Mobile Games. Augmenting Learning. Mobile learning games can be: Facilitate a new type of game
|
|
|
- Colin Charles
- 10 years ago
- Views:
Transcription
1 Augmenting Learning Mobile Simulation Games for Learning Eric Klopfer MIT Scheller Teacher Education Program Media Lab The Education Arcade Mobile Games Facilitate a new type of game Don t just port big games to the small screen - situate games Combining constructivist and situated learning paradigms. Mobile learning games can be: Social Authentic and Meaningful Connected to the Real World Open-Ended/Multiple Pathways Intrinsically Motivating Filled with Feedback 1
2 Learning Goals K-16-21st Century Skills Engage in authentic science Foster collaborative learning and communication Capitalize on game play motivation Solve complex problems with complex solutions Informal Education Encourage deeper and broader interaction Connect with real surroundings Connect and collaborate with others Training i Promote teamwork and collaboration Facilitate role playing Provide new perspectives on real problems Allow safe play Augmented Reality Computer simulation on handheld computer triggered by real world location Combines physical & virtual world contexts Embeds learners in authentic situations Engages users in a socially facilitated context 2
3 Heavy v. Light Imagine that MIT is Contaminated with a Toxin An Underwater Aquarium AR: Environmental Detectives First Example - Part of G2T Environmental Detectives Players briefed about rash of local health problems linked to the environment Need to determine source of pollution by drilling sampling wells, interviewing virtual witnesses 3
4 Benefits of location basis VS. We can make multiplayer online games that recreate the locations and problem-solving in AR games, BUT Communicating face to face is different from online. Ability to use the environment differs Different criteria are applied in decision-making Outdoor AR: Features Scenarios can include one or multiple player roles Participants interview virtual characters by walking to their real world location (audio, video, images and text). Collect data from underlying models using simulated equipment and gather information from items within the game Gates allow participants ts in outdoor simulations to enter real buildings. Collect evidence for optional in-game conclusions or to prepare for off-line discussion. 4
5 Outdoor AR Toolkit Map-based tool Grab map from Google Maps Insert into map and GPS coordinates into game AR Games Portability & Customization Across wide range of subjects Public Health/Disease Outbreak (Charles RiverCity & Avian Bird Flu) Forensics (Mad City Murder) Historical Exploration (Battle of Lexington) Mathematics (Alien Contact) Economics (Hip-Hop Tycoon) across locations Local Communities (e.g., geographical tours) Schools Museums Science Centers Zoos/Nature Conserves and across time Beyond normal class time Over extended period of time 5
6 The Museum Analyze Communicate Investigate Decide Mysterious Game Play Parents and Kids Collaborating Fostering Collaboration Through Roles Using Contextual Information Collecting Virtual Samples 6
7 POSIT Game is focused around a single yes/no policy question (fictionalized). For example, Should we build a biohazard level 4 research facility in our community? Briefing - Potential biohazard facility in Boston Roles - Playing realistic roles from scientist to resident Initial Opinion - Opinions in role are registered Collecting Data - Players collect information from virtual characters, and real artifacts/places Sharing Opinions - Players share information that t they have collected to convince others of their [character s] point of view Influencing Others and Changing Opinions - Influence key individuals to sway the vote Final Decision -voting Issues Looking Forward Weather/Seasons Need indoor equivalents to outdoor positioning for our partner organizations (zoos, gardens, schools, etc.) to feel comfortable that they can run indoors in event of weather. Urban Campuses Again we need indoor (course scale) positioning when there are more buildings than open spaces to run games. 14 7
8 Issues Looking Forward Finer Grain Positioning For both indoor and outdoor positioning it would be useful to have finer grained positioning so that we could use objects instead of areas or rooms as our unit. But this needs to work without additional infrastructure or setup. Standardization and Abstraction Need to make cross-platform application development and deployment easier. 15 Thanks to: US Department of Education and Microsoft icampus TEP MEng and UROPs 8
TaleBlazer Documentation
TaleBlazer Documentation HOW TO READ THIS DOCUMENTATION TaleBlazer specific terminology is denoted with italics. Example game functionality which is not intrinsic to the TaleBlazer software is denoted
Mobile Augmented Reality: An Emerging Technology. Mary Patricia Smith Florida Atlantic University
Mobile Augmented Reality: An Emerging Technology Mary Patricia Smith Florida Atlantic University Overview Research Project Purpose: Understand augmented reality Use in mobile environment How it can be
Using Adult Education Principles to Provide Professional Development for the Foundations of Inclusion
Using Adult Education Principles to Provide Professional Development for the Foundations of Inclusion Based on principles and research on adult learning and inclusion, this professional development (PD)
SCRATCH Lesson Plan What is SCRATCH? Why SCRATCH?
SCRATCH Lesson Plan What is SCRATCH? SCRATCH is a programming language that makes it easy to create interactive stories, animations, games, music, and art that can then easily be shared on the web. Scratch
Analyzing Videos to Learn to Think Like an Expert Teacher...
Analyzing Videos to Learn to Think Like an Expert Teacher... Early Childhood Mathematics Education Graduate Courses Joon Sun Lee, Herbert P. Ginsburg, and Michael D. Preston Joon Sun Lee, PhD, is an assistant
Kentucky Department of Education - Consumer Guide for Practical Living, Career Studies, and Career and Technical Education
Kentucky Department of Education - Consumer Guide for Practical Living, Career Studies, and Career and Technical Education Introduction to Culinary Arts Student ed Pearson Education, Inc., publishing as
Position Statement on Science Education
Connecticut State Board of Education Hartford Position Statement on Science Education Adopted September 3, 2008 The Connecticut State Board of Education regards scientific literacy as evidence of a high-quality
Web Design Introductory Concepts Techniques 3E
Kentucky Department of Education - Consumer Guide for Practical Living, Career Studies, and Career and Technical Education Web Design Introductory Concepts Techniques 3E Cengage Learning, Inc. BASAL ISBN
Heritage Sites. Heritage Sites. Definition. Categories. Learning opportunities
Definition The term heritage sites is a broad one including museums, libraries, archives, science and exploratory centres, monuments, religious or public buildings, gardens or parks, archaeological sites
OCR LEVEL 3 CAMBRIDGE TECHNICAL
Cambridge TECHNICALS OCR LEVEL 3 CAMBRIDGE TECHNICAL CERTIFICATE/DIPLOMA IN IT COMPUTER GAME DESIGN H/502/5671 LEVEL 3 UNIT 32 GUIDED LEARNING HOURS: 60 UNIT CREDIT VALUE: 10 COMPUTER GAME DESIGN H/502/5671
for Technology (ICT) Literate Students
A major component of the NETS Project is the development of a general set of profiles describing technology (ICT) literate students at key developmental points in their precollege education. These profiles
Technology in the Classroom
1 Understanding Technology Integration In The Classroom Understand Integrating Technology In The Classroom Looks at different ways to interpret what is meant by integrating technology in the Gives examples
CS 6795 Introduction to Cognitive Science Spring 2012 Homework Assignment 3
THE GEORGIA INSTITUTE OF TECHNOLOGY CS 6795 Introduction to Cognitive Science Spring 2012 Homework Assignment 3 Mason Nixon 23rd February, 2012 Assignment In class we discussed some of your ideas designing
Next Generation Mobile Cloud Gaming
Next Generation Mobile Cloud Gaming Wei Cai, Victor C.M. Leung Department of Electrical and Computer Engineering The University of British Columbia Min Chen School of Computer Science and Technology Huazhong
Augmented reality enhances learning at Manchester School of Medicine
Augmented reality enhances learning at Manchester School of Medicine Welcome to the Jisc podcast. The University of Manchester is taking a unique approach to prescription training for its medical students
Writing Topics WRITING TOPICS
Writing Topics Topics in the following list may appear in your actual test. You should become familiar with this list before you take the computer-based TOEFL test. Remember that when you take the test
Poetry Kids Online Learning Environment
Poetry Kids OLE 1 Poetry Kids Online Learning Environment by Penny Reed Instructional Technology Master Program Dr. I-Chun Tsai Strategies for On-line Learning 5100:639 Descriptive Paper Summer II 2009
Training and education based on business simulations. Minvydas Latauskas Head of Product Development
Training and education based on business simulations Minvydas Latauskas Head of Product Development Teaching and learning Teaching / educating Learning Education is the process of facilitating (making
Universal Design for Learning: Ensuring Curriculum Accessibility for All
Universal Design for Learning: Ensuring Curriculum Accessibility for All SUMMARY Universal Design for Learning is about designing curricula that are accessible to all students. Here, the author shares
ELEMENTARY GUIDELINES REGARDING THE ALLOCATION OF INSTRUCTIONAL TIME
ELEMENTARY GUIDELINES REGARDING THE ALLOCATION OF INSTRUCTIONAL TIME A reference for school administrators planning and scheduling reportable subjects in the Ontario curriculum. GUIDING STATEMENT The purpose
FOR STUDENTS BY STUDENTS: REGAINING INTEREST IN STUDIES THROUGH VIDEO GAMES
FOR IMMEDIATE RELEASE 27 AUGUST 2014 FOR STUDENTS BY STUDENTS: REGAINING INTEREST IN STUDIES THROUGH VIDEO GAMES 12 students from ITE College West have created a 3D Game, Red Sentinels, for their fellow
Whitepaper Education. Video Collaboration for an enhanced Interactive Learning Experience with elearning Suite
Whitepaper Education Video Collaboration for an enhanced Interactive Learning Experience with elearning Suite Introduction Video collaboration solutions for education, can bring the best of learning environment
Digital Literacy: Theoretical Framework
Digital Literacy: Theoretical Framework September 2014 Table of Contents Definition... 1 Key Concepts... 1 Digital Literacy Competencies... 2 Digital Literacy and Student Centered Learning... 9 Generous
Short Course. Coding. Specification for Junior Cycle
for Contents Page 3 Introduction to junior cycle Page 4 Rationale Page 5 Aim Page 6 Links Page 8 Course overview Page 9 Expectations for students 10 Strand 1: Computer science introduction 11 Strand 2:
More about me. Tech Training Through Tech Play:
Tech Training Through Tech Play: Hands-On Strategies to Supporting Parents and Educators Appropriately Use Tech Tools with Young Children Amanda Armstrong, M.S. TEC Center at Erikson Institute @AArmstrong_CD
K-12 Information and Digital Literacy
K-12 Information Digital Literacy K-12 Information Digital Literacy It is the goal of the educators of the Burlington Public Schools to foster a dynamic learning environment that promotes engagement, relevant
Biology: Foundation Edition Miller/Levine 2010
A Correlation of Biology: Foundation Edition Miller/Levine 2010 to the IDAHO CONTENT STANDARDS Science - Biology Grades 9-10 INTRODUCTION This document demonstrates how Prentice Hall s Biology: Foundation
Programming and Coding. Draft Specification for Junior Cycle Short Course
Programming and Coding Draft Specification for Junior Cycle Short Course October 2013 Contents Introduction to junior cycle... 3 Rationale... 3 Aim... 4 Links... 4 Course Overview... 7 Expectations for
Animals that move slowly, animals that move quickly
Unit Three Time 74 Animals that move slowly, animals that move quickly Unit 3: Time Image courtesy of: Microsoft clipart Focus: Animals that move slowly and quickly linked with time Whole class activity
EDD- 7914 Curriculum Teaching and Technology by Joyce Matthews Marcus Matthews France Alcena
EDD- 7914 Curriculum Teaching and Technology by Joyce Matthews Marcus Matthews France Alcena Assignment 1: Online Technology for Student Engagement: Kahoot Instructor: Dr. Shirley Walrod Nova Southeastern
A Beginners Guide To Responsive, Mobile & Native Websites 2013 Enhance.ie.All Rights Reserved.
A Beginners Guide To Responsive, Mobile & Native Websites 2013 Enhance.ie.All Rights Reserved. 1 The Mobile Web refers to access to the world wide web, i.e. the use of browser-based Internet services,
Integrating Co-Design Practices into the Development of Mobile Science Collaboratories
Integrating Co-Design Practices into the Development of Mobile Science Collaboratories Daniel Spikol, Marcelo Milrad, Heidy Maldonado*, Roy Pea* Center for Learning and Knowledge Technologies (CeLeKT)
San Francisco Unified School District San Francisco County Office of Education Master Plan for Educational Technology 2012-2015 DRAFT May 22, 2012
San Francisco Unified School District San Francisco County Office of Education Master Plan for Educational 2012-2015 DRAFT May 22, 2012 Purpose of the Master Plan: The San Francisco Unified School District
Gaming for Museums. Copyright 2014 E-Line Media, all rights reserved
Gaming for Museums Copyright 2014 E-Line Media, all rights reserved 1 Why Game Design? 2 Popular media like film, television, music, fiction and graphic novels have long been used to engage and educate
The Six Facets of Serious Games
The Six Facets of Serious Games Bertrand Marne ([email protected]) Ph.D. Student in MOCAH team (LIP6 UPMC) Abstract Numerous serious games are based on a domain knowledge simulation with which the
Future View Personas Researchers, Teachers and Students
Future View Personas Researchers, Teachers and Students Contents Matthew Second (Final) Year Postgraduate Student MPA International Development... i Nina Third year Undergraduate Student Architecture and
Circuits and Boolean Expressions
Circuits and Boolean Expressions Provided by TryEngineering - Lesson Focus Boolean logic is essential to understanding computer architecture. It is also useful in program construction and Artificial Intelligence.
Design Principles for Video Games as Learning Engines
1 Design Principles for Video Games as Learning Engines James Paul Gee Mary Lou Fulton Presidential Professor of Literacy Studies Regents Professor Arizona State University [email protected] The literature
IN2UNI ANNUAL REPORT
IN2UNI ANNUAL REPORT 214 CONTENTS 2 Deputy Vice-Chancellor (Education) s Report 3 214 Highlights 3 Our Vision 3 What is In2Uni? 4 Why In2Uni? 5 Student & Mentor Experiences 6 Our Team 7 Reach 8 Year 12
The Core Pillars of AN EFFECTIVE DOCUMENT MANAGEMENT SOLUTION
The Core Pillars of AN EFFECTIVE DOCUMENT MANAGEMENT SOLUTION Amanda Perran 6 Time MVP Microsoft SharePoint Server Practice Lead, SharePoint - Plato vts Microsoft Co-Author of Beginning SharePoint 2007
Design of an Interface for Technology Supported Collaborative Learning the RAFT Approach
Design of an Interface for Technology Supported Collaborative Learning the RAFT Approach Lucia Terrenghi 1, Marcus Specht 1, Moritz Stefaner 2 1 Fraunhofer FIT, Institute for Applied Information Technology,
And then? TOEIC Speaking IELTS Score English Interviews
A Blended Solution Reality? And then? TOEIC Speaking IELTS Score English Interviews Korea University What We Want How do we get there? What we are doing 1. Blended Learning Solution 2. Task-based Learning
CREATING ON-LINE MATERIALS FOR COMPUTER ENGINEERING COURSES
1 CREATING ON-LINE MATERIALS FOR COMPUTER ENGINEERING COURSES Abstract Suxia Cui 1, and Yonghui Wang 2 1 Electrical and Computer Engineering Department 2 Engieering Technology Department Prairie View A&M
Urban Education: School, Student, Family, Community Influences on Student Learning
MA Degree: Core Curriculum and Specializations Coursework Overview: Elementary and Special Education DTR Course Work Plan 2012-2013 Degree Plan: Master s Degree in Curriculum and Instruction to begin June,
Information and Media Literacy Accessing and managing information. Integrating and creating information. Evaluating and analyzing information.
Learning Skills for Information, Communication, and Media Literacy Information and Media Literacy Accessing and managing information. Integrating and creating information. Evaluating and analyzing information.
Climate Resilience. 1. Introduction. 2. Climate Resilience. 3. Management Approach
1. Introduction This document forms part of our Disclosures on Management Approach (DMA) series, prepared in accordance with the Global Reporting Initiative s G4 Guidelines. The DMA series is designed
Computers Understanding Technology Comprehensive Textbook. Provides comprehensive coverage of computer concepts from the basic to the advanced level.
Kentucky Department of Education - Consumer Guide for Practical Living, Career Studies, and Career and Technical Education Computers Understanding Technology Comprehensive Textbook EMC Publishing, LLC
PBS TeacherLine Course Syllabus
1 Title Inspire Elementary Students with Engineering Target Audience This course is intended for pre-service and in-service teachers of grades PreK to 6 th grade. Prerequisites To successfully participate
Artificial Intelligence and Robotics @ Politecnico di Milano. Presented by Matteo Matteucci
1 Artificial Intelligence and Robotics @ Politecnico di Milano Presented by Matteo Matteucci What is Artificial Intelligence «The field of theory & development of computer systems able to perform tasks
Strength Focused Coaching, Teambuilding and Hiring
Strength Focused Coaching, Teambuilding Hiring A Two Day Workshop for integrating Strengths Concepts into your Organization Morning Day 1 Overview of strengths Going in depth into your Clifton Strengthsfinder
Family Engineering! For Parents & Elementary-Aged Children
Family Engineering! For Parents & Elementary-Aged Children Mia Jackson, Foundation for Family Science Jack Samuelson, Marquette University Supported by the National Science Foundation The demand for scientists
2013-03-13. Objectives. Kathleen Gallo Ph.D, MBA, RN, FAAN Senior Vice President Chief Learning Officer. Statement of the Problem.
Objectives At the completion of this session the participant will be able to: Kathleen Gallo Ph.D, MBA, RN, FAAN Senior Vice President Chief Learning Officer Discuss the paradigm shift in healthcare education=
Note: Survey responses are based upon the number of individuals that responded to the specific question. Response Responses Responses
State: IN Results based on 133 survey(s). Note: Survey responses are based upon the number of individuals that responded to the specific question. What is your current job responsibility? (select one)
Critical Thinking Paper: Technology in the Classroom. There have been predictions that by the year 2013, a supercomputer that is more
1 Critical Thinking Paper: Technology in the Classroom There have been predictions that by the year 2013, a supercomputer that is more advanced in computation capability than the human brain will be made
Engagement and motivation in games development processes
Engagement and motivation in games development processes Engagement and motivation in games development processes Summary... 1 Key findings... 1 1. Background... 2 Why do we need to engage with games developers?...
THE BLASTER METHOD: MATH GAMES TO MAKE YOU MATH SMART
THE BLASTER METHOD: MATH GAMES TO MAKE YOU MATH SMART Math fundamentals for a technological age: What makes students math smart? What makes a student math smart? What kind of mathematical competencies
Development of Lesson Plans Utilizing VR Experiencing Classroom in a Smart Elementary School
, pp.1-8 http://dx.doi.org/10.14257/ijmue.2014.9.6.01 Development of Lesson Plans Utilizing VR Experiencing Classroom in a Smart Elementary School Heejeon Suh Tongmyong University Busan, 608-711, Republic
A Correlation of Miller & Levine Biology 2014
A Correlation of Miller & Levine Biology To Ohio s New Learning Standards for Science, 2011 Biology, High School Science Inquiry and Application Course Content A Correlation of, to Introduction This document
THE ROLE OF THE FACILITATOR
THE ROLE OF THE FACILITATOR What is a Meeting Facilitator? The facilitator is a guide or discussion leader for the group. The process of facilitation is a way of providing leadership without taking the
NCCA. Transition Unit Having fun with computer programming and games
Transition Unit Having fun with computer programming and games NCCA An Chomhairle Náisiúnta Curaclaim agus Measúnachta t National Council for Curriculum and Assessmen t Area of Study Top up and Tasters
Unit 1: Introduction to Environmental Science
Unit 1: Introduction to Environmental Science Content Area: Science Course(s): Environmental Science Time Period: 1st Marking Period Length: 3 Weeks Status: Published Unit Overview Environmental Science
Use of Technology for Constructivist Learning in a Performance Assessment Class
MEASUREMENT IN PHYSICAL EDUCATION AND EXERCISE SCIENCE, 10(1), 67 78 Copyright 2006, Lawrence Erlbaum Associates, Inc. Use of Technology for Constructivist Learning in a Performance Assessment Class Susana
Open Source Experiences in the elearning. Andrea Valboni [email protected] National Technology Officer Microsoft Italy
Open Source Experiences in the elearning Andrea Valboni [email protected] National Technology Officer Microsoft Italy Agenda Why ConferenceXP Learning Gateway ALMA TWO, an italian experience
Ministry of Education Course Title: Learning Strategies 1: Skills For Success in Secondary School
Course Outline School Name: Toronto Prep School Ministry of Education Course Title: Learning Strategies 1: Skills For Success in Secondary School Grade Level: 9 Open Ministry Course Code: GLS10 Teacher's
Self Assessment Tool for Principals and Vice-Principals
The Institute for Education Leadership (IEL) brings together representatives from the principals' associations, the supervisory officers' associations, councils of directors of education and the Ministry
Course Overview Name of Course: Child Care I Name of Department: Family and Consumer Science
Course Overview Name of Course: Child Care I Name of Department: Family and Consumer Science The Child Care Career Program This is a three year program designed to give students interested in a career
Phase 1 pilot 2005/6 Intervention. GCU Caledonian Business School Business Management Page 1 of 8. Overview
University Department Module Overview Glasgow Caledonian Business school Business Management The Business School has been implementing assessment re-engineering using a variety of technologies, initially
KIDS LEARNING CODE: LUNCH +AFTER SCHOOL PROGRAMS
KIDS LEARNING CODE: LUNCH +AFTER SCHOOL PROGRAMS We love technology, and want to teach others. With the help of developers, designers and professional educators, we ve created content that not only showcases
Virtual University as a Role Playing Game
Virtual University as a Role Playing Game Vasileios Argyriou 1, Maria Sevaslidou 2 and Stefanos Zafeiriou 3 1 Computing, Information System s and Mathematics Kingston University, London, UK 2 Athens University
PBS TeacherLine Course Syllabus. Fostering Cooperative Learning, Discussion, and Critical Thinking in Elementary Math (Grades 2-5)
1 Title Fostering Cooperative Learning, Discussion, and Critical Thinking in Elementary Math (Grades 2-5) Target Audience This course is intended for pre-service and in-service 2-5 teachers. Course Description
Information Technology Career Cluster Game Design: Animation and Simulation. Course Standard 1
Information Technology Career Cluster Game Design: Animation and Simulation Course Number: 11.42900 Course Description: Students completing this course will gain an understanding of the fundamental principles
