Regular and Irregular Plurals. for. All Language Learners. in the. Sixth Grade



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Transcription:

Regular and Irregular Plurals for All Language Learners in the Sixth Grade

Lesson Overview Grade Level: Language Level: Content Category: Content Subcategory: Materials Needed: Technology Tool: Lesson Summary: Lesson Objectives: Sixth All Reading Word Analysis Computer connected to the Internet See the Lesson Tools section for this lesson in the Teacher Management Area of the K to 8 technology curriculum This lesson teaches students how to make nouns plural. Both regular and irregular forms are discussed. Students play four games to practice plurals, plus they do a student activity. At the end of the lesson, the student will be able to: Know the basic rules for noun plurals Recognize common regular and irregular plurals Academic Content: This lesson covers: Regular and irregular plurals Nouns Technology Skills: See the following sections of the lesson plan for a detailed list of skills covered in this lesson: Standards: NETS Performance Indicators Activity Instructions & Rubric

Lesson Plan Lesson and Student Activity Details: 1. Play a group game that uses plural nouns. Review the basic rules of common plurals. 2. The web lesson begins by defining singular and plural. Students are directed to online dictionaries to look up these words. Examples of singular and plural words are discussed. Students are introduced to adding an s on regular nouns and adding es to nouns that end in the letters s, -sh, -ch, -x, or z. 3. Interactive Game 1 uses plurals of words discussed above. 4. The web lesson discusses nouns that use ies and ves to become plural. 5. Interactive Game 2 tests students on the ies and ves plurals. 6. The lesson discusses plurals for nouns that end in a consonant plus an o. It also reviews plurals for nouns that end in a vowel followed by an o. 7. Interactive Game 3 tests students on the plurals for nouns that end in o. 8. Next the lesson discusses irregular noun plurals. Students are given a list of common nouns that become different words when used as plurals. 9. Interactive Game 4 tests students on the irregular noun plurals. 10. The lesson discusses words that do not have singular/plural forms. 11. The student activity gives students practice in using plural nouns while learning word processing tools. 12. There is an online assessment at the end of the lesson.

Lesson Plan Extension Activities: 1. Play games to review the rules for creating plural words. 2. Let students conduct an Internet search for lists of plural words. (There are several web sites that list the rules and words.) 3. Ask students to write a paragraph and convert everything singular to plural. Multiple Intelligences Bodily/Kinesthetic Intrapersonal Verbal/Linguistic Visual/Spatial

Lesson Assessment 1. The plural of wheel is. wheeles wheel s wheelz wheels 2. The plural of bus is. buses bus s busez busses 3. The plural of prize is. prize s prizes prizess prizez 4. The plural of baby is. baby s babys babies babes

5. The plural of city is. city s citys citis cities 6. The plural of hero is. heros heroes hero s heroses 7. The plural of potato is. potatos potatos s potatoes potatoses 8. The plural of mouse is. mouses mouse s mices mice 9. The plural of person is. persons person s people peoples

10. The plural of child is. child s children childs childes

Interactive Game 1 1. Right: boxes Wrong: boxs, boxses, box s 2. Right: bosses Wrong: boss s, boses, bossez 3. Right: dogs Wrong: doges, dog s, doggs 4. Right: wheels Wrong: wheeles, wheel s, wheelz 5. Right: buses Wrong: bus s, busez, busses 6. Right: prizes Wrong: prize s, prizess, prizez 7. Right: presidents Wrong: president s, presidentses, presidentz 8. Right: foxes Wrong: foxs, fox s, foxces 9. Right: lunches Wrong: lunchs, lunch s, lunchess 10. Right: waltzes Wrong: waltzs, waltz s, waltzez

Interactive Game 2 1. Clue: More than one elf Answer: elves 2. Clue: More than one thief Answer: thieves 3. Clue: Three Starbursts are Answer: candies 4. Clue: The plural of family Answer: families 5. Clue: Bread comes in. Answer: loaves 6. Clue: An apple split in two pieces is in. Answer: halves 7. Clue: More than one cherry Answer: cherries 8. Clue: The newborn twins are. Answer: babies 9. Clue: James Bond and his co-workers Answer: spies 10. Clue: A cat has nine. Answer: lives

Interactive Game 3 1. Word: videoes Answer: no 2. Word: heros Answer: no 3. Word: tomatoes Answer: yes 4. Word: cargoes Answer: yes 5. Word: radios Answer; yes 6. Word: studioes Answer: no 7. Word: zeros Answer: no 8. Word: volcanoes Answer: yes 9. Word: echos Answer: no 10. Word: patios Answer: yes

Interactive Game 4 1. The plural of goose is. gooses geese goosez goosei 2. The plural of tooth is. tooths toothes tooth s teeth 3. The plural of a game die is. dies die s dice diese 4. The plural of mouse is. mouses mouse s mices mice

5. The plural of person is. persons person s people peoples 6. The plural of child is. child s children childs childes 7. The plural of ox is. oxen oxes ox s oxei 8. The plural of singular is. singulars singulari plural plurals 9. The plural of oasis is. oases oasis s oasises oasis

10. The plural of man is. mans man s manes men

Standards English Language Arts Standards (From the National Council of Teachers of English) 3. Students apply a wide range of strategies to comprehend, interpret, evaluate, and appreciate texts. They draw on their prior experience, their interactions with other readers and writers, their knowledge of word meaning and of other texts, their word identification strategies, and their understanding of textual features (e.g., soundletter correspondence, sentence structure, context, graphics). 6. Students apply knowledge of language structure, language conventions (e.g., spelling and punctuation), media techniques, figurative language, and genre to create, critique, and discuss print and non-print texts. 8. Students use a variety of technological and information resources (e.g., libraries, databases, computer networks, video) to gather and synthesize information and to create and communicate knowledge. 11. Students participate as knowledgeable, reflective, creative, and critical members of a variety of literacy communities. 12. Students use spoken, written, and visual language to accomplish their own purposes (e.g., for learning, enjoyment, persuasion, and the exchange of information).

Standards NETS Technology Foundation Standards for Students (From the International Society for Technology in Education) 1. Basic operations and concepts Students demonstrate a sound understanding of the nature and operation of technology systems. Students are proficient in the use of technology. 2. Social, ethical, and human issues Students understand the ethical, cultural, and societal issues related to technology. Students practice responsible use of technology systems, information, and software. Students develop positive attitudes toward technology uses that support lifelong learning, collaboration, personal pursuits, and productivity. 3. Technology productivity tools Students use technology tools to enhance learning, increase productivity, and promote creativity. 4. Technology communications tools Students use a variety of media and formats to communicate information and ideas effectively to multiple audiences.

Standards NETS Performance Indicators (From the International Society for Technology in Education) Grade 6 to Grade 8 3. Exhibit legal and ethical behaviors when using information and technology, and discuss consequences of misuse. (2) 4. Use content-specific tools, software, and simulations (e.g., environmental probes, graphing calculators, exploratory environments, Web tools) to support learning and research. (3, 5) 5. Apply productivity/multimedia tools and peripherals to support personal productivity, group collaboration, and learning throughout the curriculum. (3, 6) 8. Select and use appropriate tools and technology resources to accomplish a variety of tasks and solve problems. (5, 6) 9. Demonstrate an understanding of concepts underlying hardware, software, and connectivity, and of practical applications to learning and problem solving. (1, 6)