The 2013 - Partner Toolkit October 7-10, 2013 Pitch training Silicon Valley experience Networking with VCs Contest and Conference
Welcome to the 2013, 7-10 October 2013! Dear Partners, Thank you for a fantastic 2012! We have made a lot of progress in the program since its inception in 2005 and have success stories to show some of the work: www.intel.com/content/www/us/en/education/competitions/global-challenge.html. We are looking forward to even bigger 2013 competition, and wanted to share with you a partner toolkit that outlines specific changes, entrant team criteria and guidelines for the 2013 Challenge. For the coming year, the Global event will focus more closely on computing technology and we have a new prize structure as shown in the enclosed document. Also enclosed are more detailed entrant team requirements for teams attending and participating in the 2013. The focus on computing is open to all types, sources or brands of computing technology. The dates for the 2013 are 7-10 October 2013. Finally, we are working on making changes to the Global event to provide more education, networking and Silicon Valley experience for the teams. A draft schedule is attached. If you have other ideas or suggestions please let us know. We look forward to seeing you again at the 2013. Best regards, Andre Marquis Executive Director Lester Center for Entrepreneurship Haas School of Business, UC Berkeley Manav Subodh Global Manager Entrepreneurship and Innovation Corporate Affairs, Intel
The showcases business opportunities with the greatest potential for a positive impact on society through the commercialization of new and truly innovative computing technologies. Only teams with a scalable business model and that make integral use of novel computing technology, such as those in the following categories, will be chosen to participate: Internet, Mobile, and Software Computing that leverages disruptive computing innovations including cloud computing, big data, high speed mobile connectivity, machine learning, artificial intelligence, mobile platforms, or advanced sensors. Computing for Social Innovation that leverages computing with positive financial returns, as well as a significant impact on systemic social challenges in sectors including agriculture, education, energy, financial services, the environment, health, life sciences, housing, or water. Hardware and Computing that leverages hardware including wireless, embedded, or perceptual computing. While the scope of technology innovation is restricted to computing technology, however the competition be open to all types, sources and brands of computing technology
Eligibility to Compete at the Startup teams may only participate in the through nomination by a partner school or competition, and must meet the following criteria: 1) Each startup team must include a current student (bachelor, master, or PhD) or recent graduate (up to 4 years after bachelor s or master s graduation as of June 30, 2009 or point of entry) from an accredited university or college. The student team member(s) must be actively participating in the development of and working on the business, and be available to attend the Challenge to present to the judges and answer questions. 2) Each startup team attending the Finals should be comprised of no more than 4 team members and 1 mentor/advisor. At least one member of the team in attendance must be a founder or cofounder of the startup, be one of the two presenters during the judging round(s), and available to answer judges questions regarding the business. Non-student team members will not be eligible to present and participate in the Q&A during the judging rounds. 3) Startup teams are limited to receiving up to a combined $250,000 in funding from debt and equity funding sources including, but not limited to, venture capital, angel investors, or private funding sources. Funding limitations exclude any grants received. 4) The proposed venture must not have been in operation for more than 3 years, with the start of the venture marked by first income or first patent, whichever occurred first. 5) The proposed venture may not be a wholly owned subsidiary of an existing entity (either for-profit or non-profit).
Partner schools and are chosen by the organizers of the Intel Global Challenge based upon their ability to attract high quality businesses focused on scalable technology entrepreneurship. Plans that have progressed to the final round of the business competition of a partner school may enter. Each partner school/competition may nominate up to three (3) startups in any one year. The proposed startups should not be in violation of any intellectual property rights. The proposed startups should demonstrate a commitment to responsible and ethical business practices. The authors of the business model will retain all rights to the plan regarding its use at all times prior to and following the competition except as stated below. Due to the nature of the competition, we will not ask judges, reviewers, staff, or the audience to agree to or sign non-disclosure statements for any participant. All public sessions of the competition, including but not limited to oral presentations and question/answer sessions, are open to the public at large. Any and all of these public sessions may be broadcast to interested persons through media such as radio, television, and the Internet. Any data or information discussed or divulged in public sessions by entrants should be considered information that will likely enter the public realm, and entrants should not assume any right of confidentiality in any data or information discussed, divulged, or presented in these sessions. Intel and the Lester Center may make copies, electronic or physical, and take photographs and videos of the presentations including the business plan and other documents, charts or material prepared for use in presentation at the Challenge. Submitting teams retain all proprietary rights. The Challenge may use the information in any electronic or printed materials, including digital media or recordings that it may produce, provided that any profits earned from the sale of such items is used by Challenge to defray the costs of future competitions. The partners have non-exclusive world rights in all languages, and in all media, to use and publish the materials and derivatives in the future.
The Challenge judging criteria is structured to select the business opportunity with the greatest impact through the deployment of new computing technology. Emphasis will be placed on the deployment of emerging and innovative technology products and services that have a high likelihood of generating significant benefits for all stakeholders entrepreneurs, investors, and the broader industry ecosystem. The judging committee will not exclusively reward businesses that generate the highest financial return however a requirement for entry is that the proposed business is scalable. Each entry will be judged on the following 5 criteria based on a 5-point scale: 1. Attractiveness of the business and progress to date. How the business creates, delivers, and captures value. Is the business model scalable? Does the product/service have a prototype ready? 2. Is the value proposition (solution for a pain point that a customer would pay for) well defined? Clearly defined value proposition for one or more customer segments with a pain point. Is the value proposition unique and differentiated? 3. Market opportunity and competitive positioning. Is this a disruptive idea/innovation that can create a large market or is it merely an incremental innovation in a crowded market space? 4. Team mix, qualification, and experience. Is there domain expertise on the team? Does the team and their advisors have prior startup (success or failures) experience? Is the team balanced with entrepreneurial, product, marketing, and business backgrounds 5. Would you fund this business or the team? Is the team agile and flexible to run rapid experiments to validate their hypothesis? Or are they only focused on executing their business plan?
The 2013 will award a total of $100,000 in cash prizes. The grand prize winner will receive $50,000. There will be three first prize winners at $10,000 each from the categories noted below. Three additional awards in the categories of Favorite All-Student Team, Social Media Challenge, and Audience Favorite will also be awarded. All participants will benefit from the education provided, introductions to potential investors, publicity, and feedback from industry experts that will occur at the Challenge. Internet, Mobile, and Software Computing that leverages disruptive computing innovations including cloud computing, big data, high speed mobile connectivity, machine learning, artificial intelligence, mobile platforms, or advanced sensors. Computing for Social Innovation that leverages computing with positive financial returns, as well as a significant impact on systemic social challenges in sectors including agriculture, education, energy, financial services, the environment, health, life sciences, housing, or water. Hardware and Computing that leverages hardware including wireless, embedded, or perceptual computing.
*: October 7-10, 2013 Sunday, October 6: Teams arrive; check-in Hotel Monday, October 7: Bootcamp to include pitch training and an educational component for teams Tuesday, October 8: Silicon Valley experience and visit to Intel headquarters Wednesday, October 9: Semi Finals Competition (Round 1) and VC Pitch Day Thursday, October 10: Conference, Finals Competition (Round 2), and Awards Event Friday, October 11: Teams Depart *Program is tentative and subject to change.
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