USA HOCKEY INLINE LEARN-TO-PLAY PROGRAM PRACTICE PLAN MANUAL

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1 UA HOCKEY INLINE LEARN-TO-PLAY PROGRAM PRACTICE PLAN MANUAL

2 UA HOCKEY INLINE LEARN-TO-PLAY PROGRAM PRACTICE PLAN MANUAL AUTHOR: Aaron Kriss, Coordinator, Coaching and Player Development EDITOR: Dan Brennan, tacy Hollister, Cassy Maxton, Chuck Menke ILLUTRATOR: Mike Curti PRODUCTION MANAGER: Dana Ausec UA HOCKEY INLINE Walter L. Bush Jr. Center 1775 Bob Johnson Drive Colorado prings, CO Walter L. Bush, Jr., President Doug Palazzari, Executive Director Gary Del Vecchio, Director, UA Hockey InLine 2002, UA Hockey InLine All Rights Reserved No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means electronic, mechanical, photocopying, recording or otherwise without the prior permission of UA Hockey InLine.

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4 Classroom THE PRACTICE PLAN Week Rink afety and Equipment Week Inline Hockey Rules and Penalties On-urface Week Introduction to Inline Hockey Week tops, tarts and Forward tride Week Turns and Crossovers Week tickhandling Week Passing Week hooting Week Backward kating Week Fun and kills LEGEND FORWARD KATING FORWARD KATING with PUCK BACKWARD KATING C PYLON TOP C-CUT PUCK PA HOT TEACHING THE FUNDAMENTAL Lessons will be remembered long after scores are forgotten.

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6 week one classroom 45 minutes RINK AFETY & EQUIPMENT Coaches: The chapters for classroom weeks one and two should be given in the form of handouts to parents.

7 The UA Hockey InLine classroom sessions are designed to give the parent/guardian and the player basic knowledge of safety issues, equipment, rink rules and inline hockey playing rules. As the coach, you must stress the importance of these classes, as they will become the foundation for the on-surface sessions. Remember, one parent/guardian must accompany the player to each classroom session. afety First As a youth coach, you are responsible for ensuring that participants compete in a safe and healthy environment.you are the first line of defense in preventing injuries! Many injuries at the learn-to-play level will be minor in nature, but the reality is that injuries are common in sports. Parents and players don t always like to hear this, but it is a reality, and it is vital you become knowledgeable in the ways to reduce or prevent injuries. After you have learned the proper safety measures, you must educate your parents and players to ensure the safest environment possible. Injury Prevention Proper Fitting And Purchasing Of Equipment On-urface afety Injury Prevention Gather complete health information on your players to keep on file, including reports on previous injuries. Get a health insurance number for every player. Have basic knowledge of first aid. Become familiar with emergency procedures in the arena. Carry a cell phone if you have one. Proper Fitting Of Equipment Explain the importance of equipment and how it gives confidence to the new player, takes away the fear factor and helps prevent injuries. It is important to demonstrate to the parents and the players the proper fit of each piece of equipment. 2 UA Hockey InLine Learn-To-Play Program

8 Mandatory Equipment For 18-And-Under Inline Players kates Must provide good support and protection in the toe Wheels soft for smooth surfaces such as a sport court or a rollon or painted surface; hard for asphalt and other cement surfaces Helmet A helmet designed for hockey Helmet strap properly fastened Available in different sizes must not move around on the head Must cover temple, forehead and the base of skull Facemask Full facemask designed for hockey with a chin cup Available as a clear plastic shield or as a wire cage Fastened to helmet so that it will not make contact with the face Mouthguard Colored (non-clear) internal mouth guard Elbow Pads Must cover and protect complete elbow joint with good shockabsorbing material hould not slide up or down the arm Gloves Gloves designed for hockey Must be well-padded over the fingers, thumb and back of hand hould fit snug, yet be flexible and allow for movement Knee/hin Pads Knee/shin pads designed for hockey Protect shinbone and knee cap Kneepad should provide extra protection and be made of hard plastic When fitted over the knee, the pad should not go below the top of the skate Practice Plan Manual 3

9 Hockey tick tick length with the skates on, the stick should come up between the collarbone and chin The blade of the stick can be taped many different ways, but the end of the stick should be covered Junior sticks are recommended for younger players because they provide a narrower grip and a smaller blade Athletic upporter and Protective Cup Purchase according to waist size Hockey Bag elect according to player size; younger and beginning players usually require junior sizes Hockey bags with side pockets for skates and accessories allow for extra space and storage 4 UA Hockey InLine Learn-To-Play Program

10 Purchasing Equipment Do not buy equipment hoping the player will grow into it. The child will get discouraged, because equipment that is too big causes discomfort and will hinder performance. We recommend that the player try on all equipment before purchasing it. Remind parents there are some great deals on used and new equipment, so shop wisely, but don t disregard the importance of protection. On-urface afety Inform parents and players that all gates and doors should be closed on the surface at all times when practicing. Make sure helmets are on when the player comes on to the surface and that they remain on throughout the practice. Make sure your players are properly warmed up at the beginning of practice and are cooled down when finishing. Exercise good judgement in evaluating surface conditions. ome surfaces are not fit for players to skate and may cause injury. When an injury occurs, stay calm and objective, and direct other players to the bench or opposite side of the rink. Make sure you allow your players time for appropriate water breaks. If a player is injured, try to minimize any movement and try to get the player to describe the injury. If the injury is to the head or neck, do not remove the player s helmet. Practice Plan Manual 5

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12 week one on-surface 55 minutes INTRODUCTION TO INLINE HOCKEY Key Objectives: Ready Position T-tart/T-top Two-Foot Glide Coaches: Don t forget to bring pucks, pylons, whistle, clipboard and water bottles.

13 Warm-Up 5 minutes Using half the surface, allow the players to skate around on their own to let them get comfortable with their surroundings. Players will be tentative and nervous at this time. The Ready Position 5 minutes tart with all the players on the side boards at one end. Make sure the players are spread out so they have room to skate and fall. Keep in mind that young skaters have a very short attention span, so keep your explanations short. Kids enjoy movement. In a stationary position, cover the principles of the ready position: head up, knees and ankles bent in a sit position, back fairly straight with the stick on the surface out in front of the player. Make sure players properly grip and position their hands on their sticks. Let the players shuffle back and forth so they get a feel for their wheels and can test their balance. Have them perform a series of knee bends, so they learn balance. Encourage them all the time, especially if one player falls down. Let them know that it s ok to fall it means they re trying. 8 UA Hockey InLine Learn-To-Play Program

14 Agility Drill 5 minutes Demonstrate the proper way of getting up off the surface after falling down by getting up onto one knee first and using your stick to help with balance Have the players spread out on the surface in the ready position at least one arm s length apart. On the signal, have the players drop to their knees and get back up into the ready position. Repeat this exercise a minimum of two times. Next, have the players lie on their stomach and get up on the whistle into the ready position. Repeat several times. Walking 7 minutes Have all the players line up on the side boards. On the signal, players will walk across to the middle of the surface and stop. Rest for 10 seconds and continue to the other side. Repeat the drill three more times from side to side. Practice Plan Manual 9

15 Freeze Tag 5 minutes Using half the surface, spread the players out. The coach or coaches will be it. When a player has been tagged, he/she stands in place until another player comes by and tags the helmet. The game is over when all players have been frozen. Water Break Introduction To T-tart/T-top A. T-tart tart in the ready position: tick down, head up, knees and ankles bent 5 minutes 2 minutes Proper technique of the T-tart 10 UA Hockey InLine Learn-To-Play Program

16 Front skate straight ahead Back skate sideways behind the front skate almost touching the heel of the front skate Weight on the inside wheels of the back skate tart by thrusting forward and fully extending the pushing leg Knees and ankle of front leg should be bent for full extension B. T-top Head up and stick down out in front Turn one skate sideways just behind the front skate Keep front skate pointing straight ahead and knee bent Drag the back skate on the surface, fully extending the back leg The harder the drag, the easier it will be to Proper technique of the T-top stop Introduction Of Two-Foot Glide Players should be in the ready position Common errors to correct with beginners: Knees and ankles cave in Legs are straight Upper body leans too far forward Head is looking down tick is in the air 2 minutes Practice Plan Manual 11

17 T-tart/Glide/T-top 7 minutes Players line up along the side boards in the ready position. On the whistle, players will begin with a T-start, take several strides and glide across the surface, remaining in the basic hockey stance. Players will then stop on the whistle or at a designated spot. Repeat several times. Cops And Robbers 5 minutes Put two players in one circle using pylons or the lines on the rink. The two players try to get to the other circle without being tagged by the other players. Rotate everyone so each player gets a chance to be chased. 12 UA Hockey InLine Learn-To-Play Program

18 crimmage 7 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard. Play three-on-three or four-on-four to let the players unwind. Add whistles into the game, signaling players drop to their knees, get up and continue to play. Practice Plan Manual 13

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20 week two classroom 45 minutes INLINE HOCKEY RULE & PENALTIE Coaches: The chapters for classroom weeks one and two should be given in the form of handouts to parents.

21 THE RULE OF THE GAME Learning and being knowledgeable in the rules of the game will help continue the growth and development of your players and decrease the potential for injuries. The Basics Inline hockey is a fast-moving sport played with four players and one goaltender for each team on the surface. Inline hockey is a very wide-open offensive game with most rinks playing without any offside or clearing rules. There is no body checking or fighting allowed in inline hockey. Both infractions carry severe penalties against the offending player(s). Inline hockey normally features two minute running-time halves or two 15-minute stop-time halves, depending on the level of competition. Inline hockey is played with a puck or a ball, depending on the surface. On a smooth surface such as sport court, the game is played with a puck. On asphalt, the game is played with a ball for better control. The Players Each team starts the game with two forwards, two defensemen and a goaltender.the most exciting part of inline hockey is that it is so offensive. At anytime during the game, it is not uncommon to see defensemen rushing the puck and assuming the role of a forward. Generally, the forwards provide most of the offense, but players need to learn both positions because they are constantly switching back and forth. The goaltender s job in inline hockey is probably the toughest because he/she sees so many quality scoring opportunities and has to stop a lot of shots. The Penalty Box Instructors: Cover each penalty with the player and parents using the Know Your Inline Hockey brochure provided with the manual. Of course there is a set of rules by which the players must abide. When a player breaks one of these rules, the team must play with fewer players on the surface. 16 UA Hockey InLine Learn-To-Play Program

22 Minor Penalty The offending player is sent to the penalty box for two minutes while his/her team plays shorthanded. If the opposing team scores a goal during the penalty, the penalty automatically terminates. (Minor infractions include hooking, holding, tripping, slashing, elbowing, etc.) Major Penalty The offending player is sent to the penalty box for five minutes while the team plays shorthanded for the full five minutes, regardless of goals scored by the opposing team. (Major infractions include fighting, injuring an opponent with a high stick, slashing or other stick infractions) Open up the floor for questions during the last 10 minutes. Practice Plan Manual 17

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24 week two on-surface 55 minutes TOP, TART & FORWARD TRIDE Key Objectives: Review Forward tride Coaches: Don t forget to bring pucks, pylons, soccer ball, whistle, clipboard and water bottles.

25 Warm-Up 5 minutes Using half the surface, have players glide, pointing their skates in and out around in a clockwise motion around the surface. On the next whistle, have players drop to their knees, get up and keep going. Have the players reverse directions and continue the drill. Review Of Ready Position/tops/tarts 2 minutes Red Light/Green Light 8 minutes Players line up at the side boards in the ready position. Coach will be in the center, facing away from the players. Coach yells green light, signaling players to go. Then the coach yells red light and turns around. At this time, the players should be T-stopping (or performing a one-foot drag). If a player falls or does not stop in time, he/she will go back to the starting line. 20 UA Hockey InLine Learn-To-Play Program

26 Water Break 5 minutes Introduction To Forward tride 3 minutes tart in the ready position Bend glide leg and push off (thrust) on inside part of wheels, fully extending the leg Bring stride leg back (recovery) under the body, almost touching the heel of the glide leg Arms should be going in same direction as legs Proper technique of the Forward tride Practice Plan Manual 21

27 Forward tride Drill 10 minutes Players line up on the side boards. Using the T-start, push off using only the right leg. Left leg (support leg) must be bent with the left skate pointing straight ahead. The drill is finished when players reach the opposite boards. On the way back, push off using only the left leg. Repeat the drill one more time. Finally, alternate both legs (left leg stride/recover, right leg stride/recover) and repeat several times. * Remind kids that this is not a race, and emphasize the importance of technique. Agility Course 7 minutes Line players up in both corners. Place pylons in a zig-zag pattern on each side of the net up to the center red line. One player from each line will go and stop at each pylon. After stopping, the player will continue to the next pylon.the next player does not start until the first player reaches third pylon. Repeat back. This can be turned into a relay race if time permits. 22 UA Hockey InLine Learn-To-Play Program

28 Torpedo Alley 7 minutes Coach lines up players sticks down the surface in two rows. Players (the submarines) line up at the end of the alley, while coaches stand on the outside of the sticks with pylons (on the end of the stick) or tennis balls ready to launch at the kids as they go through. If a player gets hit, he/she goes to a designated spot, such as the players bench, until the game ends. Let the kids pass through several times to keep the game exciting. Remember to have safe zones, giving players time to slow down when reaching the boards or center red line. AFE ZONE BENCH Practice Plan Manual 23

29 occer crimmage 8 minutes Using only half the surface, have the players line up across the center red line on each side of you. Use pylons as goals across from each other on each sideboard. Play three-on-three or four-on-four with the soccer ball to let the players unwind. 24 UA Hockey InLine Learn-To-Play Program

30 week three on-surface 55 minutes TURN & CROOVER Key Objectives: Review Power Turns Forward Crossovers Coaches: Don t forget to bring pucks, pylons, whistle, clipboard and water bottles.

31 tretch N Easy Warm-Up 5 minutes et up pylons inside the zone. Have players skate easily around them in the same direction. Players bring their legs in and out to stretch, and lift the stick high, then bring it down holding it with both hands and touch the toes. Players then spread the legs out and touch the surface with their sticks flat out in the front. ignal the players to speed up and slow down on the whistle. Add stops and starts. Review Forward tride, tops And tarts 2 minutes Train Relay 5 minutes Form teams of five. Players line up on the goal line. Game ends at the high face off dots. Each person on the team holds the person in front of him by the waist. On the signal, the whole team pushes each other to the center red line. Members of the team cannot lose hold of the person in front. 26 UA Hockey InLine Learn-To-Play Program

32 Introduction To Turning 3 minutes Remind players of the following: Keep their heads and inside shoulders up when turning. Use the outside wheels of the inside skate and the inside wheels of the outside skate Tilt their ankles in the direction of the turn and transfer weight to the inside wheels Remind them to keep their feet shoulder-width apart and to stay low, bending at the knees and ankles Keep their stick out in front and turn hips in the direction of the turn Practice Plan Manual 27

33 Agility Turning Drill 10 minutes tart the drill by setting up four pylons one at each face-off dot. Players will start in the corner. On the signal, the first player will skate to second pylon, turn and skate to the pylon straight across, make another turn, repeating again at the third pylon and back to the same corner. Once the player reaches second pylon, the next player will go. The second time through have players begin the drill going the opposite direction. A possible progression if time allows is to have all the players line up in the corner and have a course of pylons snake through the zone. Instruct the players to follow this pattern to its end. When the first player reaches the third pylon, the next player will go. Water Break 5 minutes Introduction To Crossovers 3 minutes tart in the ready position: head up, stick down out in front The inside leg grips the surface and drives underneath outside leg The outside leg goes over and in front of the driving inside leg 28 UA Hockey InLine Learn-To-Play Program

34 Circles 8 minutes Have four to five players line up at a circle (you may use less depending on the number of players). Players will remain at the circle the coach designates. Players begin skating counter-clockwise. witch direction after several minutes. Chase The Rabbit 7 minutes Pick two players to be the rabbits and give them a starting spot.the remaining players will line up on the boards facing the rabbits. Use the width of the surface to set up cones or nets which the kids must go around on the chase. On the signal, the rabbits must go around the surface one time without getting tagged. Be sure to switch players in as the rabbits and go the opposite direction the next round. Practice Plan Manual 29

35 crimmage 7 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard. Play three-on-three or four-on-four to let the players unwind. Add players doing a quick turn on your whistle and resume play. 30 UA Hockey InLine Learn-To-Play Program

36 week four on-surface 55 minutes TICKHANDLING Key Objectives: Review Pushing The Puck tationary tickhandling Coaches: Don t forget to bring pucks, pylons, whistle, clipboard and water bottles.

37 Figure-Eight Warm-Up 5 minutes Have the players skate in a figure-eight direction. tart out slow and increase speed. Express the importance of skating with the head up. witch direction after several minutes. Review Turns And Crossovers 2 minutes Circle Tag 7 minutes Players line up around a circle, spreading out an arm s length apart. Players stand on the perimeter of the circle facing inward. One player is designated as it. This player will move around the circle in a clockwise direction and tag one of the players who is standing at the circle facing in. This player chases it, who sprints back to the vacated spot. If it is tagged before getting to the spot, he/she will remain it. 32 UA Hockey InLine Learn-To-Play Program

38 Introduction To tickhandling Players should stand with feet about shoulderwidth apart. Remind them to keep the head up (this will be difficult, but it is important). Place the puck in the middle of the stick, cupped with the curved side of the blade. Players should roll the wrists over. Remind them, oft hands, relax. Explain the three zones:a, B and C. 3 minutes Proper grip Practice Plan Manual 33

39 tationary tickhandling 8 minutes The players will stand in place in the ready position to work on stationary stickhandling (cupping the puck, rolling the wrists over). Have the players stickhandle out in front of their bodies in a side-to-side motion. Continue for 30 seconds and stop. Do this a minimum of five times. Puck Push 7 minutes Have the players start across the side boards. All players will have a puck. On the signal, they will skate forward, pushing the puck on their forehand and T-stopping at the far boards. Make sure the players don t push the puck too far in front of them. Do this several times. 34 UA Hockey InLine Learn-To-Play Program

40 Water Break 5 minutes harks And Minnows 8 minutes Players line up across boards with pucks. Coach or coaches will be in the middle. The barriers are the center red line and the goal line. A player going outside of these lines will become a shark. On the signal, the players will try to stickhandle through this area without getting their puck stolen by a coach. If the player loses the puck, he/she will become a shark and help the coach steal the remaining players pucks. Game continues until there is one player remaining with a puck. Remember to designate safe zones, which allow players to slow down before reaching the boards. Practice Plan Manual 35

41 One-On-One crimmage/free Time 10 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard. On the signal, the first player from each side goes. The coach will dump the puck into either corner. They play it out until someone scores. The coach will continue to add more one on ones, so there are always four being played on the surface. Once a player scores, he/she goes back to the center red line. 36 UA Hockey InLine Learn-To-Play Program

42 week five on-surface 55 minutes PAING Key Objectives: Review tationary Passing (Forehand & Backhand) Passing While kating Coaches: Don t forget to bring pucks, pylons, whistle, clipboard and water bottles.

43 Follow The Leader 5 minutes The coach starts the drill by skating in any direction with all the players following in single file. Use stretching techniques while skating that your players must mimic and use your imagination to make it fun.add dropping to the knees, rolling over, jumps. If time allows, add pucks into the drill.the coach can also use a player to be the leader in this drill. tickhandling Review 2 minutes Chaos 5 minutes All players have pucks. From the center red line in, players stickhandle, keeping their heads up. On the signal, players speed up. Coach will move the pylons closer and closer to the goal line each time, so players will have to really try to keep their heads up. Players must stay inside the pylons. Repeat several times. 38 UA Hockey InLine Learn-To-Play Program

44 Obstacle Course 7 minutes Players begin in the corner. On the signal, the first player will weave through a set of pylons, then run/walk over sticks on the surface. After running through the sticks, players will crawl under the obstacle without knocking the stick over, finishing back in the corner where the drill started. Introduction To Passing 3 minutes Demonstrate passing fundamentals: Ready position, stick down, head up and look at the target Puck in the middle of the stick, lined up with the back foot Follow through from the back foot to the front, rolling the wrists over When receiving the pass, start with the stick at the front foot (A Zone) and cushion the puck back through B Zone (space between legs) to the back foot (Zone C) Practice Plan Manual 39

45 tationary Passing 7 minutes Have players line up about 10 feet across from each other to work on forehand passes. After several minutes, have the players switch to their backhands. Continue several times through on the forehand and backhand. 40 UA Hockey InLine Learn-To-Play Program

46 Player In The Middle 5 minutes Have five (may vary) players on a circle passing to each other. Next, put one player in the middle.this player can move freely inside the circle but cannot leave the circle boundaries. The four remaining players will attempt to pass away from the player in the middle. If the player in the middle intercepts the puck, the player who made the pass will go to the middle of the circle. Water Break 5 minutes Relay Race 8 minutes Divide players up into two or three teams on the goal line. The first two players on each team pass to each other to the center red line, stop and come back the other way. Once the first two players reach the goal line, the next pair receives the pass from the first pair and continues. Practice Plan Manual 41

47 Inside-Out crimmage 8 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard, facing the boards. Play three-on-three or four-on-four to let the players unwind. 42 UA Hockey InLine Learn-To-Play Program

48 week six on-surface 55 minutes HOOTING Key Objectives: Review hooting Coaches: Don t forget to bring pucks, pylons, whistle, clipboard, water bottles, nerf balls and tennis balls.

49 Agility And Balance Warm-Up 5 minutes Players skate clockwise around the nets. On the signal, players will speed up, then slow down on the next signal.add a variety of exercises in the warm-up. Have players jump on the signal and also have them do 360 spins. Add pucks and have players kick pucks with their skates while skating. Finally, have players stickhandle around the nets, dropping to their knees on the signal while still maintaining control of the puck. Passing Review 2 minutes Dodgeball 5 minutes The players line up along the boards.the coach starts with soccer/nerf balls. On the signal, players will attempt to get to the other side without getting hit by one of the balls. If a player gets hit, he/she must go to the bench and remain there until the end of the game. Make safe zones so BENCH AFE ZONE 44 UA Hockey InLine Learn-To-Play Program

50 the players can slow down before they reach the side boards. If a player catches the nerf ball, all players who were out can come back into the game. Introduction To hooting 3 minutes Proper technique of the Forehand hot tress the principles of shooting. Feet about shoulder width apart Puck in the middle of the stick Ready position tart a with puck at the back foot (Zone C) Transfer weight from the back (Zone C to B) to the front foot (Zone A) and release with the follow through Aim at the target Proper technique of the Backhand hot Practice Plan Manual 45

51 Individual Target Practice 10 minutes Have the players spread out around the rink.they should be no more than 10 feet from the boards. Each player will remain in that spot with a puck.they should start by taking forehand shots against the boards. After several minutes have them switch to their backhands. catterball 7 minutes This is a shooting game that uses either tennis balls or pucks. Divide the group into two teams on each side of the surface.the teams will shoot the tennis balls at the opposing team s side. On the whistle, the team with the least amount of tennis balls on its side wins the game.this game should be played for two straight minutes. Take a one-minute break, then play again for two more minutes. Water Break 5 minutes 46 UA Hockey InLine Learn-To-Play Program

52 Pass, lalom N hoot Drill 8 minutes Divide players up into two groups at opposite boards. et up three to four spaced pylons on the surface at least 10 feet ahead of the players.two coaches are needed for this drill. One coach will be off to the side of each line, waiting to receive a pass from the player. One player from each side makes a pass to a coach and begins skating.the player receives a pass back from the coach and continues skating, weaving through the pylons with the puck and finishing with a shot on net. Once the shot is taken, the player will go to the end of the other line. crimmage 10 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard. Play three-on-three or four-on-four to let the players unwind. Practice Plan Manual 47

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54 week seven on-surface 55 minutes BACKWARD KATING Key Objectives: Review Backward Walking Backward Glide Backward tride Backward topping Coaches: Don t forget to bring pucks, pylons, whistle, clipboard and water bottles.

55 Puck kills Warm-Up 5 minutes Using half the surface, all players will skate clockwise with a puck. On the coach s signal, players will skate faster with their pucks, then slow down on the next signal. Repeat, going the other direction. Also, have players drop to their knees with the puck and get up on the signal. Finally, have players stop/turn on the signal and go the other direction. Review hooting/tationary hooting 5 minutes Players spread out along the surface and practice wrist shots and backhands 10 feet from the boards. 50 UA Hockey InLine Learn-To-Play Program

56 coro 6 minutes Divide the players into two teams. Have each team spread out along the hash marks and face in toward each other. Pucks (10-15) will be in a row in the middle of the teams. On the whistle, players will race for the pucks and attempt to score as many as they can into the other team s net. The team scoring the most goals wins the game. Backward tance/walking Drill 5 minutes Players start out on the side boards, facing the boards. Players will be in their ready position with skates in an inverted V position. On the coach s signal, players will walk backwards across the rink, lifting their skates off the surface. Emphasize shifting weight from one side to the other. Repeat, walking back the other direction. Practice Plan Manual 51

57 Pom-Pom Pullaway Game 5 minutes Line up all players in one end. Coaches are it or they designate two players to be it. The it players shout Pom-Pom Pullaway, and the rest try to skate to the far end without being tagged. If they get tagged, they have to help the two coaches/players tag everyone else. Remember assign safe zones for the players to give them time to slow down. AFE ZONE Water Break 5 minutes 52 UA Hockey InLine Learn-To-Play Program

58 Backward Gliding Players line up facing the side boards. On the coach s signal, they push themselves away from the boards and glide as far as they can backwards. Repeat four to five times. 7 minutes Introduction To Backward C-Cuts 2 minutes Go over the basics of backwards c-cuts: tart from ready position. Backwards ready position is much like sitting in a chair head up, chest back, feet shoulder width apart. Turn heel of right skate outward as far as possible. Extend the right leg, using the inside wheels of the right skate, pushing hard, using weight on the driving leg. Practice Plan Manual 53

59 The other leg is the support leg, and it stays bent and straight ahead under the body. After thrust, return the right leg back under body next to left skate. Repeat the technique with left skate. Backward kating/c-cuts 7 minutes Have players place their hands on the boards, approximately shoulder width apart. In a stationary position, have players practice making c-cuts with both skates. After several minutes, have players back away from the boards and skate the width of the surface, using the correct principles. Repeat several times, skating across the surface. C C C C C C C C C C C C C C C C C C C C C C C C 54 UA Hockey InLine Learn-To-Play Program

60 crimmage 8 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard. Play three-on-three or four-on-four to let the players unwind. Practice Plan Manual 55

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62 week eight on-surface 55 minutes FUN AND KILL Key Objectives: Review kill ession

63 Tag With Pucks Warm-Up 5 minutes All players start with pucks. Coaches are it. On the coach s signal, players will skate around anywhere in the zone trying to keep their pucks away from the coaches. If the coach steals a puck, he/she must shoot it into one of the nets. If the coach scores the player s puck, that player now becomes it with the coaches. If the coach misses the net, the puck is still live and the player can remain in the game. Play will continue until one player is left with a puck. Review Backward kating tride 2 minutes Backward kating Drill 8 minutes Have players line up along the boards. On the coach s signal, players will skate backward to the other side. Repeat three to four times. Add backward stopping to this drill on your signal. 58 UA Hockey InLine Learn-To-Play Program

64 British Bulldog 7 minutes Coaches will make a circle out of pylons in the center on one end of the surface. Players will line up on the goal line. On the signal, players will try to make it to the center red line without getting tagged by a nerf ball thrown by a coach. If a player gets hit he/she will go to that circle (pylon circle) and wait to be freed by another player. The only way a player can be freed is if that player tags up with another player skating by who is still in the game. If all players get tagged (are in the circle), the game is over. Navy eals top And tart Game 7 minutes Players will begin on the side boards. At these side boards where the game begins players will be in the Army. The first set of faceoff dots represents the Navy, the second set is the Air Force. The far boards are the Marines. In order for a player to get to the other side he/she must follow all of the coach s commands. Coach can use any command: MARINE AIR FORCE NAVY ARMY Practice Plan Manual 59

65 Army, Air Force, Navy, Marines. For example, if the coach says Air Force players will skate as fast as they can to the Air Force spot and stop. The Last player to stop is out. Then the coach can say Navy. Players must hustle to that spot. Coach can use fakes and try to get a player to move to the wrong spot. Coach can use the phrase hit the deck meaning players drop down to the surface and remain there until the next command. Coaches can be creative, as this is a stop/start game to make the players think and work. Last player remaining in the game will become the Navy eal. Water Break 5 minutes Musical Pucks 7 minutes Coaches can use the circles that are in the zone or can make larger circles to accommodate more players. If there are six players at a circle, five pucks go in the middle. Players will skate in a clockwise around the circle. On the signal, players will skate for the pucks and play keep away in the middle without leaving the circle. On the next signal, players will stop, and the player without the puck will be eliminated from the game. Game continues with five players and four pucks. Game is over when one player is left. 60 UA Hockey InLine Learn-To-Play Program

66 crimmage 7 minutes Using only half the surface, have the players line up across the center red line on each side of you. Place the nets across from each other on each sideboard. Play three-on-three or four-on-four to let the players unwind. Award Ceremony 7 minutes Once the scrimmage is over, line the players up and present them with the Learn-To-Play certificates. This is a great time to acknowledge the players in the program. It is important to individually recognize the players for their efforts and hard work. Practice Plan Manual 61

67 THANK UA Hockey InLine wishes to thank the following coaches for their help and expertise with the content of the UA Hockey InLine Learn-To- Play Program.Their advice and contributions to these manuals have been greatly appreciated. REOURCE UA Hockey Initiation Program Coaching Youth Hockey American port Education Program UA Hockey InLine uper-kills Video eries 62 UA Hockey InLine Learn-To-Play Program

68 NOTE Practice Plan Manual 63

69 NOTE 64 UA Hockey InLine Learn-To-Play Program

70 UA HOCKEY INLINE Walter L. Bush Jr. Center 1775 Bob Johnson Drive Colorado prings, CO INLN

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