Objectives. Chapter 5: CPU Scheduling. CPU Scheduler. Alternating Sequence of CPU And I/O Bursts

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Objectives Chapter 5: CPU Scheduling Introduce CPU scheduling, which is the basis for multiprogrammed operating systems Describe various CPU-scheduling algorithms Discuss evaluation criteria for selecting a CPU-scheduling algorithm for a particular system 5.2 Alternating Sequence of CPU And I/O Bursts CPU Scheduler Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them CPU scheduling decisions may take place when a process: 1. Switches from running to waiting state 2. Switches from running to ready state 3. Switches from waiting to ready 4. Terminates Scheduling under only 1 and 4 is nonpreemptive All other scheduling is preemptive 5.3 5.4 1

Non-preemptive and preemptive Dispatcher Non-Preemptive scheduling A process runs for as long as it likes In other words, non-preemptive scheduling algorithms allow any process/thread to run to completion once it has been allocated to the processor Preemptive scheduling May preempt the CPU before a process finishes its current CPU burst Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this involves: switching context switching to user mode jumping to the proper location in the user program to restart that program Dispatch latency time it takes for the dispatcher to stop one process and start another running 5.5 5.6 Scheduling Criteria Optimization Criteria CPU utilization keep the CPU as busy as possible Throughput # of processes that complete their execution per time unit Turnaround time amount of time to execute a particular process Waiting time amount of time a process has been waiting in the ready queue Response time amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment) Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time 5.7 5.8 2

First-Come, First-Served (FCFS) Scheduling FCFS Scheduling (Cont.) Process Burst Time P 1 24 P 2 3 P 3 3 Suppose that the processes arrive in the order P 2, P 3, P 1 The Gantt chart for the schedule is: Suppose that the processes arrive in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: P 2 P 3 P 1 0 3 6 30 P 1 P 2 P 3 0 24 27 30 Waiting time for P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: (0 + 24 + 27)/3 = 17 Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: (6 + 0 + 3)/3 = 3 Much better than previous case 5.9 5.10 FCFS Scheduling (Cont.) Advantage: Easy to implement Disadvantage: Ignores service time, etc Not a great performer Shortest-Job Job-First (SJF) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time Two schemes: nonpreemptive once CPU given to the process it cannot be preempted until completes its CPU burst preemptive if a new process arrives with CPU burst length less than remaining time of current executing process, preempt. This scheme is know as the Shortest-Remaining-Time-First (SRTF) SJF is optimal gives minimum average waiting time for a given set of processes May starve large jobs Must know service times difficulty to implement 5.11 5.12 3

Example of Non-Preemptive SJF Example of Preemptive SJF Process Arrival Time Burst Time P 1 0.0 7 P 2 2.0 4 P 3 4.0 1 P 4 5.0 4 SJF (non-preemptive) Process Arrival Time Burst Time P 1 0.0 7 P 2 2.0 4 P 3 4.0 1 P 4 5.0 4 SJF (preemptive) P 1 P 3 P 2 P 4 P 1 P 2 P 3 P 2 P 4 P 1 0 3 7 8 12 16 Average waiting time = (0 + 6 + 3 + 7)/4 = 4 0 2 4 5 7 11 Average waiting time = (9 + 1 + 0 +2)/4 = 3 16 5.13 5.14 Determining Length of Next CPU Burst Prediction of the Length of the Next CPU Burst Can only estimate the length Can be done by using the length of previous CPU bursts, using exponential averaging th 1. t n = actual length of n CPU burst 2. τ n+ 1 = predictedvalue for the next CPU burst 3. α, 0 α 1 4. Define : τ n+ 1 = α tn + ( 1 α ) τ n. 5.15 5.16 4

Examples of Exponential Averaging Priority Scheduling If we expand the formula, we get: τ n+1 = α t n +(1 - α)α t n -1 + +(1 - α ) j α t n -j + +(1 - α ) n +1 τ 0 Since both α and (1 - α) are less than or equal to 1, each successive term has less weight than its predecessor α =0 α =1 τ n+1 = τ n Recent history does not count A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer highest priority) Preemptive nonpreemptive SJF is a priority scheduling where priority is the predicted next CPU burst time Problem Starvation low priority processes may never execute Solution Aging as time progresses increase the priority of the process τ n+1 = α t n Only the actual last CPU burst counts 5.17 5.18 Round Robin (RR) Example of RR with Time Quantum = 20 Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Equitable and Fits naturally with interval timer Most widely-used Performance q large FIFO q small q must be large with respect to context switch, otherwise overhead is too high Process Burst Time P 1 53 P 2 17 P 3 68 P 4 24 The Gantt chart is: P 1 P 2 P 3 P 4 P 1 P 3 P 4 P 1 P 3 P 3 0 20 37 57 77 97 117 121 134 154 162 Typically, higher average turnaround than SJF, but better response 5.19 5.20 5

Time Quantum and Context Switch Time Turnaround Time Varies With The Time Quantum 5.21 5.22 Multilevel Queue Multilevel Queue Scheduling Ready queue is partitioned into separate queues: foreground (interactive) background (batch) Each queue has its own scheduling algorithm foreground RR background FCFS Scheduling must be done between the queues Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. Time slice each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR 20% to background in FCFS 5.23 5.24 6

Multilevel Feedback Queue Example of Multilevel Feedback Queue A process can move between the various queues; aging can be implemented this way Multilevel-feedback-queue scheduler defined by the following parameters: number of queues scheduling algorithms for each queue method used to determine when to upgrade a process method used to determine when to demote a process method used to determine which queue a process will enter when that process needs service Three queues: Q 0 RR with time quantum 8 milliseconds Q 1 RR time quantum 16 milliseconds Q 2 FCFS Scheduling A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2. 5.25 5.26 Multilevel Feedback Queues Real-Time Scheduling Hard real-time systems required to complete a critical task within a guaranteed amount of time Soft real-time computing requires that critical processes receive priority over less fortunate ones 5.27 5.28 7

Thread Scheduling Algorithm Evaluation Local Scheduling How the threads library decides which thread to put onto an available LWP Global Scheduling How the kernel decides which kernel thread to run next Deterministic modeling takes a particular predetermined workload and defines the performance of each algorithm for that workload Queueing models Implementation 5.29 5.30 Contemporary Scheduling Operating System Examples CPU sharing -- timer interrupts Time quantum (or time slice) determined by interval timer -- usually fixed for every process using the system Priority-based process (job) selection Select the highest priority process Priority reflects policy With preemption Usually a variant of Multilevel Feedback Queues Solaris scheduling Windows XP scheduling Linux scheduling 5.31 5.32 8

Solaris 2 Scheduling Solaris Dispatch Table 5.33 5.34 Windows XP Priorities Linux Scheduling Two classes: time-sharing and real-time Time-sharing Prioritized credit-based process with most credits is scheduled next Credit subtracted when timer interrupt occurs When credit = 0, another process chosen When all processes have credit = 0, recrediting occurs Real-time Based on factors including priority and history Soft real-time Posix.1b compliant two classes FCFS and RR Highest priority process always runs first 5.35 5.36 9

The Relationship Between Priorities and Time-slice length List of Tasks Indexed According to Prorities 5.37 5.38 10