Computer Science 1301 Computer Literacy. Student Learning Outcomes



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Computer Science 1301 Computer Literacy Student Learning Outcomes 1. Introduction to Computers Students will be introduced to basic computer concepts, such as what a computer is, how it works and what makes it a powerful tool. Students will also learn about the major computer technology developments during the past 72 years. 2. The Internet and the World Wide Web Students will learn about the Internet, the World Wide Web, browsers, e-mail, FTP, and instant messaging. 3. Application Software Students will be introduced to a variety of business software, graphics, and multimedia software, home/personal/educational software, and communications software. 4. The Components of the System Unit Students will be introduced to the components of the system unit; how memory stores data, instructions, and information; and how the system unit executes an instruction. 5. Input Students will be introduced to the various techniques of input and commonly used input devices. Special attention will be paid to personal mobile device operating systems, built-in personal mobile device software, personal mobile device application software and services, and how to obtain and install personal mobile device software. Students will also be introduced to a personal mobile device buyer s guide. 6. Output Students will be introduced to the various techniques of output and commonly used output devices. As a special feature, students will be introduced to using a personal computer, digital camera, and digital video camera to manipulate and distribute photographs and video. 7. Storage Students will learn about various storage media and storage devices. 8. Operating Systems and Utility Programs Students will learn about a variety of stand-alone operating systems, network operating systems, and embedded operating systems. Students will also be introduced to the Buyer s Guide 2009: How to Purchase a Personal Computer. 9. Communications and Networks Students will be introduced to an overview of communications technology and applications. 10. Database Management Students will be presented with the advantages of organizing data in a database and they will investigate various types of data. 11. Computer Security, Ethics, and Privacy Students will learn about computer and Internet risks, ethical issues surrounding information accuracy, intellectual property rights, codes of conduct, information privacy, and computer-related health issues. Time permitting, students will be introduced to the scope of, process, and tools involved in computer forensics work. 12. Information System Development Students will be introduced to the system development cycle and guidelines for system development. 13. Programming Languages and Program Development Students will be introduced to the program development cycle, program design methods, and popular programming languages. 14. Enterprise Computing Students will learn about the special computing requirements used in an enterprise-sized organization. Time permitting, a case study will be used to introduce students to how modern-day enterprises process a customer order.

15. Computer Careers and Certification Students will be presented with a broad overview of computer-related careers, career development, and certification. Time permitting, students will be introduced to a personal computer as a digital entertainment device. Course Content Textbook: Discovering Computers 2009, by Gary B. Shelly, Thomas J. Cashman, and Misty E. Vermaat. The following chapters including the particular sections listed are covered. (See textbook Contents ) 1. Introduction to Computers World of Computers What is a Computer? The Components of a Computer Advantages and Disadvantages of Using Computers Networks and the Internet Computer Software Categories of Computers Personal Computers Mobile Computers and Mobile Devices Game Consoles Servers Mainframes Supercomputers Embedded Computers Elements of an Information System Examples of Computer Usage Computer Applications in Society 2. The Internet and the World Wide Web The Internet History of the Internet How the Internet Works The World Wide Web E-Commerce Other Internet Services Netiquette 3. Application Software Application Software Business Software Graphics and Multimedia Software Software for Home, Personal, and Educational Use Application Software for Communications Popular Utility Programs Web-based Software Learning Aids and Support Tools for Application Software 4. The Components of the System Unit The System Unit Processor Data Representation Memory Expansion Slots and Adapter Cards

Ports and Connectors Buses Bays Power Supply Mobile Computers and Devices Keeping Your Computer Clean 5. Input What is Input? What are Input Devices? The Keyboard Pointing Devices Mouse Other Pointing Devices Controllers for Gaming and Media Players Voice Input Input for PDAs, Smart Phones, and Tablet PCs Digital Cameras Scanners and Reading Devices Terminals Biometric Input Input Devices for Physically Challenged Users 6. Output What is Output? Display Devices Flat-Panel Displays CRT Monitors Printers Speakers, Headphones, and Earphones Other Output Devices Output Devices for Physically Challenged Users 7. Storage Storage Magnetic Disks Optical Disks Tape PC Cards and Expresscards Miniature Mobile Storage Media Microfilm and Microfiche Enterprise Storage 8. Operating Systems and Utility Programs System Software Operating Systems Operating System Functions Operating System Utility Programs Types of Operating Systems Stand-Alone Operating Systems Network Operating Systems Embedded Operating Systems

Stand-Alone Utility Programs 9. Communications and Networks Communications Uses of Computer Communications Networks Network Communications Standards Communications Software Communications Over the Telephone Network Communications Devices Home Networks Communications Channel Physical Transmission Media Wireless Transmission Media 10. Database Management Databases, Data and Information The Hierarchy of Data Maintaining Data File Processing Versus Databases Database Management Systems Relational, Object-Oriented, and Multidimensional Databases Web Databases Database Administration 11. Computer Security, Ethics, and Privacy Computer Security Risks Internet and Network Attacks Unauthorized Access and Use Hardware Theft and Vandalism Software Theft Information Theft System Failure Backing Up the Ultimate Safeguard Wireless Security Ethics and Society Information Privacy Health Concerns of Computer Use 12. Information System Development The System Development Cycle What Initiates the System Development Cycle? Planning Phase Analysis Phase Design Phase Implementation Phase Operation, Support, and Security Phase 13. Programming Languages and Program Development Computer Programs and Programming Languages Low-Level Languages Procedural Languages Object-Oriented Programming Languages and Program Development Tools Other Programming Languages Other Program Development Tools Web Page Development Multimedia Program Development

The Program Development Cycle Step 1 Analyze Requirements Step 2 Design Solution Step 3 Validate Design Step 4 Implement Design Step 5 Test Solution Step 6 Document Solution 14. Enterprise Computing What is Enterprise Computing? Information Systems in the Enterprise Enterprise-Wide Technologies and Methodologies E-Commerce Enterprise Hardware Backup Procedures 15. Computer Careers and Certification The Computer Industry Careers in the Computer Industry Preparing for a Career in the Computer Industry Certification A Guide to Certification