where do design ideas come from? Andrew J. Ko



Similar documents
VIDEO TOOLKIT. Before you start

University of Chicago Graduate School of Business Convocation Address June 15, 2003

eorgette ullivan Portfolio

DESIGNING and ACCELERATING INNOVATION

Design Thinking. What is all the fuss about? Paul Hawking Victoria University. SAUG Canberra Conference Hyatt Hotel, Canberra.

FRONT END INNOVATION Ideation methods

Software Design Experiences Spring 2007

Website Testing 101: Understand the Differences Between A/B and Multivariate. White Paper

Cognitive History Timeline Review of Cognitive Psychology : History

Questions to Guide Your Evolution to Managing to Outcomes

From User-Centered to Participatory Design Approaches

CUSTOMER EXPERIENCE DESIGN CUSTOMER EXPERIENCE DESIGN

Teaching Methodology for 3D Animation

Getting ahead online. your guide to. GOL412_GBBO brochure_aw5.indd 1 10/2/10 10:10:01

Doctor's appointment. Summary. Problem description. Main actor (s) Activity scenario

Exhibit 8: Three Learning Styles. Visual Learners learn best through seeing. Auditory Learners learn best through hearing

Fahad H.Alshammari, Rami Alnaqeib, M.A.Zaidan, Ali K.Hmood, B.B.Zaidan, A.A.Zaidan

LEARNING THEORIES Ausubel's Learning Theory

Creativity workshop. ODeation. 12 June Christian Garaus Tom Grad

Gulliver s Travels Agency

DESIGN THINKING IN A DAY

Responding to Arts Expressions

A DIGITAL SOLUTIONS AGENCY Queen Anne Ave N. Ste. 337 Seattle WA,

Kouzes, J. M., & Posner, B. Z. (2007). The leadership challenge (4th ed.). San Francisco, CA: Jossey-Bass.

Ice Breaking Activities

Executive Function and Student Success Karen Boutelle Associate Director

Design, Develop and Deploy Mobile Apps

An Investigation into Visualization and Verbalization Learning Preferences in the Online Environment

Designing for Children - With focus on Play + Learn

Design Thinking & Requirements Engineering. Berner Architekten Treffen 20. Juni 2014

Teacher Resource. Tagged. Middle Secondary Lesson Plans.

TABLE OF CONTENTS ABSTRACT ACKNOWLEDGEMENT LIST OF FIGURES LIST OF TABLES

Beacon s Education Program:

An Introduction to Design Thinking PROCESS GUIDE

Coach Training Program Syllabus A Guide for the Learner

the social media ecosystem

RETHINKING THE MBA: Business Education at a Crossroads Srikant M. Datar, David A. Garvin, Patrick G. Cullen

the general concept down to the practical steps of the process.

AMERICA'S NEXT TOP MODEL CYCLE 22 ELIGIBILITY REQUIREMENTS

Back to School: Working with Teachers and Schools

Programming in Access VBA

Four Step Model. Story Listening. Expressing Empathy. Appreciative Inquiry. Design Thinking. Design Thinking. Peter Drucker

Home Seller Fundamentals - What You Need to Know. What You ll Find in This Guide

Qualitative Data Collection and Analysis

Six Strategies for Building High Performance SOA Applications

Intro to Human Centered Service Design Thinking

Learning is a very general term denoting the way in which agents:

Most teachers believe that it is important to set the tone of the class

Managing Transitions by William Bridges. Brief summary of key points

Explorations. Math Moves! Experiencing ratio and proportion

Program of Studies. Preschool

Concept-Mapping Software: How effective is the learning tool in an online learning environment?

A crash course in credit

Here are some scrappy notes about MRBS, or the club s booking system.

We are here to help you...

ABCs of A/B Testing: 9 Ways to Optimize Your Campaigns

The Usability Engineering Repository (UsER)

Class Assignment. College Bus Graphics Design VCP DIGITAL IMAGING III ASSIGNMENT DUE OCTOBER 25 TH FALL 2010

5 Secrets to Wealth. Every Woman Needs To Know To Be Financially Free. By Nancy L. Gaines, Founder Women Gaining Wealth, LLC

1-4 september 2013 nec birmingham, UK

BY DAN MILLER. If nothing changed in your life over the next 5 years, would that be OK?

User Interface Design

Claro Partners 2014 FIRST EDITION. A guide to succeeding in the Internet of Things

c01_1 09/18/ CHAPTER 1 COPYRIGHTED MATERIAL Attitude Is Everything in a Down Market

Be visual all the time, and be verbal when labeling because explanations help clarify ideas.

21st Annual International Conference

What s the difference between my Home Banking password and my Enhanced Login Security?

2012 VISUAL ART STANDARDS GRADES K-1-2

Data Science and Prediction*

Bureau for Visual Affairs

Excerpt from. Introduction to Auto Repair

Innovation Plan for Action Business Planning - ABP

Wethersfield Public Schools Course Outline

Deep Agile Blending Scrum and Extreme Programming. Jeff Sutherland Ron Jeffries

Future-proofing employee engagement 5 areas of focus for 2015

Developing Your Professional Online Identity

Relative and Absolute Change Percentages

A Primer on Writing Effective Learning-Centered Course Goals

BYU Idaho s Evolving Approach to Online Course Quality

THE VISUAL ARTS Head of Department: Dawn Clarke

Transcription:

where do design ideas come from? Andrew J. Ko

why am I talking about this? at the end of this week, homework 2 will ask you to think of 40 design ideas that address your design problem it s harder than you think... 2

If I had asked my customers what they wanted, they would have said a faster horse. Henry Ford, Ford Motors 3

ideas don t come from users users are not designers they won t imagine entirely new possibilities they can t always clearly articulate their goals and needs (and when they do, they may not articulate the root causes of a problem) 4

it s your job to discover the needs you shouldn t ask users what they want you should learn about users problems in deep and meaningful ways only then can you arrive at meaningful design ideas let s test this hypothesis... 5

here s a design question how can Seattleites minimize how much they spend on gas for their car? 6

here s a design question how can Seattleites minimize how much they spend on gas for their car? assume they live 30 miles from where they work 7

here s a design question how can Seattleites minimize how much they spend on gas for their car? assume they live 30 miles from where they work assume they drop off 2 children at school on the way to work 8

here s a design question how can Seattleites minimize how much they spend on gas for their car? assume they live 30 miles from where they work assume they drop off 2 children at school on the way to work assume the children go to different schools 9

here s a design question how can Seattleites minimize how much they spend on gas for their car? assume they live 30 miles from where they work assume they drop off 2 children at school on the way to work assume the children go to different schools assume most of them are graphic designers whose clients are largely in Russia, but they have an average of 2 face to face meetings with local clients per week 10

today s thesis the ideas you think of depend on the context you see 11

how can Seattleites save gas? TheDamnМushroom, Flikr, 2009 12

how can Seattleites save gas? Seattle Daily Photo, Flikr, 2007 13

how can Seattleites save gas? Nevermind Photos, Flikr, 2011 14

how can you use context strategically to envision new ideas? 15

steal "Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is nonexistent. And don't bother concealing your thievery celebrate it if you feel like it." Jim Jarmusch filmaker 16

know your history 17

ideate in context Godden, D, & Baddeley, A. (1975). Context dependent memory in two natural environments. British Journal of Psychology, 66(3), 325-331. 18

quality through quantity The best way to have a good idea is to have a lot of ideas. Linus Pauling Nobel Prize winning chemist 19

capture constantly Di Vinci wrote every thought down, allowing him to return to ideas long after he had them 20

prototype in parallel reveal the relative merits ideas Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self- Efficacy, Steven P Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, Daniel L Schwartz, Scott R Klemmer, TOCHI, 11(4), 2010 Gabriele Oropallo, Flikr, 2010 21

reframe and reformulate view the problem differently to see different solutions (is time really uniform and absolute?) 22

know your mind when are you good at converging and diverging? when are you most alert? 23

reason analogically abstract the structure and properties of a known thing and instantiate it into a new thing Plato and Aristotle called it shared abstraction horse grass-powered human vessel gaspowered human-vessel car Analogy seems to have a share in all discoveries, but in some it has the lion s share. George Polya How to Solve it, 1954 24

what underlies these strategies? steal good ideas know your history work in context quality through quantity capture constantly prototype in parallel reframe and reformulate know your mind reason analogically 25

three forms of reasoning deductive reasoning conclusions from propositions laziness makes people late, bus drivers are people laziness makes bus drivers late inductive reasoning abstractions from propositions all buses are slow all transit is slow abductive reasoning propositions from conclusions buses are slow bus drivers don t have visible clocks all of these are necessary for creativity, but abductive reasoning is the only one that requires one to guess possible causes and explanations 26

(deductive/inductive) convergent thinking refining ideas critiquing assessing evaluating iterating quality (abductive) divergent thinking finding ideas imagining exploring ideating creating quantity Cropley, Arthur. In Praise of Convergent Thinking. Creativity Research Journal, Vol 18(3), 2006, 391-404. 27

ideation is abduction, abduction is observation steal good ideas know your history work in context quality through quantity capture constantly prototype in parallel reframe and reformulate know your mind reason analogically in abductive terms, each of these help you to identify propositions (ideas) that might explain or influence a problem all possible explanations come from reasoning about observations of the world 28

sometimes ideation requires data imagine you were trying to improve fast food menu readability how closely would you watch people order? Halverson Group, Flikr, 2010 29

ways of observing we talked about interviews and contextual inquiries, but there are many other ways to observe rigorously formalizing mental models (Payne 2003) cognitive work analysis (Monk 2003) activity theory (Bertelsen & Bødker 2003) all in Carroll (2003) HCI Models, Theories and Frameworks: Toward a Multidisciplinary Science. Morgan Kaufmann. design ethnography (Button 2003) distributed cognition (Perry 2003) problem and solution spaces Goel & Pirolli (1992). The Structure of Design Problems and Spaces. Cognitive Science, 16(3), 395-429. 30

observational research methods for design grounded theory questionnaires affinity diagrams interviews user tests ethnography cognitive work analysis observing focus groups experiments subjective objective participatory design action research interventionist 31

Central on using design ethnography a design firm in CA 32

the gist ideas don t come from users ideas come from reflecting on design contexts by stealing good ideas, knowing your history, working in context, generating and capturing a lot of ideas, prototyping ideas in parallel rather than sequence, reframing problems, and reasoning analogically comments or questions? 33

activity 2 remembering vs. observing How can the Information School advertise its presence in MGH so that significantly more students, faculty, and staff are aware of the school s existence? those with even birth dates will stay in the classroom and generate as many ideas as possible those with odd birth dates will venture outside to generate as many ideas as possible return in 15 minutes and we ll compare ideas 34