PLAY BINGO! Games, Jackpots, Payouts, Times & Rules Monday, Tuesday, Wednesday & Friday



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HOW TO PLAY BINGO! Games, Jackpots, Payouts, Times & Rules Monday, Tuesday, Wednesday & Friday 12:30 pm Doors Open 2:30 pm 4:30 pm Mid-Day Matinee 5:00 pm 6:00 pm Evening Matinee 6:00 pm 6:30 pm Practice Games 6:30 pm 7:00 pm Warm Up 7:00 pm Regular Session 10:30 pm Late Bird Saturday & Sunday 12:00 Noon Doors Open 2:00 pm 4:00 pm Matinee Madness 4:00 pm Regular Session 7:30 pm Late Bird Thursday: Bingo CLOSED Note: All times are approximate. Door opening and game times may vary during special bingo sessions. Program subject to change without notice. Listen for special announcements. Consult www.sanmanuel.com or the San Manuel monthly Action mailer for more information. Bussing Info: (800)331-9536 Additional Info: (800)359-BINGO (909)864-5050 777 San Manuel Blvd, Highland, CA 92346 1-888-777-7404 Must be 21 to enter casino. Management reserves the right to modify or cancel promotions without notice. Not responsible for misprints or omissions. Please gamble responsibly 1-800-gambler Management reserves the right to modify or cancel promotions without notice. Not responsible for misprints or omissions.

WE DRIVE YOU PLAY DISCOUNTS FOR BUS CUSTOMERS FIND YOUR CITY bit.ly/sanmanuelbussing CASINO TOURS Los Angeles County Boyle Heights, East L.A., Lincoln Heights, Montebello, Pico Rivera, Baldwin Park Aimin / 626-319-7979 Baldwin Park, West Covina Andy / 626-831-3432 Monterey Park, Rosemead, Rowland Heights, San Gabriel, Los Angeles Dennis / 626-268-9998 Alhambra, Chinatown, Los Angeles, Rosemead, San Gabriel Temple City Gary / 626-478-7881 Panarama City, Van Nuys Guy / 818-908-1995 Pomona, Rosemead, Rowland Heights, San Gabriel, Walnut Jack / 626-688-1198 Glendale, Los Angeles, North Hollywood Jacob / 818-240-4690 Hollywood, Los Angeles Jorge / 323-663-5032 Los Angeles Kim / 213-220-9976 Arcadia, Arleta, Burbank, Glendale Pat / 818-352-5093 Monterey Park, Rosemead, San Gabriel, Covina, Hacienda Heights, Rowland Heights Randy / 626-375-4103 Carson, Gardena, Inglewood, Lakewood, Long Beach, Los Angeles, Paramount Ronald / 310-412-1105 Hollywood, Los Angeles, Montebello Scott / 213-327-4002 Encino, Glendale, Los Angeles, Panarama City Victor / 818-240-4540 Orange County Brea Jack / 626-688-1198 Garden Grove, Westminster Peter / 714-267-1996 Buena Park Ronald / 310-412-1105 Buena Park, Fullerton Aimin/ 626-319-7979 Riverside County Corona, Riverside Aimin/ 626-319-7979 BINGO TOURS Los Angeles County Hollywood, Los Angeles Ada/ 323-663-5032 East Long Beach, Hawaiian Gardens Anita / 562-860-4227 Inglewood, Hawthorne, Los Angeles Annie S. / 323-755-0736 Compton, Hawthorne, Inglewood Audrey / 323-293-9338 Silver Lake, Eagle Rock, Highland Park Carmen D. / 323-478-0412 El Monte, El Sereno, Hacienda Heights, Lincoln Heights, Pico Rivera Caro / 626-851-4326 Claremont, La Verne, Pomona Clarence/ 951-903-3489 East Los Angeles, Puente Hills Esperanza/ 323-881-1682 Bellflower, Downey, Norwalk, Paramount Gina B. / 562-861-8620 Carson, Harbor City, Lakewood Ginger / 310-834-8402 Los Angeles Isidro / 323-526-4120 Azusa, Glendora, Rowland Heights, Upland, W. Covina Jackie H. / 626-286-6935 Cerritos, Long Beach Julio / 323-630-8415 El Monte, San Dimas, W. Covina Lori / 626-455-0554 La Puente, East Los Angeles, South Gate Maria M. / 323-585-3902 Arleta, Burbank, Canyon Country, Glendale, Pasadena, Reseda, North Hollywood, Pat L. / 818-352-5093 Chino Hills, Diamond Bar, La Puente, Walnut Rose / 626-624-0335 Long Beach, N. Long Beach Salome / 562-437-5511 Alhambra, Monterey Park, Rosemead, San Gabriel Victor H. / 626-570-6036 Orange County Costa Mesa, Fountain Valley, Garden Grove, Huntington Beach, Tustin, Westminster Abel & Jackie / 626-905-8218 Garden Grove, Seal Beach Anita / 562-860-4227 Anaheim Hills, Buena Park, Orange Ginger / 310-834-8402 Brea, La Habra, Placentia, Yorba Linda, Anaheim, Fullerton Carson / 888-PFLYWAY (735-9929) Riverside / San Bernardino County Corona, Norco, Riverside Carson / 888-PFLYWAY (735-9929) Beaumont, Hemet, Menifee, Murrieta, Temecula Carson / 888-PFLYWAY (735-9929) Bloomington, Fontana, Rialto, San Bernardino Cindy / 909-854-8951 Rancho Cucamonga, Upland Clarence / 951-903-3489 Chino, Ontario, Rancho Cucamonga David / 909-946-0868 Grand Terrace, Moreno Valley, Perris, Riverside, Sun City Ernest / 909-496-3383 Fontana Gina B. / 562-861-8620 Banning, Beaumont, Yucaipa Carson / 888-PFLYWAY (735-9929) High Desert Lancaster, Little Rock, Palmdale Ana / 661-350-1544 Apple Valley, Hesperia, Victorville Cindy / 760-956-8975 Barstow, Hesperia, Victorville Gail/ 760-255-1153 Ventura County Camarillo, Oxnard, Thousand Oaks Victor A. / 805-200-7771 (Fri & Sun) San Diego County San Diego Lea / 619-470-2928 (Sun) Schedules are Daily, unless noted differently. If your city is not listed, for more information on Casino or Bingo transportation, or if interested in becoming a bus coordinator, call 1-800-331-9536, or see sanmanuel.com for current coordinatiors, cities, dates and times. Management has the right to modify or cancel activities without notice. Not responsible for misprints or omissions.

TABLE OF CONTENTS Bingo Lingo... Page 4 How to Play... Page 5 First Time Player, Frequently Asked Questions & Electronic BingoStar Info... Page 5 Bingo Drawings... Page 6-7 Daily Games & Patterns... Page 8-11 Rules... Page 12-13 BingoStar Rules... Page 14 Jackpot Payouts... Page 15 Prices... Page 16

BINGO LINGO Border Colors: Bingo halls typically use colored paper to distinguish the various games played from each other. The bingo caller will announce the name of the game and the paper color it is played on at the start of each game. See pages 8-11 for examples and details. Buy-In: A pre-made pack of assorted bingo games for a particular bingo session (i.e., regular, matinee, etc.). On a typical day, San Manuel packages two sets of 15 multi-colored Regular-Session games (sixons), three jackpot games, an admission ticket, and a door stub. This pack is sold at a given price and is generally required to participate in some bingo sessions or play certain jackpot games. Crazy: Means the bingo pattern rotates in 90-degree increments. Do-It-Yourself (DIY) Jackpot: Our famous unlimited jackpot played at the close of Regular- Session games. You pick your own numbers. Double Action: A bingo card that has two numbers in each square. Players only need one number to complete the square. Since each card has twice as many numbers as a regular bingo card, you get double the daubing action! Also called dual daub. Easyway: A bingo pattern that includes the Free space. In double and triple bingo, it allows the four outside corners to count as a bingo. Evening Matinee: The set of games played weekdays between 5 p.m. and 6 p.m. Faces: The number of cards per bingo sheet. Good Night Irene: The last game played in the evening. Jackpot amount is progressive. Hardway: A bingo pattern that does not include the Free space. Intermission: A single game before the Late Birds. Late Birds: Games played after the Regular Session. Matinee Madness: The set of games played Saturday and Sunday at 2 p.m., prior to the Regular Session. Mid-Day Matinee: The set of games played weekdays between 2:30 p.m. and 4:30 p.m. Night Owls: Games played after Late Birds, and always played on the last Sunday of the month. Odd/Even: The first ball called determines if odd or even numbers are wild. If the first ball is an odd number, all of the odd numbers are marked out (1, 3, 5, 7, etc.). The same idea applies if the first ball is an even number. See Wild # below. On for the Money: You may hear someone say I m on! This means they only need one more number to BINGO! Practice/Warm-Up Games: The set of games played weekdays between 6 p.m. and 7 p.m. Regular Session: High-stakes bingo played after warm-up games. Six-Ons: The number of faces or cards on a colored playing sheet. A six-on has 6 bingo cards per sheet and a three-on has 3 bingo cards per sheet, etc. Wild #: Some bingo games are played with wild numbers. When a wild # is used, a player marks (daubs) all the numbers that end with the wild #. For example, if the caller announces that the wild # is 33, the player marks out all of his/her numbers that end in a 3 (3, 13, 23, 33, 43, 53, 63, 73). Examples of Bingo Patterns OR Block of 9 Corners Block of 6 Block of 4 OR Triple Dot 4

HOW TO PLAY BINGO Each player has bingo cards with 24 random numbers ranging from 1 to 75 and placed in columns headed by the letters B, I, N, G, O. There is also one Free Space, located in the middle of each card. Numbers and letters are marked on bingo balls, which are pulled from a blower by the caller, then announced. Players having a called number on their cards, daub (mark out) the corresponding square. When your numbers match the specified bingo pattern you yell BINGO. Your marked numbers will begin to form patterns or pictures. When your pattern matches the caller s displayed image (or program image) you yell BINGO to stop the caller. Your bingo card will be verified to see if your pattern is valid. Remember to yell loud so the caller can acknowledge you. FIRST TIME PLAYER If you are a first time bingo player, here are some tips to help you get started: Arrive at least one hour before the games start. This will give you enough time to ask questions and go over the bingo basics. Pre-mark your bingo cards with a highlighter, pen, or different color dauber. Some games require you to get a specific pattern, like the letter Z, that can be drawn on the card. This will help keep you focused on the numbers needed to form the winning pattern. QUESTIONS Feel Free to Ask for Assistance. Bingo staff is available to show you how to play. Just ask any of our friendly staff or let us know that you are new to the game. Don t worry, you are not alone. If you have trouble keeping up, try playing just one of your two Six-Ons. If you came with a friend, he or she can play it, as long as they too have a buy-in. ELECTRONIC BINGOSTAR Players must purchase the same type of bingo paper to play electronic packs. Electronic bingo is not available without paper purchase. Please note that some B I N G O! jackpot games are not offered (Super, Late Game, DIY). See the Prices and Rules sections for more details. Lets you play more bingo cards effortlessly Advances the game and marks your numbers automatically Is available in English & Spanish Lets you customize your game screen Alerts you when you are 1 number away Sings I m in the money when you bingo We currently offer BingoStar for most of our sessions as supplement to the paper games. You must purchase these respective games to play BingoStar. See the Prices and Rules sections for more details. 5

BINGO DRAWINGS King & Queen Winners play free on the highest available buy-in pack for 6 consecutive days on the Regular Session. Winners play free on all bingo days including New Year s Eve, Bingo Anniversary Saturday and Sunday, April Showers and Oktoberfest Game. Winners must inform their floor clerk that they are playing as the King/Queen so their bingos are treated accordingly. Kings/Queens receive no less than $1,000 if they win on Regular Session bingo (does not include jackpots), including electronic bingo, no matter how many prize splits are announced. Additionally, if the winner attends all 6 consecutive days of their free play and does not win a bingo on the Regular Session, they will be paid $500 for their perfect attendance. Seats will be reserved for the winner on the caller stand. This prize is NOT transferable. 1 Month Winners play free on the Regular session buy-in for either the next 30 days or the next month if it is the End of the Month drawings. Any closed days such as Thursday are not included. 1 Week Winners play free on the Regular Session buy-in for 6 consecutive days starting on the next bingo session. Closed days are skipped over to the next open day. Mid-Day/Regular Daily Winners of this drawing receive a free play on the Regular Session pack that must be used by the expiration date written on the pass. Free play is valid on a Regular Session buy-in that is priced $25 or less. Fast Cash Drawings These special drawings are for cash prizes! We require winners to complete a Prize Agreement and W-9 forms for winnings. Prizes are cumulative throughout the year. Amounts exceeding $600 are taxable. Tax forms will be sent to you at the end of the year. Birthday This drawing is open to our birthday players only. Winners of this drawing receive a free play on the Regular Session pack that must be used by the expiration date written on the pass. Free play is valid on a Regular Session buy-in that is priced $25 or less. To participate in this drawing you must purchase a Birthday buy-in available on Mondays to receive your drawing ticket in our Birthday Value Pack. Lucky Clerk This special drawing enters all the names of the bingo floor clerks for the night. The caller will announce the name of the floor clerk and their section. The winning floor clerk receives $100. All the players sitting in the winning floor clerk s section receive a book of discount savings. Limit 1 prize per person. Players may not change seats. End of the Month Lucky Clerk Drawings On the last Tuesday of every month, 5 drawings from our Lucky Clerk drawing tickets will award 5 players 1 Month of Bingo Free Play. The winner receives 30 days of free bingo play (excludes closed days). See 1 Month above. Last Sunday of the Month Each Sunday s buy-in will include a special pink Month and Week free plays are valid on the Regular Session whenever the buy-in price is $50 or less. Not valid for Pre-Sale events. 6

door stub. The more Sundays you play, the more chances you have to win. Pink door stubs will be drawn for the current month only. On the last Sunday of every month, 5 drawings for cash prizes will be awarded. 1 @ $5,000; 1 @ $4,000; 1 @ $3,000; 1 @ $2,000; and 1 @ $1,000. Winner s Circle Winners on any of our drawings or bingo games receive a qualifying ticket to participate in the monthly Winner s Circle drawing. The date of the drawing will be announced on a monthly basis and printed in our Action! magazine. All qualifying tickets must be turned in to your floor clerk on the night they are won to be entered in the drawing. On the announced date, a drawing will be done from all of the qualified tickets from the given time period. Three tickets will be drawn: 1 @ $3,000; 1 @ $2,000; 1 @ $1,000. Drawing Rules: Missed days will not be the responsibility of management Once a player has redeemed a free pack the prize cannot be transferred Prize is transferable at the time of win only unless otherwise stated Unless otherwise specified, winners must be present and possess a buy-in for that session s bingo Limit 1 prize drawing per player The announcer will read the ticket number three times and say, Going once...twice...pass. You must yell, HERE! or BINGO! loud enough for the announcer to acknowledge your response before a ticket is passed If no ticket is acknowledged during the course of the drawing a new ticket will be drawn Prizes that are unclaimed by the end of the session shall be forfeited Do not depend on anyone to yell for you; this is your responsibility Lost entries or ticket stubs shall not be the responsibility of management Winners of $600 or more must complete a W-9 and Prize Agreement Form to collect winnings Tickets that are blank, altered, daubed, defaced, and/or contain address labels may be disqualified All sessions are subject to sell out and a free play prize does not guarantee a seat in the hall Management may, at its discretion, adjust dates accordingly to compensate for specials or closed days Winners must show their I.D. and their winning drawing ticket in person at the Free Play door to redeem their free buy-in pack 7

MID-DAY MATINEE Plus 5 Drawings for Bingo Free Play! Monday, Tuesday, Wednesday and Friday from 2:30 pm 4:30 pm All times are approximate 4 Way Bingo Games 1 5 1. 4 Way Bingo Yellow Tint Pays $100 2. 4 Way Bingo Orange Tint Pays $100 3. 4 Way Bingo Red Tint Pays $100 4. 4 Way Bingo Grey Tint Pays $100 5. 4 Way Bingo Olive Tint Pays $100 Inside Corners Outside Corners 4 ways to win: Small Plus Baseball Diamond You may win bingo by getting any of the 4 patterns shown. Only 1 pattern needed to win. 15. Vertical & Horizontal Bingo Purple Tint Pays $150 16. Small Crazy Kite & 4 Corners Blue Border Pays $150 17. Small Picture Frame Orange Border Pays $150 18. 6 Pack (Hardway) Green Border Pays $150 6. Quickie Straight Line Bingo Red Tint Pays $150 19. Crazy Bowtie Yellow Border Pays $150 7. Quickie Straight Line Bingo Yellow Tint Pays $150 8. Quickie Straight Line Bingo Orange Tint Pays $150 9. Quickie Straight Line Bingo Brown Tint Pays $150 20. Crazy Shooting Star Pink Border Pays $150 21. Layer Cake Dual Daub (Any 2 layers) Green Border Pays $200 22. Quickie Straight Line Bingo Pink Border Pays $100 Extras! 10. Quickie Straight Line Bingo Green Tint Pays $150 23. Quickie Straight Line Bingo Brown Border Pays $100 11. Block of Eight (Easyway) Olive Tint Pays $150 12. Horizontal Bingo Pink Tint Pays $150 24. Quickie Straight Line Bingo Green Border Pays $100 25. Quickie Straight Line Bingo Purple Border Pays $100 13. Double Bingo (Easy Way, Corners Count) Blue Tint Pays $150 26. Quickie Straight Line Bingo Blue Border Pays $100 14. 2 Card Hardway Bingo Grey Tint Pays $150 x2 27. Crazy I Jackpot Orange Tint Pays $150 Bingo in I Row Pays $300 Extras! 8

MATINEE MADNESS $10,000 Must Go! Games Begin Saturday and Sunday at 2:00 pm All times are approximate Matinee games are sold separately in books of 5 games (1 set) Pay as you play No coupons accepted Each set is $5 Play all 4 sets for $20 1. Double Bingo Brown Border Pays $250 2. Double Bingo Black Border Pays $250 11. Large Crazy Kite with Wild # Green Stripe 12. 2 Card Bingo Yellow Stripe x2 3. Double Bingo Lime Border Pays $250 4. Double Bingo Tan Border Pays $250 5. Double Bingo Yellow Tint Pays $250 13. 6 Pack Easyway Pink Stripe 14. Small Frame w/opposite Corners Grey Stripe 15. Letter X Olive Stripe Extras! Extras! 6. Triple Bingo Grey Tint Pays $250 16. 2 Straight Lines Purple Border Pays $1,000 7. Triple Bingo Green Tint Pays $250 17. Block of 4 & Line Orange Border Pays $1,000 8. Triple Bingo Brown Tint Pays $250 9. Triple Bingo Pink Solid Pays $250 10. Triple Bingo Orange Solid Pays $250 18. 5 Around the Corner Red Border Pays $1,000 19. Crazy Bowtie Blue Stripe Pays $1,000 20. Odd/Even Coverall Aqua Stripe Pays $1,000 Extras! Extras! 9

EVENING SESSION 5 PM GAMES 1-10 PAY $250 Game 1. Brown Border Game 2. Black Border Game 3. Lime Border Game 4. Tan Border Game 5. Yellow Tint Double Bingo Game 6. Grey Tint Game 7. Green Tint Game 8. Brown Tint Game 9. Pink Solid Game 10. Orange Solid Triple Bingo Green Stripe 1. Large Crazy Kite w/wild # PRACTICE GAMES 6 PM GAMES 1-5 PAY $250 Yellow Stripe x2 2. 2 Card Bingo Pink Stripe 3. Six Pack (Easyway) Grey Stripe 4. Small Frame w/opposite corners Olive Stripe 5. Letter X WARM-UPS 6:30 PM Orange Border 2. Block of 4 & Line (Easyway, may overlap) GAMES 1-5 PAY $500 Extras! Extras! Extras! Extras! Purple Border 1. 2 Straight Lines Red Border 3. 5 Around the Corner Blue Border/Stripe 4. Crazy Bowtie Aqua Border/Stripe 5. Odd/Even Coverall REGULAR SESSION MON, TUE, WED, FRI 7 PM SAT & SUN 4 PM ALL TIMES ARE APPROXIMATE Pink Border 4. 3 Straight Lines 6. Starburst Dual Daub (Optional) Olive Tint/Border 8. Circle of Life w/wild # Purple Tint 9. Full Card Coverall Super Jackpot Brown Tint/Border 10. D.H.V. Bingo Diagonal/ Horizontal/ Vertical Red Tint/Border 11. Stamp/Line/ Six 12. Crazy T or L Pack: (Stamp on 1st Card, w/wild # Line on 2nd Card, Six-Pack on 3rd Card, Same 6-On) Blue Border 13. Full Card Coverall Dual Daub (Optional) Black Stripe/Border 14. 3 Card Bingo (1 Line on 3 Cards ) Aqua Tint/Border Yellow Tint Blue Tint/Stripe Orange Tint/Stripe Green Tint/Stripe White Blue Tint/Border Orange Tint/Border Green Tint/Border Yellow Tint/Border Pink Tint/Border Grey Tint/Border 1. Thunderbird w/wild # 2. Block of 6 & Block of 4 (Same Card, No Overlap, Hardway) 3. 2 Straight Lines (No Diagonals, Corners, or Outside Lines) 5. Crazy Arrow w/wild # 7. Railroad Tracks w/wild # (Horizontal or Vertical) Purple Tint/Border x3 15. Double Hardway (No Free Space) 16. Odd/Even Coverall Late Game Jackpot 17. Inside block of 4 & Outside Line 18. 3 Vertical Rows of 4 w/wild # (Hardway) 19. Die Hard Diagonal & Hardway 20. DIY Do-it-Yourself Jackpot Pick 8 Splits: Multiple winners on Regular Session games receive a bingo free play valid when buy-in is $25 or less (excludes jackpots). 10

INTERMISSION Blue Tint Intermission 2 Straight Lines T.B.A Daily SHOTGUN Purple Border + Bonus! Catch exactly 10 numbers on 1 card. No free space. Bonus #1 paid if pattern forms Inside or Outside Corners Bonus #2 paid if pattern forms Hardway 6 Pack Each Bonus starts at $100 and increases $50 until hit LATE BIRDS NIGHT OWLS Played on last Sunday of the month and special nights. White Blue Tint Orange Tint Yellow Tint Pink Tint 1. Small Crazy Kite 2. 6 Pack Hardway 3. Small Picture Frame 4. Single Hardway 5. Double Bingo (Easyway, Corners Count) GOOD NIGHT IRENE Jackpots are progressive. Each bonus grows $50 each night. See posted prize. + Bonus! Red Tint/Border Blue Border x2 Orange Border Green Border Yellow Border Pink Border 1. 2 Card Bingo (1 line on 2 cards) 2. Double Bingo (Easyway, Corners Count) 3. Small Crazy I 4. 2 Blocks of 4 (Single Card, No Overlap, Same Card) 5. Triple Bingo (Easyway, Corners Count) Good Night Irene 2 Straight Lines Pays $1,000 + Bonus!* *Bonus Paid if Bingo pattern forms: Top and Bottom Line Crazy L Railroad Tracks (Hardway) 11

HOUSE RULES 1. We adhere to and strongly enforce the following rules. It is the players responsibility to read and understand all house rules. Please understand that a missed bingo is a bingo that the player has missed, slept through, not noticed or made the caller aware of and/or stopped the caller from calling any part of the next number. If a floor clerk has any knowledge of a Bingo they will attempt, to stop the game, however IT IS THE PLAYER S RESPONSIBILITY to stop the caller from calling any part of the next number and/or closing the game, or it will be considered a missed bingo. 2. In the event that there is a customer dispute concerning a missed bingo, Bingo management will attempt to resolve the dispute. If the patron is dissatisfied with management s decision, bingo management will then follow the Bingo Patron Dispute Policy. The Player will be given a Gaming Activity Dispute Form, and a Gaming Commission investigator will conduct an investigation. At that point, the Gaming Commission will have the final ruling in the outcome of the dispute. 3. Please do not repeat the numbers as they appear around the room or as the caller calls them, this can be distracting to other players. 4. Keep all noise and talking to an absolute minimum while games are in progress. 5. No photography/video permitted in facility. 6. Discount coupons are only valid at time of purchase. 7. No unauthorized gambling activities, e.g., horses, pyramids, etc. 8. Absolutely NO refunds for items purchased at the bingo admissions without a receipt. No refunds or exchanges for floor sales. All floor sales are final. 9. The smoking of cigars and pipes may be permitted in designated Casino areas only. The smoking of clove cigarettes are not permitted in the bingo hall. 10. No laptop computers or tablets permitted in the Bingo Hall. 11.Bingo points can only be awarded on the day of purchase and during bingo hours. 12.Charging of cell phones is not permitted in the Facility s outlets. 13. Please restrict the use of cell phones while bingo is in session: set to vibrate. If you do need to talk on your cell, we kindly ask players go outside the bingo hall to converse as this may be disruptive and cause someone to miss a bingo. DO-IT-YOURSELF JACKPOT RULES 1. Pick 8 different numbers from 1 to 75, catch all 8 numbers in 20 # s or less to win Jackpot. If no winner, we will continue for 2 consolation prizes of $1,000 each. 2. All original white copies must be turned into the lock boxes by the end of the 15th Regular Session game, no exceptions. 3. Players are solely responsible for placing their own original white copies in the proper lock box. 4. Must be filled out with a ballpoint pen. 5. Lost originals will not be management s responsibility. 6. No prize money will be awarded for lost originals. 7. Winner must have the last number called. 8. Original and copy must be identical and legible to be a valid bingo. CASH BALL JACKPOT RULES 1. Jackpot starts at $500 2. Grows $25 each time the nightly Cash Ball is called 3. Must bingo on the nightly Cash Ball number to win the Cash Ball prize 4. Cash Ball must be the last number called in the game and must be a part of the winning bingo pattern 5. Cash Ball is played in conjunction with the Regular Session games only 6. Cash Ball tickets must be signed before the start of the Regular Session 7. Unsigned tickets will not be paid 8. Cash Ball tickets must be displayed at all times during the Regular Session and presented at time of verification 12

9. Not valid without buy-in 10. Cash Ball tickets are not transferable 11. Cash Ball tickets are available for both paper and electronic bingo; paper Cash Ball is blue, electronic Cash Ball is red 12. Tickets are $2 each 13. Signatures must be verified with a 2nd signature BINGO RULES 1. Each Player sitting in the Bingo Hall must have their own buy-in. Regular Session buy-in is required to play all games (including ALL jackpots) unless otherwise specified. No splitting of packs is allowed. Player s admission ticket must be displayed in full view at all times. Floor clerks are allowed to ask for proof of purchase if admission ticket is not displayed. 2. We ask please, one seat per player, and you must have a buy-in to save a seat. When saving a seat for another player, a buy-in must be purchased and displayed for both players. 3. To be eligible to win special drawings, players must be in possession of a Regular Session buyin for that day s drawing. A player can only win once per drawing, and the winner must be present unless otherwise specified. All drawings are subject to verification. 4. Once the caller drops the balls, the game is closed. No other bingos will be honored. On all games, including progressive games, once the caller calls the letter of the next ball, no other bingos will be honored. 5. Players must have the last number called, and it must be part of the pattern we are playing to be a winner. 6. Player is responsible to yell Bingo loud enough to stop the caller. Raising your hand, winning paper and/or hand-held device does not constitute notification of a valid bingo. 7. To play an electronic bingo unit, you must be in possession of a buy-in. Only one BingoStar unit per guest allowed. If players are playing more than one BingoStar unit and win, player will not be paid. 8. No one is permitted to enter the Bingo Hall during the DIY Jackpot. 9. All bingo players must have proper ID and complete a W-2G form to collect prizes of $1,200 and above. 10. Anyone altering bingo cards will be prosecuted to the full extent of federal laws. 11. Management is not responsible for verbal mistakes and/or omissions. 12. In case of a dispute or discrepancy, bingo manager s decision is final, but subject to appeal to the San Manuel Gaming Commission. 13. Floor clerks are only allowed to play 2 games per session for bingo players. 14. There is no limit on the amount of games that a player may play for another player, but the player playing the cards for the other player must have their own buy-in. 15. Players must be present in the Bingo Hall in order to win. The bathrooms in the bingo area, Snack Shack, Bingo Club Serrano, Bingo Guest Services, the Do-It-Yourself booth, and the Bingo admissions constitute the Bingo Hall. 16. Players must be 21 years of age to enter the casino, enter into drawings, promotions and/or competitions. 17. Shirts and shoes are required. 18. Absolutely no illegal drugs or weapons of any kind are permitted throughout the facility. 19. Outside food or drinks are prohibited from being brought into the facility. 20. San Manuel Indian Bingo & Casino reserves the right to refuse service to anyone. 21. San Manuel Indian Bingo & Casino is not responsible for lost or stolen personal items. 22. Due to staffing limitations, Matinee Session play may be limited to specific areas/seating of the bingo hall. The first 2 rows closest to the caller stand is designated seating for Matinee play. Players will not be serviced in the third and fourth rows; potential Bingos will not be paid if patron is not sitting in the first 2 rows. The Bingo caller will announce any seating restrictions at the beginning of the Matinee session. 13

BINGOSTAR RULES 1. Machine malfunction voids all pays and plays. 2. All players MUST purchase bingo paper to play BingoStar. 3. Limit 1 BingoStar per player. No player may play more than 1 unit. Wins will not be paid if player is playing more than 1 unit. 4. Players must yell loud enough to stop the Caller. 5. It is the player s responsibility to monitor the machine during the game and yell, BINGO! when machine indicates a winning pattern by flashing Bingo on the screen and/or playing the I m in the Money song. 6. If the BingoStar is not on the correct game, not marking numbers, loses power, or performs in a manner that does not allow the player to monitor the game properly, kindly inform a bingo staff member promptly. 7. Sound. If your unit does not make a noise when you touch the screen or when a number is daubed please return the unit for replacement. 8. When the machine beeps twice it means you are 1 number away from a possible win. Note: This may not occur with all bingo games. 9. When the machine plays a song it means you have BINGO. Yell BINGO and stop the game. 10. Upon verification of a potential win, the player s ticket number(s) must be present in the BingoStar and the player must have the matching ticket(s). No wins will be paid to players that do not possess their matching ticket(s). 11. Management is not responsible for lost or stolen tickets. 12. Bingo players may have another bingo player watch their machine if the player watching the machine does not have a machine of their own. 13. Employees may watch a player s machine if they are playing the patron s cards. 14. Players must be present in the Bingo Hall in order to win. The bathrooms in the Bingo area, Snack Shack, Bingo Club Serrano, Bingo Guest Services, the Do-It-Yourself booth, and the Bingo admissions constitute the Bingo Hall. Regular Session Play: 1. Ticket limit: 1 ticket maximum. Players may play one of the following only: 3 extra six-ons, 5 extra six-ons, or 7 extra six-ons. 2. Regular Session paper buy in purchase is required to play BingoStar. 3. Notice: BingoStar does not play jackpot games for this session. Mid-Day Session Play: 1. Ticket limit: 3 Value Packs maximum. 2. Paper Value Pack purchase is required to play BingoStar. Double/Triple Bingo, Practice Games, Warm Up, Late Bird, Night Owl Play: 1. Ticket limit: 3 ticket maximum for each type of play. Example: 3 Warm Up tickets maximum. 2. Paper purchase required for same play type. Example: Paper Warm-Ups must be purchased to play BingoStar Warm Ups. 3. Unless otherwise noted, Regular Session buy-in is not required. 14

JACKPOT PAYOUTS Cash Ball Jackpot starts at $500! Jackpot grows $25 each time the Cash Ball is called during the Regular Session games nightly. Must Bingo on the nightly Cash Ball number to win the Cash Ball prize. Cash Ball must be the last number called in the game and must be a part of the winning Bingo pattern. Cash Ball is played in conjunction with the Regular Session games only. Cash Ball tickets must be signed before the start of the Regular Session. Cash Ball tickets must be displayed at all times during the Regular Session and presented at time of verification. Unsigned tickets will not be paid. Not valid without Buy-In. Cash Ball tickets are not transferable between players. Cash Ball tickets are available for both Paper & Electronic Bingo. Paper Cash Ball is Blue; Electronic Cash Ball is Red. Tickets are $2 each. Shotgun Bingo Catch exactly 10 numbers on 1 card No free space; pays $500 Bonus #1 paid if pattern forms Inside or Outside Corners Bonus #2 paid if pattern forms Hardway Six Pack Each bonus starts at $100 and increases $50 until hit Last number called does NOT have to be part of the bonus pattern Good Night Irene Prizes posted daily Two straight lines $1000 must go Each of the 3 bonuses grows $50 Each bonus starts at $100 Jackpots paid on special patterns: Top and Bottom Line, Crazy L & Railroad Tracks (hardway) Super Jackpot Prizes are posted daily Full card jackpot starts at 50 numbers or less for $5000 Stays for two days after Hit/Must Go Then grows $1000 per day until it reaches $10,000 If no winner for $10,000, on the next scheduled day, we will play a Must Go Prize for $5000 Odd/Even Jackpot 49 #s... $10,000 50 #s... $7500 51 #s... $5000 52 #s... $2500 53 #s and up... $1000 Do-It-Yourself Jackpot prizes posted daily 20 numbers or less pays Jackpot Each day of the week has its own jackpot starting at $15,000. Monday, Tuesday, Wednesday: grows $3000 each day Prize stays at $15,000 for 2 weeks. Prize progresses every week thereafter until hit. Friday, Saturday & Sunday: grows $5000 each day. 21 numbers or more pays two consolation prizes of $1,000 each 15

PRICES Mid-Day Matinee: Games #1-5 4-Way Bingo...$5 Games #6-21 Matinee Extra Packs...$15 Games #22-26 Quickies...$5 Crazy I Jackpot...$1 Games #6-10, #11-15, #16-20... $5 each Value Pack all 27 games...$20 BingoStar all 27 games (limit 3)...$20 Layer Cake Dual Daub...$1 Value Pack includes all 27 games & 1 drawing door stub. Regular Session Regular Buy-In Includes: 2 Six-Ons (12 cards) play 15 games 1 Super Jackpot 1 Late-Game Jackpot 1 Do-It-Yourself Jackpot (1 chance) 1 Door Stub for Nightly Drawing Additional Pricing (subject to change) Cash Ball (paper or BingoStar)...$2 each Practice Games (5 games)...$5 Extra Practice Games (4th and 5th game)...$1 each Warm-Ups (5 games)...$5 Extra Warm Ups (4th and 5th games)...$1 each Extra Six-Ons (regular pack)...$5 Extra Six-Ons (double pack)...$8 Dual Daub Coverall (1-on)...$1 Super Jackpot...$1 Dual Daub (1 on)...$1 each Late-Game Jackpots...$1 Do-It-Yourself (1 chance)...$1 Do-It-Yourself (7 chances)...$5 each Intermission Special...TBA Shotgun...2 for $1 Late Birds (5 games)...$5 Night Owls (5 games)...$5 Good Night Irene...$1 Double Buy-In Includes: 2 Six-Ons (12 cards) play 15 games 1 Super Jackpot 1 Late-Game Jackpot 2 Do-It-Yourself Jackpots (1 chance each) 1 Door Stub for Nightly Drawing ALL PRICES ARE SUBJECT TO CHANGE. SEE PROMOTIONAL FLYERS FOR SPECIAL PRICING. BingoStar Pricing: Session BingoStar Games Price Double/Triple 9 cards, limit 3 10 $20 Practice 9 cards, limit 3 5 $10 Warm Ups 9 cards, limit 3 5 $10 Late Birds 9 cards, limit 3 5 $10 Night Owls 9 cards, limit 3 5 $10 Regular 18 cards, limit 1 15 $15 30 cards, limit 1 15 $25 42 cards, limit 1 15 $35 Mid Day 3 cards, limit 3 27 $20 16 Copyright_5-2015_VC_14240_25k