var prizetemp:number = Math.round(Math.random() * (Number(winNums.length-1) - 0)) +
|
|
- Anastasia Washington
- 8 years ago
- Views:
Transcription
1 Scratch Card Game Source Code (fahimchowdhury.com) stop(); import flash.utils.timer; import flash.events.timerevent; var mytimer:timer = new Timer(3000,1); mytimer.addeventlistener(timerevent.timer, goto); var mouseclick:number=0; var scratchcount:array = new Array(); var winnums:array = new Array(" 100"," 50"," 20"," 1"); var scratchedarray:array = new Array(); for(var a=1; a < 10; a++) 0; var prizetemp:number = Math.round(Math.random() * (Number(winNums.length-1) - 0)) + //trace(winnums[prizetemp]); MovieClip(this.getChildByName("box"+a+"_mc")).txt.text=winNums[prizeTemp]; var hand1_mc:hand_mc = new hand_mc(); var currentbox:string=""; addchild(hand1_mc); Mouse.hide(); stage.addeventlistener(mouseevent.mouse_move,follow); function follow(evt:mouseevent) hand1_mc.x = mousex; hand1_mc.y = mousey; //2. var mask_mc:sprite = new Sprite();
2 var mask2_mc:sprite = new Sprite(); var mask3_mc:sprite = new Sprite(); var mask4_mc:sprite = new Sprite(); var mask5_mc:sprite = new Sprite(); var mask6_mc:sprite = new Sprite(); var mask7_mc:sprite = new Sprite(); var mask8_mc:sprite = new Sprite(); var mask9_mc:sprite = new Sprite(); box1_mc.mask = mask_mc; box2_mc.mask = mask2_mc; box3_mc.mask = mask3_mc; box4_mc.mask = mask4_mc; box5_mc.mask = mask5_mc; box6_mc.mask = mask6_mc; box7_mc.mask = mask7_mc; box8_mc.mask = mask8_mc; box9_mc.mask = mask9_mc; addchild(mask_mc); addchild(mask2_mc); addchild(mask3_mc); addchild(mask4_mc); addchild(mask5_mc); addchild(mask6_mc); addchild(mask7_mc); addchild(mask8_mc);
3 addchild(mask9_mc); //3. stage.addeventlistener(mouseevent.mouse_down, moused); stage.addeventlistener(mouseevent.mouse_move, mousem); stage.addeventlistener(mouseevent.mouse_up, mouseu); reveal1_mc.addeventlistener(mouseevent.mouse_over, active); reveal2_mc.addeventlistener(mouseevent.mouse_over, active); reveal3_mc.addeventlistener(mouseevent.mouse_over, active); reveal4_mc.addeventlistener(mouseevent.mouse_over, active); reveal5_mc.addeventlistener(mouseevent.mouse_over, active); reveal6_mc.addeventlistener(mouseevent.mouse_over, active); reveal7_mc.addeventlistener(mouseevent.mouse_over, active); reveal8_mc.addeventlistener(mouseevent.mouse_over, active); reveal9_mc.addeventlistener(mouseevent.mouse_over, active); //4. function moused(event:mouseevent):void mouseclick = 1; //5. function mousem(e:mouseevent):void if (currentbox == "reveal1_mc" && mouseclick==1) scratchedarray.push(box1_mc.txt.text);
4 mask_mc.graphics.beginfill(0x000000); mask_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask_mc.graphics.endfill(); if (currentbox == "reveal2_mc" && mouseclick==1) scratchedarray.push(box2_mc.txt.text); mask2_mc.graphics.beginfill(0x000000); mask2_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask2_mc.graphics.endfill(); if (currentbox == "reveal3_mc" && mouseclick==1) scratchedarray.push(box3_mc.txt.text); mask3_mc.graphics.beginfill(0x000000); mask3_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask3_mc.graphics.endfill();
5 //// if (currentbox == "reveal4_mc" && mouseclick==1) scratchedarray.push(box4_mc.txt.text); mask4_mc.graphics.beginfill(0x000000); mask4_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask4_mc.graphics.endfill(); if (currentbox == "reveal5_mc" && mouseclick==1) scratchedarray.push(box5_mc.txt.text); mask5_mc.graphics.beginfill(0x000000); mask5_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask5_mc.graphics.endfill(); if (currentbox == "reveal6_mc" && mouseclick==1)
6 scratchedarray.push(box6_mc.txt.text); mask6_mc.graphics.beginfill(0x000000); mask6_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask6_mc.graphics.endfill(); ///// /// if (currentbox == "reveal7_mc" && mouseclick==1) scratchedarray.push(box7_mc.txt.text); mask7_mc.graphics.beginfill(0x000000); mask7_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask7_mc.graphics.endfill(); if (currentbox == "reveal8_mc" && mouseclick==1) scratchedarray.push(box8_mc.txt.text);
7 mask8_mc.graphics.beginfill(0x000000); mask8_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask8_mc.graphics.endfill(); if (currentbox == "reveal9_mc" && mouseclick==1) scratchedarray.push(box9_mc.txt.text); mask9_mc.graphics.beginfill(0x000000); mask9_mc.graphics.drawellipse(mousex, mousey, 3, 3); mask9_mc.graphics.endfill(); //6. function mouseu(event:mouseevent):void mouseclick = 0; if(scratchcount.length >= 3) mytimer.start();
8 function active(e:mouseevent) currentbox =e.currenttarget.name; //trace(scratchcount); function goto(e:timerevent) stage.removeeventlistener(mouseevent.mouse_move,follow); this.removechild(hand1_mc); Mouse.show(); if(scratchedarray[0] == scratchedarray[1] && scratchedarray[0] == scratchedarray[2]) this.gotoandstop(this.currentframe+1); txt.text=scratchedarray[0]; play_btn.addeventlistener(mouseevent.click,startagain); else this.gotoandstop(this.currentframe+2); play_btn.addeventlistener(mouseevent.click,startagain); function startagain(e:mouseevent) this.gotoandplay(1);
Mouse Programming. 25.1 Mouse Interrupts. 25.2 Useful Mouse functions. 25.2.1 Mouselib.h. 25.2.2 Mouselib.c
25 Show respect for all people. Mouse Programming As everyone knows, mouse is one of the inputting devices. In this chapter, I explain interrupts for mouse programming and a few concepts regarding mouse
More informationScratch Primary Lesson 4
Scratch Primary Lesson 4 Motion and Direction creativecomputerlab.com Motion and Direction In this session we re going to learn how to move a sprite. Go to http://scratch.mit.edu/ and start a new project:
More information3. Add an Event: Alarm Alarm 0 a. Add an Action: Set Variable i. Applies to: Self ii. Variable: time_left iii. Value: +1 iv. Check the Relative box
Creating a Timer: You can have a timer that shows how long the player has been playing the game. 1. Create a new object and give it a name. This example is called object_timer. 2. Add an Event: Create
More informationApp Inventor Tutorial 4 Cat & Mouse Game
App Inventor Tutorial 4 Cat & Mouse Game This is an app that will let you get familiar with using image sprites, canvas, sound, clock and the accelerometer (Movement Sensor) within a Game in App Inventor.
More informationFruit Machine. Level. Activity Checklist Follow these INSTRUCTIONS one by one. Test Your Project Click on the green flag to TEST your code
Introduction: This is a game that has three sprites that change costume. You have to stop them when they re showing the same picture (like a fruit machine!). Activity Checklist Follow these INSTRUCTIONS
More informationMultimedia-Programmierung Übung 5
Multimedia-Programmierung Übung 5 Ludwig-Maximilians-Universität München Sommersemester 2011 Ludwig-Maximilians-Universität München Multimedia-Programmierung 4-1 Today SVG o Text o Drawing o Animations
More informationFish Chomp. Level. Activity Checklist Follow these INSTRUCTIONS one by one. Test Your Project Click on the green flag to TEST your code
Introduction: We re going to make a game! Guide the large Hungry Fish and try to eat all the prey that are swimming around. Activity Checklist Follow these INSTRUCTIONS one by one Click on the green flag
More informationProgramatic Animation
Programatic Animation Intermediate ActionScript 3.0 Programatic Animation What is Animation? What is Programatic Animation? Interactive Animation Enterframe vs Timer /// make this still Conclusions What
More informationTRIGONOMETRY FOR ANIMATION
TRIGONOMETRY FOR ANIMATION What is Trigonometry? Trigonometry is basically the study of triangles and the relationship of their sides and angles. For example, if you take any triangle and make one of the
More informationInteraction: Mouse and Keyboard DECO1012
Interaction: Mouse and Keyboard DECO1012 Interaction Design Interaction Design is the research and development of the ways that humans and computers interact. It includes the research and development of
More informationWAYNESBORO AREA SCHOOL DISTRICT CURRICULUM INTRODUCTION TO COMPUTER SCIENCE (June 2014)
UNIT: Programming with Karel NO. OF DAYS: ~18 KEY LEARNING(S): Focus on problem-solving and what it means to program. UNIT : How do I program Karel to do a specific task? Introduction to Programming with
More information1.0-Scratch Interface 1.1. Valuable Information
1.0-Scratch Interface 1.1 Valuable Information The Scratch Interface is divided to three: 1. Stage 2. Sprite/background properties 3. Scratch Action Blocks Building the game by designing the sprites and
More informationWhack-a-Witch. Level. Activity Checklist Follow these INSTRUCTIONS one by one. Test Your Project Click on the green flag to TEST your code
Introduction: This project is like the game Whack-a-Mole. You get points for hitting the witches that appear on the screen. The aim is to get as many points as possible in 30 seconds! Activity Checklist
More informationActivities for LEGO WeDo in Scratch 1.4+ Barb Ericson ericson@cc.gatech.edu
Activities for LEGO WeDo in Scratch 1.4+ Barb Ericson ericson@cc.gatech.edu Overview You can use Scratch 1.4 with the LEGO WeDo tilt and distance sensors and motor. The motor blocks (tiles) are in the
More informationGame Programming & Game Design
Unit 11: Game Programming & Game Design BRIDGES TO COMPUTING http://bridges.brooklyn.cuny.edu College Now, Bridges to Computing Page 1 Topic Descriptions and Objectives Unit 7: Game Programming & Game
More informationREFERENCE GUIDE 1. INTRODUCTION
1. INTRODUCTION Scratch is a new programming language that makes it easy to create interactive stories, games, and animations and share your creations with others on the web. This Reference Guide provides
More informationInformation Technology
Information Technology Year Robotics Web Animations and Movies Stage 1 Computer Game Production Game Production for Mobile Devices Information Technology 1 Information Technology 2 Stage 2 Information
More informationPRI-(BASIC2) Preliminary Reference Information Mod date 3. Jun. 2015
PRI-(BASIC2) Table of content Introduction...2 New Comment...2 Long variable...2 Function definition...3 Function declaration...3 Function return value...3 Keyword return inside functions...4 Function
More informationUse fireworks and Bonfire night as a stimulus for programming
Learn it: Scratch Programming Make fireworks in Scratch Use fireworks and Bonfire night as a stimulus for programming Create an animated bonfire Design and program a working Catherine wheel Design and
More information4D v11 SQL Release 1 (11.1) ADDENDUM
4D v11 SQL Release 1 (11.1) ADDENDUM Welcome to release 1 of 4D v11 SQL. This document outlines the new features and modifications provided in this version of 4D. Query Analysis 4D provides three new commands
More informationProgramming with 12Blocks OneRobot.org December 2014
Programming with 12Blocks OneRobot.org December 2014 Introduction 12Blocks is an intuitive, powerful environment for programming popular microprocessors and robots. It s a visual language that makes programming
More informationWrite Your Angry Bird Game on Tizen for Fun and Profit. Lu Guanqun Intel Corporation
Write Your Angry Bird Game on Tizen for Fun and Profit Lu Guanqun Intel Corporation Why? 3 The market is big! 4 Famous games apps Playing games is fun. Developing a game is more fun. 5 How? Native app
More informationTeaching Non-majors Computer Programming Using Games as Context and Flash ActionScript 3.0 as the Development Tools
Teaching Non-majors Computer Programming Using Games as Context and Flash ActionScript 3.0 as the Development Tools Yue-Ling Wong Wake Forest University Computer Science Department Winston-Salem, NC 27109
More informationGetting Started with Scratch
Getting Started with Scratch a guide to designing introductory Scratch workshops draft version, september 2009 Overview There s no one way to host a Scratch workshop. Workshops can take on a variety of
More informationHow to Build a Simple Pac-Man Game
How to Build a Simple Pac-Man Game For today's program, we are going to build a simple Pac-Man game. Pac-Man was one of the very first arcade games developed around 1980. For our version of Pac-Man we
More informationAnimations with Booleans
198 Chapter 14 Animations with Booleans The Boolean type allows us to add some new features to our animations. Most obviously, we can use a Boolean as a model, just as we ve already learned to use images,
More informationJava case studies: game playing. development
Java case studies: game playing A simple software development process from specification, to design, implementation, and test DAAD project Joint Course on OOP using Java Humboldt University Berlin, University
More informationEMSCRIPTEN - COMPILING LLVM BITCODE TO JAVASCRIPT (?!)
EMSCRIPTEN - COMPILING LLVM BITCODE TO JAVASCRIPT (?!) ALON ZAKAI (MOZILLA) @kripken JavaScript..? At the LLVM developer's conference..? Everything compiles into LLVM bitcode The web is everywhere, and
More informationA Game Framework Supporting Automatic Functional Testing for Games
A Game Framework Supporting Automatic Functional Testing for Games Woei-Kae Chen, Chien-Hung Liu, Ping-Hung Chen and Chia-Sheng Hsu Abstract When developing a computer (mobile) game, testing the game is
More informationWHITE PAPER Adobe GoLive 6.0
WHITE PAPER Adobe GoLive 6.0 i Adobe GoLive 6.0 Contents Introduction...................................................1 The architecture...................... 2 GoLive-generated JavaScript Actions............................
More informationI Have...Who Has... Multiplication Game
How to play the game: Distribute the cards randomly to your students. Some students may get more than one card. Select a student to begin by reading their card aloud. (example: 35. who has 4x4?) 35 4 x
More informationHow to Run a Scratch Competition
How to Run a Scratch Competition Barbara Ericson Laura Boullain http://coweb.cc.gatech.edu/ ice-gt/1489 What is Scratch? Free software from MIT scratch.mit.edu Designed for elementary to college aged Low
More informationTouchDevelop Curriculum
TouchDevelop Curriculum "I thought programming would have been really hard, but this wasn t. (Darren, 14 year old high school student) Table of Contents Foreword... 3 Session 1 Creating your first application...
More information07/04/2014 NOBIL API. Version 3.0. Skåland Webservice Side 1 / 16
NOBIL API Version 3.0 Skåland Webservice Side 1 / 16 Client API version 3.0 NOBIL is a comprehensive and trustworthy database covering all charging stations in Norway, and is open for other countries,
More informationComputer Science Education Week Teacher/Volunteer Guide
Computer Science Education Week Teacher/Volunteer Guide What is the Hour of Code/Computer Science Education Week? Computer Science Education Week (CSEdWeek) is an annual program dedicated to inspiring
More informationBallBounce: A simple game app
BallBounce: A simple game app In this tutorial, you will learn about animation in App Inventor by making a Ball (a sprite) bounce around on the screen (on a Canvas). Start a New Project If you have another
More informationMake your own Temple Run game
Make your own Temple Run game These instructions will talk you through how to make your own Temple Run game with your pupils. The game is made in Scratch, which can be downloaded here: http://scratch.mit.edu
More informationUSB Human Interface Joystick Demonstration Create a HID USB Device (sample Joystick) By Jared St.Clare, October 2009 Version 1
Create a HID USB Device (sample Joystick) By Jared St.Clare, October 2009 Version 1 1. Use EasyHid to create the generic files and USB files. Select the correct pic chip that you plan to program. We re
More information4D v11 SQL Release 3 (11.3) ADDENDUM
ADDENDUM Welcome to release 3 of 4D v11 SQL. This document describes the new features and modifications found in this new version of the program, as summarized below: Several new features concerning the
More informationComputer Science Concepts in Scratch
Computer Science Concepts in Scratch (Scratch 1.4) Version 1.0 Michal Armoni and Moti Ben-Ari c 2013 by Michal Armoni, Moti Ben-Ari, Weizmann Institute of Science. This work is licensed under the Creative
More informationThe evolvement of the Threat Landscape. Viktor Ziegler, Account Manager Germany & Eastern Europe March 2014
Security Reimagined The evolvement of the Threat Landscape Viktor Ziegler, Account Manager Germany & Eastern Europe March 2014 Mobile Cloud Social Big Data Current Threat Landscape Innovation Creates
More informationDebugging JavaScript and CSS Using Firebug. Harman Goei CSCI 571 1/27/13
Debugging JavaScript and CSS Using Firebug Harman Goei CSCI 571 1/27/13 Notice for Copying JavaScript Code from these Slides When copying any JavaScript code from these slides, the console might return
More informationIntroductory Programming With Processing
Introductory Programming With Processing Scott Leutenegger University of Denver Table of Contents Preface... 3 Chapter 1: Getting Started... 5 Color and line types:...9 Comments and Errors... 11 Chapter
More informationSCRATCH PROGRAMMING AND NUMERACY IN SENIOR PRIMARY CLASSES
SCRATCH PROGRAMMING AND NUMERACY IN SENIOR PRIMARY CLASSES Lero, NCTE 2012 Page 2 Table of Contents Page Number Course Introduction page 4 Module 1: page 5 Module 2: page 22 Module 3: page 32 Module 4:
More informationThe Richard Pate School. Draft Year 4 Scheme of Work for Scratch
The Richard Pate School Draft Year 4 Scheme of Work for Scratch Marcus Gilvear July 2014 (Acknowledgements: Phil Bagge and Duncan Hooper) Re Scratch: This work is licensed under the Creative Commons Attribution-NonCommercial
More informationQualtrics Question API
Qualtrics Question API API subject to change without notice Version: 2010.01.12 Contents Introduction... 2 Functions... 2 disablenextbutton... 2 disablepreviousbutton... 2 enablenextbutton... 3 enablepreviousbutton...
More informationTime Matters Document Management System (DMS)
Time Matters Document Management System (DMS) Thomas L. Rowe Robert S. McNeill OTB Consulting Cary, North Carolina Copyright 2008-2009 OTB Consulting All Rights Reserved For Use by Firms Attending the
More informationComputer Systems Technology Pathway
Computer Systems Technology Pathway ICT60515 Advanced Diploma of Computer Systems Technology ICT60115 Advanced Diploma of Information Technology ICT50115 Diploma of Information Technology ICT41015 Certificate
More informationKS3 Computing Group 1 Programme of Study 2015 2016 2 hours per week
1 07/09/15 2 14/09/15 3 21/09/15 4 28/09/15 Communication and Networks esafety Obtains content from the World Wide Web using a web browser. Understands the importance of communicating safely and respectfully
More informationHow To Use Webmail. Guiding you through the Universities online email
How To Use Webmail Guiding you through the Universities online email Table of Contents LOGGING ON...2 VIEWING MESSAGES...2 SENDING A MESSAGE...3 Using the University s Address Book...3 To send a message
More informationCreating Effective E-mail Announcements in Publisher
Creating Effective E-mail Announcements in Publisher This document provides instructions for creating and sending professional-looking e-mail announcements with Microsoft Publisher. Overview of Publisher
More informationCreating Animated Apps
Chapter 17 Creating Animated Apps This chapter discusses methods for creating apps with simple animations objects that move. You ll learn the basics of creating two-dimensional games with App Inventor
More informationMADISON PUBLIC SCHOOL DISTRICT. Grade 8 Cycle Class. Scratch
MADISON PUBLIC SCHOOL DISTRICT Grade 8 Cycle Class Scratch Authored by: Caitlin Aery Reviewed by: Lee Nittel, Director of Curriculum and Instruction Adopted by the Board: January, 2013 Members of the Board
More informationCS297 Report. JavaScript Game Engine for Mobile using HTML5
CS297 Report JavaScript Game Engine for Mobile using HTML5 by Nakul Vishwas Natu Nakul.natu@gmail.com Fall 2011 Advisor: Dr. Chris Pollett San José State University Department of Computer Science One Washington
More informationYandex.Widgets Quick start
17.09.2013 .. Version 2 Document build date: 17.09.2013. This volume is a part of Yandex technical documentation. Yandex helpdesk site: http://help.yandex.ru 2008 2013 Yandex LLC. All rights reserved.
More informationMobile App Development Using App Inventor
Mobile App Development Using App Inventor October 2013 Mahsa Mohaghegh and Mobile Development Team @ Unitec The Post-PC Era 2007: Apple releases ios on the iphone 2008: Google releases Android on the HTC
More informationClick Here -> El poder de la Programación de Excel y Visual Basic - Scam or Work?
Visual studio 2012 c# game development, visual basic 2010 backup sql database. Click Here -> El poder de la Programación de Excel y Visual Basic - Scam or Work? Code of login form in visual basic microsoft
More informationGreat Basin College Spring Semester 2015. GRC 188 section 1001 Web Animation and Interactivity I
Great Basin College Spring Semester 2015 GRC 188 section 1001 Web Animation and Interactivity I Instructor Website Kathy Schwandt office: High Tech Center (HTC) Room 129, 775-753-2218 email available through
More informationMODULE BOUSSOLE ÉLECTRONIQUE CMPS03 Référence : 0660-3
MODULE BOUSSOLE ÉLECTRONIQUE CMPS03 Référence : 0660-3 CMPS03 Magnetic Compass. Voltage : 5v only required Current : 20mA Typ. Resolution : 0.1 Degree Accuracy : 3-4 degrees approx. after calibration Output
More informationA BRIEF INTRODUCTION TO COMPUTER PROGRAMMING Scratch, LEGO MINDSTORMS, and Visual Basic. July 24, 2015
A BRIEF INTRODUCTION TO COMPUTER PROGRAMMING Scratch, LEGO MINDSTORMS, and Visual Basic July 24, 2015 ABSTRACT This project was created to provide a better understanding of computer programs and their
More informationExercise: User Profiles (20 Minutes)
TecDoc DMM - Tutorial 31/03/2011 Exercise: User Profiles (20 Minutes) 1. Log on to the DMM with the user ID system and the password manager 2. Open the DMM function Settings/User Administration. 3. Open
More informationOperating Systems. Notice that, before you can run programs that you write in JavaScript, you need to jump through a few hoops first
Operating Systems Notice that, before you can run programs that you write in JavaScript, you need to jump through a few hoops first JavaScript interpreter Web browser menu / icon / dock??? login??? CPU,
More informationInstalling and Sending with DocuSign for NetSuite v2.2
DocuSign Quick Start Guide Installing and Sending with DocuSign for NetSuite v2.2 This guide provides information on installing and sending documents for signature with DocuSign for NetSuite. It also includes
More informationClient-Server Creation of Complex PDF Documents
- Creation of Complex Documents Gregory Milman National Institute of Allergy and Infectious Diseases gmilman@niaid.nih.gov http(s)://grants.niaid.nih.gov Reasons to Choose at Over HTML Incremental change
More informationCourse Syllabus. GAME 1403 Introduction to Game Design and Development
1 Course Syllabus GAME 1403 Introduction to Game Design and Development Catalog Description: Introduction to electronic game development and game development careers. Includes examination of history and
More informationiportal2 Mouse Mover Quick Start Guide GBK52984 V1.0
iportal2 Mouse Mover Quick Start Guide GBK52984 V1.0 Introduction... 3 Pairing iportal2 with a PC or laptop... 3 Pairing iportal2 with an Apple imac (OS X)... 7 Using iportal2 Mouse Mover... 11 Mouse-click
More informationI don t intend to cover Python installation, please visit the Python web site for details.
Python Related Information I don t intend to cover Python installation, please visit the Python web site for details. http://www.python.org/ Before you start to use the Python Interface plugin make sure
More informationC Programming. for Embedded Microcontrollers. Warwick A. Smith. Postbus 11. Elektor International Media BV. 6114ZG Susteren The Netherlands
C Programming for Embedded Microcontrollers Warwick A. Smith Elektor International Media BV Postbus 11 6114ZG Susteren The Netherlands 3 the Table of Contents Introduction 11 Target Audience 11 What is
More informationNumbers Game. Sort Set in Order Shine Standardize Sustain. www.superteams.com
The 5S Numbers Game. Sort Set in Order Shine Standardize Sustain This exercise is adapted from a version I found on the web created by Kirt Tassmer, Stanley Fastening Systems. The original game was developed
More informationIntegration Guide. Integrating Extole with Salesforce. Overview. Use Cases
Integrating Extole with Salesforce Overview The Extole referral marketing platform is easy to integrate with Salesforce.com and other Customer Relationship Manager (CRM) providers. Extole provides a straightforward
More information1. Get to know the SCRATCH Work Space:
1. Get to know the SCRATCH Work Space: iquest Lesson http://www.csusm.edu/iquest - NSF Project Award Number: 0833753 Scratch 1 2. Click Control Drag When green flag is clicked. Always start every new script
More informationMother s Day, Warrior Cats, and Digital Fluency: Stories from the Scratch Online Community
Mother s Day, Warrior Cats, and Digital Fluency: Stories from the Scratch Online Community Mitchel Resnick, mres@media.mit.edu MIT Media Lab Abstract In many parts of the world today, young people grow
More informationInteractive HTML Reporting Using D3 Naushad Pasha Puliyambalath Ph.D., Nationwide Insurance, Columbus, OH
Paper DV09-2014 Interactive HTML Reporting Using D3 Naushad Pasha Puliyambalath Ph.D., Nationwide Insurance, Columbus, OH ABSTRACT Data visualization tools using JavaScript have been flourishing recently.
More informationApp and Game Development with Corona SDK
App and Game Development with Corona SDK http://www.anscamobile.com - Altaf Rehmani Jun 11 Jun 12 facebook.com/tinytapps What is Corona? A cross development mobile sdk from AnscaMobile (http://www.anscamobile.com)
More informationWhat You ll Build. CHAPTER 3 MoleMash
CHAPTER 3 MoleMash This chapter shows you how to create MoleMash, a game inspired by the arcade classic Whac-A-Mole, in which mechanical critters pop out of holes, and players score points when they successfully
More informationMultimedia im Netz Online Multimedia Winter semester 2015/16. Tutorial 03 Major Subject
Multimedia im Netz Online Multimedia Winter semester 2015/16 Tutorial 03 Major Subject Ludwig- Maximilians- Universität München Online Multimedia WS 2015/16 - Tutorial 03-1 Today s Agenda Quick test Server
More informationStorage and Playback Getting Started Guide
Storage and Playback Getting Started Guide Demo URL: http://pubnub.github.io/api guide with tictactoe/history.html Storage and Playback In a Nutshell PubNub's Storage and Playback feature, also informally
More informationTitanium Alloy Tutorial
Crossplatform Programming Titanium Alloy Tutorial http://dsg.ce.unipr.it/ http://dsg.ce.unipr.it/?q=node/37 alessandro.grazioli81@gmail.com 2015 Parma Create a new project Create a new project by selecting
More informationCopyright 2006 TechSmith Corporation. All Rights Reserved.
TechSmith Corporation provides this manual as is, makes no representations or warranties with respect to its contents or use, and specifically disclaims any expressed or implied warranties or merchantability
More informationUsing Safari to Deliver and Debug a Responsive Web Design
Media #WWDC15 Using Safari to Deliver and Debug a Responsive Web Design Session 505 Jono Wells Safari and WebKit Engineer 2015 Apple Inc. All rights reserved. Redistribution or public display not permitted
More informationCHAPTER 14 Understanding an App s Architecture
CHAPTER 14 Understanding an App s Architecture Figure 14-1. This chapter examines the structure of an app from a programmer s perspective. It begins with the traditional analogy that an app is like a recipe
More informationCOURSE GOALS AND OBJECTIVES
Email: khansen@vansd.org SHS web page: http://skyview.vansd.org School phone: 360-313-4200 Follow me on Twitter: @MrsHansenSOLV4X Room: 611 COURSE DESCRIPTION In the Video Game Programming course students
More informationRemarks on Credit Card Stress Testing
Remarks on Credit Card Stress Testing Nicholas M. Kiefer Cornell University Departments of Economics and Statistical Science Stress Testing Model Symposium Federal Reserve Bank of Boston September 2012
More informationDiscovering new features in HTML5 Offline applications
1 Introducing HTML5 Games Discovering new features in HTML5 Offline applications Discovering new features in CSS3 CSS3 animation The benefit of creating HTML5 games Breaking the boundary of usual browser
More informationBoogie: A Modular Reusable Verifier for Object-Oriented Programs
Boogie: A Modular Reusable Verifier for Object-Oriented Programs M. Barnett, B.E. Chang, R. DeLine, B. Jacobs, K.R.M. Leino Lorenzo Baesso ETH Zurich Motivation Abstract Domains Modular Architecture Automatic
More informationSCRATCH Lesson Plan What is SCRATCH? Why SCRATCH?
SCRATCH Lesson Plan What is SCRATCH? SCRATCH is a programming language that makes it easy to create interactive stories, animations, games, music, and art that can then easily be shared on the web. Scratch
More informationSo You Want to Learn to Program?
So You Want to Learn to Program? James M. Reneau, M.S. Assistant Professor Shawnee State University Portsmouth Ohio USA http://www.basicbook.org James M. Reneau P.O. Box 278 Russell, Kentucky 41169-2078
More informationNO SQL! NO INJECTION?
NO SQL! NO INJECTION? A talk on the state of NoSQL security IBM Cyber Security Center of Excellence Aviv Ron Alexandra Shulman-Peleg IBM AppScan Emanuel Bronshtein AVIV RON Security Researcher for IBM
More informationCreating a Database in Access
Creating a Database in Access Microsoft Access is a database application. A database is collection of records and files organized for a particular purpose. For example, you could use a database to store
More informationDeveloper Experience: Because Coders are People Too
Developer Experience: Because Coders are People Too Barry Jaspan Acquia, Inc. User Experience User Experience UX: the overall experience and satisfaction a user has when using a product or system User
More informationOutline. 1.! Development Platforms for Multimedia Programming!
Outline 1.! Development Platforms for Multimedia Programming! 1.1.! Classification of Development Platforms! 1.2.! A Quick Tour of Various Development Platforms! 2.! Multimedia Programming with Python
More informationPROJECT ON MICROSOFT ACCESS (HOME TAB AND EXTERNAL DATA TAB) SUBMITTED BY: SUBMITTED TO: NAME: ROLL NO: REGN NO: BATCH:
PROJECT ON MICROSOFT ACCESS (HOME TAB AND EXTERNAL DATA TAB) SUBMITTED BY: SUBMITTED TO: NAME: ROLL NO: REGN NO: BATCH: INDEX Microsoft Access- An Overview 2 Datasheet view 4 Create a Table in Datasheet
More informationCreating a new project up to a working PES
up to a working PES 1 Project new Selection of the directory of the new project Input of the new name of the object 2 New library Context menu project title new library NewLib to be renamed 3 Generation
More informationBallBounce: A simple game app
BallBounce: A simple game app In this tutorial, you will learn about animation in App Inventor by making a Ball (a sprite) bounce around on the screen (on a Canvas). Name the Project Call it something
More informationH u n t o n & W i l l i a m s J o n e s D a y K & L G a t e s. L a t h a m & W a t k i n s M a y e r B r o w n M i l b a n k,
A k i n G u m p A r n o l d & P o r t e r B a k e r & M c K e n z i e B a k e r B o t t s B i n g h a m M c C u t c h e n C h a d b o u r n e & P a r k e C l e a r y G o t t l i e b C o o l e y G o d w
More informationMWR InfoSecurity Advisory. Interwoven Worksite ActiveX Control Remote Code Execution. 10 th March 2008. Contents
Contents MWR InfoSecurity Advisory Interwoven Worksite ActiveX Control Remote Code Execution 10 th March 2008 2008-03-10 Page 1 of 9 Contents Contents 1 Detailed Vulnerability Description...5 1.1 Introduction...5
More informationTwo teams per chapter, three per state. Minimum of 2 students per team Students who excel in the following:
Middle School Level Who? Two teams per chapter, three per state. Minimum of 2 students per team Students who excel in the following: Art Math Science Technology All members of the team should divide the
More informationFinal Project/Assessment January 2015
PRINCIPLES OF INFORMATION TECHNOLOGY (AOIT) Final Project/Assessment January 2015 PROJECT OBJECTIVES: To demonstrate knowledge of the basic components of a computer system. To compare and contrast different
More informationTHE WHIM WINDOW MANAGER
1 Introduction THE WHIM WINDOW MANAGER Steve Redler IV, SCSE SR Technology New Jersey U.S.A George Peter Staplin Abstract Whim is a window manager written for the X11 graphical windowing system that has
More informationYear 8 KS3 Computer Science Homework Booklet
Year 8 KS3 Computer Science Homework Booklet Information for students and parents: Throughout the year your ICT/Computer Science Teacher will set a number of pieces of homework from this booklet. If you
More information