SmithsonianCampaign. Smithsonian Center for Learning and Digital Access

Similar documents
SmithsonianCampaign. Smithsonian associates

SMITHSONIAN AMerIcAN ArT MuSeuM

SmithsonianCampaign SMITHSONIAN NATIONAL MUSEUM OF AFRICAN AMERICAN HISTORY AND CULTURE

SMITHSONIAN center for folklife and cultural heritage

Smithsonian American Art Museum

Candidates will demonstrate ethical attitudes and behaviors.

In s p i r i n g Ge n e r a t i o n s

Kathy Mackey. Manager Queensland Academies Education Queensland. Queensland Government Smithsonian Fellow 2015

KIDS LEARNING CODE: LUNCH +AFTER SCHOOL PROGRAMS

ENTREPRENEURSHIP IN THE TRADES

Everyone Wins: Differentiation in the School Library Submitted by Carol Koechlin and Sandi Zwaan

LifeSmarts Safety Smart Ambassador Program PowerPoint Discussion Notes

Library Information Specialist [27.450]

for Technology (ICT) Literate Students

COOPER-HEWITT, NATIONAL DESIGN MUSEUM

COURSE TITLE: PHOTOGRAPHY 2 GRADES 9-12 LENGTH: ONE SEMESTER SCHOOLS: RUTHERFORD HIGH SCHOOL RUTHERFORD, NEW JERSEY DATE:

Preparing Americans with 21 st Century Skills

Developing a Learning Plan. A Learning Plan can serve as a useful tool for planning and managing professional development.

Explore your archive social media plan

The Associate Teacher Program

For Windows 8. Microsoft Training Offer

SCRATCH Lesson Plan What is SCRATCH? Why SCRATCH?

d i g i t a l s h o w c a s e

Bachelor of Science in Early Childhood Education Singapore,

Examples of Projects where elearning Studios have developed content at different levels.

Garden City Public Schools Strategic Plan. Vision: Student Focused Team Driven Globally Competitive with a Hometown Spirit

THE FOUR NON NEGOTIABLES

Because children ARE our future. Office: (678) Fax: (678)

Creating a Nation of Learners. Strategic Plan

Introduction to Education and Training

Fun on-Site and Online Exhibits Technology

Videoconference Opportunities and Virtual Field Trips

Game Design Lesson Plan

Growing Young Minds EXECUTIVE SUMMARY: CALL TO ACTION. How Museums and Libraries Create Lifelong Learners

fight against homophobia Liceo Salvemini of Bari at the forefront in Europe" aimed at accompanying high

Assessment of Student Learning Plan (ASLP): ART Program


Does Your Course Have Game? Umer Noor, Lynda Hausman Faculty, SMS & IT

Professional Development Resources for International Education

Pre-service Performance Assessment Professional Standards for Teachers: See 603 CMR 7.08

STEM: A Foundation for the Future

KS3 Computing Group 1 Programme of Study hours per week

The Roche Court Educational Trust Upcoming Events and Opportunities for Schools and Teachers

A Plan for Supporting Research, Teaching, and Service. The Library. and the Mission of the University

Syllabus. Course: Becoming a Reflective Teacher Presenter: Dr. Robert J. Marzano Credits: 3

COURSE TITLE: PHOTOGRAPHY 1 GRADES 9-12 LENGTH: ONE SEMESTER SCHOOLS: RUTHERFORD HIGH SCHOOL RUTHERFORD, NEW JERSEY DATE:

Adobe & K 12. Enrich learning and boost districtwide efficiency with engaging digital experiences

Smithsonian National Museum of Natural History

VÄSTRA GÖTALAND 2020 Strategy for growth and development in Västra Götaland

CORE COMPETENCIES OF NURSE EDUCATORS WITH TASK STATEMENTS. Competency 1 Facilitate Learning

Dell Connected Learning for Schools. Transforming Education for the Digital Age

LearningFocused.com/TeachersAcademy

Bring Your Own Device

School Garden Guide. Starting and sustaining a school garden in Florida. This institution is an equal opportunity provider.

MUSIC ART THEATRE CENTRAL COLLEGE. Pella, Iowa

SAMPLE ACTIVITIES ELEMENTARY

Your Guide To Crowdfunding With Superior Ideas

Bachelor of Science in Early Childhood Education Singapore,

Exam papers from RE 5100, Beginning Readers and Writers. Assessment Summary Sheet from RE 5715, Reading Assessment and Correction

2016 STUDENT LEADER GL BAL SUMMIT

ONE-OF-A-KIND, DIGITAL LEARNING SOLUTION FOR SCHOOLS & STUDENTS.

PCCC s STEM Program Benefits List

Gaming for Museums. Copyright 2014 E-Line Media, all rights reserved

ACTIVITIES. SECTION 3 Company Tours

Organisational and Leadership Development at UWS

Learning Strategies for Creating a Continuous Learning Environment

Heritage Sites. Heritage Sites. Definition. Categories. Learning opportunities

Poetry Kids Online Learning Environment

Region 7 Teacher In-Service Program Training Workshop Delta Meadowvale Resort Mississauga, Ontario, Canada Evaluation Summary

Taking Bold Steps. Taking Bold Steps.

Alignment of State Standards and Teacher Preparation Program Standards

INSPIRING THE NEXT GENERATION OF TECHNOLOGY INNOVATORS

Classroom applicable. Student focused. Personally rewarding.

Section III. An Excellent Christian Teacher. Characteristics and Expectations. GRCS Handbook 1

The Leader in K 12 Professional Development

Design live online learning Certification course

SIMA 2017: INNOVATION FIRST! CALL FOR CONTRIBUTIONS FROM SCHOOLS

School & Program Guide. A Family Centered Public Cyber Charter School

Socratic Seminar: The Power of Questions

Evidence of Learning in the 21 st Century Classroom Classroom Observation Rubric To Guide Leadership for Learning by Instructional Leaders TASK

Common Core Standards for Literacy in Science and Technical Subjects

Qualities of Quality: Understanding Excellence in Arts Education

Hold a Petition Signing Event for The End of Bullying Begins With Me

A partner school of K 12, the leader in K 12 online education

Educational Technology, TPACK, and 21 st Century Learners: An Instructional Technology Philosophy. Callah Stoicoiu

Girl Scout Gold Award Project Proposal

Core Qualities For Successful Early Childhood Education Programs. Overview

British Council Poland Internship Programme 2010

Alignment of the Hawaii Preschool Content Standards With HighScope s Preschool Child Observation Record (COR), 2nd edition

Guide to Preparing Teaching Statements and Dossiers: For Graduate Students and Teaching Assistants

idea COUNT Apple Professional Development Workshop for Educators Partnership with Presents

Your Career At CREC. Imagining Your Professional Future

Speak Up 2015 Grade 6-12 Survey

MASTER S DEGREE IN FINE ART PROGRAMME DESCRIPTION Adopted by the Board of KHiB on 27 October 2011

SmartLab. Welcome to the Elementary SmartLab. Learning s different here...

West Michigan Center for Arts + Technology has set out to create something special.

Virginia Commonwealth University School of the Arts GRADUATE PROGRAMS

Acceptance speech by Huguette Picard, 2006 recipient of the Dr. Helen P. LeVesconte award

CPC Certified Professional CoaCh training Program

NATO MOOC draft concept V 1.1

Transcription:

SmithsonianCampaign Smithsonian Center for Learning and Digital Access

Leadership Message The Smithsonian Center for Learning and Digital Access enables young learners to explore their interests and collaborate with others to bring ideas to life. For 30 years, the center has The center is developing a digital laboratory for educators, young people and families. This opens up a world of possibilities for visitors to develop their own interests or take action in their communities. The online The Smithsonian was founded on the principle that education empowers a nation. Every year, Smithsonian educators share the Stephanie Norby Director Smithsonian Center for Learning and Digital Access published educational materials for millions of teachers and young people, delivered professional development, hosted public events and workshops and provided one access point to Smithsonian educational resources. More recently, the center has pioneered ways in which museums can employ lab also builds skills for school, future careers and lifelong learning. The Smithsonian inspires people to explore the universe through a robotic telescope, submit projects to a Smithsonian mentor for feedback, talk with a Smithsonian expert virtually or create art with Smithsonian images. A gift to the center will help us reach our institution s knowledge, collections and research with more than 8 million learners, on-site and online. The Smithsonian Campaign will extend that reach as education becomes more and more technologically advanced and accessible, educational technology by creating online conferences, games, quests and competitions. Now, innovations in technology have provided the means and impetus for creating personalized digital experiences to reach even larger audiences and have a greater impact. goal. No matter where you live, no matter how you learn, you can engage with the Smithsonian to pursue your own interests and discover new ones. Thank you. helping inspire the next generation of educators and building the spaces, resources and programs for learners of all ages engaged in exploring science, history, art and culture. 1

Case for Support Building a Digital Future Gifts to the campaign will strengthen the Smithsonian s online capacity to connect to a larger audience through innovative educational programs. Students and families explore the Smithsonian through a digital workshop. Photo Lillian Maloney ACCESS TO EDUCATION The Center for Learning and Digital Access is developing new content and tools for its online portal, the Smithsonian Learning Lab, with a core group of educators from across the country. This portal will allow learners and educators to explore by subjects science, history, art and culture. Users can delve deeply into a topic, such as prehistoric climate change, through videos, games and audio lessons. The center will train educators to use these new resources and tools, both online and in person. Gifts to the Smithsonian Campaign will strengthen the center s capacity to connect to a larger audience through our innovative and engaging experiences. At the same time, we will continue to serve our long-term audiences of teachers and schools. SPACES FOR EDUCATION Similar to a physical classroom, the Smithsonian Learning Lab will offer a place for discovery and rich educational experiences. As if in a science laboratory, students will examine and analyze our collections and share their findings. As if in an art studio, students will use Smithsonian digital assets to create and share with others. As if in a history seminar, participants will discuss ideas and find guidance from our experts. Learners will access all of the Smithsonian s recordings and media with new tools for exploring, as though they were in a media center. Your investments in the campaign will allow us to build the Smithsonian Learning Lab, which will keep pace with new media and technical advances. LEADERS IN EDUCATION The Smithsonian Campaign will provide us with the resources to become an education leader in the innovative use of museum digital resources. Campaign gifts will enable us to partner with major universities and other leading authorities in education and media. We will continually evaluate the Smithsonian Learning Lab to measure its impact and make improvements. 2 3

Our Campaign Priorities Your investment in the campaign will enable the Smithsonian to build a digital platform to engage young audiences in learning and creativity. ACCESS TO EDUCATION We seek $2 million to provide professional development and technical support for educators to take full advantage of the Smithsonian Learning Lab s innovative tools. SPACES FOR EDUCATION We seek $5 million for our Smithsonian Learning Lab, which will create personalized learning experiences targeted to educators and students, and open to all. LEADERS IN EDUCATION We seek $1 million to conduct research and evaluation and establish ongoing partnerships to expand the center s network. The Smithsonian Campaign will transform a national treasure into a catalyst for change. Please join us as we raise $1.5 billion to spark discovery, tell America s story, inspire lifelong learning and reach people everywhere. The Smithsonian Center for Learning and Digital Access is raising $8 million of the Smithsonian Campaign s overall goal. A student uses smartphone technology to explore a work of contemporary art at the Hirshhorn Museum and Sculpture Garden while participating in the ARTLAB+ program. For more information, call 202.633.5288 or visit smithsoniancampaign.org. SmithsonianCampaign 4

Smithsonian Quests is an interactive online program that offers students prompts for learning in and outside of the classroom, connects them to Smithsonian experts and awards them with digital badges for their projects in science, history, art, culture and more. COVER Online programs make the Smithsonian a learning laboratory for everyone. Campaign gifts will allow us to reach a wider audience. Smithsonian Center for Learning and Digital Access smithsonianeducation.org office of advancement MRC 508, PO Box 37012 Washington, DC 20013-7012 202.633.5288