Donkey Kong, The Original Party Animal



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Donkey Kong, The Original Party Animal Super Smash Brothers Brawl Character Strategy Guide 4 By Daniel Misfit119 Acaba

Donkey Kong is one of the most famous names in the video game industry. Not only was his original arcade game one of the first true platforming games ever made but it also gave rise to the little known plumber named Mario. While he has seemingly shrunk quite a bit in stature he has also gained quite the fashion sense with that tie of his. Considering his huge size and gorilla body he is quite predictably a somewhat slow but powerful veteran of the Smash Bros. games. Using his reach and strong strikes Donkey Kong is one of the toughest fighters in the game. He relies on his pure power to allow him to bulldoze his foes and beat them senseless. Game Appearances DK Jungle Climber - DS......2007 Donkey Kong Barrel Blast Wii...2007 Mario vs. Donkey Kong 2: March of the Minis DS..2006 DK: King of Swing GBA..2005 Donkey Kong: Jungle Beat GameCube...2005 Donkey Konga 2 GameCube.2005 Mario Kart DS DS 2005 Donkey Konga GameCube... 2004 Mario vs. Donkey Kong GBA.2004 Mario Kart: Double Dash GameCube...2003 Donkey Kong 64 N64..1999 Donkey Kong Country 3: Dixie Kong s Double Trouble SNES.1996 Donkey Kong Land 2: Diddy Kong s Quest GBA 1996 Mario Kart 64 N64 1996 Donkey Kong Country 2: Diddy s Kong Quest SNES.1995 Donkey Kong Land GBA.1995 Donkey Kong Game Boy.1994 Donkey Kong Country SNES..1994 Donkey Kong 3 Arcade 1983 Donkey Kong Junior Arcade...1982 Donkey Kong Arcade...1981

Donkey Kong s Moves This is a comprehensive list of all the moves available to this character. They are broken up by the type of attack they are with the Smashes and Final Smash getting their own sections. A few notes before we begin: * Red Skills are range dependant The closer you are, the more damage you do. * Blue Skills are range dependant The farther away you are, the more damage you do. * Green Skills can be charged to do more damage. Ground Attacks Command Dmg. Description Single Punch Attack Button 4% The basic fist attack. One-Two Punches Attack Button x2 10% A two-hit punch combo. Upwards Slap Up + Attack 9-11% Wide attack that hits above and on both sides. Leg Slap Down + Attack 8% Slap attack aimed at your enemies legs. Forward Punch Left or Right + Attack 10% Punch enemies while moving. Charging Kick Attack (while running) 11% High kick while running at foes. Ledge Attack Attack (while hanging) 8% A basic attack to stop ledge guarders. Grab n Pummel Grab / Attack button repeatedly for attacks 3% Grab the enemy and punch them senseless. Upward Throw Up + Grab 9% Take the enemy and throw them skyward. Ground Slam Down + Grab 7% Drop the enemy to the floor, sets up a combo. Fireman s Carry Toward Opponent + Grab 8% Grab enemy and carry them, throw them at will. Side Toss Away from Opponent + Grab 11% Throw enemy away from yourself backwards. Airborne Attacks Command Dmg. Description Spinning Flurry Attack 8-11% Spin with your fists out to keep foes out of bounds. Jumping Headbutt Up + Attack 14% Headbutt a falling foe back up into the air. Meteor Kick Down + Attack 13-16% Viciously smash a foe down into the ground. Meteor Punch Toward Opponent + 16% Smash the enemy and Attack Mule Kick Away from Opponent + Attack blow them into the floor. 13% Rear kick enemies away from you.

Smash Attacks Command Dmg. Description Upwards Clap Up + Attack together 18-25% Bash enemy up into the air, setting up a combo. Fist Slam Down + Attack together 17-23% Hits both directions, smashing foes down. Charged Fist Left or Right + Attack together 20-29% A charged up blow that sends enemies flying. Special Attacks Command Dmg. Description Giant Punch Special Button 10-28% A strong blow that s only useful when charged. Spinning Kong Up + Special 35% Spinning all over, DK beats on foes. Ground Slap Down + Special 14-24% Wide reaching this can be used repeatedly. Head Butt Left or Right + Special 10% Knocks down and stuns your target. Final Smash Damage Description Konga Beat 35-74% Pulling out his bongos, DK will play a smashing tune that harms all foes that stray too close.

Combat Strategies When fighting as Donkey Kong you are, obviously, going to want to use your power and range to your advantage here. Few of the other fighters can match DK s resilience, strength and reach with any sort of reliablity so use that to your advantage. - Using Donkey Kongs raw power is as simple as pairing up a few of his moves. For example, an upward throw paired with a head butt and Spinning Kong can do over 50% damage if you pull it off properly. You can also possibly try pairing up a Head Butt with a fully charged strike to do near 40% damage. There are a number of such simple combos that can level your opposition with a few choice attacks. - Since you are playing as one of the big tough guys of the game you may find yourself singled out as a target. In these situations make use of the Upwards Slap, Head Butt and the Ground Slap attacks as something of crowd control. Spining Kong is also good for if you find yourself being harassed by characters who favor the air, like Zelda. - Yes, DK is slow, but there are ways around it. Use his Spinning Kong maneuver when you are jumping around to help you get a bit more air time and keep enemies from hitting you. Also make use of his running kick often when covering ground. DK has a pretty serious speed increase on this attack so take advantage of that and move around by running, his walking attack is nowhere near as useful. - Keep yourself in the middle of the level and be generous with your blocking. DK has almost nothing in the ways of recovery abilities and as such once you fall of the edge, you re a goner. If you do find yourself getting knocked over one of the ledges well try using the Spinning Kong and moving back to the platforms but don t count on it working too often. - If you find yourself with a high damage percentage feel free to use the Fireman s Carry to life up an enemy and leap off the stage while carrying him. This won t work if his damage percentage is too low but if you re playing in a team game, or any mode that grants you extra lives, this can help you snatch something of a phyrric victory from the ashes of your impending loss. - If you are fighting an enemy who keeps trying to get up close and personal, grab them and throw them towards one of the ledges. Using DK s Slaps, Claps and Charged Strikes you can cause some serious damage to anyone trying to get back onto the stage. - When using Donkey Kong s Konga Beat Final Smash make sure that you try to tap the directions to the rhythm. If you do so you will increase the damage that it does by sending out stronger shock waves to fly out either to the left and right or up and down.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This FAQ may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This FAQ Copyright 2008 Games Radar All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.