The Finnish game industry
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- Doris Rogers
- 10 years ago
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2 The Finnish game industry The Finnish game industry has been growing dramatically during the past three years. In Q4/2013 Finnish game industry consists of more than 180 companies. Significant part of the companies develop mobile games, but there is development virtually to all existing platforms. The start-up scene is vibrant. Over 50% of the existing game companies have been established during last couple of years. The most well-known Finnish game companies are at the moment Supercell with its Clash of Clans, and Rovio with its Angry Birds, but these superstar companies are just the tip of the iceberg. Though most of the well established companies are located in capital area, the development of the game industry is rapid in regional areas also. Following pages present some facts and figures about one of the most dynamic game development countries at the moment. Pictures of the front cover: Remedy / Alan Wake RedLynx / Trials Evolution Rovio / Angry Birds Trilogy Supercell / Clash of Clans Picture: Almost Human / Legend of Grimrock
3 Total value of the Finnish game industry 2013 (estimate) TURNOVER of the core 800 million (USD 1080 million) Merchandise & Licensing 100 million (USD 135 million) TOTAL 2150 million (USD 2905 million) MergeRs & Acquisitions 1100 million (USD 1486 million) Investments 150 million (USD 202 million) Picture: Frozenbyte / Trine 2
4 Turnover of the Finnish game industry core (game development) million (estimate) million 250 million 165 million million Estimated total value ,15 billion Picture: Almost Human / Legend of Grimrock
5 CAGR = Compound annual growth rate in the Finnish game industry CAGR ,5 % Long term CAGR of the Finnish game industry shows that the game industry in Finland has been growing significantly faster than the global game market. If the growth continues at the same rate, the turnover of the Finnish game industry will multiply to year 2020.
6 Investments & Acquisitions Name of the Company Type of business Amount year Supercell seriously Small giant games Grand Cru Futuremark game studios beiz ovelin Mobile games TBA Mobile games Mobile games PC Games Mobile games Mobile games $ 1,5 $ 130 $ 15,0 $ 2,3 $ 0,8 $ 11,0 $ 2,0 billion (51% of company was acquired by Softbank/GungHo) million million million million million million Not announced. Company was fully acquired by Rovio $ 1,0 $ 1,4 million million USD 1,72 billion Picture: Octane Games / Raven's Cry
7 Investments & Acquisitions Name of the Company Type of business Amount year rovio Multiplatform and licensing $ 42,0 million 2011 redlynx Console, mobile and PC online games Not announced. Company was fully acquired by Ubisoft 2011 rocketpack PC online games and HTML5 technology Not announced. Company was fully acquired by Disney applifier Mobile cross promotion tool $ 4,0 $ 2,0 million million grey area Mobile games $ 1,9 million 2011 Greenfield investments è EA opened a studio in Helsinki September è Game development tools provider Unity also opened a studio in Helsinki November è February 2013 Playground Publishing open an office in Helsinki during summer Picture: Frozenbyte / Trine 2
8 Number of employees in the Finnish game industry (estimate) Estimated number employees Picture: Frogmind / Badland
9 Location of the companies 20% Ù Capital Area 35 % Ù Central Finland 25 % Ù Western Finland 8 % Ù Eastern Finland 12 % Ù Northern Finland 20 % 8% 25% 12% 180+ companies 35% Picture: Secret Exit / Zen Bound 2
10 Shining Stars: Supercell Ù 120+ employees Ù Company was founded 2010 Ù Softbank and GungHo aqcuired 51% of Supercell in october 2013 Ù $ 130 million investment (2013) Ù $ 15 million investment (2011) Ù Hay Day (Jun. 2012) Ù Clash of Clans (Aug. 2012) Ù Clash of Clans has been the #1 grossing title in 77 countries Ù Hay Day has been the #1 grossing title in 35 countries Picture: Supercell / Clash of Clans
11 Shining Stars: Rovio Ù 700+ employees Ù Company founded 2003 Ù $ 42 million investment (2011) Ù Angry Birds (2009), Angry Birds Seasons (2010), Angry Birds Rio (2011) Ù Angry Birds Space, Bad Piggies, Angry Birds Star Wars (2012) Ù Almost 2 billion downloads in total Picture: Rovio / Angry Birds Starwars
12 Shining Stars: Remedy Ù 100 employees Ù Company was founded 1995 Ù Max Payne 1&2 over 7 million sold copies Ù Alan Wake 2010 over 2 million sold copies Ù Published Death Rally, 12 million downloads, with incredible retention Picture: Remedy / Alan Wake s American Nigthmare
13 Shining stars: Redlynx a Ubisoft studio Ù 100 employees Ù Founded in 2000 Ù Trials series has sold 3.5 million units on console and PC Ù 20 million mobile game downloads Ù Acquired by Ubisoft in October, 2011 Picture: Redlynx, a Ubisoft studio / Trials Evolution
14 Game Education learning institutions offering game education Ù Kajaani University of Applied Sciences Ù North Karelia Municipal Education and Training Consortium / Pelitalo Ù Metropolia University of Applied Sciences Ù Kymenlaakso University of Applied Sciences Ù North Karelia University of Applied Sciences Ù Oulu Vocational College Ù Turku University of Applied Sciences Ù Tampere University of Applied Sciences Ù Sataedu Ù Aalto University Picture: Grand Cru / Concept Art
15 Why Finland? STRENGTHS Ù Innovation meets excellent technology know-how Ù Good price - quality ratio Ù Tekes funding Ù Reliability Ù Flexibility Ù World class game education Ù World class game research Ù Strong gaming and game development culture Ù Co-operation between the companies Picture: Theory Interactive / Reset
16 Tekes - the Finnish Funding Agency for Technology and Innovation Since the late 90's Tekes has successfully funded Finnish game companies with appr. EUR 50 million. The annual Tekes funding for the Finnish game industry has been several million euros; EUR 8.6 million in Tekes is the most important publicly funded expert organisation for financing research, development and innovation in Finland. With annual budget of EUR 600 million Tekes promotes technological breakthroughs as well as service-related, design, business, and social innovations. Picture: Bugbear/ Ridge Racer Unbounded
17 Skene - Games Refueled Launched in September 2012, Tekes' Skene programme aims to make Finland a gaming and entertainment industry centre of international importance. In addition to providing funding Skene offers business development sparring, matchmaking services for meeting foreign gaming companies, publishers and investors, networking and market research. The extent of the Skene funding amounts to approximately EUR 70 million. Picture: Bugbear/ Ridge Racer Unbounded
18 INVEST IN FINLAND Invest in Finland is a government agency that promotes foreign investments into Finland. We assist international companies in finding business opportunities in Finland and provide all the relevant information, guidance and networks required to establish a business in Finland. When doing business with us, you will always be assisted by sector-specific teams of experts. As well as assistance, these teams provide comprehensive information concerning your sector. Our services are always tailored to meet your precise needs. Contact: Visa Järvinen Senior Director, Business Development [email protected] Picture: Housemarque / Outland
19 NEOGAMES Established in 2003, Neogames Finland ry (Association) is the Hub of the Finnish Game Industry. Neogames is a member based non-profit organization created for the purpose of enhancing the operational environment of the Finnish Games industry. With its pioneering philosophy, Neogames has established an extensive network of contacts along with an intimate working knowledge of every aspect of the Finnish games industry that is unparalleled. Neogames also works closely with a number of related public sector organizations. If you need to know anything about Finnish games industry or meet anyone, please, let us know. We can help. KooPee Hiltunen [email protected] J-P Kaleva [email protected] Suvi Latva [email protected] Picture: Housemarque / Dead Nation
20 IGDA Finland IGDA Finland promotes the development of careers and professional skills of individual game developers based in Finland, and develops further the international recognition of the Finnish game developer community. IGDA Finland is one of the most dynamic IGDA Chapters in the world. IGDA Finland arranges monthly Gatherings and Presentations for the local scene. IGDA Finland Gatherings draw over 200 game developers together every month. Finnish game developers community is special. We want to share successes and help others to learn and grow. When you consider moving to Finland, get in touch with IGDA Finland and the whole game developers community in Finland. Contact: Sonja Ängeslevä, President, IGDA Finland Picture: Tribe Studios / Drama Game
21 Ù 4 out of the top 10 grossing ios App Store games (11/2012) Ù Home to Angry Birds (Rovio), Max Payne (Remedy), Clash of Clans (Supercell), Shadow Cities (Grey Area) and over 50 other game development companies Ù World class game development education and research at Aalto University Ù International newcomers include Disney Interactive, EA Maxis and Ubisoft "Helsinki is the centre of gravity for the future of games Supercell CEO Ilkka Paananen at PocketGamer.biz More info at: Contact: Leigh Ewin [email protected] Regional Hot spots: Helsinki Picture: Supercell / Clash of Clans
22 Regional Hot spots: Tampere Ù Second biggest game industry hub in Finland with 39 game companies Ù Over 200 people working in the local game industry Ù Rovio has side office in Tampere Ù Regional support activities i.e. New Factory Ù Tampere University is internationally well known for its game research unit TRIM More info at: Tampere, New Factory/Hermia Antti Salomaa, Picture: 10tons / Azkend 2
23 Regional Hot spots: Kotka Ù Playa is a Game Cluster in South-Eastern Finland, operated by Kotka-Hamina Regional Development Company Cursor Ltd Growing rapidly with current 16+ companies and over 100 employees in Kotka and Lappeenranta Ù Playa's goal is to create a complete ecosystem that helps game companies to build successful business and enter international markets Ù Key Offering includes common development studio "LevelUp" with office space for game companies, "Playa Launchpad" incubation program and "Venture Gym" acceleration program Close co-operation with local and global Universities strengthens the cluster and creates new workforce and companies for the industry More info at: Picture: Kukouri / Tiny Troopers
24 Regional Hot spots: Oulu There are nearly 30 successfull game companies / game development teams in Oulu. Some examples of the recent success stories: Ù SingOn.fi is a neat online karaoke and singing game, which allows one to sing free songs from top hits to the olden goldies Ù Spinfy produces and releases unique interactive storybooks (Moomin, HeavySaurus) Ù Fingersoft is a group of software and mobile technology professionals enthusiastic about making high-quality apps and games like Cartoon Camera and Hill Climb Racing Ù Oulu University of Applied Sciences and the city economic development unit, BusinessOulu actively support the gaming industry: As a part of the innovation environment for digital media, in 2012 they started the Oulu Game Lab training More info at: Picture: Playsign / Wizardris
25 Regional Hot spots: North-Karelia Ù Regional support and Game Incubator in Joensuu Science Park Ù 10+ startup game companies Ù Yearly Illusion seminar for game audio Ù High quality education in game graphics and programming Ù Over 200 students in all educational levels Ù North Karelia College Outokumpu Ù North Karelia Polytechnics Ù University of East Finland More info at:
26 Regional Hot spots: Kouvola Ù Rapid growth: from zero to 10+ game companies in less than a year Ù Top of the line facilities: motion capture, post processing and audio work, to name a few Ù First in Finland: Bachelor s level Game Design education with real and close ties to the industry Ù Up-to-date vocational and competence-based education: source of Finland s future quality workforce Ù Well connected: two hours from St. Petersburg, hour and a half from the national airport Ù Strong tradition in innovation: from the origins of the forest cluster to the emerging game tech More info: Picture: Liquid Flower Games / Qbeh
27 Regional Hot spots: Turku Ù One of the fastest growing game industry regions in Finland. From one game company in 2009 to 15 in 2012 Ù Three higher education institutions delivering a programming-focused game degree Ù Game development club LOAD is one of the largest and most active game development clubs in Finland Ù Active regional support activities by Turku Science Park Ù Benji Bananas by Tribeflame, one of the most downloaded free games in Google Play Store in spring 2013 Picture: Benji Bananas
28 Regional Hot spots: Kajaani BAFTA AWARD WINNER starcrossed by Kind of a big Deal was the Ones To Watch in association with Dare to be Digital award winner at the 2013 Games awards. critical Missions swat is a cross-platform MMO fps game where players can play with each other between ios, android and web platforms. The game has passed yet another stunning milestone of 10 million mobile downloads. The beef is here in Kajaani
29 Contact information Ù IGDA Sonja Ängeslevä, Ù Invest in Finland Visa Järvinen, Ù Neogames Finland KooPee Hiltunen, Ù Tekes/Skene Kari Korhonen, Picture: Supercell / Clash of clans
30 Contact information, regions Ù BusinessOulu Heikki Tunkkari, Ù Cursor / Playa Mikko Kähärä, [email protected] Ù Joensuu Science Park Veikko Miettinen, [email protected] Ù Kouvola Innovation Mika Lammi, [email protected] Ù Turku Science Park Patrik Uhinki, [email protected] Ù Helsinki Business Hub Leigh Ewin, [email protected] Ù Kainuun etu Kimmo Nikkanen, [email protected] Ù Tampere, New Factory/Hermia Antti Salomaa, [email protected] Pictures of the back cover: Housemarque / Dead Nation Frozenbyte / Trine 2 Bugbear / Ridge Racer Unbounded Kukouri / Tiny Troopers Redlynx, a Ubisoft Studio / Trials Evolution Picture: Colossal Order / Cities in Motion 2
31 igda igda international game developers association igda student clubs Some of the local support activities are funded by EU s regional development fund (ERDF).
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