AR (Augmented Reality) in robotics. Steffen Haesler / 11 / 03

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1 AR (Augmented Reality) in robotics Steffen Haesler / 11 / 03 1

2 Index Augmented Reality definition context examples Augmented Reality in robot development Examples Augmented Reality Environment Framework (ARE) 1 Overview Experiment Conclusion Discussion 1 Mario Gianni, Federico Ferri, and Fiora Pirri ALCOR Laboratory, DIIAG, Sapienza University of Rome, Rome, Italy 2

3 Augmented Reality What is Augmented Reality? What is difference to Virtual Reality? 3

4 Augmented Reality (AR) Definition: Augmented reality is a system that enhances real world by superimposing computergenerated information on top of it. Borko Furht (Ed.), Encyclopedia of Multimedia, Springer 2008, p. 35 4

5 Augmented Reality (AR) Augmented Reality: - Combines real and virtual - Interactive in real time - Registered in 3D Ronald T. Azuma, A survey of augmented reality. In: Teleoperators and Virtual Environments 6, 1997, pp

6 Augmented Reality (AR) Definition: Augmented reality is a medium in which digital information is overlaid on physical world that is in both spatial and temporal registration with physical world and that is interactive in real time. Aland B- Craig, Understanding Augmented Reality, Elsevier 2013, p. 20 6

7 7

8 8

9 9

10 Virtual Continuum Mixed Reality Reality Real Environment Augmented Reality Virtual Reality Augmented Virtuality Virtuality Aland B- Craig, Understanding Augmented Reality, Elsevier

11 Typical usage of AR 11

12 12

13 Next slide contains blood 13

14 14

15 AR in robot development, control and interaction Examples 15

16 Telerobotic Control Using Augmented Reality Paul Milgram, Anu Rastogi, Julius J. Grodski*,

17 Real Time Visualization of Robot State with Mobile Virtual Reality Peter Amstutz and Andrew H. Fagg,

18 Augmented Reality for Programming Industrial Robots T. Pettersen, J. Pretlove, C. Skourup, T. Engedal and T. Løkstad,

19 pants to try all voice commands in any order y liked and pants to pants try allto voice commands inorder any order y liked and try all voice commands in any order y liked and of head were mentioned by four subjects pants to try all voice commands in any order y liked and pants to try all voice commands in any y liked and pants to try all voice commands in any order y liked and pants to try all voice commands in any order y and to liked this. togestures this. of head were mentioned bysubjects four subjects to this. of head were mentioned by four subjects togestures this. Gestures of head were mentioned by four subjects to this. of head were mentioned by four togestures this. ofgestures head were mentioned by four subjects togestures this. Gestures of head were mentioned by four subjects observe agent s behaviour. These observations were observe agent s behaviour. These observations were observe agent s behaviour. These observations were observe agent s behaviour. These observations were observe agent s behaviour. These observations were observe agent s behaviour. These observations were observe agent s behaviour. These observations were in MiRA group, probably due to existence of inmira MiRA group, probably todue existence of of of in MiRA group, probably due to existence in MiRA group, probably due to existence of in in group, probably due todue existence ofexistence MiRA group, probably due to existence of in MiRA group, probably to gared in an open-ended fashion after interaction. gared in an open-ended fashion after interaction. gared in an open-ended fashion after interaction. gared in an open-ended fashion after interaction. gared in an open-ended fashion after interaction. gared in an open-ended fashion after interaction. gared in an open-ended fashion after interaction. (a) (a) (a) (a) (a) (a)(b) (c) (c) (c) (c) (c) (c) (c) (d) (d) (d) (d) (d) (d)(e) (f) (f) (f) (f) (f) (f) (f) (g) (g) (g) (g) (g) (g) (g) (a) (b) (b) (b) (b) (b) (b) (d) (e) (e) (e) (e) (e) (e) Fig. Fig. 1. (a) user (b) Listening and waiting for and instructions (c) for User s utterance not understood (d) Instruction (e) Found Fig. 1.Saluting (a) Saluting user (b) Listening and waiting forwaiting instructions (c)utterance User s utterance not understood (d) acknowledged Instruction acknowledged (e)ball, Found ball, 1. (a) Saluting user (b) Listening (c) User s utterance (d) Instruction (e) Found Fig. 1.Fig. (a) Saluting user (b) Listening waiting for instructions (c)utterance User s utterance not understood (d) (d) Instruction acknowledged (e)ball, Found ball,ball,ball, 1.Saluting (a) (a) user (b) Listening and waiting forand instructions (c)for User s not understood (d)not Instruction acknowledged (e) acknowledged Found Fig. 1. Saluting (a) user (b) Listening and waiting forand instructions (c)instructions User s not understood (d)understood Instruction acknowledged (e)ball, Found Fig. 1. Saluting user (b) Listening waiting instructions (c) User s utterance not understood Instruction acknowledged (e) Found pointing at itpointing (f)pointing atitat while it ball (g) aitsuccessful at itlooking Looking atlooking ball while grabbing (g) agrabbing successful grabbing manoeuvre. pointing it (f) at while (g) Celebrating amanoeuvre. successful grabbing manoeuvre. at(f) (f) Looking atgrabbing ball while grabbing it Celebrating (g) Celebrating a grabbing successful grabbing manoeuvre. pointing at itlooking at ball while itcelebrating (g) Celebrating ait successful manoeuvre. pointing at(f) itlooking (f) at Looking ball while grabbing itgrabbing (g)itgrabbing Celebrating a successful manoeuvre. pointing itatball (f) at grabbing ball while (g) Celebrating a grabbing successful grabbing manoeuvre. (1) Saluting user (2) Listening and waiting for instructions (3) User s utterance not understood (4) Instruction acknowledged (5) Found ball, pointing at it (6) Looking at ball while grabbing it (7) Celebrating a successful grabbing manoeuvre. Using mixed reality agents as social interfaces for robots Dragone, Mauro; Holz, Thomas; O'Hare,

20 ARE: Augmented Reality Environment for Mobile Robots Mario Gianni, Federico Ferri, and Fiora Pirri ALCOR Laboratory, DIIAG, Sapienza University of Rome, Rome, Italy Towards Autonomous Robotic Systems pp , Springer th Annual Conference, TAROS 2013, Oxford, UK, August ,

21 ARE Introduction [AR State of Art] Overview Experiments Conclusion 21

22 Introduction Robots are more complex Testing in Labs Field tests AR simulates realworld problems 22

23 ARE ROS integration 3D Objects with behavior 2D/3D Scene of environment Stochastic model Goal: Path planing 23

24 Artificial Objects Robots, Cars, People, Pallets, or barricades Behavior Stochastic model Probability of existence Collision avoidance 24

25 Real World representation 2D occupancy grid map Octree-based 3D map 25

26 UGV - unmanned ground vehicle 360 Camera Bogie Rotating Laser IMU GPS Flipper Central unit: High-Level planer Path planing algorithm 26

27 Putting all toger

28 Experiments Robot platform in a wide outdoor area. ARE used to populate this area with artifacts. Experiment 1: Replaning path towards goal with moving objects. Ability to replan: p = pt pt + Gt pt = Time needed to replan Gt = Esitmated time to reach goal 28

29 Experiments Experiment 2: Long-term capability in cluttered environment. Robot should reach multiple goal locations. Space complexity: v = na nfree na = number of free cells of 2D occupancy grid nfree = number of cells occupied by set A of artifacts 29

30 Conclusion ARE not for low-level programming (basic functions or actions, e.g. painting gun robot) ARE for parameter tuning of robots E.g. experiments have shown how increasing complexity can affect robot abilities. Measuring limits of a robot ARE is a promising experimental tool 30

31 Questions? 31

32 Discussion Can this experiment give trustworthy results? What do you think are limits? For which robots does it make sense, for which not? 32

33 References Mario Gianni, Federico Ferri, and Fiora Pirri: ARE: Augmented Reality Environment for Mobile Robots. In: 14th Annual Conference, TAROS 2013, Oxford, UK, 2013, pp (2013) Rastogi, A., Milgram, P.: Augmented telerobotic control: a visual interface for unstructured environments. In: Proceedings of KBS/Robotics Conference (1995) Amstutz, P., Fagg, A.: Real time visualization of robot state with mobile virtual reality. In: Proceedings of ICRA, vol. 1, pp (2002) Pettersen,T.,Pretlove,J.,Skourup,C.,Engedal,T.,Lkstad,T.:Augmentedreality for programming industrial robots. In: Proceeding of IEEE/ACM International Symposium on Mixed and Augmented Reality, pp (2003) Young, J., Sharlin, E., Boyd, J.: Implementing bubblegrams: use of haar-like features for human-robot interaction. In: Proceedings of CASE, (2006) Dragone, M., Holz, T., O Hare, G.: Using mixed reality agents as social interfaces for robots. In: The 16th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN), pp (2007) Ronald T. Azuma, A survey of augmented reality in Teleoperators and Virtual Environments 6, pp Aland B- Craig, Understanding Augmented Reality, Elsevier 2013 Borko Furht (Ed.), Encyclopedia of Multimedia, Springer 2008, p

34 References Images: NASA Path Planning path_evaluation.jpg Last of Us Mercedes Surgery d0bbfddd-786c ad-28e6810a8d30_rtx12ree.jpg Intro Octo:

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