Multimedia Technology and Design Courses at a Glance
|
|
- Albert Phelps
- 8 years ago
- Views:
Transcription
1 Multimedia Technology and Design Courses at a Glance MTD101: Multimedia Design Concepts MTD101 Multimedia Design concept is a design module that seeks to equip students with competent skills in design drawing and sketching. Topics covered in this course are: 1. Introduction to visual design concept 2. Introduction to Idea sketching 3. One-point Perspective sketching 4. The concept of Multimedia and designing 5. Two-Point Perspective Sketching 6. Rendering and featuring MTD103: Multimedia Tools The course seeks to further develop the observational and analytical skills involved in design drawing and sketching. Students would be taught the following topics: 1. Introduction Multimedia Design Tools 2. Drawing the Human Head 3. Drawing the Human Figure 4. Compositions and points of view 5. Storyboard MTD105: Digital Photography Technology Digital photography enables still images to be stored without deterioration, compressed to save storage space, electronically transferred to another viewer at long distance and manipulated to enhance image quality. This course covers the theoretical aspects of digital photography so that students understand the scientific aspects of digital photography. MTD107: Digital Photography Techniques This hands-on-course is a follow-up from Digital Photography Technology. Here students are taught the various techniques and methodology of photo-taking using a digital camera. Photo taking and image presentation is portrayed as both an art and a skill.
2 MTD201: Fundamentals of Graphic Design This course introduces students both the theoretical and practical aspects of 3D modeling. The course is lab-based and students will have ample opportunity to learn graphics design through hands-on practice. At the end of the course, students will possess the fundamental skills in using 3ds max to design graphics. MTD203: Advanced Graphics Design This advanced course introduces the students to the mathematical, physical and mechanical aspects of graphics design for multimedia applications. MTD205 Audio Technology This course provides the theoretical foundation on the operation of audio systems as components used in multimedia production, distribution and reproduction. Topics covered in this course include: 1. Introduction to sound 2. Sampling and Digitization 3. Music Technology Systems and DSP 4. Digital Audio Compression 5. Spatial Audio MTD207 Video Technology This course provides the theoretical foundation on the operation of video systems as components used in multimedia production, distribution and reproduction. Topics covered in this course include: 1. Introduction to Digital Video 2. Video Principles 3. Conversion 4. Video Compression and MPEG 5. Broadcasting
3 MTD209: Software Engineering This course gives the basic understanding of the software life cycle and the methods and techniques used in the discipline of software development. Topics covered in this course include: 1. Introduction to Software engineering, Project Organization and Communication 2. Modeling with UML 3. Requirements Elicitation 4. Analysis 5. System Design 6. Mapping Models to Code 7. Testing 8. Project Management and Software Life Cycles MTD211: Human-Computer Interface This course covers the design principles used in human-computer interaction (HCI) practice, by introducing simple models of human performance in HCI and appropriate methods of valuating user interface designs. Topics covered in this course include: 1. The Human User 2. Computer Technology 3. Interaction Models, Styles and Paradigms 4. Interaction Design Basics 5. Usability Engineering, Iterative Design and Prototyping 6. Task Analysis and Design 7. Design Rules, Standards and Guidelines 8. Human-Computer Interaction Evaluation Techniques MTD215: Application of C++ in Multimedia This course provides greater programming exposures to multimedia students who have completed ICT271. The course briefly covers the basics of the C++ language and focuses on the application of C++ for animation and games design. Students will learn to create objects and animate them using C++ codes in order to modify existing animation and games software.
4 MTD301: Audio and Video Production Techniques This course provides a broad coverage of audio and video productions techniques used in the Singapore video industry, inclusive of strengths, weakness and applications, roles of key personnel in the industry and hands-on practice on producing audio and video feature content. Topics covered in this course include: 1. Introduction and Overall Perspective on Jobs in Video Production 2. Stage 1: The idea (Project Development) 3. Stage 2: The plan (Pre-Production); Working with the Software, Camera detail Production Design 4. Stage 3: The Shoot (Production); Camera/ Field Work / Lighting techniques 5. Stage 4: The Final Product (Post Production): 6. Editing Techniques 7. Breakdown and Budgets 8. Licensing, Rights, Legalities 9. Selling and Pitching MTD303: Data Communication This course covers the transmission of digital messages to devices external to the message source, i.e. those that have independently powered circuitry that exists beyond the chassis of a computer or other digital message sources. Topics covered in this course include: 1. Introduction 2. The Physical Layer 3. The Data Link Layer 4. The Medium Access Control Sub-layer MTD304: Data Streaming This course covers data streaming where the transfer of data is done at a steady high-speed rate, a rate sufficient to support such applications as high-definition television (HDTV) or the continuous backup copying to a storage medium of the data flow within a computer. Topics include bandwidth sufficiency, real-time human perception of the data, and time lag.
5 MTD305: Multimedia Systems This course builds on level 2 (Audio technology; Video technology) and level 3 courses (IT project management). It studies the integration of multimedia systems. Topics covered in this course include: 1. Introduction 2. Animation 3. Using Flash 4. Interactivity 5. Advanced Control MTD306: Advanced Multimedia Systems This course is a follow-up on Multimedia Systems Design whereby the students will perform large scale integrated multimedia systems. Topics covered in this course include: 1. Critical issues in design, aesthetics and understanding audiences and target groups 2. Modeling Users and Personas 3. Goals and user motivations 4. Understanding the application of Qualitative Data 5. Synthesis of Good Design 6. Interaction Design Principles 7. Interaction Design Patterns 8. Design Imperatives MTD307: Computer Music Composition Techniques This course introduces software that help in the process of music composition by creating arrangements, melodies, structures etc. with little human help. Topics covered in this course include: 1. Sound Synthesis Fundamentals & Review of Digital Audio, Introduction to Synthesis 2. tools (Csound, Audio Architect, Audacity) 3. Loose Modeling Approaches I: Wave table & Wave shaping Synthesis 4. Loose Modeling Approaches II: AM & FM Synthesis 5. Spectrum Modeling Approach: Additive & Subtractive Synthesis approaches 6. Time-based Approaches: Granular and Waveform Synthesis
6 MTD309: Advanced Audio Music Technology This is a follow-up course from Computer Music Composition Techniques where the finer points in advanced computer music synthesis are discussed. Topics covered in this course include: 1. Cubase 4 hardware setup options: Playing music files 2. Creating Projects in Cubase 4: Audio recording 3. Sound sources for music production: VST instruments Audio editing 4. Audio Processing: Recording & Editing MIDI events, Ext. MIDI instruments 5. Loops, Mixing & Effects, Surround Processing MTD311: Interactive Digital Animation This course introduces the concept of digital animation and its interaction with the user for learning and playing, and is the foundation for the course Computer Games Design. Topics covered in this course include: 1. 3D Studio Max 2. Special topics on Materials and Textures in 3ds max 3. Fundamentals of Animation in 3ds max 4. Introducing Reactor and Particle System 5. Character Animation: Skeletons and Inverse Kinematics MTD313: Computer Games Design This course covers the process of computer game design through an understanding of the various computer game genres and the software that assist in computer games design. Topics covered in this course include: 1. Introduction to Games 2. Game Design 3. Game World 4. Game Balance 5. Storyboarding 6. Interactivity 7. Game Design Timeline
7 MTD315: Computer Interactive Graphics This course provides a basic background on geometry and computer graphics for virtual reality systems. Topics covered in this course include: 1. Introduction to Graphics Systems and Models 2. Basic OpenGL 3. Three Dimensional Graphics 4. Implementation 5. Discrete Methods 6. Modeling MTD317 Virtual Reality Systems This introductory course covers the principles of virtual reality and its application in multimedia. Topics covered in this course include: 1. Introduction to Virtual Reality Systems 2. VR Input and Output Devices 3. Modeling 4. VR programming 5. Human factors in VR 6. VR Applications MTD358: Application Development for Mobile Computing Device (iphone) This course introduces the iphone application from a technical perspective, starting by providing an overview of the different methods of developing native and web applications. Then it looks at the native iphone SDK components and explains how to use objective-c language to develop typical utility applications. Upon having cemented a good grounding, a dedicated chapter will focus on the basics in 2D gaming; covering different elements like game audio, animation and gaming engine. Finally, the last chapter will conclude by introducing the theory of 3D gaming development The main focus of this introductory iphone application development course lies in building a basic foundation for the participants to generate basic utility and games for the IPhone/Ipad; thus equipping them with a holistic understanding of the underlying development frameworks and tools that will help leverage their technical know-how to develop more sophisticated applications as well as to ensure a smooth transition to more advanced development courses in one of the topics.
8 MTD359: Visual Effects Design This course is designed to introduce students to the various techniques used to create visual effects for film and television. The focus of the course is to explore the software tools used to create visual effects and issues involved in combining these effects with live action footage. Software taught in this course includes Eyeon s Digital Fusion and Alias Maya. Students are introduced to green screen filming and lighting techniques. ICT219: Information Systems Role in Organization & Infrastructure The course gives an understanding of information systems in the context of its management, organization, and technology dimensions. Topics include essentials of information systems for businesses, ethical and social issues, and the hardware, software, database and networking technologies along with tools and techniques for security and control. ICT220: Information Systems Key Applications & Building Information Systems This course covers key applications like enterprise systems, supply chain management, customer relationship management, knowledge management, e- commerce applications and decision support systems. Topics include enterprise applications improving business performance, use of ecommerce, improving decision making, building information systems as well as exploring alternative approaches to building systems, and the project management aspects when building and managing global systems. ICT271: Introductory Programming Techniques in C ++ This course introduces the design and development of computer programs to solve problems. Topics include the fundamental programming constructs as well as using the taught software development procedure to implement applications using C++ language.
9 ICT317: IT Project Management This Course comprises the following 3 modules: Module 1: PM Basics Covers five PM process groups of the PMI PMBOK guide - Initiating, planning, executing, controlling and closing Provides key PM tools including forms and checklists you can use on the job and a comprehensive PM bibliography and reference resource Addresses critical "soft" skills such as interpersonal communication and conflict management as well as "hard" skills of scheduling, estimating and project reporting Includes real world case studies and exercises to ensure increased retention Features a friendly and easy-to-use browser-based interface allowing for easy access and toggling to the topics you choose Module 2: Project Management Fundamentals for IT Professionals This course is tailored to provide a comprehensive coverage of the project management process. It is focused in the IT area and addresses both technologies centered and business improvement centered projects that have an IT component. Module 3: Managing Multiple Projects for IT Professionals Managing multi-projects is a critical capability in any IT organization. Multi-project management relates to project managers work in balancing projects in process while handling requests for new work, juggling priorities, etc. Portfolio management is the governance process that decides what project to initiate, what priorities, etc. MTH101: Discrete Mathematics MTH101 is a foundation mathematics course that covers mathematical skills required for higher level mathematics courses and related subjects. MTH101 introduces indices, systems of two simultaneous equations, the quadratic formula, the method of completing the square, arithmetic sequences, geometric sequences, general linear sequences, geometry involving straight lines and circles, trigonometry, linear and quadratic functions, the exponential and logarithm functions, limits of sequences, recurring decimals, matrices, Cramer s rule, vectors in two dimensions, bearings, the Sine Rule and the Cosine Rule.
10 MTH102: Transformation and Matrices MTH102 discusses transformations in two dimensions, eigenvalues, fixed points, conics, the Binomial Theorem and second-order difference equations, and uses these techniques to solve a variety of applied problems.
Information and Communications Technology Courses at a Glance
Information and Communications Technology Courses at a Glance Level 1 Courses ICT121 Introduction to Computer Systems Architecture This is an introductory course on the architecture of modern computer
More informationThe Art Institute of Philadelphia Catalog Addendum GAME ART & DESIGN
The Art Institute of Philadelphia Catalog Addendum GAME ART & DESIGN See AiPrograms.info for program duration, tuition, fees, and other costs, median debt, federal salary data, alumni success, and other
More informationGraphic Design. Location: Patterson Campus - Bldg. K. Program Information. Occupational Choices. Average Full-Time Wage.
Graphic Design 178 Graphic Design Location: Patterson Campus - Bldg. K Program Information Graphic Design is a vital component of the communications people receive each day. Personal, professional, business,
More informationGAME DESIGN AND DEVELOPMENT TECHNOLOGY. Game Design and Development Technology I
GAME DESIGN AND DEVELOPMENT TECHNOLOGY Game Design and Development Technology I Unit 1: Orientation and Safety Competency 1: Introduction to Game Design Competency 2: Safety in the Computer Environment
More informationNORCO COLLEGE SLO to PLO MATRIX PLOs
SLO to PLO MATRX CERTF CATE/ Game Art: 3D Animation NAS686/NCE686 PROGR AM: ART-17: Beginning Drawing dentify and employ proper use of a variety of drawing materials. dentify, define, and properly use
More informationCOMPONENT I Historical/Cultural Social Context 1. Defines the different areas of the entertainment industry. 2. Acquires the fundamental knowledge relating to the history of the entertainment industry.
More informationMultimedia Arts and Technologies
Multimedia Arts and Technologies 417 Multimedia Arts and Technologies Multimedia is a field of study and an Industry emerging from the synthesis of the different mediums of communication. With the digitalization
More informationInformation Technology Cluster
Web and Digital Communications Pathway Information Technology Cluster 3D Animator This major prepares students to utilize animation skills to develop products for the Web, mobile devices, computer games,
More informationAudio Equipment Maintenance Audio Signal Processing The Context 1: Sound Technology Professional Development 1
Sound Technology The information contained in this document provides a summary of the content of each module. Please note this may be subject to change. Each student receives detailed Module Handbooks
More informationSequence of Mathematics Courses
Sequence of ematics Courses Where do I begin? Associates Degree and Non-transferable Courses (For math course below pre-algebra, see the Learning Skills section of the catalog) MATH M09 PRE-ALGEBRA 3 UNITS
More informationCG: Computer Graphics
CG: Computer Graphics CG 111 Survey of Computer Graphics 1 credit; 1 lecture hour Students are exposed to a broad array of software environments and concepts that they may encounter in real-world collaborative
More informationCollege Credit Plus Dual Enrollment
Plus Dual Enrollment Plus Dual Enrollment is a program that gives high school students an opportunity to be enrolled in both high school and college course work at the same time. Students who qualify academically
More informationBachelor of Games and Virtual Worlds (Programming) Subject and Course Summaries
First Semester Development 1A On completion of this subject students will be able to apply basic programming and problem solving skills in a 3 rd generation object-oriented programming language (such as
More informationThnkwell s Homeschool Precalculus Course Lesson Plan: 36 weeks
Thnkwell s Homeschool Precalculus Course Lesson Plan: 36 weeks Welcome to Thinkwell s Homeschool Precalculus! We re thrilled that you ve decided to make us part of your homeschool curriculum. This lesson
More informationDIABLO VALLEY COLLEGE CATALOG 2014-2015
ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all
More informationGraduate Co-op Students Information Manual. Department of Computer Science. Faculty of Science. University of Regina
Graduate Co-op Students Information Manual Department of Computer Science Faculty of Science University of Regina 2014 1 Table of Contents 1. Department Description..3 2. Program Requirements and Procedures
More informationLEHMAN COLLEGE OF THE CITY UNIVERSITY OF NEW YORK. Department of Art Department of Mathematics and Computer Science.
Department of Art Department of Mathematics and Computer Science Hegis # 1009.00 Program Code 090 Curriculum Change 1.Type of Change: Credits and degree requirements 2. From: [52-54 CREDIT MAJOR IN COMPUTER
More informationIntroduction to Computer Graphics
Introduction to Computer Graphics Torsten Möller TASC 8021 778-782-2215 torsten@sfu.ca www.cs.sfu.ca/~torsten Today What is computer graphics? Contents of this course Syllabus Overview of course topics
More informationMultimedia Systems Engineering
Appendix 3.11 Multimedia Systems Engineering Major Profile MASSEY UNIVERSITY BACHELOR OF ENGINEERING with HONOURS Multimedia Systems Engineering Major Profile Description and Competency Framework 2009
More informationDIABLO VALLEY COLLEGE CATALOG 2015-2016
ART DIGITAL MEDIA ARTDM Michael Almaguer, Dean Applied and Fine Arts Division Business and Foreign Language Building, Room 204 Possible career opportunities Digital media or graphic design jobs cover all
More informationAlgebra I Credit Recovery
Algebra I Credit Recovery COURSE DESCRIPTION: The purpose of this course is to allow the student to gain mastery in working with and evaluating mathematical expressions, equations, graphs, and other topics,
More informationARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS
ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS Principles of Arts, Audio/Video Technology & Communications 0.5 Credit 812210 Professional Communications (not required for Class of 2018) 0.5 Credit 820210
More informationChapter 130. Texas Essential Knowledge and Skills for Career and Technical Education. Subchapter C. Arts, Audio/Video Technology, and Communications
Text of Adopted 19 TAC Chapter 130. Texas Essential Knowledge and Skills for Career and Technical Education Subchapter C. Arts, Audio/Video Technology, and Communications 130.81. Implementation of Texas
More informationDigital Technology. Degrees. Certificate of Achievement. To earn an A.A. or A.S. Degree:
Digital Technology Degrees A.S. Web Development A.S. Media Technology A.S. Office Technology Certificate of Achievement Mobile Application Development Web Development Media Technology Office Technology
More informationAlbright Digital Media Alumni: Where Are They Now? Combined Major in Digital Media
Professor Daniel J. Falabella, Ph.D., Chair Associate Professor Matthew Garrison, M.F.A. Assistant Professors Jocelyn Kolb, M.F.A. and Wil Lindsay, M.F.A. Combined Major in Digital Media Interdisciplinary
More informationBig Ideas in Mathematics
Big Ideas in Mathematics which are important to all mathematics learning. (Adapted from the NCTM Curriculum Focal Points, 2006) The Mathematics Big Ideas are organized using the PA Mathematics Standards
More informationLaney College 2009-2011
VIDEO PRODUCTION FOR VIDEO, BROADCAST AND DIGITAL CINEMATOGRAPHY (FORMERLY VIDEO PRODUCTION FOR THE BROADCAST MEDIA) The major in Video Production for Video, Broadcast and Digital Cinematography covers
More informationOverview... 2. Basic Design Studio A (MCD1330)... 3. Visual Arts Studio A (MCD1340)... 3. Drawing A (MCD1270)... 4
Unit guide Diploma of Art & Design Contents Overview... 2 Basic Design Studio A (MCD1330)... 3 Visual Arts Studio A (MCD1340)... 3 Drawing A (MCD1270)... 4 Art and Design Theory A (MCD1280)... 4 Basic
More informationAssociate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path
Associate Degrees Graphic Design Career Path Photography Career Path Animation Career Path Digital Media Career Path s Computer Animation Advanced Computer Animation Computer Graphics Illustration Photography
More informationMathematics (MAT) MAT 061 Basic Euclidean Geometry 3 Hours. MAT 051 Pre-Algebra 4 Hours
MAT 051 Pre-Algebra Mathematics (MAT) MAT 051 is designed as a review of the basic operations of arithmetic and an introduction to algebra. The student must earn a grade of C or in order to enroll in MAT
More informationCourse Syllabus. Tuesday 4 pm to 5 pm & Thursday 4 to 5 pm
Course Syllabus Course Information: Course Title IAT 343: Animation (Spring 2012) Time & Location Lecture (Rm 2600): Tuesday 6:30 pm to 7:50 pm Lab (Rm 3140): D101: Wednesday 2:30 3:50 pm D102: Wednesday
More informationThe Computing Curriculum at Coston Primary
Years Year 1 Year 2 1 and 2 Autumn We are learning about programming and computational thinking and in We are learning about programming and computational thinking and in Year 1 Food and farming Year 2
More informationPrecalculus REVERSE CORRELATION. Content Expectations for. Precalculus. Michigan CONTENT EXPECTATIONS FOR PRECALCULUS CHAPTER/LESSON TITLES
Content Expectations for Precalculus Michigan Precalculus 2011 REVERSE CORRELATION CHAPTER/LESSON TITLES Chapter 0 Preparing for Precalculus 0-1 Sets There are no state-mandated Precalculus 0-2 Operations
More informationAdvanced Math Study Guide
Advanced Math Study Guide Topic Finding Triangle Area (Ls. 96) using A=½ bc sin A (uses Law of Sines, Law of Cosines) Law of Cosines, Law of Cosines (Ls. 81, Ls. 72) Finding Area & Perimeters of Regular
More informationAdvanced Diploma of Professional Game Development - Game Art and Animation (10343NAT)
The Academy of Interactive Entertainment 201 Advanced Diploma of Professional Game Development - Game Art and Animation (10343NAT) Subject Listing Online Campus 0 Page Contents 3D Art Pipeline...2 Grasping
More informationmusic video cinematography, documentary and narrative productions, first and second camera assistance, production houses.
Advanced Cinematography Certificate of Proficiency TOP Code: 0612.20 The Multimedia Certificates of Proficiency in Digital Video Production follow a sequence of foundation, basic, intermediate, and advanced
More informationJul 5, 2012, Sep 13, 2012, Oct 11, 2012, Jan 10, 2013, Mar 1, 2013, Jul 11, 2013, Sep 12, 2013, Oct 10, 2013
FILMMAKING: TUITION: $18,000* (USD)/Semester / 13,747 (EURO)/Semester YOU GRADUATE WITH: Diploma/Certificate, DVD Film Reel LOCATION: New York, Los Angeles, USA Jul 5, 2012, Sep 13, 2012, Oct 11, 2012,
More informationDevelop Computer Animation
Name: Block: A. Introduction 1. Animation simulation of movement created by rapidly displaying images or frames. Relies on persistence of vision the way our eyes retain images for a split second longer
More informationMath 1050 Khan Academy Extra Credit Algebra Assignment
Math 1050 Khan Academy Extra Credit Algebra Assignment KhanAcademy.org offers over 2,700 instructional videos, including hundreds of videos teaching algebra concepts, and corresponding problem sets. In
More informationSkills Inventory: Art/Media Communications. 1. Pre-employment Training/Career Development. A. Formal; e.g., certificates. Date Description Location
Skills Inventory: Art/Media Communications 1. Pre-employment Training/Career Development A. Formal; e.g., certificates Date Description Location Art/Design and Communication Skills Inventory: Art/Media
More informationStephanie A. Mungle TEACHING PHILOSOPHY STATEMENT
Stephanie A. Mungle TEACHING PHILOSOPHY STATEMENT I am a self-directed, enthusiastic college mathematics educator with a strong commitment to student learning and excellence in teaching. I bring my passion
More informationInteractive Multimedia Courses-1
Interactive Multimedia Courses-1 IMM 110/Introduction to Digital Media An introduction to digital media for interactive multimedia through the study of state-of-the-art methods of creating digital media:
More informationSchool of Mathematics, Computer Science and Engineering. Mathematics* Associate in Arts Degree COURSES, PROGRAMS AND MAJORS
Mathematics School of Mathematics, Computer Science and Engineering Dean: Lianna Zhao, MD Academic Chair: Miriam Castroconde Faculty: Miriam Castroconde; Terry Cheng; Howard Dachslager, PhD; Ilknur Erbas
More informationENGINEERING, TECHNOLOGY, AND DESIGN
ENGINEERING, TECHNOLOGY, AND DESIGN The Engineering, Technology and Design Department fosters student learning that will develop 21st century competencies in a constantly changing technological environment.
More informationMedia Arts & Technologies
Media Arts & Technologies The Media Arts & Technologies program provides a focused sequence of courses for students who wish to transfer to a four-year institution or gain employment in the fields of Web
More informationPrerequisites: TSI Math Complete and high school Algebra II and geometry or MATH 0303.
Course Syllabus Math 1314 College Algebra Revision Date: 8-21-15 Catalog Description: In-depth study and applications of polynomial, rational, radical, exponential and logarithmic functions, and systems
More informationBAA DigiPen 3D Animation 11
BAA DigiPen 3D Animation 11 District Name: School District No. 73 (Kamloops / Thompson) Developed by: DigiPen Institute of Technology / Martin Culbert Revised by: Justin devries Date Developed: 4/27/11
More informationVAPA (Visual Arts) VISUAL ARTS
VISUAL ARTS VAPA (Visual Arts) ART 1-2 This course will introduce the student to the various ways of producing artistic pieces in the areas of drawing, design, color, painting, three-dimensional, and printmaking.
More informationSCHOOL OF DESIGN STUDIES
SCHOOL OF DESIGN STUDIES SCHOOL OF DESIGN STUDIES 1FOUNDATION YEAR DIPLOMA 3 ART HISTORY ART HISTORY BUSINESS PRACTICE 5 50 RESEARCH SKILLS 5 ACADEMIC SKILLS 10 40 11 X 5 BUSINESS PRACTICE 5 DRAWING 40
More informationMISSION VALLEY REGIONAL OCCUPATION PROGRAM COMPUTER GRAPHICS DESIGN COURSE OUTINE
MISSION VALLEY REGIONAL OCCUPATION PROGRAM COMPUTER GRAPHICS DESIGN COURSE OUTINE 1. Course Title: Motion Graphics (Selected Studies) 2. CBEDS Title: Graphic Communications 3. CBEDS Number: 5751 4. Job
More informationPrentice Hall Mathematics: Algebra 2 2007 Correlated to: Utah Core Curriculum for Math, Intermediate Algebra (Secondary)
Core Standards of the Course Standard 1 Students will acquire number sense and perform operations with real and complex numbers. Objective 1.1 Compute fluently and make reasonable estimates. 1. Simplify
More informationFaculty Dr. Arafat Al-Naim, Dr. Rania Fawzi, Dr. Mohamed Galib, Dr. Majed Kamal Eldeen, Dr. Mohamed Sedeeq, Moh d Musa (M.A.)
Graphic Design Department The Graphic Design Department at Zarqa University is committed to provide a high quality Design education and teaching new media skills. The Department offers a four-year bachelor
More informationEssential Mathematics for Computer Graphics fast
John Vince Essential Mathematics for Computer Graphics fast Springer Contents 1. MATHEMATICS 1 Is mathematics difficult? 3 Who should read this book? 4 Aims and objectives of this book 4 Assumptions made
More informationNEW YORK STATE TEACHER CERTIFICATION EXAMINATIONS
NEW YORK STATE TEACHER CERTIFICATION EXAMINATIONS TEST DESIGN AND FRAMEWORK September 2014 Authorized for Distribution by the New York State Education Department This test design and framework document
More informationMath Placement Test Study Guide. 2. The test consists entirely of multiple choice questions, each with five choices.
Math Placement Test Study Guide General Characteristics of the Test 1. All items are to be completed by all students. The items are roughly ordered from elementary to advanced. The expectation is that
More informationDiablo Valley College Catalog 2014-2015
Mathematics MATH Michael Norris, Interim Dean Math and Computer Science Division Math Building, Room 267 Possible career opportunities Mathematicians work in a variety of fields, among them statistics,
More informationIT4404 - Fundamentals of Multimedia (Optional)
- Fundamentals of Multimedia (Optional) INTRODUCTION This is one of the three optional courses designed for Semester 4 of the Bachelor of Information Technology Degree program. This course provides the
More informationMultimedia Arts and Technologies
398 Multimedia Arts and Technologies Multimedia Arts and Technologies Degrees, Certificates and Awards Associate in Arts Degree, Media Arts Certificate of Achievement, Media Arts Associate in Arts Degree,
More informationBachelor's Degree in Business Administration and Master's Degree course description
Bachelor's Degree in Business Administration and Master's Degree course description Bachelor's Degree in Business Administration Department s Compulsory Requirements Course Description (402102) Principles
More informationArts, Media and Entertainment Pathway Courses
CBEDS Code Course Title 5751 RCOE Creative Digital Media Course Hours Primary Pathway 180 Design, Visual and Media Arts, and / Production and Managerial Arts 5751 Digital Imaging 360 Design, Visual and
More informationSCHOOL OF ELECTRONICS AND COMPUTER SCIENCE
SCHOOL OF ELECTRONICS AND COMPUTER SCIENCE Information systems and software engineering are the key disciplines that ensure effective modelling, definition of requirements and specification, and the efficient
More informationNORTHERN VALLEY SCHOOLS Office of Curriculum and Instruction Technology Education Department Demarest and Old Tappan HYPERMEDIA II GRADES 10 12
NORTHERN VALLEY SCHOOLS Office of Curriculum and Instruction Technology Education Department Demarest and Old Tappan HYPERMEDIA II GRADES 10 12 Philosophy Statement...2 UNIT I Computer Use Policy, Plagiarism
More informationMath 1280/1300, Pre-Calculus
Math 1280/1300, Pre-Calculus Instructor: Office: Office Hours: Phone: E-mail: MyMathLab Course Code: Text and Materials: ISBN: 1269594060 Author: Blitzer Title: Precalculus, Books a la Carte Edition Package
More informationPrograms of Study. Arts, A/V Technology & Communications
DIGITAL MULTIMEDIA DESIGN 350 Associate in Applied Science degree (A.A.S.) 67 Credit Hours (CH) The Digital Multimedia Design Program is designed to prepare students for entry-level positions in the field
More informationCOMMUNICATION TECHNOLOGY COURSE SUMMARIES
COMMUNICATION TECHNOLOGY COURSE SUMMARIES INTRODUCTORY COM1005: VISUAL COMPOSITION Students learn to employ fundamental elements and principles of design for various media and gain a strong foundational
More informationMathematics INDIVIDUAL PROGRAM INFORMATION 2014 2015. 866.Macomb1 (866.622.6621) www.macomb.edu
Mathematics INDIVIDUAL PROGRAM INFORMATION 2014 2015 866.Macomb1 (866.622.6621) www.macomb.edu Mathematics PROGRAM OPTIONS CREDENTIAL TITLE CREDIT HOURS REQUIRED NOTES Associate of Arts Mathematics 62
More informationStep into your own world of imaginaton and design it how you see fit
Powered by: Step into your own world of imaginaton and design it how you see fit /KUCUAE Email info@khawarizmi.com Website:www.kic.ae INDEX Titles Page No. About KIC-CEC and Frameboxx 3 3D Aniamtion Suite
More informationAPPLIED ART AND DESIGN
Sierra College 1 APPLIED ART AND DESIGN Contact Information Division Liberal Arts Dean Rebecca Bocchicchio Associate Deans Anne Fleischmann, Susan Lucyga Division Office W 107, Rocklin Campus Overview
More informationCOURSE SYLLABUS Pre-Calculus A/B Last Modified: April 2015
COURSE SYLLABUS Pre-Calculus A/B Last Modified: April 2015 Course Description: In this year-long Pre-Calculus course, students will cover topics over a two semester period (as designated by A and B sections).
More informationNational 5 Mathematics Course Assessment Specification (C747 75)
National 5 Mathematics Course Assessment Specification (C747 75) Valid from August 013 First edition: April 01 Revised: June 013, version 1.1 This specification may be reproduced in whole or in part for
More informationSouth Carolina College- and Career-Ready (SCCCR) Pre-Calculus
South Carolina College- and Career-Ready (SCCCR) Pre-Calculus Key Concepts Arithmetic with Polynomials and Rational Expressions PC.AAPR.2 PC.AAPR.3 PC.AAPR.4 PC.AAPR.5 PC.AAPR.6 PC.AAPR.7 Standards Know
More informationPrentice Hall Algebra 2 2011 Correlated to: Colorado P-12 Academic Standards for High School Mathematics, Adopted 12/2009
Content Area: Mathematics Grade Level Expectations: High School Standard: Number Sense, Properties, and Operations Understand the structure and properties of our number system. At their most basic level
More informationCALIFORNIA STATE UNIVERSITY, DOMINGUEZ HILLS : AUG 2010 TO PRESENT ART DEPARTMENT : INTRODUCTION TO DIGITAL GRAPHICS : HYBRID CLASS
E l l i e Z e n h a r i 10906 Santa Monica Blvd # 6A Los Angeles, Ca 90025 C 310. 592. 9416 Email: ellie@elliezenhari.com URL: elliezenhari.com OBJECTIVE My name is Ellie Zenhari and I am interested in
More informationCERTIFICATE IV IN I.T. (MULTIMEDIA) VIDEO PRODUCTION
CERTIFICATE IV IN I.T. (MULTIMEDIA) VIDEO PRODUCTION Australian College of Information Technology Gold Cost Brisbane AUSTRALIA www.acit.edu.au overview CERTIFICATE IV IN I.T. (MULTIMEDIA) VIDEO PRODUCTION
More informationBachelor of Software Engineering (Game Programming)
Bachelor of Software Engineering (Game Programming) The Bachelor of Software Engineering is a three year program which gives graduates the skills to be employed as a Software Engineer with a particular
More informationCUFANM501A Create 3D digital character animation
CUFANM501A Create 3D digital character animation Revision Number: 1 CUFANM501A Create 3D digital character animation Modification History Not applicable. Unit Descriptor Unit descriptor This unit describes
More informationEUROPASS DIPLOMA SUPPLEMENT
EUROPASS DIPLOMA SUPPLEMENT TITLE OF THE DIPLOMA (ES) Técnico Superior en Realización de proyectos audiovisuales y espectáculos TRANSLATED TITLE OF THE DIPLOMA (EN) (1) Higher Technician in Production
More informationFilm and Television. Film and Television 299
Film and Television 299 Film and Television Degree Associate in Arts Degree, Film Production Program Description Film is a universally recognized medium that has a profound impact on how we view the world
More informationIMS LIBRARY MEDIA TYPE GUIDE
IMS LIBRARY MEDIA TYPE GUIDE Assets can be broken down into six different types of media categories. When media is ingested into the IMS Library the user is required to select tag(s) that define the asset.
More informationMATH BOOK OF PROBLEMS SERIES. New from Pearson Custom Publishing!
MATH BOOK OF PROBLEMS SERIES New from Pearson Custom Publishing! The Math Book of Problems Series is a database of math problems for the following courses: Pre-algebra Algebra Pre-calculus Calculus Statistics
More informationUndergraduate Degree in Graphic Design
Biada 11, 08012 Barcelona in Graphic Design IED Barcelona is offering a 4 year official s in Design (240 ECTS). Its objective is to transform passion, talent and creativity into knowledge and abilities
More informationAlgebra and Geometry Review (61 topics, no due date)
Course Name: Math 112 Credit Exam LA Tech University Course Code: ALEKS Course: Trigonometry Instructor: Course Dates: Course Content: 159 topics Algebra and Geometry Review (61 topics, no due date) Properties
More informationMultimedia Applications
Multimedia Applications Department: CTE Grade Level: 10-12 Length: Two semesters Prerequisite: Computer Literacy or its equivalent. Credit: 10 units PHILOSOPHY This course is designed for students interested
More informationHACKETTSTOWN, NEW JERSEY. Computer Animation Grades 10-12 CURRICULUM GUIDE FINAL DRAFT. July 2014
HACKETTSTOWN, NEW JERSEY Computer Animation Grades 10-12 CURRICULUM GUIDE FINAL DRAFT July 2014 Mr. David C. Mango, Superintendent Ms. Nadia Inskeep, Director of Curriculum & Instruction Developed by:
More informationTotal transfer credits granted toward the baccalaureate degree: 60
THE CITY UNIVERSITY OF NEW YORK ARTICULATION AGREEMENT A. SENDING AND RECEIVING INSTITUTIONS Sending College: Kingsborough Community College of the City University of New York Department: ART Program:
More informationCourse Descriptions Catalogue Table of Contents
Course Descriptions Catalogue Table of Contents Department Page Business Education 2 Humanities 3 Mathematics 7 Sciences 9 Social Sciences 10 Technology 11 1510 Course Descriptions.doc RCSD Learning Online
More informationDIGITAL MEDIA ARTS. DMA 225 Computer Animation 1. 3 1 lecture/4 studio hours Hours: lecture/laboratory/other (specify)
COURSE OUTLINE DIGITAL MEDIA ARTS DMA 225 Computer Animation 1 Course Number Course Title 3 1 lecture/4 studio hours Credits Hours: lecture/laboratory/other (specify) Catalog description: Using 3-D animation
More informationEDIE STEVENS QUALIFICATIONS. Bachelor of Fine Arts. Advanced Diploma in Video Post- Production
I have been involved in Visual Media since 2003. My interest started at a young age with photography - my mother and grandfather were both photographers. I have been working in visual media since 2007
More informationCourses for Grade 11 Students All students are required to select eight (8) courses:
Courses for Grade 11 Students All students are required to select eight (8) courses: ADVANCED ENGLISH 11 (compulsory or other level) Advanced English 11 is an intensive program of study that offers a challenging
More informationGame Programming. Bachelor of Software Engineering. www.mediadesign.com. Course Components
Course Components Game Programming Bachelor of Software Engineering www.mediadesign.com Year One 01 GD1P01: Introduction To Software Engineering for Games Year one begins with an introduction to the C++
More informationNew Paltz Central School District Technology Computer Graphics 1 and 2. Time Essential Questions/Content Standards/Skills Assessments
September - October October - November New Paltz Central School District Unit 1: Introduction to Graphic Design and Recognize and analyze various forms of Digital class New Media graphic communication.
More informationUnderstand career planning in a digital media environment.
Objec&ve 201.01 Understand career planning in a digital media environment. Course Weight : 5% 1 Careers in Digital Media Skills and knowledge in the digital media field can be applied to a wide variety
More informationThe 3D Animation Process at Framework Media
7 Welsh Road Sutton, MA 01590 PHONE: 508.865.7060 FAX: 508.714.2287 WEB: http://www.frameworkmedia.com The 3D Animation Process at Framework Media Thank you for your interest in technical animation and
More informationUnit purpose and aim. Level: 3 Sub-level: 317 Credit value: 6 Guided learning hours: 50
Unit Title: Digital Photography Level: 3 Sub-level: 317 Credit value: 6 Guided learning hours: 50 Unit purpose and aim This unit helps learners to familiarise themselves with the more advanced aspects
More informationDIPLOMA IN 3D DESIGN AND DIGITAL ANIMATION COURSE INFO PACK
Registered as a Private Higher Education Institution with the Department of Higher Education and Training in South Africa under the Higher Education Act 1997 Registration Nr. 2001/HE07/005 DIPLOMA IN 3D
More informationDiploma/BA (Hons) Digital Arts - GI401
Diploma/BA (Hons) Digital Arts - GI401 1. Specific Title BA (Hons) Digital Arts with Specialisation in Animation / Multimedia 2. Objectives The programme is designed to provide opportunities to students
More informationBackground Knowledge
Background Knowledge Precalculus GEOMETRY Successful completion of the course with a grade of B or higher Solid understanding of: Right Triangles Congruence Theorems Basic Trigonometry Basic understanding
More informationSound Engineering and Music Technology
The Further Education and Training Awards Council (FETAC) was set up as a statutory body on 11 June 2001 by the Minister for Education and Science. Under the Qualifications (Education & Training) Act,
More informationCredit Number Lecture Lab / Shop Clinic / Co-op Hours. MAC 224 Advanced CNC Milling 1 3 0 2. MAC 229 CNC Programming 2 0 0 2
MAC 224 Advanced CNC Milling 1 3 0 2 This course covers advanced methods in setup and operation of CNC machining centers. Emphasis is placed on programming and production of complex parts. Upon completion,
More informationSAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE
MATH 098 CIC Approval: BOT APPROVAL: STATE APPROVAL: EFFECTIVE TERM: SAN DIEGO COMMUNITY COLLEGE DISTRICT CITY COLLEGE ASSOCIATE DEGREE COURSE OUTLINE SECTION I SUBJECT AREA AND COURSE NUMBER: Mathematics
More information