate the average v ox, v oy, a x, and a y. 5. Now calculate the range and hang time of the football. Do not obtain these values directly off the kick-off movies, but calculate them using the averages of the two values of v ox, v oy, a x, and a y you just computed. To do this, you will need the angle θ of the football trajectory. To find the angle, you can use the average initial velocity components you calculated. From the vector diagram of the initial velocity, recall that the relation between the initial velocity and angle is: v oy v o θ v ox tan θ = v oy v ox Using this expression, you can solve for θ and calculate the angle of the initial velocity of the football. To find the range R of the football, use the range formula: R = v o 2 sin 2θ g Remember, this formula was derived using the condition y = y o, or Δy = 0. Thus, it is only applicable for these specific conditions. Also recall that v o in this formula is the total initial velocity calculated using the horizontal and vertical velocity components v ox and v oy : v o = v ox 2 + v oy 2 To calculate the hang time of the football for the entire kick-off, recall the horizontal equation of motion x = ½a x t 2 + v ox t + x o. You just calculated the range, or total horizontal distance traveled, thus x = R. This gives the horizontal equation of motion R = ½a x t 2 + v ox t + x o. To find the hang time, solve this quadratic equation for t and substitute in your average values of a x, v ox, and x o and compute t. This time t will correspond to the point of maximum horizontal distance, or the time t at R. List the values of the range and hang time you compute for all three kick-off movies in your TM. 9
10 EQUIPMENT LIST FOR LAB 2: Safety Goggles Camera (memory card and AC charger) Heavy duty stand with finger clamp Launcher and marble Poster board Meter stick THINGS TO DO AT THE END OF THE LAB SESSION: 1. Replace the heavy stand, rod, clamp on the lab table. 2. Replace the camera (with the LCD view finder window closed) on the shelf of the lab table. 3. The meter stick should be put on the shelf of the lab table. 4. The memory card should be left in the slot in the computer monitor. 5. Leave the other items in neat order on the lab table. Be sure to leave the marble in the launcher. 6. Put your safety goggles back in the box at the front TA table. 10
One- and Two-dimensional Motion
PHYS-101 LAB-02 One- and Two-dimensional Motion 1. Objective The objectives of this experiment are: to measure the acceleration of gravity using one-dimensional motion to demonstrate the independence of
More informationExperiment 2 Free Fall and Projectile Motion
Name Partner(s): Experiment 2 Free Fall and Projectile Motion Objectives Preparation Pre-Lab Learn how to solve projectile motion problems. Understand that the acceleration due to gravity is constant (9.8
More informationFRICTION, WORK, AND THE INCLINED PLANE
FRICTION, WORK, AND THE INCLINED PLANE Objective: To measure the coefficient of static and inetic friction between a bloc and an inclined plane and to examine the relationship between the plane s angle
More information3. KINEMATICS IN TWO DIMENSIONS; VECTORS.
3. KINEMATICS IN TWO DIMENSIONS; VECTORS. Key words: Motion in Two Dimensions, Scalars, Vectors, Addition of Vectors by Graphical Methods, Tail to Tip Method, Parallelogram Method, Negative Vector, Vector
More informationFREE FALL. Introduction. Reference Young and Freedman, University Physics, 12 th Edition: Chapter 2, section 2.5
Physics 161 FREE FALL Introduction This experiment is designed to study the motion of an object that is accelerated by the force of gravity. It also serves as an introduction to the data analysis capabilities
More informationProjectile motion simulator. http://www.walter-fendt.de/ph11e/projectile.htm
More Chapter 3 Projectile motion simulator http://www.walter-fendt.de/ph11e/projectile.htm The equations of motion for constant acceleration from chapter 2 are valid separately for both motion in the x
More information1 One Dimensional Horizontal Motion Position vs. time Velocity vs. time
PHY132 Experiment 1 One Dimensional Horizontal Motion Position vs. time Velocity vs. time One of the most effective methods of describing motion is to plot graphs of distance, velocity, and acceleration
More informationEXPERIMENT 2: FREE FALL and PROJECTILE MOTION
TA name Lab section Date TA Initials (on completion) Name UW Student ID # Lab Partner(s) EXPERIMENT 2: FREE FALL and PROJECTILE MOTION ONE AND TWO-DIMENSIONAL KINEMATICS WITH GRAVITY 117 Textbook Reference:
More informationIn order to describe motion you need to describe the following properties.
Chapter 2 One Dimensional Kinematics How would you describe the following motion? Ex: random 1-D path speeding up and slowing down In order to describe motion you need to describe the following properties.
More informationAcceleration of Gravity Lab Basic Version
Acceleration of Gravity Lab Basic Version In this lab you will explore the motion of falling objects. As an object begins to fall, it moves faster and faster (its velocity increases) due to the acceleration
More informationChapter 10: Linear Kinematics of Human Movement
Chapter 10: Linear Kinematics of Human Movement Basic Biomechanics, 4 th edition Susan J. Hall Presentation Created by TK Koesterer, Ph.D., ATC Humboldt State University Objectives Discuss the interrelationship
More informationProjectile Motion 1:Horizontally Launched Projectiles
A cannon shoots a clown directly upward with a speed of 20 m/s. What height will the clown reach? How much time will the clown spend in the air? Projectile Motion 1:Horizontally Launched Projectiles Two
More informationChapter 3 Falling Objects and Projectile Motion
Chapter 3 Falling Objects and Projectile Motion Gravity influences motion in a particular way. How does a dropped object behave?!does the object accelerate, or is the speed constant?!do two objects behave
More informationWEIGHTLESS WONDER Reduced Gravity Flight
WEIGHTLESS WONDER Reduced Gravity Flight Instructional Objectives Students will use trigonometric ratios to find vertical and horizontal components of a velocity vector; derive a formula describing height
More informationACCELERATION DUE TO GRAVITY
ACCELERATION DUE TO GRAVITY Objective: To measure the acceleration of a freely falling body due to gravitational attraction. Apparatus: Computer with Logger Pro, green Vernier interface box, picket fence
More informationExperiment 2: Conservation of Momentum
Experiment 2: Conservation of Momentum Learning Goals After you finish this lab, you will be able to: 1. Use Logger Pro to analyze video and calculate position, velocity, and acceleration. 2. Use the equations
More informationAP PHYSICS C Mechanics - SUMMER ASSIGNMENT FOR 2016-2017
AP PHYSICS C Mechanics - SUMMER ASSIGNMENT FOR 2016-2017 Dear Student: The AP physics course you have signed up for is designed to prepare you for a superior performance on the AP test. To complete material
More informationExcel -- Creating Charts
Excel -- Creating Charts The saying goes, A picture is worth a thousand words, and so true. Professional looking charts give visual enhancement to your statistics, fiscal reports or presentation. Excel
More informationPolynomial Degree and Finite Differences
CONDENSED LESSON 7.1 Polynomial Degree and Finite Differences In this lesson you will learn the terminology associated with polynomials use the finite differences method to determine the degree of a polynomial
More informationProjectile Motion THEORY. r s = s r. t + 1 r. a t 2 (1)
Projectile Motion The purpose of this lab is to study the properties of projectile motion. From the motion of a steel ball projected horizontally, the initial velocity of the ball can be determined from
More informationGENERAL SCIENCE LABORATORY 1110L Lab Experiment 3: PROJECTILE MOTION
GENERAL SCIENCE LABORATORY 1110L Lab Experiment 3: PROJECTILE MOTION Objective: To understand the motion of a projectile in the earth s gravitational field and measure the muzzle velocity of the projectile
More informationThe Bullet-Block Mystery
LivePhoto IVV Physics Activity 1 Name: Date: 1. Introduction The Bullet-Block Mystery Suppose a vertically mounted 22 Gauge rifle fires a bullet upwards into a block of wood (shown in Fig. 1a). If the
More informationOrbital Mechanics. Angular Momentum
Orbital Mechanics The objects that orbit earth have only a few forces acting on them, the largest being the gravitational pull from the earth. The trajectories that satellites or rockets follow are largely
More informationLab 7: Rotational Motion
Lab 7: Rotational Motion Equipment: DataStudio, rotary motion sensor mounted on 80 cm rod and heavy duty bench clamp (PASCO ME-9472), string with loop at one end and small white bead at the other end (125
More informationPHY121 #8 Midterm I 3.06.2013
PHY11 #8 Midterm I 3.06.013 AP Physics- Newton s Laws AP Exam Multiple Choice Questions #1 #4 1. When the frictionless system shown above is accelerated by an applied force of magnitude F, the tension
More informationLab 8: Ballistic Pendulum
Lab 8: Ballistic Pendulum Equipment: Ballistic pendulum apparatus, 2 meter ruler, 30 cm ruler, blank paper, carbon paper, masking tape, scale. Caution In this experiment a steel ball is projected horizontally
More informationCatapult Engineering Pilot Workshop. LA Tech STEP 2007-2008
Catapult Engineering Pilot Workshop LA Tech STEP 2007-2008 Some Background Info Galileo Galilei (1564-1642) did experiments regarding Acceleration. He realized that the change in velocity of balls rolling
More informationPrelab Exercises: Hooke's Law and the Behavior of Springs
59 Prelab Exercises: Hooke's Law and the Behavior of Springs Study the description of the experiment that follows and answer the following questions.. (3 marks) Explain why a mass suspended vertically
More informationMaximum Range Explained range Figure 1 Figure 1: Trajectory Plot for Angled-Launched Projectiles Table 1
Maximum Range Explained A projectile is an airborne object that is under the sole influence of gravity. As it rises and falls, air resistance has a negligible effect. The distance traveled horizontally
More informationThe purposes of this experiment are to test Faraday's Law qualitatively and to test Lenz's Law.
260 17-1 I. THEORY EXPERIMENT 17 QUALITATIVE STUDY OF INDUCED EMF Along the extended central axis of a bar magnet, the magnetic field vector B r, on the side nearer the North pole, points away from this
More informationMicrosoft Excel Tutorial
Microsoft Excel Tutorial by Dr. James E. Parks Department of Physics and Astronomy 401 Nielsen Physics Building The University of Tennessee Knoxville, Tennessee 37996-1200 Copyright August, 2000 by James
More informationA Guide to Using Excel in Physics Lab
A Guide to Using Excel in Physics Lab Excel has the potential to be a very useful program that will save you lots of time. Excel is especially useful for making repetitious calculations on large data sets.
More information2After completing this chapter you should be able to
After completing this chapter you should be able to solve problems involving motion in a straight line with constant acceleration model an object moving vertically under gravity understand distance time
More informationELASTIC FORCES and HOOKE S LAW
PHYS-101 LAB-03 ELASTIC FORCES and HOOKE S LAW 1. Objective The objective of this lab is to show that the response of a spring when an external agent changes its equilibrium length by x can be described
More informationNewton s Second Law. ΣF = m a. (1) In this equation, ΣF is the sum of the forces acting on an object, m is the mass of
Newton s Second Law Objective The Newton s Second Law experiment provides the student a hands on demonstration of forces in motion. A formulated analysis of forces acting on a dynamics cart will be developed
More information1 of 7 9/5/2009 6:12 PM
1 of 7 9/5/2009 6:12 PM Chapter 2 Homework Due: 9:00am on Tuesday, September 8, 2009 Note: To understand how points are awarded, read your instructor's Grading Policy. [Return to Standard Assignment View]
More informationExperiment #1, Analyze Data using Excel, Calculator and Graphs.
Physics 182 - Fall 2014 - Experiment #1 1 Experiment #1, Analyze Data using Excel, Calculator and Graphs. 1 Purpose (5 Points, Including Title. Points apply to your lab report.) Before we start measuring
More informationSolving Quadratic Equations
9.3 Solving Quadratic Equations by Using the Quadratic Formula 9.3 OBJECTIVES 1. Solve a quadratic equation by using the quadratic formula 2. Determine the nature of the solutions of a quadratic equation
More informationEXPERIMENT 3 Analysis of a freely falling body Dependence of speed and position on time Objectives
EXPERIMENT 3 Analysis of a freely falling body Dependence of speed and position on time Objectives to verify how the distance of a freely-falling body varies with time to investigate whether the velocity
More informationReading assignment: All students should read the Appendix about using oscilloscopes.
10. A ircuits* Objective: To learn how to analyze current and voltage relationships in alternating current (a.c.) circuits. You will use the method of phasors, or the vector addition of rotating vectors
More informationRotational Motion: Moment of Inertia
Experiment 8 Rotational Motion: Moment of Inertia 8.1 Objectives Familiarize yourself with the concept of moment of inertia, I, which plays the same role in the description of the rotation of a rigid body
More informationChapter 6 Work and Energy
Chapter 6 WORK AND ENERGY PREVIEW Work is the scalar product of the force acting on an object and the displacement through which it acts. When work is done on or by a system, the energy of that system
More informationSummary of important mathematical operations and formulas (from first tutorial):
EXCEL Intermediate Tutorial Summary of important mathematical operations and formulas (from first tutorial): Operation Key Addition + Subtraction - Multiplication * Division / Exponential ^ To enter a
More informationExperiment 4 ~ Newton s Second Law: The Atwood Machine
xperiment 4 ~ Newton s Second Law: The twood Machine Purpose: To predict the acceleration of an twood Machine by applying Newton s 2 nd Law and use the predicted acceleration to verify the equations of
More informationAbsorbance Spectrophotometry: Analysis of FD&C Red Food Dye #40 Calibration Curve Procedure
Absorbance Spectrophotometry: Analysis of FD&C Red Food Dye #40 Calibration Curve Procedure Note: there is a second document that goes with this one! 2046 - Absorbance Spectrophotometry. Make sure you
More informationENERGYand WORK (PART I and II) 9-MAC
ENERGYand WORK (PART I and II) 9-MAC Purpose: To understand work, potential energy, & kinetic energy. To understand conservation of energy and how energy is converted from one form to the other. Apparatus:
More informationPhysics Midterm Review Packet January 2010
Physics Midterm Review Packet January 2010 This Packet is a Study Guide, not a replacement for studying from your notes, tests, quizzes, and textbook. Midterm Date: Thursday, January 28 th 8:15-10:15 Room:
More informationFootball Learning Guide for Parents and Educators. Overview
Overview Did you know that when Victor Cruz catches a game winning touchdown, the prolate spheroid he s holding helped the quarterback to throw a perfect spiral? Wait, what? Well, the shape of a football
More informationACCELERATION DUE TO GRAVITY
EXPERIMENT 1 PHYSICS 107 ACCELERATION DUE TO GRAVITY Skills you will learn or practice: Calculate velocity and acceleration from experimental measurements of x vs t (spark positions) Find average velocities
More informationPhysics of Sports CTY Course Syllabus
Physics of Sports CTY Course Syllabus Texts: 1. Gold Medal Physics: The Science of Sports, by Arthur John Eric Goff 2. Active Physics: An Inquiry Approach to Physics, by Arthur Eisenkraft Course Schedule:
More informationSTATIC AND KINETIC FRICTION
STATIC AND KINETIC FRICTION LAB MECH 3.COMP From Physics with Computers, Vernier Software & Technology, 2000. INTRODUCTION If you try to slide a heavy box resting on the floor, you may find it difficult
More informationForce on Moving Charges in a Magnetic Field
[ Assignment View ] [ Eðlisfræði 2, vor 2007 27. Magnetic Field and Magnetic Forces Assignment is due at 2:00am on Wednesday, February 28, 2007 Credit for problems submitted late will decrease to 0% after
More informationExperiment 9. The Pendulum
Experiment 9 The Pendulum 9.1 Objectives Investigate the functional dependence of the period (τ) 1 of a pendulum on its length (L), the mass of its bob (m), and the starting angle (θ 0 ). Use a pendulum
More informationChapter 11 Equilibrium
11.1 The First Condition of Equilibrium The first condition of equilibrium deals with the forces that cause possible translations of a body. The simplest way to define the translational equilibrium of
More informationSpeed A B C. Time. Chapter 3: Falling Objects and Projectile Motion
Chapter 3: Falling Objects and Projectile Motion 1. Neglecting friction, if a Cadillac and Volkswagen start rolling down a hill together, the heavier Cadillac will get to the bottom A. before the Volkswagen.
More informationAlgebra 2: Themes for the Big Final Exam
Algebra : Themes for the Big Final Exam Final will cover the whole year, focusing on the big main ideas. Graphing: Overall: x and y intercepts, fct vs relation, fct vs inverse, x, y and origin symmetries,
More informationUnit #3: Investigating Quadratics (9 days + 1 jazz day + 1 summative evaluation day) BIG Ideas:
Unit #3: Investigating Quadratics (9 days + 1 jazz day + 1 summative evaluation day) BIG Ideas: Developing strategies for determining the zeroes of quadratic functions Making connections between the meaning
More informationSimple Harmonic Motion
Simple Harmonic Motion 1 Object To determine the period of motion of objects that are executing simple harmonic motion and to check the theoretical prediction of such periods. 2 Apparatus Assorted weights
More informationAPPLIED MATHEMATICS ADVANCED LEVEL
APPLIED MATHEMATICS ADVANCED LEVEL INTRODUCTION This syllabus serves to examine candidates knowledge and skills in introductory mathematical and statistical methods, and their applications. For applications
More informationTorque and Rotary Motion
Torque and Rotary Motion Name Partner Introduction Motion in a circle is a straight-forward extension of linear motion. According to the textbook, all you have to do is replace displacement, velocity,
More informationEpisode 207: Projectile motion
Episode 207: Projectile motion This episode looks at the independence of vertical and horizontal motion. It concerns objects accelerating vertically when projected horizontally or vertically. The crucial
More information10.1. Solving Quadratic Equations. Investigation: Rocket Science CONDENSED
CONDENSED L E S S O N 10.1 Solving Quadratic Equations In this lesson you will look at quadratic functions that model projectile motion use tables and graphs to approimate solutions to quadratic equations
More informationOpenStax-CNX module: m32633 1. Quadratic Sequences 1; 2; 4; 7; 11;... (1)
OpenStax-CNX module: m32633 1 Quadratic Sequences Rory Adams Free High School Science Texts Project Sarah Blyth Heather Williams This work is produced by OpenStax-CNX and licensed under the Creative Commons
More informationElements of a graph. Click on the links below to jump directly to the relevant section
Click on the links below to jump directly to the relevant section Elements of a graph Linear equations and their graphs What is slope? Slope and y-intercept in the equation of a line Comparing lines on
More informationIf you put the same book on a tilted surface the normal force will be less. The magnitude of the normal force will equal: N = W cos θ
Experiment 4 ormal and Frictional Forces Preparation Prepare for this week's quiz by reviewing last week's experiment Read this week's experiment and the section in your textbook dealing with normal forces
More informationChapter 6 Quadratic Functions
Chapter 6 Quadratic Functions Determine the characteristics of quadratic functions Sketch Quadratics Solve problems modelled b Quadratics 6.1Quadratic Functions A quadratic function is of the form where
More informationTutorial for Tracker and Supporting Software By David Chandler
Tutorial for Tracker and Supporting Software By David Chandler I use a number of free, open source programs to do video analysis. 1. Avidemux, to exerpt the video clip, read the video properties, and save
More informationLaboratory Report Scoring and Cover Sheet
Laboratory Report Scoring and Cover Sheet Title of Lab _Newton s Laws Course and Lab Section Number: PHY 1103-100 Date _23 Sept 2014 Principle Investigator _Thomas Edison Co-Investigator _Nikola Tesla
More informationPolynomial and Rational Functions
Polynomial and Rational Functions Quadratic Functions Overview of Objectives, students should be able to: 1. Recognize the characteristics of parabolas. 2. Find the intercepts a. x intercepts by solving
More informationTrigonometry Hard Problems
Solve the problem. This problem is very difficult to understand. Let s see if we can make sense of it. Note that there are multiple interpretations of the problem and that they are all unsatisfactory.
More informationTIME OF COMPLETION DEPARTMENT OF NATURAL SCIENCES. PHYS 1111, Exam 2 Section 1 Version 1 October 30, 2002 Total Weight: 100 points
TIME OF COMPLETION NAME DEPARTMENT OF NATURAL SCIENCES PHYS 1111, Exam 2 Section 1 Version 1 October 30, 2002 Total Weight: 100 points 1. Check your examination for completeness prior to starting. There
More informationFORCE ON A CURRENT IN A MAGNETIC FIELD
7/16 Force current 1/8 FORCE ON A CURRENT IN A MAGNETIC FIELD PURPOSE: To study the force exerted on an electric current by a magnetic field. BACKGROUND: When an electric charge moves with a velocity v
More informationScientific Graphing in Excel 2010
Scientific Graphing in Excel 2010 When you start Excel, you will see the screen below. Various parts of the display are labelled in red, with arrows, to define the terms used in the remainder of this overview.
More informationSimple Harmonic Motion Experiment. 1 f
Simple Harmonic Motion Experiment In this experiment, a motion sensor is used to measure the position of an oscillating mass as a function of time. The frequency of oscillations will be obtained by measuring
More information5 PROJECTILES. 5.0 Introduction. Objectives
5 PROJECTILES Chapter 5 Projectiles Objectives After studying this chapter you should recognise that projectile motion is common; understand how to obtain a simple mathematical model of projectile motion;
More informationAP Physics C. Oscillations/SHM Review Packet
AP Physics C Oscillations/SHM Review Packet 1. A 0.5 kg mass on a spring has a displacement as a function of time given by the equation x(t) = 0.8Cos(πt). Find the following: a. The time for one complete
More informationJournal of Engineering Science and Technology Review 2 (1) (2009) 76-81. Lecture Note
Journal of Engineering Science and Technology Review 2 (1) (2009) 76-81 Lecture Note JOURNAL OF Engineering Science and Technology Review www.jestr.org Time of flight and range of the motion of a projectile
More informationPhysics 41, Winter 1998 Lab 1 - The Current Balance. Theory
Physics 41, Winter 1998 Lab 1 - The Current Balance Theory Consider a point at a perpendicular distance d from a long straight wire carrying a current I as shown in figure 1. If the wire is very long compared
More informationCOEFFICIENT OF KINETIC FRICTION
COEFFICIENT OF KINETIC FRICTION LAB MECH 5.COMP From Physics with Computers, Vernier Software & Technology, 2000. INTRODUCTION If you try to slide a heavy box resting on the floor, you may find it difficult
More information6/2016 E&M forces-1/8 ELECTRIC AND MAGNETIC FORCES. PURPOSE: To study the deflection of a beam of electrons by electric and magnetic fields.
6/016 E&M forces-1/8 ELECTRIC AND MAGNETIC FORCES PURPOSE: To study the deflection of a beam of electrons by electric and magnetic fields. APPARATUS: Electron beam tube, stand with coils, power supply,
More informationMidterm Exam 1 October 2, 2012
Midterm Exam 1 October 2, 2012 Name: Instructions 1. This examination is closed book and closed notes. All your belongings except a pen or pencil and a calculator should be put away and your bookbag should
More informationwww.mathsbox.org.uk Displacement (x) Velocity (v) Acceleration (a) x = f(t) differentiate v = dx Acceleration Velocity (v) Displacement x
Mechanics 2 : Revision Notes 1. Kinematics and variable acceleration Displacement (x) Velocity (v) Acceleration (a) x = f(t) differentiate v = dx differentiate a = dv = d2 x dt dt dt 2 Acceleration Velocity
More informationExamples of Data Representation using Tables, Graphs and Charts
Examples of Data Representation using Tables, Graphs and Charts This document discusses how to properly display numerical data. It discusses the differences between tables and graphs and it discusses various
More informationTHE BOHR QUANTUM MODEL
THE BOHR QUANTUM MODEL INTRODUCTION When light from a low-pressure gas is subject to an electric discharge, a discrete line spectrum is emitted. When light from such a low-pressure gas is examined with
More informationGraphic Designing with Transformed Functions
Math Objectives Students will be able to identify a restricted domain interval and use function translations and dilations to choose and position a portion of the graph accurately in the plane to match
More informationAcceleration due to Gravity
Acceleration due to Gravity 1 Object To determine the acceleration due to gravity by different methods. 2 Apparatus Balance, ball bearing, clamps, electric timers, meter stick, paper strips, precision
More informationAP Physics 1 and 2 Lab Investigations
AP Physics 1 and 2 Lab Investigations Student Guide to Data Analysis New York, NY. College Board, Advanced Placement, Advanced Placement Program, AP, AP Central, and the acorn logo are registered trademarks
More informationChapter 3 Practice Test
Chapter 3 Practice Test Multiple Choice Identify the choice that best completes the statement or answers the question. 1. Which of the following is a physical quantity that has both magnitude and direction?
More informationStudy Guide for Mechanics Lab Final
Study Guide for Mechanics Lab Final This study guide is provided to help you prepare for the lab final. The lab final consists of multiple-choice questions, usually 2 for each unit, and 4 work-out problems
More informationThnkwell s Homeschool Precalculus Course Lesson Plan: 36 weeks
Thnkwell s Homeschool Precalculus Course Lesson Plan: 36 weeks Welcome to Thinkwell s Homeschool Precalculus! We re thrilled that you ve decided to make us part of your homeschool curriculum. This lesson
More informationAP1 Oscillations. 1. Which of the following statements about a spring-block oscillator in simple harmonic motion about its equilibrium point is false?
1. Which of the following statements about a spring-block oscillator in simple harmonic motion about its equilibrium point is false? (A) The displacement is directly related to the acceleration. (B) The
More informationPLOTTING DATA AND INTERPRETING GRAPHS
PLOTTING DATA AND INTERPRETING GRAPHS Fundamentals of Graphing One of the most important sets of skills in science and mathematics is the ability to construct graphs and to interpret the information they
More informationPhysics 590 Homework, Week 6 Week 6, Homework 1
Physics 590 Homework, Week 6 Week 6, Homework 1 Prob. 6.1.1 A descent vehicle landing on the moon has a vertical velocity toward the surface of the moon of 35 m/s. At the same time it has a horizontal
More information22.302 Experiment 5. Strain Gage Measurements
22.302 Experiment 5 Strain Gage Measurements Introduction The design of components for many engineering systems is based on the application of theoretical models. The accuracy of these models can be verified
More informationThe University of the State of New York REGENTS HIGH SCHOOL EXAMINATION MATHEMATICS B. Thursday, January 29, 2004 9:15 a.m. to 12:15 p.m.
The University of the State of New York REGENTS HIGH SCHOOL EXAMINATION MATHEMATICS B Thursday, January 9, 004 9:15 a.m. to 1:15 p.m., only Print Your Name: Print Your School s Name: Print your name and
More informationConceptual Questions: Forces and Newton s Laws
Conceptual Questions: Forces and Newton s Laws 1. An object can have motion only if a net force acts on it. his statement is a. true b. false 2. And the reason for this (refer to previous question) is
More informationMagnetic Fields and Their Effects
Name Date Time to Complete h m Partner Course/ Section / Grade Magnetic Fields and Their Effects This experiment is intended to give you some hands-on experience with the effects of, and in some cases
More informationTHE SIMPLE PENDULUM. Objective: To investigate the relationship between the length of a simple pendulum and the period of its motion.
THE SIMPLE PENDULUM Objective: To investiate the relationship between the lenth of a simple pendulum and the period of its motion. Apparatus: Strin, pendulum bob, meter stick, computer with ULI interface,
More informationREVIEW EXERCISES DAVID J LOWRY
REVIEW EXERCISES DAVID J LOWRY Contents 1. Introduction 1 2. Elementary Functions 1 2.1. Factoring and Solving Quadratics 1 2.2. Polynomial Inequalities 3 2.3. Rational Functions 4 2.4. Exponentials and
More informationThree-dimensional figure showing the operation of the CRT. The dotted line shows the path traversed by an example electron.
Physics 241 Lab: Cathode Ray Tube http://bohr.physics.arizona.edu/~leone/ua/ua_spring_2010/phys241lab.html NAME: Section 1: 1.1. A cathode ray tube works by boiling electrons off a cathode heating element
More information