Ciritical Interaction Design



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Ciritical Interaction Design Project 2: Information Ecologies and Wicked Problems in Design Thinking March 3, 2005 Prepared by Peng-Hui Maffee Wan Introduction This paper is about the exploration of the idea of the information ecology and design thinking. Based on Nardi and O days article and my own thought, I first represent my interpretation and understanding of the information ecology. Then the observation and problems about three different collaborative office buildings are illustrated as the examples of the information ecology. At last, I conclude the paper with my thought of how to accomplish a healthy information ecology in terms of the thinking of the design process based on all the discussion about the examples. What is Information Ecology In the context of an evolving information society, the term information ecology was coined by various persons in the 1980s and 1990s. It marks a connection between ecological ideas with the dynamics and properties of the increasingly dense, complex and important digital informational environment and has been gaining progressively wider acceptance in a growing number of disciplines. "Information ecology" often is used as metaphor, viewing the informational space as an ecosystem. ~ Definition of information ecology in Wikipedia From the definition of information ecology in Wikipedia, we can easily catch some key words: informational environment, metaphor, informational space and ecosystem. We can simply summarize that Information ecology is a metaphor used for information management and in most of the cases, rich and diverse information management. This is why the term information ecology will be used instead of information community. Compared to the dynamic and diversity of ecology, community is too solitary, too literal and too homogeneous. Nardi and O days also have their own definition of information ecology. They define information ecology as a system of people, practices, values and technologies in a particular local environment. Their definition focuses more on the components in the information ecology. To sum up, it is reasonable to say that we can view an information ecology as a local but dynamic informational space or environment which are composed of people, technology and the interactivities between them. Again, the information ecology is a metaphor and it can exist in the physical world or the virtual world. 01

Key Elements of an Information Ecology I believe there are several ways viewing an information ecology, and I would like to view it from its composed elements. The framework of an ecosystem is important, but it would be empty without interactive composed elements. As Nardi and O days address, they introduce the concept of the information ecology in order to focus attention on relationship involving tools and people and their practices. I would like to explore their ideas in terms of the key elements of an information ecology. In my opinion, there are two kinds of key elements of an information ecology, explicit one and implicit one, which will be depicted in the following paragraphs. 1. Explicit key elements: User, tool and activity Users means the people working or living in the information ecology system. Tool, also known as technology, means the tools employed in the environment. The tool can be the software, the hardware, the traditional ones or the digital ones. In my definition, all the objects interacted or connected to people in the information ecology can be called as tool. Implicit activity means the practices and the interaction between users and tools. 2. Implicit key elements: Designer, activity and information ecology itself Designer represents the implicit people in the information ecology. They may not use the environment, but the way they interact with the environment if how they influence it from the very beginning to establish the ecology. Besides, information ecology itself also plays a role as the implicit key element. It may interact of be influenced by other information ecologies, or by designers, users and tools. The interaction and communication happened between designers and the information ecology is what makes implicit activity. 02

Collaborative Office Building as an Information Ecology I would like to have a temporary conclusion here that we can treat any physical or virtual environment as an information ecology, only if there are designers participating, users employing or occupying, tools (or technology) utilized and activities happening and the informational environment should be dynamic and diverse. Within vivid information ecologies, I would like to choose collaborative office building as the example of an information ecology. First we will examine is collaborative office building an information ecology or only an information community. Then we will further illustrate the phenomenon and problems I have observed in this kind of information ecology. Let s start from my temporary conclusion of the information ecology. We need architects initializing and participating in the design process of the collaborative office building. We will have consistent occupants and inconsistent visitors as users employing the collaborative office building. There are many tools we will need to use in the collaborative office building, including hardware and software. For example, we will have offices, furniture, facilities, computers and various applications. People work in the building, work with all hardware and software and interact with other people. Those are activities. And of course, the building itself is an overwhelming element making the whole system works. It has all explicit and implicit key elements of an information ecology, hence we have no doubt that the collaborative office building is an information ecology. Then let s take a look at Nardi and O Days arguments. They think there are several key properties of many environments in which technology is used, and those are system, diversity, coevolution, keystone species and locality. 1. System As a collaborative office building, it has to be a system. Any change in it is systematic and hierarchical. For example, when the lighting control system changes, people working there need to change their working habit, or they will find themselves facing the unexpected and automatically turning-off-light situation after long term working without moving. 2. Diversity There are different kinds of people sharing the same collaborative office building with different tools. They need to learn who they need to work with, who they can and cannot share information with, when and where they need to have meeting, what do they need to cooperate and how they can achieve the success. No doubt this is diverse. 03

3. Coevolution People working in the collaborative office building have to learn and adapt and create. They have to evolve with each other and with the tools. For example, when the scheduling system changes, other related software, hardware and people need to learn to change as well. If someone refuses or ignores the evolution, he/she will find himself/herself ending out of the information ecology. 4, Keystone Species There are three kinds of keystone species in collaborative office building, the architect, the supervisor and office workers. The architect represents the birth of the building. The information ecology won t exist if there is no design from the architect. The supervisor is responsible for the core of the information ecology. This kind of collaborative office building needs smarter manager than normal office buildings. Fundamental office workers are the majority species in this information ecology. This information ecology will be empty and no activity without the participation and interconnection of these officer workers. That s why these three kinds of people represent the keystone species of the collaborative office building. 5. Locality I think locality is the most abstract and critical characteristic of an information ecology. It forms the boundaries between each information ecologies. Collaborative office building is one particular kind of building which architects or designers need particular domain of knowledge to design it. This is the fundamental part of the locality. People who work there need to have the knowledge about how to deal with the collaborative spaces, smart techniques (for example, lighting control system) and most importantly, how to work with other people without interference. These knowledge or characteristics are all somehow belonging to the collaborative office building and cannot be applied or understood outside the ecology. These are the locality of this information ecology. Design problem of the Collaborative Office Building The collaborative office building as an information ecology works under the influence of technology, such as Intelligent control system, transparent collaborative workspaces and sensors. It is undoubtedly the design and implementation of these tools or technologies are under the consideration of better life or better environment of users. But we have to realize that the otology and intersubjectivity of designers and users always cannot be the same. Even the collaborative office building fits all characteristics and key elements of an information ecology. There is still no guarantee that it will be a healthy information ecology. In fact, it is quite possible becoming an unhealthy information ecology. People (implicit users) who 04

design or create the information ecology will not be people (explicit users) who work or live there. That s why and how the design problem comes out. I will illustrate three collaborative office buildings as examples (Stata Center, Genzyme Center and Intelligent Workplace) and describe their systems and problems in the next section. Stata Center, MIT, Boston Stata Center is the office building designed by Frank Gehry in MIT, Boston. The wild and free form easily attract people s attention. Besides, the interior also follows the free form based on the concern of emotion and function. I would like to share my observation about how the occupants interact with this building and how they interact with other people via the building and the technology. The building is designed for students and faculties of computer science and artificial intelligence in MIT. It means the main function of this building is an office building. People have their own spaces to work and when they want to discuss with others, they can go to the open spaces, such as the cafeteria. There are two issues I want to point out: the utilization of day lighting and the semi-open office space. Frank Gehry employs a lot of day lighting in the public space and conference rooms. We can say that this is one kind of tool the designer chooses in order to fulfill the information ecology. In the public cafeteria, people will tend to gather around the table which is influenced 05

by the day lighting. Lighting creates the abstract space between brighter areas and darker areas. In the conference room, the utilization of day lighting decreases the usage of real light. It not only conserves the electricity consuming but also creates a calm atmosphere for the people occupying the conference room. Lighting is a natural element, not a tool or technology. But the design of how to use lighting in order to create the atmosphere is definitely the tool. The activity and practice between people and the tool generate the value of the information ecology. Second issue I would like to address is the semi-open office space. Why I call it semi-open is because the office spaces in Stata Center are for private usage but they can be somehow interfered by people from public spaces because of transparent glass windows. For example, when the visitor climbs the stairs to the other story, if he/she looks down from the window beside him/her, other people s private office is there. He/she can get the clear view of others private office from the window without asking for permission of the occupants. It even happened that one occupant got seriously shocked by some visitor peeking him from his window. The design of using transparent windows is also a tool. I believe that the designer wants to use these windows to create some connection between the close spaces and the public spaces. But the problem comes out with the activity between occupants and visitors via this tool. It seriously influences the privacy of people working there. 06

It is interesting to notice that both issues I bring out relate to the usage and design of windows. We can say that s the same tool or technology. But the result and phenomenon are quite paradoxical. Even most the key elements (designers, users, tools and the system) are the same, but because of different activity and interaction based on different context, it can still end up with separate systems in one information ecology. Genzyme Center, Boston Genzyme Center, a green building, is the new headquarters for Genzyme Corporation in Boston. It is one of the most environmentally responsible office buildings in America. All the occupants working there are administrative people. One particular characteristic of Genzyme Center is the transparency and collaboration. Almost all the offices in this building have transparent doors. Only a few collaborative conference rooms have opaque spaces. It means anyone in the building can easily get the vision of any other people. The architect Stefan Behnisch thinks it helps people to communicate with their co-workers. He mentions that if you want to talk to someone in the building, you don t need to call or yield, the only thing you need to do is look out from your space into that person s space. 07

In this example, the design of transparency doors to create the collaboration space is the tool which the designer uses. We cannot deny that this kind of design does make the building crystal clear and does achieve the goal which the designer intends. But when being asked what the percentage of closed doors in this building, the architect answers the question with curiosity, The percentage of closed doors and open doors are 50% vs. 50%. I don t understand why people want to close their doors. I mean, if they want to make personal phone calls without disturbing, they can go to the opaque phone room, but not closing their doors. It is quite interesting to see how implicit users (the designer) and the explicit users (occupants) of the same information ecology have different responses of the same activity (opening or closing the transparent door of their transparent offices). The other issue I want to discuss is the central control system of Genzyme Center. It is a energy-conserving building which uses a lot of automatically control system, such as air flow or light. We can even claim that the control system, the technology is the core, the heart of this information ecology. I personally think this is a great design idea and implementation as well. But even the smartest technology needs the flexibility. When I visited, I happened to notice all the plants in the lobby are wizened. And what causes that was once they had a fire alarm, the control system opened the door automatically, and the plants suffered the chilly air for three 08

hours. What ironic is that was a fake alarm only because of someone made the popcorn and had too much smoke. When the evolution technology is applied, people existing in the same information ecology also need to coevolve (learn how to making manual decisions). This is what accomplishes a healthy information ecology. Intelligent Workplace, CMU, Pittsburgh Intelligent Workplace (IW) is an office place for graduate students and faculties of School of Architecture in Carnegie Mellon University. As its name reveals, it is an Intelligent workplace with various embedded sensors and control systems. Every student has its own working bay and there are several public conference places. The original design idea of IW is a research lab so there is no real private working area. Every place inside IW is open. If someone is on the phone, almost every person in IW can hear the conversation. Students working there complain about easy disturbance and annoyance. When a place is used in the way which is not designed for, many problems would come out. This phenomenon creates the bug of the information ecology. Many facilities can be controlled in IW. Every location has its own control system beside the table. The user can use it to control the air flow. The lighting system in IW is not controlled by simple switching but by the remote control instead. The blind can be controlled manually or by the remote control as well. 09

All these embedded sensors and control system in the office building are the tools, the technologies. But how people interact with them and react to them is another story. Students working there respond that using remote control to control the lights and the blind seem to be a good idea, but the problem is these controls cannot work properly every time and they need to 010

point the remote control right to the actuator, and it makes the whole smart idea a little dump. It is human nature that when we click one button, we expect to have the response immediately, just like switching on and off. But the situation won t be always like this under this kind of central computer controlled system and that s how the problem comes out. The other issue is the air conditioning system is also controlled by the central control system. And when the system doesn t work accurately, people will experience hot summer and cold winter in IW. There is not enough manual ways to interfere the Intelligent computer. This information ecology is designed based on the idea of the system can behave intelligent to control itself. But because of the gap between how it designed to be and how it turns out to be and the lack of communication and understanding between the computer system (technology) and people, IW becomes the not only not Intelligent but also unhealthy information ecology. How to Form a Healthy Information Ecology Although the examples I illustrate have their own stories, but we can still see the commonness within them. All the problems can be described under the information ecology. No matter the misunderstanding between users and designers (Stata Center and Genzyme Center), inaccurate usage of tools and technologies (Genzume Center and Intelligent Workplace), poor interaction between tools, technologies and users (Stata Center, Genzyme Center and Intelligent Workplace), lack of link between designers, users, tools and the system itself (Intelligent Workplace) and misinterpretation of design ideas (Stata Center, Genzyme Center and Intelligent Workplace). The core of all these is the intersubjectivity between each key element in one information ecology. And the problem does not only exist between implicit and explicit key elements, but also inside both of them. From the observation, we have already known how these problems happen. But as Nardi and O days say, we cannot only focus on how, but more important, we need to ask when these problem happen (any particular pattern?), why they choose the way to do it (functional reason or emotional reason?), why they respond like that and why they think like that? We need to ask the strategic questions of know-why and know-how. We need to know how and why we ask those questions. And we need to know what are the roles are we playing when we ask. Are we asking as a designer, a user, a tool, or a system? Besides, we have to admit that technology plays an important role in this kind of collaborative, high-tech and smart office buildings and most of the problems are relating to technology. Someone may argue that why don t we get rid of all these new technologies and then we won t 011

suffer these problems. Of course the passive attitude cannot solve the problem and is almost impossible in the real high-tech world we habitat now. Either as a designer or as a user, as long as we live in and work with all these technologies, we have to learn to understand them, interact with them and create value from them. In Buchanan s Wicked Problems in Design, he describes that most people continue to think of technology in terms of its product rather than its from as a discipline of systematic thinking and that s what causes the problem. I would like to refresh and explore more about the ideas of the key elements of an information ecology based on the discussion above all. Take the collaborative office building as the example, I think what and how we can form a healthy information ecology should start from the design process. When a designer starts the design idea, he/she needs to consider the users who will use and visit the place, the technology which will control and influence the place, the system which is the whole enclosure containing all users, technologies and itself. The designer needs to know how, when and why asking strategic questions and who they are asking. The designer has to consider the interaction, interference and even the possible conflicts between users, technologies, the system and himself/herself. Regarding the technology, the designer has to view it in the systematic thinking way and not only from his/her own thinking way. Some person may argue that it seems I put the designer in the top level above all other elements. I would say yes and no. Yes is because I think there must be someone or something playing the core role and the designer is the most appropriate person to deal with this under the consideration of the design process. No is because we can always shift our point of views. The way I choose is like seeing the world from the designer s eyes. We can view the world from users eyes, technologies eyes and the system s eyes. But we have to remember one thing, no matter which key element s eyes we are using, we must consider other key elements simultaneously in an interactive way. Conclusions I would like to modify the graph of the composition of an information ecology. The implicit and explicit key elements still remain the same. What different is their relationships and scales. The user and the tool still occupy the same ratio but the designer becomes more pervasive. What I would like to depict is the designer not only consider the user and the tool, but also has to consider the whole information ecology and the designer himself/herself. This is pretty much about what I describe in the previous section. 012

At last, I would like to emphasize again. This is only my point of view to represent the idea of the information ecology (taking the collaborative office building and the example). Every one can and will have his/her own interpretation. But as we are thinking, we must not forget that we are part of the ecology system, as we re thinking, we have being already changing and brining evolution to the ecosystem. Acknowledge What I think interesting is that before I started to write this paper, I thought I will come out of something relating to the topic which we need to pay attention to people, not technology. But as my writing and modification, it ends up as a different story. I would like to view the process of generating this paper as another kind of design process. And I would like to say it is a good topic and good experience. References Nardi, Bonnine, O Days, Vicki, Information Ecologies and How to Evolve Information Ecologies chapters in Information Ecologies: Using Technology with Heart, MIT Press: Massachusetts, 1999, Chapter 4 and 6 Buchanan, Richard, Wicked Problems in Design Thinking in The Idea of Design: Design Issues Reader, ed. By Victor Margolin and Richard Buchanan, MIT Press, 1996 Wikipedia, http://en.wikipedia.org/ Paul, Dourish, Foundations in Where the Action Is, MIT Press, Massachusetts, 2001, Chapter 5 013