VIDEOCONFERENCING. Video class



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Transcription:

VIDEOCONFERENCING Video class

Introduction What is videoconferencing? Real time voice and video communications among multiple participants The past Channelized, Expensive H.320 suite and earlier schemes Not as pervasive as many expected The future Packetized, Cheap H.323 suite or SIP Expected to become commonplace, may be an important broadband driver

Introduction Technology considerations Bandwidth Full rate video creates millions of bits per sec Encoding and Compression Reduce BW needs to accommodate delivery mechanism Delivery POTS or ISDN Satellite DSL or CM LANs Synchronization/multiplexing Transporting the media efficiently Locating endpoints Session establishment, modification, and termination

Introduction Videoconferencing is emerging from the ISDN world to that of the IP world. H.320 suite (ISDN) is being replaced by H.323 (IP) SIP is emerging as an alternate signaling scheme. ISDN still makes up the majority of formal videoconferencing In the IP space we have applications like NetMeeting gaining in popularity Note that Microsoft is moving from H.323 to SIP

H.320 suite Developed in the late 1980s and is still used today. H.320 is a protocol suite H.221 multiplex audio, video and control signals H.230/H.242 control H.231/H.243 multipoint capabilities H.261 video encoding G.711 audio encoding We will not focus on this protocol Rather we will focus on IP based video applications (H.323 and SIP)

Mapping IP video to the OSI Reference OSI Model Application Presentation Session Media Video App Signaling Transport Network Data Link Physical UDP IP Network Access TCP

Media transport Realtime Transport Protocol (RTP) Used to transport the media (the voice and video) Runs over UDP Realtime Transport Control Protocol (RTCP) Provides feedback control for the RTP endpoints Monitor various aspects of delay, jitter, dropped packets

Media Codecs Coder/Decoder Audio Most video standards mandate support of G.711 (A and mu) G.711 is bandwidth intensive (for audio) Endpoints may negotiate other audio codec, such as G.729, G.723.1 Video H.261 High bit rate H.263 Low bit rate

H.323 H.323 protocol suite is a set of ITU standards H.323 enables the exchange of multimedia streams among endpoints Originally developed for LAN multimedia communications Precursors of H.323 exist for channelized networks (H.320) Version 2 is widely implemented Version 3 works to solve QoS and more.

H.323 protocol suite H.323 suite RAS (think of as pre-call control) H.225 call signaling (Q.931) H.245 media control (channel control) H.261/H.263 video codec G.711/G.729 audio codec RTP/RTCP media transport And others

Mapping to the OSI Reference Model OSI Application TCP/IP application Presentation Session CODEC RTP R T C P R A S C 2 A 2 L 5 L 2 4 5 Transport Network Data Link Physical UDP IP Network Access TCP

H.323 Architecture Gatekeeper GATEWAY SIP MCU GATEWAY STP SSP H.323 terminal H.323 terminal H.323 terminal

H.323 Endpoints Terminals typically the end-user device Gateways translates between different types of networks Multipoint Controller Units manages multipoint (>2) conferences. Gatekeepers serves to control (authorization, bandwidth control, address translation) this exchange Zone Set of endpoints under the control of a gatekeeper Can be a sub-network or span multiple networks

H.323 multipoint Multipoint Controller Units Manages multipoint (>2) conferences Shares capability sets with participants Multipoint Processor Processes the actual media stream Switches and/or mixes the media Controller by the MC

H.323 RAS and H.225 GK-routed call signaling Terminal ARQ Gatekeeper 1 Terminal ACF Setup Setup ARQ ACF Connect Connect

Session Initiation Protocol SIP allows two end-points to establish media sessions with each other. Functions include: Locating end point Contacting end point Exchanging media info necessary for completing media connection Modification of existing sessions Terminating the session The media can be voice, video, messaging, telemetry, gaming

Session Initiation Protocol SIP is a pure signaling protocol Keeping with IETF design: one problem, one protocol It relies on other protocols to provide media description, transport, network routing, physical network Based largely on Hyper Text Transport Protocol (HTTP) Use of URLs Client/server design Simple Mail Transport Protocol (SMTP) Header style Text encoding scheme

Mapping the OSI Reference Model to SIP OSI TCP/IP Application Presentation SIP Session Transport Network Data Link Physical TCP / UDP IP Network Access

SIP Architecture LOCATION DATABASE GATEWAY STP SERVER (PROXY, REDIRECT, REGISTRATION) SSP USER AGENT USER AGENT

Session Initiation Protocol User Agent (UA) Acts on behalf of the user (or an application) to setup/teardown video and voice sessions with other user agents. Combined client and server User Agent Client (UAC) and User Agent Server (UAS) Performs as a client to create requests Performs as a server to generate responses Intended as peer to peer app

SIP servers Session Initiation Protocol Accept and respond to SIP requests May be a proxy server redirect server registration server A physical server can contain multiple logical servers (a proxy, a redirect or a registration)

Session Initiation Protocol USER AGENT INVITE PROXY SERVER INVITE USER AGENT 180 RINGING 180 RINGING 200 OK 200 OK ACK SESSION BYE 200 OK

Gateways Gateways Device that allows signaling and media to traverse between networks of differing types. SIP to H.323 SIP to ISUP H.323 to H.320 and others Such devices are essential when multiple protocols exist for a given task.