IRON STORM (WALKTHROUGH)



Similar documents
IDPA 3-gun Shoot Spring 2013 Stage instructions

Home Security Inspection

Rifle Animset Pro for UE4

TRAINING AND EQUIPMENT MANUAL 304 LADDER PRACTICES EXTENSION LADDERS EFFECTIVE: OCTOBER 2007

Building Condition Assessment Report

New College. School Of Divinity.

Walking and Working Surface Checklist:

Commercial or Business Security Survey

Introduction. Pre-Arrival. Arrival & Car Parking Facilities. Main Entrance, Reception & Ticketing Area

Check Your Home Security

Home Security Assessment Checklist DATE

Does a fence or other type physical barrier define the perimeter of the facility?

Factors to Consider When Developing an Evacuation Plan

Tutorial: Creating Platform Games

Presentation to Senate Select Committee on Government Facilities: Deferred Maintenance for State Supported Living Centers and State Hospitals

Firefighter Review. Instructor Guide

How To Handle An Emergency At A Strata Corporation

How To Play \"Fantasy\"

EXERCISE INSTRUCTIONS 1

THE UNIVERSITY OF EDINBURGH OLD COLLEGE

Roll-Up Door Maintenance Guide

FIRE-FIGHTING DESIGN BRIEF REPORT

Truck Company Operations

FLOOD DAMAGE PRECAUTIONS

TOWN OF HARRISBURG FIRE DEPARTMENT 6450 Morehead Road, Harrisburg North Carolina Phone: Fax

MINNESOTA DEPARTMENT OF PUBLIC SAFETY State Fire Marshal Division STATEMENT OF POLICY. State Fire Marshal

Lab Rat. Prototype Productions. Tech: Sean Halloran sjhalloran Art: Shane Stenson sjstenson Tech: Lindsay O Donnell lrodonnell

Building Marshals Emergency Response Procedures. (Updated January 2015)

MANAGEMENT PLAN STONE BAY RIFLE RANGE HISTORIC DISTRICT MCB CAMP LEJEUNE

Security in your home. Security in your home

CONFINED SPACE HAZARD ANALYSIS. In order to determine if the space is a confined space, please answer Yes or No to the following questions:

Facility Assessment for East Main Street, Huntley, IL

EARTHQUAKE SAFETY IN THE WORK PLACE

GET A GRIP TO AVOID INJURIES

Inspection Report. Dream Home Inspections Second Ave. Frisco CO (970)

Law No. (9) of 2012 Amending some provisions of Law No. (13) of 1997 Concerning the Civil Defense

EMR Shielding of single level home from 3G mobile phone tower

PANEL CONCEPTS LLLP.

Home Security Assessment

Buildings Construction Procurement Strategy

Walking/Work Surfaces Fall Protection Program

EGOSCUE CLINIC PAIN/POSTURE STRETCHES 1. Standing Arm Circles: Helps Restore Upper Body Strength

All YOU need to know to secure YOUR HOME

WINTERIZING YOUR HOME PLUMBING AT BLUE RIDGE SHORES

Thomas Cooper Library Self Guided Tour

Work, Energy & Momentum Homework Packet Worksheet 1: This is a lot of work!

CITY OF VAUGHAN SCHEDULE O LOT GRADING DESIGN FOR RESIDENTIAL DEVELOPMENT

This report presents the findings and recommendations of the assessment of energy use and

Low Back Pain: Exercises

WINDOW AND DOOR REPLACEMENT REQUIREMENTS

Town House Center Highway North Huntingdon, PA 15642

THE UNIVERSITY OF EDINBURGH. Pleasance Sports Centre and Gym. The Pleasance.

Handbook 16. Handbook 16. AC electrified lines. GE/RT8000/HB16 Rule Book

INSTRUCTION FOR ASSEMBLY. 150x180 v Traditional sauna cabin

Safety Rules. Car Washes CORPORATE HEADQUARTERS 518 EAST BROAD STREET COLUMBUS, OHIO STATEAUTO.COM

Seismic Retrofitting for School Buildings in Japan Nonstructual Seismic Retrofitting

Lacrosse Terminology

Prevention through Design: Eliminating Confined Spaces and Minimizing Hazards

The Dance Lesson. A good dance lesson should contain some or all of the following:-

Kilkenny Castle Trail Background Information

Boiler & Pressure Vessel Inspection discrepancies and failures

Fire make your home safe

THE QUICK START QUICK START GUIDE

Flood Protection Tips

THE UNIVERSITY OF EDINBURGH. 16 Buccleuch Place.

Vision Home Inspection

10 FREE BASKETBALL DRILLS

WELCOME TO PAYDAY 2 CRIME.NET

SPECIFICATIONS FOR VASWANI BRENTWOOD PROJECT. RCC Framed Structure confirming with zone II seismic detailing. Reinforced Cement Concrete

Building Control Guidance Note

Silent Walk FPS Creator 2 User s Manual

Fire is the rapid oxidation of a combustible material, releasing heat, light, smoke, and various toxic gases

THE UNIVERSITY OF EDINBURGH. Alexander Graham Bell Building. King s Buildings

Protecting Your Home From Hurricane Wind Damage

University of Texas Medical School Building HABS No. TX Strand Galveston H^B3 Galveston County IBx Texas <g<+_ ^^

Designing Out Crime Assessment

Security Tools. Forms. Physical Security Assessment Security Plan Template Traffic Control Plan Template

U.S. Department of Housing and Urban Development Office of Public and Indian Housing. A Good Place to Live!

School Construction Authority Architecture & Engineering

Component List 165 Cards 1 Counter Sheet 1 Rule Book 1 Player Aid Sheet. Game Terms

Workplace Incident Fatalities Accepted by the Workers Compensation Board in 2014

Adult Family Home (AFH) LOCAL BUILDING INSPECTION CHECKLIST Code References: 2012 IRC Section R325 (WAC 51-51) APPLICATION NUMBER:

SECTION XI OPINION OF PROBABLE COST

GREEN SCHOOLS CASE STUDY. West Wing Elementary

Name Of Occupancy Date. Yes No Describe

Group TRAFFIC MANAGEMENT SPECIALIST ACCESS WAY SOLUTIONS CREATIVE SOLUTIONS TO COMMON CHALLENGES. Products

C5 Sound Deadening & Insulation Kit Interior Removal & Installation Instructions

2012 Annual Report. Greene County Buildings and Grounds

Report Index PROPERTY DESCRIPTION 1 ELECTRICAL SYSTEM 2 COMMON INTERIOR AREAS 3 INTERIOR ROOMS 6 KITCHEN 8 BATHROOMS 10

Architectural Condition Survey

PLAN SUBMITTAL INFORMATION

Current as of 11/10/08 1 of 1

Factory owners must ensure the boiler is:

Escape from Colditz Rules Summary and Clarifications Game Maj. P. R. Reid, M.B.E., M.C. Summary by Daniel U. Thibault <

The Child Reminder System Installation Manual

LESSON THREE: THE PREPOSITION

Transcription:

IRON STORM (WALKTHROUGH) LEVEL 1 Collect as many ammunition and weapons as possible in the Headquarters including the Sniper rifle in the dormitory. Exit the Headquarters by following the 'Front lines' direction. After the first landscape, head into the trenches opposite the destroyed house. Follow the tunnel to access the second lines (towards the church) At the first crossing take the right way (flooded) to collect some energy and more ammunition. Head back to the crossing and take your left. The third lines correspond the Church area. Access the church and go down. LEVEL 2 At the first crossing head into the bunker and kill the enemy inside (helps for what follows). Head back to the crossing and take the other way. Now take the way at the left of the camp In the tunnel with a broken armoured door and a shooting turret, enter the vent that's hidden behind planks on the right hand wall. Take the second exit of the vent. Two options at the next crossing: Right way via the kennels, the left way is easier though. Once at the camp take the right way if coming from the right, or straight ahead if coming from the left. After the tunnel, take the left at the crossing. Pick up the bazooka and the ammunition in the small camp (get rid of a heavy weapon to free space in the inventory to collect a new weapon). Head back to the crossing and take the right way. Prepare yourself for a fight against the helicopter just before reaching the bridge. Two options in the catacombs: Left way (fallen rocks - can be destroyed with grenades), right way (loads of enemies and mines). If the player is missing grenades, any other weapon can be used. Bunkers fields and dogs... Destroy the right bunker's door with the fixed gun lying in the middle of the meadow. Get into the bunker Head into the last bunker and destroy the outside armoured door just opposite with the fixed gun. Get back out and through this door. Head through the mountains stealthily till you behold a camp with watch towers. Carry on at the foot of the mountains on the left hand side and behind the trucks. Take the underground way which will get you out behind the prisonners truck. Throw all weapons. Infiltrate the prisonner allied soldiers Lastly, get into the truck

Hint : James can keep all of his weapons except the ones he carries on his back. LEVEL 3 Exit to the right and arm yourself with the knife Sneak behind your enemy and kill him to pick up his weapon. Grab the ammo to the left of the lorry as you get out. Infiltrate the canteen building taking down all enemies and snipers. Exit the yard and take the street to the right to gather some energy and ammunitions. Head towards the City Hall square. After passing the two enemies located behind the sandbags, go to the first floor of the house on right Go through the access door to the yard after taking down as many enemies as possible. Exit to the yard through the opposite door Attract the group of enemies to the left Take the opposite direction and station in front of the Fixed gun Go up the street towards the blown up tank Enter the house to the left Go through the cellar Defeat your enemy and deactivate the steam valve (after the broken wall on the right) Go back the way you came and take the way on your left that was previously blocked by the steam jets Climb up the ladder Once in the flat, kill as many enemies stationed on the City Hall square as possible Get back down to the square through the windows. Take the left and go through the little rounded door. Get the mines left in the camp. Come back to the square to neutralize the tank (set a few mines on its way) Use the tank to destroy a few buildings Take the street left of the brewery Attract the second tank towards the City hall square Use the first tank to neutralize the second Head back to the street at the left of the brewery Go the the house at the back on the right. Go to the next floor Go to the opposite house using the beam Jump above the broken wall to the enemy quarters. Go down and in the opposite building, then to the next floor to operate the lever that opens the door to the disused factory. Go towards the factory Go through the door at the left of the big building. Follow the corridor Go past the 'valley' surrounded by watch towers To gain access to the disused factory, by pass to the right Accept the duel with the enemy Get into the factory After the fight, operate the crane a couple of times (switch located on the dash board) Then, climb up the crane to access the upper catwalks Find the goods lift...

LEVEL 4 Open the elevator door Wait inside the elevator for the officer and his two guards to arrive Drop all weapons Follow the officer along the corridor Climb into the glass cage (test room) Escape through the shattered window and through the door at the back Go straight to the infirmary to pick up the knife and the medkit. On exiting, go left to access the laser room Return to the test room NOTE : do not let the scientists see you. Drop through the garbage chute on the left... Go through the door Take the elevator at the top of the stairs Upon exiting the elevator, take the right way Head to the end of the corridor (mind the turrets on the ceiling) Take left door Kill the two scientists Get into their room Activate the red switch Wait for guinea pig to leave along with the dogs Exit and take the stairs on the left Pick up the bomb in the missile room Go back the way you came do not use the ladder but carry on straight forward Shatter the glass dome in the room above the test room Get down into the test room Return to the laser room Get close to the table and put the bomb on it Return to the garbage chute in the test room Go through the vent Go up the ladder After the first crossing in the vent, go right... In the room above the test room, go through through the door opposite the machine guns. Operate the laser in this room (the switch is located on the control panel) Get back out into the laser room (via the broken dome) Back in the vent, go through the ladder In the scientists room head through the door in front In the room with the round tanks, go into the one on the right (there's a door) Go through the pipes with the green water Access the circular room with several floors Go down two floors Kill the guard on duty to collect his gun Aim at the transparent pipe on the horizontal column in the middle of the room Get onto the last catwalk Go through the door to access a small room Activate the red switch and wait until the gauge reaches the top. Go back the way you came Take the first corridor on the left Activate the catwalk on the control panel on the left Go right at the crossing in the corridor.

In the tanks room, take the door ahead (now open) In the corridor, go left then straight Go towards "Station Area" Use the elevator Once in the station, enter the room on the left and operate the lever Go up the ladder Climb on the crates Jump on the mobile catwalk LEVEL 5 Head for the trapdoor Get a silenced pistol from under the stairs or from the guard Activate the lever Head to the right Enter the room at the rear of the carriage and climb the ladder Use the fixed weapon to neutralise the helicopter Climb back down Use the goods lift to go down a level Go through the train until you reach the Chapel Enter the Chapel and climb up to the first floor Go past the door (opposite the organ) Climb the ladder and use the sniper rifle to kill everyone Climb back down Retrace your steps and take the first stairs on the left Go through the room and into the small room right behind it Climb the ladder Shoot down the second helicopter Retrace your steps as far as the trapdoor Go along the roof of the train (in the direction it s travelling) until you reach the room with the swimming pool Go past the airlock Deactivate the machine gun Activate the first button of the Isolation Case (facing the previous buttons) Go down the stairs and head right Go into the next carriage Climb up a level Enter the room and activate one of the books on the small bookshelf to the right of the door (this deactivates the machine guns protecting the second button of the Isolation Case) Activate the second button of the Isolation Case Go into the machine room in the next carriage and climb the ladder Go down the walkway and exit the train Climb the ladder Shoot the two snipers Go down into the bunker occupied by the two dead snipers Go through the door In the room with the Isolation Case, kill the two soldiers guarding the fixed guns Crawl under the machine guns (one on the right and one on the left of the entrance) Shoot the two transparent tubes protecting the Isolation Case (the first is over the door, the second over the protective cage) Go back out and speak to the crouching soldier

LEVEL 6 Go through the station until you reach the stairs Take the walkway Go through the sliding doors Enter the first room on the left Blow up the crates with grenades Go down the air vent Shoot the drums to blow them up Go down the next air vent Keep going until you reach the end Enter the room and kill the two enemy soldiers At the end of the corridor, go through the door leading to the sewers In the first corridor, enter the room and activate the lever near the gate After the gate, head left and then left again until you reach the locker room Climb the stairs Go through the door and then straight through the second door facing it Take the lift up to the first floor Go through the door on the right and then through the second one on the right In the room, climb the crates at the rear to get up to the next level Once through the door, go through the door on the left Go through the first door at the end of the corridor to enter the library Go down the air vent at the rear of the library to reach the generator room Turn off generators no. -1, 2 and 1 Go back to the sewers Go back to the corridor with the gate and go through the opening opposite it Kill the two soldiers and head left until you reach the sewers second stairs After the door at the stairs, keep going until you reach a double door Go through the door and turn left Climb the ladder Jump through the opening in the window Go down the corridor until you reach the fixed weapon Neutralise the two tanks Retrace your steps and go through the door on the left Go into the library Pick up the rocket launcher Go back down to the double door Go back to the sewers Climb the stairs in the locker room Take the lift to the fourth floor Standing near the heliport, shoot down the two helicopters Climb up the large storage tank (10 metre tall cylinder) Activate the valve (which cuts off the gas) Go down the vent s ladder (near the electrified barbed wire) until you reach the bottom Leave the building Climb the stairs Take the lift leading to the sewers Once in the sewers, go through the locker room Take the lift up to the second floor Deactivate generator no. 4 Go back down to level -1 Having taken the lift in the sewers, leave the building Climb back up the vent until you reach the roof Climb the ladder near the heliport (which isn t electrified)

Go up to the helicopter Head to the left of the wall made from wooden planks and then left again Climb down through the opening in the wall Blow up the drum Climb through the window to enter the room Go down the corridor Enter the room on the right at the end Activate the button for opening the door (on the console) Go through the open door Go through the first door on the right Climb up to the first floor in the temple room Go through the opening behind the crates Climb the ladder and go through the door.