HANDBOOK OF GAME THEORY with Economic Applications
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1 HANDBOOK OF GAME THEORY with Economic Applications VOLUME II Edited by ROBERT J. AUMANN The Hebrew University of Jerusalem and SERGIU HART The Hebrew University of Jerusalem m 1994 ELSEVIER AMSTERDAM LAUSANNE NEW YORK OXFORD SHANNON TOKYO
2 CONTENTS OF VOLUME II Introduction to the Series Contents of the Handbook Preface v vii xv Chapter 20 Zero-Sum Two-Person Games 735 T.E.S. RAGHAVAN References 757 Appendix, by T. Radzik and T.E.S. Raghavan. Duels 761 Chapter 21, Game Theory and Statistics 769 GIDEON SCHWARZ 1. Introduction Statistical inference as a game Payoff, loss and risk The Bayes approach The minimax approach, Decision theory as a touch-stone ' 776 Appendix. A lemma and two examples 777 References 779 Chapter 22 Differential Games 781 AVNER FRIEDMAN 0. Introduction Basic definitions Existence of value and saddle point Solving the Hamilton-Jacobi equation Other payoffs N-person differential games 796 References 798
3 xx Contents of Volume II Chapter 23 Differential Games - Economic Applications 801 SIMONE CLEMHOUT and HENRY Y. WAN Jr. 1. Introduction Technical preliminaries Example for non-cooperation. I. Exhaustible common-property resource Example for non-cooperation. II. Renewable common-property resource Methodology reconsidered "Tractable" differential games The linear-quadratic differential game Some other differential game models Concluding remarks 820 References 823 Chapter 24 Communication, Correlated Equilibria and Incentive Compatibility 827 ROGER B. MYERSON 1., Correlated equilibria of strategic-form games Incentive-compatible mechanisms for Bayesian games Sender-receiver games Communication in multistage games 845 References 847 Chapter 25 Signalling 849 DAVID M. KREPS and JOEL SOBEL 1. Introduction Signalling games - the canonical game and market signalling Nash equilibrium Single-crossing Refinements and the Pareto-efncient separating equilibrium Screening Costless signalling and neologisms Concluding remarks 865 References 866 Chapter 26 Moral Hazard 869 PRAJIT K. DUTTA and ROY RADNER 1. Introduction The principal-agent model 871
4 Contents of Volume II xxi 2.1. The static model The dynamic model Analyses of the static principal-agent model Analyses of the dynamic principal-agent model Second-best contracts Simple contracts Games of imperfect monitoring Partnership model Repeated games with imperfect monitoring Additional bibliographical notes 897 References 900 Chapter 21 Search 905 JOHN McMILLAN and MICHAEL ROTHSCHILD 1. Search theory Stopping rules Price dispersion Search and bargaining Conclusion 921 References 922 Chapter 28 Game Theory and Evolutionary Biology 929 PETER HAMMERSTEIN and REINHARD SELTEN 1. Introduction Conceptual background / Evolutionary stability ' The Darwinian view of natural selection Payoffs Game theory and population genetics Players Symmetry Symmetric two-person games Definitions and notation The Hawk-Dove game Evolutionary stability Properties of evolutionarily stable strategies Playing the field Dynamic foundations Replicator dynamics Disequilibrium results A look at population genetics 952
5 xxii Contents of Volume II 6. Asymmetric conflicts Extensive two-person games Extensive games Symmetric extensive games Evolutionary stability Image confrontation and detachment Decomposition Biological applications Basic questions about animal contest behavior Asymmetric animal contests War of attrition, assessment, and signalling The evolution of cooperation The great variety of biological games 983 References 987 Chapter 29 Game Theory Models of Peace and War 995 BARRY O'NEILL 1. International relations game theory Game analyses of specific international situations The debate on realism and international cooperation International negotiations Models of armsbuilding Deterrence and signalling resolve The myth that game theory shaped nuclear deterrence strategy First-strike stability and the outbreak of war Escalation Alliances / Arms control verification Military game theory Analyses of specific military situations Early theoretical emphases Missile attack and defence Tactical air war models Lanchester models with fire control Search and ambush Pursuit games Measures of effectiveness of weapons Command, control and communication Sequential models of a nuclear war Broad military doctrine Comparisons and concluding remarks 1029 References 1031
6 Contents of Volume II xxiii Chapter 30 Voting Procedures 1055 STEVEN J. BRAMS 1. Introduction Elections and democracy Sincerity, strategyproofness, and efficacy Voter preferences and dominance Dominance between strategies Admissible strategies Sincere voting and strategyproofness Efficacy Condorcet properties Dichotomous preferences Runoff systems Condorcet possibility and guarantee theorems Preferential voting and proportional representation The Hare system of single transferable vote (STV) The Borda count Cumulative voting Additional-member systems Conclusions 1084 References 1085 Chapter 31 Social Choice 1091 HERVE MOULIN, 0. Introduction.' Aggregation of preferences Voting rules and social welfare preorderings Independence of irrelevant alternatives and Arrow's theorem Social welfare preorderings on the single-peaked domain Acyclic social welfare Strategyproof voting Voting rules and game forms Restricted domain of preferences: equivalence of strategyproofness andoflla Other restricted domains Sophisticated voting An example Dominance-solvable game forms Voting by successive vetos 1109
7 xxiv Contents of Volume II 4. Voting by self-enforcing agreements Majority versus minority Strong equilibrium in voting by successive veto Strong monotonicity and implementation Effectivity functions Probabilistic voting 1121 References 1123 Chapter 32 Power and Stability in Politics 1127 PHILIP D. STRAFFIN Jr. 1. The Shapley-Shubik and Banzhaf power indices Structural applications of the power indices Comparison of the power indices Dynamic applications of the power indices A spatial index of voting power Spatial models of voting outcomes 1144 Bibliography 1150 Chapter 33 Game Theory and Public Economics 1153 MORDECAI IOJRZ 1. Introduction Allocation of pure public goods Pure public goods: Lindahl equilibrium and the core Decentralization in public goods economies: are public goods large or small? The core of the second best tax game / Shapley value of public goods games Externalities, coalition structures and local public goods On the core of games with externalities and public goods Equilibria and cores of local public goods economies Second best tax game revisited Power and redistribution Some final reflections 1189 References 1190 Chapter 34 Cost Allocation 1193 H.P. YOUNG 1. Introduction An illustrative example The cooperative game model 1197
8 Contents of Volume II xxv 4. The Tennessee Valley Authority Equitable core solutions A Swedish municipal cost-sharing problem Monotonicity Decomposition into cost elements The Shapley value Weighted Shapley values Cost allocation in the firm Cost allocation with variable output Ramsey prices Aumann-Shapley prices Adjustment of supply and demand Monotonicity of Aumann-Shapley prices Equity and competitive entry Incentives Conclusion 1228 Bibliography 1230 Chapter 35 Cooperative Models of Bargaining 1237 WILLIAM THOMSON 1. Introduction Domains. Solutions The main characterizations The Nash solution The Kalai-Smorodinsky solution The Egalitarian solution Other properties. The role of the feasible set, Midpoint domination ' Invariance Independence and monotonicity Uncertain feasible set Other properties. The role of the disagreement point Disagreement point monotonicity Uncertain disagreement point Risk-sensitivity Variable number of agents Consistency and the Nash solution Population monotonicity and the Kalai-Smorodinsky solution Population monotonicity and the Egalitarian solution Other implications of consistency and population monotonicity Opportunities and guarantees Replication and juxtaposition 1273
9 xxvi Contents of Volume II 7. Applications to economics Strategic considerations 1275 Bibliography 1277 Chapter 36 Games in Coalitional Form 1285 ROBERT J. WEBER 1. Introduction Basic definitions Side payments and transferable utility Strategic equivalence of games Properties of games Balanced games and market games Imputations and domination Covers of games, and domination equivalence Extensions of games Contractions, restrictions, reductions, and expansions Cooperative games without transferable utility ' Two notions of "effectiveness" Partition games Games with infinitely many players Summary 1302 Bibliography 1302 Chapter 31 Coalition Structures 1305 JOSEPH GREENBERG 1. Introduction A general framework Why do coalitions form? Feasible outcomes for a fixed coalition structure Individually stable coalition structures Coalition structure core Political equilibrium Extensions of the Shapley value Abstract systems Experimental work Noncooperative models of coalition formation 1329 References 1332
10 Contents of Volume II xxvii Chapter 38 Game-Theoretic Aspects of Computing 1339 NATHAN LINIAL 1. Introduction Distributed processing and fault tolerance What about the other three main issues? Acknowledgments Notations Byzantine Agreement Deterministic algorithms for Byzantine Agreement Randomization in Byzantine Agreements Fault-tolerant computation under secure communication Background in computational complexity Tools of modern cryptography Protocols for secure collective computation Fault-tolerant computation - The general case Influence in simple games Symmetric simple games General perfect-information coin-flipping games Quo vadis? More points of interest !. Efficient computation of game-theoretic parameters Games and logic in computer science The complexity of specific games Game-theoretic consideration in computational complexity Random number generation as games Amortized cost and the quality of on-line decisions References, 1391 Chapter 39 Utility and Subjective Probability 1397 PETER C. FISHBURN 1. Introduction Historical sketch Ordinal utility and comparable differences Expected utility and linear generalizations Nonlinear utility Subjective probability Expected utility and subjective probability Generalizations and alternatives 1420 References 1423
11 xxviii Contents of Volume II Chapter 40 Common Knowledge 1437 JOHN GEANAKOPLOS 1. Introduction Puzzles about reasoning based on the reasoning of others Interactive epistemology The puzzles reconsidered Characterizing common knowledge of events and actions Common knowledge of actions negates asymmetric information about events A dynamic state space Generalizations of agreeing to disagree Bayesian games Speculation Market trade and speculation Dynamic Bayesian games Infinite state spaces and knowledge about knowledge to level N Approximate common knowledge Hierarchies of belief: Is common knowledge of the partitions tautological? Bounded rationality: Irrationality at some level Bounded rationality: Mistakes in information processing 1490 References 1495 Index 1497
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