Award Title (in English) : Bachelor of Science (Hons) in Creative Media (in Chinese) : 創 意 媒 體 榮 譽 理 學 士



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For 2013 BSCSCM4 & BSCSCM3 V14 Sept 2014 City University of Hong Kong Curriculum Information Sheet for a Major/Degree School of Creative Media Effective from Catalogue Term of Semester B 2015 / 2016 The information provided on this form is the official record of the Major/Degree. It will be used for City University s database, publication in various City University publications including Blackboard, and documentation for students and others as required. ======================================================================== Part I Major Degree (in English) : Creative Media (in Chinese) : 創 意 媒 體 (in English) : Bachelor of Science (Hons) (in Chinese) : 榮 譽 理 學 士 Award Title (in English) : Bachelor of Science (Hons) in Creative Media (in Chinese) : 創 意 媒 體 榮 譽 理 學 士 (According to the approved structure of 4-year undergraduate degrees, the award title to be shown on a student s diploma will be the degree and the major.) Maximum Period of Study: 8 years (for normative 4-year degree) 6 years (for Advanced Standing I (Note 1) and Advanced Standing II (Note 2) during the transitional years 2010/11 and 2011/12) Minimum Number of Credit Required for the Award Normative 4-year degree Advanced Standing I (Note 1) (Catalogue Term: 201309: Sem A 2013/14) (Catalogue Term: 201309: Sem A 2013/14) (Minimum credit units for graduation: 120; (Minimum credit units for graduation: 90; Maximum credit units permitted for students: 144) Minimum: 120 Credit (GE: 30; SR: 21; MC: 27; ME: 24; FE/Minor: 18) Maximum credit units permitted for students: 114) Minimum: 93 Credit (GE: 21; SR: 21; MC: 27; ME: 24) Aims of Major This major will produce professionals in creative media who are strongly versed in computing technology. The main emphasis of this major is on the technology underlying 1

digital media, but graduates will also receive a solid foundation in the creative process including video, sound, storytelling, game design, computer graphics, installation and interactive digital media production. Graduates should be able to exploit the latest computing and media technologies in the creation of various media including computer games, computer animation and special effects, Internet applications and mobile devices and services. This major combines the core courses from both the School of Creative Media and the Department of Computer Science to produce graduates that bridge the gap between the technical and artistic side of the media field. Intended Learning Outcomes of Major (MILOs) (Please state what the student is expected to be able to do at the completion of the Major according to a given standard of performance.) A. At completion of the School Foundation Courses (first two semesters), students should be able to: (1) identify & describe key principles in visual thinking and visualization, sound and audio arts, computation, the dynamics of creative media practices and society, and relating artistic practice to the sciences; (2) apply the fundamental principles in (1) to interpret and solve problems in their creative projects; (3) produce creative works that use digital technology as a medium of artistic creation and expression; (4) explain and describe the artistic and technological characteristics of their works; (5) identify and describe their own personal artistic styles and preferences that would lead to sound decisions in possible concentration; (6) manage independently their own learning process through a mixture of artistic creation and critical analysis; (7) identify and describe basic computing and programming concepts and techniques for digital media, human computer interactions, and Internet content creation. Upon successful completion of this Major, students should be able to: (1) Demonstrate proficiency in both the artistic and technical aspects of digital media production. (2) Apply knowledge and skill in computer science to the creation, development and processing of digital media software and contents. (3) Identify and analyze the impact of media technologies on the broader social environment. (4) Work effectively as a member of a creative team, and contribute to both the technical and creative sides of media projects. (5) Prepare himself/herself for continuous advancements in media technologies through life-long learning. 2

(6) Demonstrate problem-solving skill and resource management skills. Part II Degree Requirement 1. Gateway Education (http://www.cityu.edu.hk/edge/ge/student/index.htm) Normative 4-year Degree Advanced Standing I (Note 1) English* (Senate/68/A4R) University English (GE1401) and Discipline-specific English 6 credit units University English (GE1401) and Discipline-specific English 6 credit units Chinese Civilisation History and Philosophy Area requirements: A minimum of 3 credit units from each of the three areas below: Area 1: Arts and Humanities Area 2: Study of Societies, Social and Business Organisations Area 3: Science and Technology 3 credit units 3 credit units 21 credit units 12 credit units * Students with an entry qualification in English of below Level 4 for HKDSE, or below Grade D for HKALE AS are required to complete EL0200 English for Academic Purposes before proceeding to take University English (GE1401) and Discipline-specific English. The credits of the EAP course will NOT be counted towards the minimum credit required for graduation and will NOT be included in the calculation of CGPA. 2. English Language Requirement (Senate/82/A5R) To fulfil the English Language Requirement, students should complete the required Gateway Education English courses. Students whose level of attainment in the English language subject of their entry qualifications is below a specified grade/level as determined by the University are required to complete the English for Academic Purposes course (no credit units toward graduation requirements) prior to taking the aforementioned Gateway Education English courses. Students who passed the Gateway Education English courses totalling 6 credit units are recognised as fulfilling the English Attainment Requirement. 3. Chinese Language Requirement (Senate/70/A5R) (Please indicate your College or School s decision on the Chinese Language Requirement for the groups of students mentioned in (ii) and (iii) below. If Colleges/Schools require students mentioned in (iii) to complete any Chinese language courses, please state (a) the number of credits to be taken; (b) whether the credits should be counted towards the minimum credit units required for graduation; and (c) whether the credits should be included in the calculation of CGPA. However, this course will not form part of the General Education curriculum.) 3

From 2012 cohort onwards, students are required to satisfy the Chinese Language Requirement as follows: (i) Students with an HKDSE score below 4 in Chinese, or an HKALE AS Chinese Language and Culture score below D 3-credit unit CHIN1001 University Chinese I ( 大 學 中 文 I)* (ii) Students with an HKDSE score of 4 or above in Chinese or an HKALE AS Chinese Language and Culture score D or above, or those who have successfully completed the 3-credit unit Chinese course No requirement ^ (iii) Students whose qualifications do not fall within (i) and (ii) above No requirement ^ *The 3 credit units of the Chinese course will NOT be counted towards the minimum credit units required for graduation and will NOT be included in the calculation of CGPA. ^ Approved by SCM School Board at its meeting in January 2011. 4

4. College/School Requirement, if any Course Course Title Pre-requisite/ Level Credit Remarks Normative 4-year Degree (21 credit units) CS1103 CS1303 Introduction to Media Computing Introduction to Internet and Programming - B1 3 - B1 3 Exclusive course: CS2204 Fundamentals of Internet Applications Development SM1701 Contemporary & New Media - B1 3 SM1702* Creative Media Studio I - B1 6 SM2702 Interdisciplinary Practices in Art, Science and the Humanities - B2 3 SM2703* Creative Media Colloquium - B2 0 Assessed on a Pass/Fail Basis SM4701* Graduation Thesis / Project - B4 3 Joint course between CS and SCM for BScCM Major Advanced Standing I (Note 1) The School Requirement is the same as the Normative 4-year degree as indicated above. Advanced Standing II (Senior-year Entry) (Note 2) The School Requirement for Senior-year Entry is 9 credit units including three SM courses with * as indicated above. 5

Part III Major Requirement (51 credit units) 1. Major Core Courses (27 credit units) Course Course Title Pre-requisite/ SCM Core (12 credit units) SM3601 Games Prototyping and Design Level - B3 3 Credit Remarks SM2714 Fundamentals of Animation - B2 3 SM3611 New Media for Installation, - B3 3 Events and Performance SM4602 Pre-production & Prototype - B4 3 Joint course between CS and SCM CS Core (15 credit units) CS2116 Computer Systems B2 3 Changed from Major Elective to Major Core CS2303 Data Structures for Media CS1303 or B2 3 CS2331 or CS2333 CS2313 Computer Programming CS1303 B2 3 Exclusive courses: CS2310 Computer Programming, CS2311 Computer Programming CS3347 Software Engineering Principles and Practice CS2310 or CS2311 or CS2313 or CS2360 B3 3 A new course combining 2 Major Cores (CS3342 Software Design & CS3343 Software Engineering Practice) CS3402 Database Systems CS2311 or CS2313 or CS2331 or CS2332 or CS2362 or CS2363 or CS2372 or equivalent B3 3 6

2. Electives (24 credit units for Normative 4-year Degree and Advanced Standing I students; 21 credit units for Advanced Standing II students) - Students may consider selecting electives that fall within one of the three areas of emphasis, namely Game, Animation & Visual Effects or Installation. - For Advanced Standing II students, they are required to complete 9 credit units SCM electives and 9 credit units CS electives, as well as 3 credit units elective either from the pool of SCM or CS elective courses listed below. (a) SCM Electives (12 credit units for Normative 4-year Degree and Advanced Standing I students; 9 credits for Advanced Standing II students) Course Course Title Pre-requisite/ Level Credit Remarks SM2233 Multimedia Production Project - B3 3 SM2260 Interactive Narrative - A2/ 3 B3 SM2603 2D Game Production - B2 3 SM3120 Game Level Design Waived A2/ 3 B3 SM3603 3D Natural Interaction CS2313 B3 3 SM1204 or SM2213 SM3604 Installation I SM3611 B3 3 SM3605 3D Contents Production in SM2714 B3 3 Maya SM3607 Mobile Media CS2313 B3 3 SM3608 3D Game Production SM2603 B3 3 SM3609 Production Process for - B3 3 Animation, Games and Installation SM3610 Hardware Hacking CS1103 & CS1303 B3 3 SM3701 Digital Composition - B3 3 SM4124 Character Animation SM2231 or SM3605 B4 3 or equivalent SM4711 Industry Internship - B4 3 (b) CS Electives (12 credit units for Normative 4-year Degree and Advanced Standing I students; 9 credit units for Advanced Standing II students) Course Course Title Pre-requisite/ Level Credit Remarks CS2104 Discrete Computations CS2303 B2 3 7

Course CS3382 Course Title Web Usability Design and Engineering Pre-requisite/ (CS2204 or CS2310 or CS2311 or CS2312 or CS2313 or CS2331 or CS2332 or CS3270 or equivalent) Level Credit B3 3 Remarks CS3483 Multimodal Interface Design CS2310 or CS2311 or CS2313 or CS2331 or CS2360 or CS2372 or equivalent CS4182 Computer Graphics CS2302 or CS2303 or CS3334 or CS3363 or EE3206 CS4185 Multimedia Technologies and Applications [CS2310 or CS2311 or CS2313 or CS2331] AND [CS2303 or CS3334] B3 3 B4 3 B4 3 Equivalent to IT4303 Multimedia Technologies & Applications CS4186 CS4187 Computer Vision and Image Processing Computer Vision for Interactivity CS2303 Data Structures for Media or CS3334 Data Structures or CS4335 Design and Analysis of Algorithms or EE2331 Data Structures and Algorithms or EE3131 Object-oriented Programming Methodology CS2303 or CS3334 B4 3 B4 3 Newly added Major Elective 8

Course CS4280 Course Title Advanced Internet Applications Development Pre-requisite/ CS2204 or CS1103 and CS1303 and CS2313 Level Credit B4 3 Remarks (CS2303 or CS3201 or CS3270) CS4295 Mobile Application Programming Pre-requisites CS2312 Problem Solving and Programming /or CS2332 Object-Oriented Programming /or CS2360 Java Programming) And (CS3201 Computer Networks /or CS3270 Fundamentals of Computer Networks and the Internet) B4 3 Newly added Major Elective Pre-cursors: CS2204 Fundamentals of Internet Applications Development CS4386 AI Game Programming CS2310 or CS2311 or CS2312 or CS2313 or CS2331 or CS2332 or CS2333 B4 3 Part IV Part V Admission Requirements for Entry to the Major, if any (Department can state the prerequisites required for admission to the Major.) Nil Additional Information (e.g. Accreditation by professional and statutory bodies, etc.) Nil Note 1: For students with recognised Advanced Level Examinations or equivalent qualifications. Note 2: For Associate Degree/Higher Diploma graduates admitted to the senior year. Returned by Name: Mr YIM Chun Pang Department: School of Creative Media Tel: 3442 6022 Date: November 2015 9