Samsung Galaxy edge UX UI Design Guideline Samsung Electronics 1
Table of Contents 1. EDGE SCREEN PANELS 3 1.1. BASIC INTERACTIONS 3 1.2. DESIGN PRINCIPLE 4 1.3. UI OVERVIEW 5 1.4. VISUAL STYLES 6 2. EDGE SCREEN FEEDS 14 2.1. BASIC INTERACTIONS 14 2.2. DESIGN PRINCIPLE 14 2.3. UI OVERVIEW 15 2.4. VISUAL STYLES 16 2
1. Edge screen panels 1-1. Basic interactions Users can open panels through the handle while the screen is turned on. The panels are looped by the order which the users have set. When the users tap the contents in the panel, the connected link is shown. To close the panel, users will click outside of the panel area. Users can edit each panel through the Edge panel settings. To edit panels, Edit icons are provided for each panel. The Edit icons show the corresponding setting screen of the panels. Interaction Go to the connected app. Home / back Settings Go to the corresponding contents link already set Settings > Edge screen > Edge panels > 3
1-2. Design principles The Edge UX allows users to quickly access frequently used applications and information through panels. Panels can always be called regardless of the application currently opened. Panels can be used independently. The items are displayed in the order that the users have set. Quick access type This is a Bridge. It is the access path of frequently used tasks or applications. It allows users to access tasks from any screen. Quick view type This is an Overlay widget. It allows users to access and check information at any time without having to open applications. Quick control type This is a Quick controller. It allows users to control tasks without having to open applications. Quick access Quick view Quick control Ex) Ex) Ex) Frequently used application Frequently used contacts Interested sports Interested news Device condition Handy tool 4
1-3. UI overview UI overview Panels provide contents which users have to check concisely and clearly. When a panel is opened, the previous screen dims and the user cannot interact with it. 1. Panel title The title of the currently shown panel is displayed. It can display text or an image. If the panel is connected to an application, the > symbol is displayed next to the title. By tapping >, the corresponding application is opened. 2. Contents area Contents can be arranged freely in the 138 dp according to content type. By default, the orientation of text and images is portrait. When the contents exceed the content screen, users can scroll up and down. To finish the task immediately through panels, additional depth of panel is not recommended. 3. Panel contents link Pre-defined actions are provided. 4. Help area During the first launch of Edge, the Help section is displayed. This provides guidelines on the basic principles and setup instructions of the panels. The help area does not provide interaction with the users. The help text show guidelines on how the user can use the application and it will be hidden when finished. The help text is defined on each application. 5
1-4. VISUAL STYLES Screen Resolution : 1440x2560 Density : 640dpi Usable Res : sw360dp - xxxhdpi Edge panel can be designed freely in a defined area, but we recommend the following three types. App title help text 6
App title updated time & logo Icon type layout 7
Card type layout Full panel type 8
Left side 9
Layout details Background : If necessary, amendments possible. Defined in app 10
Font style Screen Resolution : 1440x2560 Density : 560dpi Usable Res : sw411dp - xxxhdpi 11
Layout (56odpi) 12
Panel preview for settings 13
2. Edge screen feeds 2-1. Basic interactions If users swipe upwards and downwards on the Edge screen when the screen is off, the feed is displayed. The feeds are looped by the order which the users have set. When the users tap the contents in the feed, the connected link is shown. The feed is displayed only within the timeout settings (Edge feed timeout). If there is no interaction on the feed, the feed disappears after the timeout. Interaction Go to the connected app. Go to the corresponding contents link already set 2-2. Design principle Feeds are displayed as a shortened form of the information which is needed to be checked frequently and quickly. Feeds allow users to check information immediately without turning on the screen. Information displayed is updated consistently to help minimize extra controls. Ex Device notifications SNS feeds Interested news Interested Sports Interested Stocks 14
Glance view type Glance view allows users to check useful information at any time. The latest information can be checked without launching applications. It is composed of concise information and users are able to see them in a glance. If there are a lot of information, users can scroll through them. The latest information is on top. Information (Possible to provide): Information which is updated continuously. (ex. News, SNS feed, Weather, Notification, etc) Information (Impossible to provide): Information which is static or cause additional action. (ex. Clock, User contents, Music control, etc) 2-3. UI overview Feeds are displayed as a shortened form of information which needs to be checked frequently and quickly. Panels can be displayed when the screen is off. The information is only displayed on the Edge screen area. UI overview 1.Feed title The feed title is marked with an icon. Upon tapping the icon, the contents settings view or the relevant application will be shown. 2. Contents area It is recommended to display contents and information which can be checked quickly. When there are plenty of content, they are provided through a stream. It is recommended to provide a separate navigation button. When you hold and move the contents area from left to right, the contents are refreshed. While they are refreshed, the icon area temporarily changes to the refresh icon. Black GUI is recommended because the information stream works only when the screen is turned off. 15
2-4. Visual styles 16