COMPUTER ENGINEERING UNIVERSITY OF NEVADA, LAS VEGAS
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1 COMPUTER ENGINEERING AT UNIVERSITY OF NEVADA, LAS VEGAS DEPARTMENT OF ELECTRICAL AND COMPUTER ENGINEERING UNIVERSITY OF NEVADA, LAS VEGAS 4505 MARYLAND PARKWAY, BOX LAS VEGAS, NV PHONE: (702) DEPARTMENT OFFICE: TBE B25 Computer engineering is the application of scientific and mathematical principles to the design and analysis of all hardware, software, and operating systems for a computer system. Computer engineering integrates several fields of electrical engineering and computer science. Computer engineering is one of the most vibrant and constantly changing fields in engineering. Computational capability that was only possible by machines that weighed tens of tons and required thousands of square feet of room space some time ago, are now afforded by chips smaller than a thumbnail. Billion- transistor chips and Terabyte storage are now a reality, and Petaflop performance is within reach. On the other hand, software consideration has become an essential aspect of the design process. Devices such as cell phones, digital audio players, digital video recorders, alarm systems, x- ray machines, and laser surgical tools all require integration of hardware and software. This discipline covers the study of hardware, software, and their integration. As such, students learn the principles of electricity, signals and systems, and technologies used in making digital devices. They further study programming languages, data structure, operating systems, and databases. The knowledge acquired in the first three years of undergraduate program will culminate in architecture and design- related courses in which students experience the cost- performance tradeoffs associated with mitigating hardware issues to software. Computer engineers are employed in the manufacturing and R&D companies, federal and state government departments and research laboratories, healthcare, transportation, financial institutions, and service oriented businesses. The degree program is accredited by the Engineering Accreditation Commission of ABET (Accreditation Board for Engineering and Technology, Inc.) It requires 10 credit hours, including credits of the University s general education core. The full name of the degree is Bachelor of Science in Engineering with a Major in Computer Engineering. Page 1 of 21
2 1. MISSION, PROGRAM OBJECTIVES AND OUTCOMES 1.1 THE MISSION OF THE DEPARTMENT OF ELECTRICAL AND COMPUTER ENGINEERING The mission of the Department of Electrical and Computer Engineering is to serve society as a center of higher learning by providing an electrical and computer engineering education to society s future leaders, innovators, and engineers. Goals 1. Provide undergraduate, graduate and professional education. 2. Create knowledge through research.. Disseminate knowledge through publication. 4. Provide private and public service, in as much as said service educates, creates and disseminates knowledge, or functions as a repository of knowledge 1.2 COMPUTER ENGINEERING PROGRAM EDUCATIONAL OBJECTIVES The educational objectives of the Bachelor of Science in Engineering Computer Engineering Major are to transmit, create, and apply knowledge so that: 1. The graduate can practice in the field of computer engineering after graduation. 2. The graduate can be admitted to and successfully complete a graduate program in computer engineering. 1. COMPUTER ENGINEERING PROGRAM GOALS To achieve these objectives, the Computer Engineering program s goals are for the graduate to possess: 1. appropriate technical knowledge and skills, 2. appropriate interpersonal skills,. the knowledge and skills to be a responsible citizen. 1.4 COMPUTER ENGINEERING PROGRAM OUTCOMES To achieve these objectives and goals, each graduate of the Computer Engineering Major will attain the following outcomes before graduation: 1. The appropriate technical knowledge and skills 1. An ability to apply mathematics through differential and integral calculus, 2. An ability to apply advanced mathematics such as differential equations and discrete mathematics,. An ability to apply knowledge of basic sciences, 4. An ability to apply knowledge of computer science 5. An ability to apply knowledge of probability and statistics, 6. An ability to apply knowledge of engineering 7. An ability to design a system, component, or process to meet desired needs within realistic constraints 8. An ability to identify, formulate, and solve engineering problems Page 2 of 21
3 9. An ability to analyze and design software and systems containing hardware and software 10. An ability to use the techniques, skills, and modern engineering tools necessary for engineering practice. 11. An ability to design and conduct experiments, as well as to analyze and interpret data. 2. The appropriate interpersonal skills 1. An ability to function on multidisciplinary teams 2. An ability to communicate effectively. The knowledge and skills to be responsible citizens. 1. An understanding of professional and ethical responsibility 2. The broad education necessary to understand the impact of engineering solutions in a global, economic, environmental, and societal context. A recognition of the need for, and an ability to engage in life- long learning 4. A knowledge of contemporary issues 5. A knowledge of the basic content and concepts of the U.S. and Nevada constitutions 2. COMPUTER ENGINEERING MAJOR ENTRANCE REQUIREMENTS To enter the Computer Engineering (CpE) Major, a student must be admitted to the College of Engineering. Students who have been admitted to the College of Engineering and are interested in being admitted to the CpE Major will be placed in the Computer Engineering Pre- major (CpEPRE). A student in the CpEPRE is eligible to submit an application to the Advising Center for advanced standing in the CpE Major after completing the 2 credits of the 44 credit CpEPRE curriculum listed below. Students who have not completed the CpEPRE curriculum and do not have advanced standing in the CpE Major cannot enroll in upper division Computer Engineering courses except for those listed below in the CpEPRE Extended Curriculum. COMPUTER ENGINEERING PRE- MAJOR (CpEPRE) CURRICULUM Sciences (8 Credits) CHEM 121 General Chemistry I PHYS 180 Physics for Scientists and Engineers I PHYS 180L Physics for Scientists and Engineers Lab I Mathematics (8 Credits) MATH 181 Calculus I MATH 182 Calculus II Electrical and Computer Engineering ( Credits) CpE 100 Computer Logic Design I Computer Science ( Credits) CS 15 Computer Science I Page of 21
4 COMPUTER ENGINEERING PRE- MAJOR (CpEPRE) EXTENDED CURRICULUM Sciences (4 Credits) PHYS 181 Physics for Scientists and Engineers II PHYS 181L Physics for Scientists and Engineers Lab II Mathematics (9 Credits) MATH 251 Discrete Math I MATH 41 Mathematics for Engineers and Scientists I or CpE 260 or Signals and Systems for Computer Engineers STAT 411 Statistical Methods I Electrical and Computer Engineering (9 Credits) CpE 200 Computer Logic Design II CpE 200L Computer Logic Design Laboratory CpE 00 Digital System Architecture and Design EE 220 Circuits I EE 220D Circuits I Discussion EE 221 Circuits II EE 221L Circuits II Laboratory. COMPUTER ENGINEERING CURRICULUM. 1 UNLV GENERAL EDUCATION CORE REQUIREMENTS FOR COMPUTER ENGINEERING MAJOR ( CREDITS) English Composition (6 credits) ENG 101 Composition & Rhetoric I ENG 102 Composition & Rhetoric II Seminars (5 6 credits) EGG 101/L Introductory Engineering Experience / Lab (2 - Credits) SYS/PHIL 242 Sophomore Year Experience ( Credits) Constitutions (4-6 credits) HIST 100 Historical Issues and Contemporary Man PSC 101 Introduction to American Politics (OR) A combination of one course from each of the following two lists o US Constitution HIST 101 United States: Colonial Period to 1865 HIST 106 European Civilization Since 1648 o Nevada Constituion HIST 102 United States: 1865 to Present HIST 217 Nevada History PSC 100 Nevada Constitution Page 4 of 21
5 Social Science (9 credits) ECON 190 Global Economics (Satisfies international requirement) EGG 07 Engineering Economics See the Faculty Senate General Education web- page for courses that satisfy this requirement. (Not ECON) Humanities (6 credits) PHIL 242 Ethics For Engineers and Scientists COM 216 Survey of Communication Studies Fine Arts ( credits) See the Faculty Senate General Education website for courses that satisfy this requirement. Multicultural and International Requirements (6 credits) Multicultural requirement ( credits) International requirement ( credits) The multicultural and international requirements can simultaneously fulfill other general education core requirements; however, a single course cannot meet the multicultural and international requirements simultaneously. To determine courses satisfying these requirements, consult the Faculty Senate General Education Committee..2 REQUIRED MATHEMATICS AND NATURAL SCIENCE COURSES (29 CREDITS) CHEM 121 MATH 181 MATH 182 MATH 251 MATH 41 or CPE 260 PHYS 180 PHYS 180L PHYS 181 PHYS 181L STAT 46 Or STAT 411 General Chemistry I Calculus I Calculus II Discrete Math I Mathematics for Engineers and Scientists I or Signals and Systems for CpE Engineering Physics I Engineering Physics I Laboratory Engineering Physics II Engineering Physics II Laboratory Applied Statistics for Engineers or Statistical Methods I. REQUIRED COMPUTER ENGINEERING FUNDAMENTAL COURSES (46 CREDITS) CpE 100 CpE 200 CpE 200D CpE 200L CpE 00 CpE 01 CpE 01L CpE 02 CS 15 CS 202 Digital Logic Design I Digital Logic Design II Digital Logic Design II Discussion Digital Logic Design Laboratory Digital System Architecture and Design Embedded System Design Embedded System Design Laboratory for CpE Programmable Devices and HDL Computer Science I Computer Science II Page 5 of 21
6 CS 218 CS 02 CS 70 EE 220 EE 220 D EE 221 EE 221L EE 20 EE 20L EE 497 EE 498 Systems Programming Introduction to Data Structures Operating Systems Circuits I Circuits I Discussion Circuits II Circuits II Laboratory Engineering Electronics I Engineering Electronics I Laboratory Senior Design Project I Senior Design Project II.4 REQUIRED COMPUTER ENGINEERING CORE COURSES (12 CREDITS) Each student must complete 12 credits by selecting two out of the four core areas: Digital Electronic Design, Computer Networks, Computer System Design, and Software Engineering. Core areas include: Digital Electronic Design EE 421 Digital Electronics CpE 408 VLSI Physical Design, Verification and Testing Computer Networks CpE 400 Computer Communications Networks CS 445 Internet Security Computer System Design CpE 40 Advanced Embedded System Design CpE 404 Modern Processor Architecture Security Systems: CpE 407 Biometrics CpE 405 Information Coding Systems CS 445 Internet Security.5 REQUIRED COMPUTER ENGINEERING LABORATORY COURSE (1 CREDIT) Each student must complete one credit of laboratory from the following list: CpE 00L EE 40L EE 70L EE 420L EE 421L EE 450L EE 460L EE 480L Digital System Architecture and Design Laboratory Electric Power Engineering Laboratory Feedbacks and Controls Systems Laboratory Engineering Electronic II Laboratory Digital Electronic II Laboratory Solid State Characterization Laboratory Communication Systems Lab Digital Signal Processing Laboratory Page 6 of 21
7 .6 REQUIRED COMPUTER ENGINEERING PROFESSIONAL ELECTIVE COURSES (9 CREDITS) Each student must complete 9 credits of approved professional electives that are listed in Table 1. Of the 9 credits, six of the credits must be EE or CpE courses. Students are encouraged to select sequences within a particular core field. The other three credits must be mathematics or science courses (BIOL, CHEM, MATH, PHYS, STAT). Students who want to apply a professional elective that is not listed in Table 1 towards their EE degree must obtain the Department Chair s and the Undergraduate Curriculum Committee s Chair s approval. Table 1: Professional Electives for Computer Engineering CpE 400 CpE 40 CpE 404 CpE 405 CpE 407 CpE 408 EE 0 EE 40 EE 70 EE 420 EE 421 EE 40 EE 41 EE 42 EE 46 EE 442 EE 446 EE 450 EE 451 EE 452 EE 45 EE 460 EE 462 Computer Communications Network Advanced Embedded Systems Modern Processor Architecture Information Coding Systems Biometrics VLSI Physical Design, Verification and Testing Engineering Electromagnetics I Intro to Electrical Power Eng. Classical Feedback and Control System Analog Integrated Circuit Design Digital Integrated Circuit Design Transmission Lines Engineering Optics Antenna Engineering Active and Passive Microwave Eng. Power Electronics Photovoltaic Devices and Systems Solid State Devices Electronic & Mag. Materials & Devic. Intro to Optical Electronics Introduction to Nanotechnology Analog and Digital Communication Advanced Digital Communication EE 466 EE 472 EE 480 EE 482 EE 49 EE 495 CHEM 122 MATH 271 MATH 28 MATH 0 MATH 42 MATH 451 MATH 468 PHYS 182 PHYS 250 PHYS 411 PHYS 461 PHYS 462 PHYS 48 STAT 467 STAT 49 STAT 495 Wireless and Mobile Comm. Digital Control Systems Digital Signal Processing Intro to Biomedical Signals and Systems Independent Study Special Topics General Chemistry II Elementary Probability Calculus III Linear Algebra Mathematics for Engineers & Scientists II Foundations of Mathematics I Applied Finite Element Analysis Physics for Scientists & Engineers III Special Relativity Modern Physics I Light and Physical Optics Modern Optics Special Topics in Physics Intro. to Mathematical Statistics Applied Regression Analysis Nonparametric Statistics.7 GRADE REQUIREMENTS All EE, CpE, ME, CS, BIOL, CHEM, MATH, PHYS, and STAT courses must be completed with a grade of C or better. Page 7 of 21
8 .8 MISCELLANEOUS REQUIREMENTS Each student must also meet all College of Engineering requirements including those relating to college suspension and readmission. The department can refuse to accept any course taken more than eight years prior to graduation. 4. COURSE PLANS AND GRADUATION APPLICATIONS Every student must consult an advisor in the Engineering Advising Center every semester before registering and make or update a Year Ahead Study Plan. One year before graduation the student should submit a Graduation application. The flowchart and checklist provided at the end of this handout are provided to help guide students while planning their class schedules. Electrical engineering students should expect to study about 2 to hours per week outside class for each credit. For example, a student taking 16 credit hours should expect to spend 2 to 48 hours each week studying outside of class. Combined with time in class, this works out to a total of 48 to 64 hours spent on academic work. Students who are working while attending school should adjust their academic load accordingly. The following serves as a guideline: Academic Load Expected Study Time Maximum Non- Academic Work Load Fall or Spring Summer 16 credits 6 credits 2 to 48 hours / week 0 to 8 hours / week 12 credits credits 24 to 2 hours / week 8 to 16 hours / week 8 credits 16 to 24 hours / week 16 to 22 hours / week credits 6 to 9 hours / week 2 to 40 hours / week 5. FACULTY The faculty of the Department of Electrical and Computer Engineering are: Peter Stubberud, Chair Jacob Baker Yingtao Jiang Shahram Latifi Venkatesan Muthukumar Ebrahim Saberinia Henry Selvaraj Ke- Xun (Kevin) Sun Mei Yang Ramon Martinez (Emeritus) John Tryon (Emeritus) Yahia Baghzouz Biswajit Das Pushkin Kachroo Brendan Morris Emma Regentova Robert Schill, Jr. Sahjendra Singh Rama Venkat Sarah Harris William L. Brogan (Emeritus) Eugene McGaugh, Jr.(Emeritus) Page 8 of 21
9 6. COURSE DESCRIPTIONS IN COMPUTER ENGINEERING COMPUTER ENGINEERING All prerequisites must be completed with a grade of C or better. CpE 100 Computer Logic Design I Digital design concepts and fundamentals. Combinational circuits. MSI and LSI circuits. Sequential machine fundamentals. Sequential circuit analysis and design. Modern developments. credits Prerequisites: MATH 126 and MATH 127 or MATH 128 CpE 100L Digital Logic Design I Laboratory Logic gates. Simplification of Boolean functions, design and testing of combinational and sequential circuits including code converters, multiplexers, adders, and synchronous counters. For non- electrical and non- computer engineering majors only. 1credit Corequisite: CpE 100 CpE 200 Computer Logic Design II Sequential logic, Synchronous and asynchronous circuits, Hazards, PAL/PLA based implementation, Introduction to computers, Introduction to instruction set architecture, Computer Arithmetic, Assembly Language. credits Prerequisite: CpE 100 CpE 200D Computer Logic Design II Discussion Introduction to HDL simulation and synthesis tools for computer system design (soft- cores), assembly and C programming of computer systems. Co- requisite: CpE 200 CpE 200L Computer Logic Design II Laboratory Design and testing of combinational and sequential logic circuits. Includes synchronous and asynchronous circuits, races, cycles, hazards, timing considerations and design with programmable logic devices (PLD). Design and simulation of a simple arithmetic- logic unit, Assembly Language Simulation. 1 credit Corequisite: CpE 200; Prerequisite: CpE 100 CpE 260 Signals and Systems for Computer Engineers Real and complex signals and linear time invariant (LTI) systems. Signal analysis using linear combinations of signals from linear signal spaces. Analysis of LTI systems described by linear constant coefficient differential equation using zero input and zero state responses, homogeneous and particular response, and the Laplace transform. credits Prerequisite: MATH 182 CpE 00 Digital System Architecture and Design Assembly for RISC architectures. Special and general purpose microprocessor design. Data and Control paths. Timing Analysis. Interfacing. Memory organization. credits Prerequisite: CpE 200 Page 9 of 21
10 CpE 00l Digital System Architecture and Design Lab Design of dedicated digital systems and general purpose RISC microprocessors using HDL tools and design platforms. Instruction sets and assembly language. Datapath and Control Unit design. Performance analysis. Memory organization. Credits 1 Co- requisite: CpE 00 CpE 01 Embedded Systems Design Study of the microcontrollers and its application to a broad range of engineering problems. Study of architecture, instruction set, interfaces,etc. Study of Assembly and C programming for microcontrollers. Use of simulation and emulation. Study of microcontroller interface with sensors, acctuators, motors, peripheral devices and communication. credits Prerequisite: CpE 00 and CS 218 CpE 01L Embedded Systems Laboratory for CpE Hands- on study of the microcontrollers and its application to a broad range of engineering problems. Usage of simulation and emulation tools. Assembly and C microcontroller programming. Hardware interface design and programming. Advanced projects on sensors, acctuators, communication protocol, etc. 1 credit Co- requisite: CpE 01 and CS 218 CpE 02 Programmable Devices and HDL Modern methodologies in design and test of digital/computer systems. Primary focus on very high speed integrated circuit hardware description languages, in particular, VHDL. Verilog and other hardware programming languages explored. Behavior level simulation, debugging. Introduction to synthesis, placement and routing. credits Prerequisites: CpE 200 or CS 269 CpE 10L Embedded Systems Laboratory for EE Hands- on study of the microcontrollers and its application to a broad range of engineering problems. Usage of simulation and emulation tools. Assembly and C microcontroller programming. Hardware interface design and programming. 1 credit Prerequisite: EE 221L or EE 292, and CpE 200L CpE 400 Computer Communications Networks Computer network architecture; OSI Model; network protocols; local area networks; fiber optics communication; ISDN; elements of Queuing Theory, with emphasis on hardware design issues. credits Prerequisites: CpE 00, CS 70, and MATH 41 or CpE 260 CpE 400L Computer Communications Laboratory Includes network modeling, simulation, and analysis. It allows the students to choose network devices, such as switches, routers, and workstations, connect them together with various types of links, and create network traffic patterns. Network behavior studied by collecting and interpreting statistics under various settings. 1 credit Prerequisite: CpE 400 CpE 40 Advanced Embedded Systems Design of hardware and software for embedded systems. Study of advanced 2- bit microcontrollers. Hands- on approach in learning assembly language, high- level language Page 10 of 21
11 programming, debugging, simulators and emulators. Design of efficient embedded systems. RTOS for embedded systems and RTES Design. Project- based, requiring design/construction an embedded system. credits Prerequisite: CpE 00 CpE 404 Modern Processor Architecture Instruction level parallel processing. Processor performance evaluation and optimization. Scalar and superscalar pipelines. Instruction, register data and memory data flow techniques. Cache organization and performance analysis. Comparison of RISC, CISC and VLIW architecture. Survey of modern processors. Introduction to multithreading. credits Prerequisite: CpE 00 CpE 405 Information Coding Systems Source modeling. Foundations of loss and lossless compression, Code properties, Huffman and arithmetic coding, Predictive coding, Dictionary techniques, Compression techniques and standards for facsimile, audio, video and still image coding, Hardware design specifics, coding and watermarking. credits Prerequisites: MATH 41 or CpE 260 and EE 220 CpE 407 Biometrics Taxonomies of devices and applications, probability and statistical testing methods, one and two dimensional transform techniques, finger printing, voice recognition, facial recognition, and iris scanning, large scale identification applications, multibiometrics, social, legal, and ethical concerns. credits Prerequisites: STAT 46 and MATH 41 or CpE 260 CpE 408 VLSI Physical Design, Verification and Testing A study of complete digital design testing during all design flow stages - from writing code to testing chips after manufacturing, creating and implementing effective test scenarios and assertion techniques, designing self- testing devices. Students will get hands- on experience with various EDA tools for design testing, verification, logic and fault simulation. credits Prerequisites: CpE 00 ELECTRICAL ENGINEERING EE 190 Electrical and Computer Engineering Freshman Design Introduces safety, ethics and various branches of electrical and computer engineering through one- hour weekly lectures by various professors and practitioners. Students introduced to design principles in electrical and computer engineering and design, build, and test an electrical and/or computer system. 1 credit Prerequisite: Freshman status in Electrical and/or Computer Engineering EE 220 Circuits I Introduction to linear circuit analysis. Kirchhoff s laws, operational amplifiers, node and loop analysis. Thevenin, Norton, and other network theorems, first order RL and RC circuits, second order RLC circuits. credits Corequisite: EE 220D; Prerequisite: MATH 182 Page 11 of 21
12 EE 220D Circuits I Discussion Introduction to PSpice- simulation tool for Electrical circuits, problem solving using SPICE. 0 credit Corequisite: EE 220 EE 221 Circuits II Sinusoidal steady state analysis using phasors, sinusoidal steady state power, the Laplace transform and its application to circuit analysis, network functions, frequency response, magnetically coupled circuits and transformers. credits Prerequisites: EE 220 and CS 117, CS 15 EE 221L Circuits II Laboratory Basic measurements and instrumentation. Principles of experimentation. 1 credit Corequisite: EE 221 EE 292 Fundamentals of Electrical and Computer Engineering Introduction to electric circuit analysis, electronic devices and circuits, transducers, electric machines and power transmission. For non- electrical engineering majors only. credits Prerequisites: PHYS 180 or PHYS 151, and MATH 182 EE 20 Engineering Electronics I Introduction to electronic devices, electronic circuits and electronic signal processing. Design and analysis of diode circuits including rectifiers and power supplies. Design and analysis of single stage amplifiers and digital circuits. credits Prerequisites: CHEM 121, EE 221, MATH 41 or CpE 260, PHYS 181, and PHYS 181L EE 20L Engineering Electronics I Laboratory Laboratory based analysis and design of electrical and electronic systems. 1 credit Corequisite: EE 20; Prerequisite: EE 221L EE 0 Engineering Electromagnetics I Static electric and magnetic fields. Dielectric and ferromagnetic materials. Laplace's equation. Time varying electric and magnetic fields. Maxwell's equations. Engineering applications. credits Corequisite: MATH 42 and EE 0D; Prerequisites: PHYS 181, MATH 41 or CpE 260, and EE 221 EE 0D Engineering Electromagnetics I Discussion Problem solving related to EE 0 I. 0 credit Corequisite: EE 0 EE 40 Introduction to Electric Power Engineering Electric energy sources and energy conversion principles, modeling and analysis of synchronous generators, transmission lines, transformers, AC and DC machines, brief introduction to power system analysis including power flow, fault calculation and economic dispatch. credits Corequisite: EE 0; Prerequisite: EE 20 EE 40L Electric Power Engineering Laboratories Measurement of different electric powers, measurement of equivalent circuit parameters and characteristics of electric generators, transformers, transmission lines, AC and DC motors, use of software packages for fault calculation and load flow. 1 credit Corequisite: EE 40; Prerequisite: EE 20L Page 12 of 21
13 EE 60 Signals and Systems I Deterministic signals and linear systems. Time domain description and analysis of analog and discrete linear systems. Analysis of linear systems using the Laplace transform and the z- transform. Block diagram and flow graph representation of signals and linear systems. Introduction to state space representation and analysis. credits Corequisite: MATH 42 or MATH 459, and EE 60D; Prerequisites: EE 221 or EE 292, and MATH 41 or CpE 260 EE 60D Signals and Systems I Discussion Introduction to MATLAB - simulation tool for signals and systems, solving problems using MATLAB. 0 credit Corequisite: EE 60 EE 61 Signals and Systems II Stochastic and deterministic signals and linear systems. Analog and discrete Fourier series, analog and discrete Fourier transforms, basic probability theory, stochastic processes, stochastic signals and linear systems. credits Prerequisites: EE 60 and MATH 42 EE 70 Classical Feedback and Control Systems Introduction to control systems. Feedback control characteristics, performance, stability. Analysis, synthesis and design of feedback control systems including digital techniques. credits Prerequisite: MATH 459 or MATH 42, and EE 60 EE 70L Feedbacks and Control Systems Laboratory Laboratory projects and exercises in feedback control. 1 credit Corequisite: EE 70; Prerequisite: EE 221L. EE 420 Analog Integrated Circuit Design Analysis, synthesis and design techniques of modern electronic analog and digital circuits. credits Prerequisites: EE 20 and MATH 41 or CpE 260 EE 420L Analog Integrated Circuit Design Laboratory Applications and study of modern electronic analog and digital circuits. Advanced instrumentation. 1 credit Co requisite: EE 420; Prerequisite: EE 20L EE 421 Digital Electronics Digital circuit analysis. Discrete and integrated circuit technology, logic families, A/D- D/A circuits, comparators, Schmitt triggers. credits Prerequisites: CpE 100 and EE 20 EE 421L Digital Electronics Laboratory Laboratory based analysis and design of digital and computer electronic systems. 1 credit Corequisite: EE 421; Prerequisite: EE 20L Page 1 of 21
14 EE 40 Transmission Lines Telegraphist s equation; transient response- - steady state response; reflection diagrams; Smith chart; matching techniques and designs; narrow and broadband impedance; scattering matrix; introduction to stripline and microstrip devices. credits Prerequisite: EE 0 EE 41 Engineering Optics Engineering applications of optics. Includes aperture and grating antennas, holography, optical image processing, optical waveguides, and tomography. credits Prerequisites: EE 0 and MATH 42 EE 42 Antenna Engineering Fundamentals of antennas and antenna design; linear wire, loop and antenna arrays; antenna measurements. credits Prerequisites: EE 0 and MATH 42 EE 46 Active and Passive Microwave Engineering Waveguides, dispersion diagrams, microwave network analysis, broadband impedance matching, open and closed resonators, power dividers, directional couplers, filters, circulators, phase shifters, solid state amplifier, and oscillator design. credits Prerequisites: EE 0 and MATH 42 EE 442 Power Electronics Topics include: Diode circuits and rectifiers, power semiconductor diodes and transistors, thyristors and static switches, controlled rectifiers, AC voltage controllers, DC choppers, inverters, AC and DC drives, power supplies, protection of devices and circuits. credits Prerequisites: EE 20 and EE 40 EE Photovoltaic Devices and Systems Solar resource characteristics, solar cell physics and technologies, cell electrical characteristics, PV module design, DC- AC inverters, battery energy storage and charge controllers, design of stand- alone and grid- connected PV Systems, economic considerations. credits Prerequisites: MATH 182 or consent of instructor. EE 450 Solid State Devices Semiconductor physics, pn diode, bipolar junction transistor, metal semiconductor FET devices, metal oxide semiconductor FET devices. credits Prerequisites: EE 20 and MATH 41 or CpE 260 EE 450L Solid State Characterization Laboratory Capacitance and voltage, Hall mobility and carrier concentration, oxidation and etching silicon dioxide processing of silicon. 1 credit Prerequisite: EE 450 EE 451 Electronic and Magnetic Materials and Devices Semiconductors, dielectrics, ferroelectrics, antiferromagnetics, ferromagnetics, ferrimagnetics, crystal structure, structure- property relations, device applications. credits Prerequisite: EE 0 Page 14 of 21
15 EE 452 Introduction to Optical Electronics Topics include: modulation of light, display devices, lasers, photodetectors, fiber optics, engineering applications, and systems. credits Prerequisite: EE 0 EE 45 Introduction to Nanotechnology Overview of Nanotechnology, Physics of the Solid State, Properties of Individual Nanostructures, Bulk Nanostructured materials, magnetic nanoparticles, Quantum Wells, Wires and Dots, Self- Assembly and Catalysis, nanoscale Biological materials. credits Prerequisite: EE 20 EE 460 Analog and Digital Communications Review of Fourier transform theory, linear system theory, probability and random processes. Modulation and detection. Noise in modulation systems. Introduction to digital data transmission. credits Prerequisite: EE 61 EE 460L Communication Systems Lab Laboratory experiments related to the communication system theory taught in EE 460. The lab includes experiments related to spectrum analysis, AM and FM modulations and demodulations, analog to digital conversion, PCM coding, and baseband and carrier digital modulations. 1 credit Co- requisite: EE 60 EE 462 Advanced Digital Communications Information theory and fundamental limits on performance, digital coding of waveforms, pulse shaping for baseband transmission, digital band pass modulations, channel coding. credits Prerequisite: EE 460 EE 466 Wireless and Mobile Communication The study of wireless systems including cellular telephone systems, wireless local area networks and other wireless data services. Topics include digital modulation techniques, frequency reuse, diversity techniques, multiple access schemes and channel modeling including path loss, shadowing, fading and multipath interference. credits Prerequisites: EE 460 EE 472 Digital Control Systems Introduction to discrete time of control. State space representation of linear systems; stability; the concepts of controllability and observability. Sample data control system design techniques, including pole placement, observer design. credits Prerequisite: EE 70 or ME 421 EE 480 Digital Signal Processing Review of discrete linear system theory including the z- transform, the Fourier transform, discrete and fast Fourier transform. Sampling, reconstruction and multirate systems, IIR and FIR digital filter design including digital filter structures and finite word length effects. credits Prerequisite: EE 61 EE 480L Digital Signal Processing Laboratory Laboratory projects and exercises in digital signal processing including the design and implementation of FIR, IIR, and multirate systems. 1 credit Page 15 of 21
16 Co- requisite: EE 480 EE 482 Introduction to Biomedical Signals and Systems Introduction to biomedical signals, transduction devices, bioelectric potentials and sensors. Application of electrical signal and system principles to biosignals such as cardiovascular electric signals, neural electric communication, and diagnostic ultrasound. Includes current biomedical engineering topics. credits Prerequisite: EE 61 EE 49 Independent Study Independent study of a selected engineering topic. May be repeated once for credit. 1- credits Prerequisite: Senior standing in Electrical Engineering EE 495 Special Topics Covers experimental and other topics which may be of current interest. Topics and credits to be announced. May be repeated once under a different topic. May have a laboratory. May be repeated to a maximum of six credits. 1-4 credits Prerequisite: Upper division standing in Engineering EE 497 Senior Design Project I Capstone synthesis course to teach students the design process from problem definition, team building, to project planning, paper design, written and oral communications. 1 credit Prerequisite: Senior Standing and consent of faculty advisor EE 498 Senior Design Project II Capstone synthesis course to teach students hardware and software implementation of their projects proposed and paper- designed in EE 497, testing and recommendations, project presentations. 2 credits Prerequisite: EE 497 and final semester senior COMPUTER SCIENCE The Computer Courses listed here are only the courses required by the Computer Engineering Program. For a complete list of Computer Science Courses please refer to the catalog. CS 15 Computer Science I Problem- solving methods and algorithm development in a high level programming language. Program design, coding, debugging and documentation using techniques of good programming style. hours lecture and hours recitation. credits Prerequisite: MATH 127 or MATH 128 CS 202 Computer Science II Data structures and algorithms for manipulating liked lists. String and file processing. Recursion. Software engineering, structured programming and testing, especially larger programs. credits Prerequisite: CS 15 Page 16 of 21
17 CS 218 Introduction to Systems Programming Algorithms from systems programming including conversion, buffering, device driver, assemblers and loaders. Use of system services, macros, and linkage conventions. Laboratory exercises are programmed in assembly language. credits Prerequisites: CpE 100 and (CS 117 or CS 15) CS 02 Data Structures Introduction to sequential and linked structures. File access including sequential indexed sequential and other file organizations. Internal structures including stacks, queues, trees and graphs. Algorithms for implementing and manipulating structured objects. Big- O notation. credits Prerequisites: CS 202 and MATH 181 CS 26 Programming Languages, Concepts, and Implementation Design, evaluation and implementation of programming languages. Includes data types and data abstraction, sequence control and procedural abstraction, parameter passing techniques, scope rules, referencing environments and run- time storage management. Study and evaluation of a number of current programming languages. credits credits: CS 02 and either CS 219 or CpE 00 CS 70 Operating Systems Operating systems organization, sharing and allocation of system resources, protection mechanisms and integration of system components. credits Prerequisites: CS 02 and either CS 219 or CpE 00 CS 465 Computer Networks Data communication fundamentals. The hardware components, topology, interconnections, software, protocols and uses of computer networks. The OSI protocol. The physical datalink, network, transport, session, presentation and application layers. credits Prerequisite: CS 70 CS 472 Software Product Design and Development I A formal approach to current techniques in software design and development. Students work in teams in the organization, management, and development of a large software project. credits Prerequisites: CS 26 and CS 70 CS Internet Security Internet security theory and practice, advanced IP concepts, the concepts of stimulus and response in the context of securing a network, network packet and traffic analysis, internet protocol (IP) vulnerabilities, packet filtering, intrusion detection, internet exploits, exploit signatures, internet forensics, network security investigation. Credits Prerequisites: CS 70. Page 17 of 21
18 COMPUTER ENGINEERING FOUR- YEAR PROGRAM CPE FALL SPRING Credits ENG 101 () ENG 102 () CHEM L (4) MATH 182 (4) YEAR I MATH 181 (4) PHY 180 +L (4) CS 15 () CPE 100 () EGG 101/101L (2) SCS 202 () YEAR II YEAR III YEAR IV 16 Credits 17 Credits Sophomore Experience () PHYS L (4) MATH 251 () CS 02 () EE 220 () CPE L (4) EE L (4) CPE 260 () CS 218 () ECON 190 () 16 Credits 17 Credits Constitution Requirement (4) STAT 411 () CS 70 () CPE 00 () EE 20+L (4) COM 216 () Non CPE Professional Elective () EGG 07 () CPE 01+L (4) CPE 02 () 17 Credits 16 Credits Social science / Multicultural () PHI 242 () CPE Concentration (6) CPE Professional Elective I () Lab (1) EE 497 (1) Fine Arts Elective/Multicultural () CPE Concentration (6) CPE Professional Elective II () EE 498 (2) 17 Credits 14 Credits Credits Page 18 of 21
19 COMPUTER ENGINEERING FIVE- YEAR PROGRAM CPE FALL SPRING Credits ENG 101 () ENG 102 () CHEM L (4) MATH 182 (4) YEAR I MATH 181 (4) PHY 180 +L (4) 27 EGG 101 (FYS) (2) CPE 100 () YEAR II YEAR III YEAR IV YEAR V 1 Credits 14 Credits PHY L (4) SYS () CS 15 () MATH 251 () CPE L (4) EE 220/D () CPE 260 () CS 202 () 1 Credits 1 Credits CS 218 () EE L (4) Fine Arts Elective/Multicultural () STAT 411 () EGG 07 () EE 20 + L (4) CpE 00 () CS 02 () 1 Credits 1 Credits COM 216 () CPE 01 + L (4) CS 70 () ECON 190 () Math/Sci Elective () CPE 02 () CPE Core Area 1 () Constitution Requirement (4) 1 Credits 1 Credits CPE Core Area 1, 2 (6) CPE Elective 1 () PHI 242 () EE 497 (1) CPE Core Area 2 () CPE Elective 2 () EE 498 (2) CPE Lab (1) Social Sci./Multicultural () 1 Credits 12 Credits Credits Page 19 of 21
20 COMPUTER ENGINEERING CHECKLIST CATALOG UNLV General Education Core ( credits) English: 6 Credits Sem Cred Grade ENG 101 ENG 102 Seminars: 5 Credits. EGG 101 / 101L SYS Constitution: 4-6 Credits. Choose from: PSC 101(4), HIST 100(4), or a combination from US Const: HIST 101 () or 106 (); NV Const: HIST 102 (), HIST 217 (), or PSC 100(1). Social Sciences: 9 Credits * ECON 190 EGG 07 (Not ECON) Humanities: 6 Credits * COM 216 PHIL 242 Fine Arts: Credits of appreciation or introduction courses in art, music, theater, and dance*. Departmental Requirements: Major- Related Fields: 29 Credits CHEM 121/L /L121/L* MATH MATH 182 MATH 251 MATH 41 or CpE 260 STAT 46 or 411 PHYS 180 PHYS 180L PHYS 181 PHYS 181L 2 Sem. Cred Grade NOTES: * = A - credit multicultural requirement must be completed CE Fundamentals: 46 Credits Sem Cred Grade CpE 100 CpE 200/D CpE 200L 1 CpE 00 CpE 01 CpE 01L 1 CpE 02 CS 15 CS 202 (CSC 16) CS 218 CS 02 (CSC 269) CS 70 EE 220/D EE 221 EE 221L 1 EE 20 EE 20L 1 EE EE CE Core: 12 Credits. Must complete at least 2 concentration areas out of the following 4 areas. Sem Cred Grade Digital Electronic Design EE 421 Digital IC Design CpE 408 VLSI Physical Design, Verification and Testing Computer Networks CpE 400 Comp. Comm. Networks CS 445 Internet Security Computer System Design CpE 40 Advanced Embedded Sys. CpE 404 Modern Processor Arch. Security Systems CpE 407 Biometrics CS 445 Internet Security CpE 405 Information Coding Sys. CE Labs: 1 Credit. Must complete 1 credit of laboratory. Sem. Cred Grade CpE00L EE 420L EE 421L EE 40L EE 70L EE 450L EE 460L EE 480L Professional Electives: 6 Credits. 6 credits from EE/CpE Sem Cred Grade Math/Science Elective: Credits. credits from math (MATH or STAT) or science (BIOL, CHEM, or PHYS) Sem Cred Grade Total Credits: 10 (min) Page 20 of 21
21 Page 21 of 21
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