Chapter 6 Window Operations...2 6.1 Window Types...2 6.1.1 Base Window...2 6.1.2 Fast Selection Window...3 6.1.3 Common Window...4 6.1.4 System Message Window...5 6.2 Create, Set, and Delete a Window...7 6.2.1 Creating and Setting a Window...7 6.2.2 Open, Close and Delete a Window...10 1
Chapter 6 Window Operations A window is a basic element in a project. With a window, all kinds of information like objects, pictures, and text can be shown on HMI screen. 1997 windows numbered from 3~1999 in EasyBuilder Pro can be built and edited. 6.1 Window Types There are 4 types of windows, each with different functions and usages: (1) Base Window (2) Fast Selection Window (3) Common Window (4) System Message Window 6.1.1 Base Window The most frequently used window, used as: main screen background for other windows keyboard window pop-up window for [function key] object. pop-up window for [direct window] and [indirect window] objects. screen saver The screen simulation shown on the right is a Base Window. Base window should be in the same size as the HMI screen. Therefore, the resolution of base window and HMI should be identical. 2
6.1.2 Fast Selection Window Window no. 3 is defined as the Fast Selection Window. This window can coexist with base window. Generally speaking, it is used to place the frequently-used operation buttons on the lower-left side or the lower-right side on the screen: Fast Selection Button setting dialog: [System Parameter Settings / General] Or use system registers to control: [LB-9013] FS window control [hide(on)/show(off)] [LB-9014] FS button control [hide(on)/show(off)] [LB-9015] FS window/button control [hide(on)/show(off)] 3
6.1.3 Common Window Window no. 4 is the default Common Window. Objects on this window will be displayed on other base windows, but it does not include popup windows. Therefore, objects on different windows, whether shared or same, will be placed on common window, for example, the product logo, or a common button. When operating HMI, select [Function Key] / [Change common window] to change the source of common window. For example, change the common window from window 4 to window 20. In manu [Option]/[Function Properties] select whether or not to [Display Common Window objects on Base Windows] when editing project. This can avoid overlapping objects on base window with objects on common window. 4
6.1.4 System Message Window Windows No. 5,6,7,8 are the default System Message Windows: [Window No. 5: PLC Response] When the communication between PLC and HMI is disconnected, this message window will pop up automatically right on the base window opened previously. PLC no response window can be set not to pop-up using system reserved registers. Please refer to Chapter 22 System Reserved Words & Bits. [Window No. 6: HMI Connection] When failing to connect HMI with remote HMI, this message window will pop up automatically. [Window No. 7: Password Restriction] If user attempts to control an object without authorization, this window may pop up as a warning or not depending on how this object is set originally. [Window No.8: Storage Space Insufficient] When HMI built-in memory, USB disk or SD card run out of storage space, this message window will pop up automatically. (When system detects that memory space left is under 4MB) 5
Users can use system address tags to view the free memory space in HMI, USB disk, or SD card device. [LW-9072] [LW-9074] [LW-9076] HMI current free space (K bytes) SD current free space (K bytes) USB current free space (K bytes) For checking which device is insufficient in space while the insufficiency occurs, the following system address tags can be used. [LB-9035] [LB-9036] [LB-9037] HMI free space insufficiency alarm (when ON) SD card free space insufficiency alarm (when ON) USB free space insufficiency alarm (when ON) The text shown on windows no. 5~8 can be adjusted by users to fit what is needed, making the message easier to be understood by the operators. A screen can display 16 pop-up windows simultaneously in maximum including System Message Window, Direct Window and Indirect Window. A window can only be displayed once simultaneously. That is, users cannot use 2 Direct / Indirect windows to open the same window on one base window at the same time. Windows 3~9 are for system use only while windows 10~1999 are for users to define. 6
6.2 Create, Set, and Delete a Window Go to EasyBuilder Pro / [View] / [Window Tree] to check the built windows. [Object List] displays window number and defined window names. The currently opened and edited window will contain a (*) mark, press the (+) beside the window number to see the objects, object ID, addresses and descriptions this window contains. [Window Preview] displays windows in small pictures. 6.2.1 Creating and Setting a Window Way 1 On window tree right click on a window number then select [New]. 7
[Name] The name will appear on the title bar and also in window tree. [Window no.] 3 ~ 1999 Set base window size identically to HMI resolution. [Underlay window] Refer to the description below. [Popup window] Base window can also be used as pop-up window. Use [X] and [Y] to set the coordinates indicate where on the screen will this base window pop up. The origin of the coordinates is the upper-left corner of the screen. [Monopoly] If the option is checked, when a base window used as a pop-up window appears, users are not allowed to operate other windows before this base window is closed. If a base window is used as a keyboard window, Monopoly" is automatically enabled. [Underlay window] The often used object can be placed on different windows (but not all windows). Underlay Window can be seen as an extra Common Window. The objects are placed on the Base Window where they are built. Up to three Underlay Windows can be defined by users. Underlay Window is a base window which can be displayed simultaneously with the base window which calls it up. Up to three base windows can be specified as underlay windows for each base window, from [Bottom] to [Top]. The objects (but not the backgrounds) on underlay windows are displayed in this order on base window. Objects in the background can t be edited on the base window they are shown, to edit objects on underlay windows, open the window they are built on using EasyBuilder Pro editing software. 8
Way 2 EasyBuilder Pro / [Window] / [Open Window] Click [New] to select the window style to be built and click [OK]. There are three ways to call up [Window Settings] dialog: Way 1 Right click on the window number in the window tree and select [Settings]. Way 2 EasyBuilder Pro / [Window] / [Open Window] click on the window to be set and then click [Settings]. Way 3 On the window, right click when no object is selected, and click [Attribute]. 9
6.2.2 Open, Close and Delete a Window Open an existing window: Double click on the window number in window tree. In window tree select the window to be opened -> right click -> click [Open]. Close or delete an existing window: Nearly the same procedure as the above, please note that to delete a window, it has to be closed first. 10