TEMPLATE TO DEVELOP GAME BASED SCENARIOS



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TEMPLATE TO DEVELOP GAME BASED SCENARIOS SCENARIO TITLE Key words Whom do I want to teach to? Age range and students level Possible students needs What do I want to teach? Subject / field / expertise Specific aims How do I want to teach? Metaphors of learning that COLLABORATIVE UPDATE Adults placed in workspace and business Basic computer literacy, especially when updating collaborative software useful to the work done. Soft skills aimed to improve the work carried out. Improve knowledge and practice of tools Improve collaboration between those involved through the knowledge of processes and IT tools Acquisition (I will communicate / present Rate 0 5 Project Number: 505469 LLP 1 2009 1 ES KA3 KA3MP 1

can facilitate the educational goals / explain contents to students) Description of the game Imitation (I will show students how to do things related to this topic / content, e.g. I will be a model for them) Discovery (I will provide students with the tools to discover a specific concept with their own strength. I will arrange tours and provide adequate reinforcement) Participation (I will organize training sessions for students to discuss, share and collaborate in order to learn specific subjects and I will facilitate their interaction) Experimentation (I will organize activities where the students can understand, practice and exercise through the Learning by doing) Narrative description The narrative description of the game will be short and directed to convey the essential concepts and data so that those involved can immediately start with the interaction of role playing games. Objectives Achieve one or more common goals and then implement collaborative Project Number: 505469 LLP 1 2009 1 ES KA3 KA3MP 2

strategies through the knowledge of all those elements not only positive but also negative arising in these collaborative practices. Rules Few and essential, which do not make the stage of the game cumbersome. Obtain the expertise of problem solving in situations where the group may have difficulty assuming the use of adequate collaborative tools. In particular there will be users who are likely to fill roles as: Challenges Reward system/feedback cycle Group leader Team members responsible for particular activities Anticollaborative person Person who will benefit from the work done Learning Contexts Estimated time Narrative description of learning activities step by step organization Before the game: The game experience takes place in a training course about the improvement of soft skills. Before the game, In class 30 minutes Project Number: 505469 LLP 1 2009 1 ES KA3 KA3MP 3

and structure How will I assess the students? Value approach What do the students need to achieve the educational goals? Prerequisites Setting and materials it will be necessary to illustrate the platform operation. During the game: Game scenario. After the game: Review of the game phases and analysis of the interactive process (all group) The recorded game will be observed and individual features will be mastered through group discussions Knowledge and previous skills from certain kind of jobs and specific tasks covered. The aim of the game is to mix different skills in order to promote the understanding of different roles especially in business circles, strongly hierarchized. A collaborative environment that optimizes the knowledge and the practice of collaborative activities; In class / online In class 30 minutes 45 minutes Total: 2 hours and 45 minutes Project Number: 505469 LLP 1 2009 1 ES KA3 KA3MP 4

What do I need to implement the scenario? Tools to use Infrastructure / equipment Resources Time and space resources Any additional elements to consider Mandatory Optional Mandatory Optional a specific environment that allows managing all activities and present components. EUTOPIA Skype E mail * Internet connection * One PC each user * Microphone Images and videos that can be used when comparing the game at the end of a session. Game sessions in the company, possibly in separate environments, the stage of introduction and analysis of the session will be conducted in a common environment. Project Number: 505469 LLP 1 2009 1 ES KA3 KA3MP 5