A Metaphor for Personalized Television Programming
|
|
|
- Geraldine Watts
- 9 years ago
- Views:
Transcription
1 A Metaphor for Personalized Television Programming Konstantinos Chorianopoulos, Diomidis Spinellis eltrun, Athens University of Economics & Business 47A Evelpidon Str & Lefkados 33 GR Athens, Greece Abstract. Traditional human-computer interaction settings involve a taskoriented approach where the human interacts with an application to accomplish a particular goal. The emergence of media-rich computer-mediated leisure applications requires a fresh view of the current paradigms and a careful examination of how this change of perspective affects their relevance. This paper proposes a metaphor for accessing personalized television programming and suggests an approach for integrating the metaphor into the design of a television user interface. The proposed metaphor is tested in the design of a personalized advertising service. The results of the empirical research are discussed and the suitability of the metaphor for other television programs is examined. 1. Personalized Television Programming and Metaphors for All Long before consumers could access digital TV applications, researchers predicted a shift in the way television programs were going to be produced, transmitted and consumed. Nicholas Negroponte (1995) said that: TV benefits most from thinking of it in terms of bits. Once in the machine, there is no need to view them in the order they were sent, implying that some kind of logic either user choice or from some other source could be applied on the television content. Then he went on to forecast with accuracy the ability to time-shift broadcast transmissions: All of a sudden television becomes a random access medium, more like a book or newspaper, browsable and changeable, no longer dependent on the time or day, or time required for delivery. This change of television use patterns requires a new user interface paradigm. The accessibility of a novel information system for a wide group of users can be ensured using a familiar metaphor. Metaphors for All have been studied before in the case of the emerging mobile commerce services (Karvonen 2000). For the purpose of this work, 1 digital television is defined as a device, which features Digital Video Broadcasting (DVB) reception, persistent local storage (Hard Disk Drive-HDD) and data processing abilities. This research focuses on the broad- 1 Parts of this work were supported by the IMEDIA (IST ) and CONTESSA (IST ) projects, partially funded by the European Commission under the Information Society Technology program.
2 cast mentality of delivering broadband information to masses of people. It also examines future scenarios of satellite transmission, instead of today's popular optical media and Internet unicast distribution mechanisms. The broadcasting mentality enforces an unequal relation between the producer and the consumer, one that may seem arbitrary in today s Internet world. On the contrary, there is strong evidence that the broadcast relation, established and enforced by mass communication, is often the most economically efficient compromise between the needs of the producer and the needs of the consumer. The broadcasting mentality for the delivery of personalized multimedia information has been also replicated and proposed as a more accessible method for using the Web (Kapyla et al. 1998), although its adaptation for the Internet environment was in the end not commercially successful. Our research is based on the realization that the currently dominant metaphor for the personal computer i.e. the desktop metaphor is not appropriate for television, because it is adapted to fundamentally different user and task sets. Therefore, there is a need to design a user interface for digital television that considers the user as a television viewer. In summary, the rationale behind the necessity for reexamining the traditional set of human-interface paradigms is an evolving complex set of features, such as digital broadcasts coupled with rich metadata, digital recording of programs and random access playback, local processing logic, dynamic presentation of content and services, and, most crucially, a different context of use. The rest of this paper is organized as follows: Section 2 introduces the metaphor for personalized television programming, describes the rationale behind its choice and makes an analogy with the development of the desktop metaphor. Section 3 provides an overview of related scientific disciplines for the purpose of identifying forces that affect the design of applications for digital television. Section 4 presents the problem of personalization for television advertisements, offers a user interface solution based on the proposed metaphor and analyses the results from empirical testing. Section 5 discusses the fitness of the proposed metaphor to other types of personalized television programming. 2. The Virtual Channel Metaphor Strong evidence of the importance of a metaphor as a basis for human-computer interaction is provided by O Brien et al. (1999), in an ethnographic study of a digital set-top box trial, in which they point out the need for a working model of the technology being employed by users in home activities. They discuss the need for a conceptual model for digital set-top box usage, because household members appeared confused about the location of their data and how the system worked. Therefore, there is a need to develop a metaphor for digital set-top box storage and presentation of programming that moves away from the desktop-web couple and the notion of information retrieval and active search. Digital broadcasting transmission and persistent local storage should be used to augment television as a medium of entertainment and passive discovery. We therefore propose the following metaphor and describe our motivation.
3 Metaphor. The digital set-top box can be imagined as a virtual television channel provider, where audiovisuals, applications and data are produced from a combination of local storage and real time broadcast transmissions. Motivation. The organization of television programs into a small number of personalized virtual channels simplifies the choice from a vast array of available broadcasts and stored programs. The presentation of television programs from virtual channels gives more control to the television viewer, who becomes an important factor in the televised content. The virtual channel metaphor suggests only a minimal shift from the current television metaphor of use, while, at the same time, it focuses the research on the design of a user interface for managing virtual television channels. By making an analogy to the development approach used for the personal computer human interface, it is possible to identify and focus on a small set of attainable actions that have to be performed towards the direction of a human interface for the digital television. XEROX Star s designers, Johnson et al. (1989), distinguish among four levels of system architecture: 1) Machine and network, 2) Window and file manager, 3) User interface, 4) Document editor. Smith et al. (1982) offer a design methodology and a number of principles. Both of these reference works describe in detail how the desktop metaphor and guided user interface was developed to model, complement and augment office work i.e. use of documents, mails, memos, network files and printers. Apart from being further evidence to the inappropriateness of the personal computer paradigm for the digital television, the above works emphasize the need to have a conceptual model of use conveyed through a metaphor and a number of representative activities after which the user interface will be modeled. The proposed metaphor has been initially employed into a personalized advertising service. In addition to the virtual channel metaphor, the design of personalized advertising is based on an explicit analysis of the forces that affect the use of digital television applications. Design forces analysis addresses the issues that are generic in the user interfaces for all types of digital television applications. 3. Forces that Affect the Design of Digital Television Applications The field of HCI has been benefited by a multidisciplinary approach to design problems (Ballay 1994). Besides proven methodologies and multiple design iterations, successful user interfaces demand a diverse array of design specialties. For the case of digital television, an exploratory literature review has revealed three important disciplines of design: 1) Broadcasting and consumer electronics engineering, 2) ethnographic study of media consumption at home and 3) Interactive and multimedia content creation. Researchers from the respective fields have addressed the design case of multimedia services in the home, but there is currently no aggregate effort towards the direction of a holistic design for digital television applications. Following a survey of diverse scientific perspectives into the field of digital television applications, the most useful findings from each discipline have been collected and analyzed. The next paragraphs are representative of the approach that has been followed for the analysis of the related scientific disciplines. Each paragraph presents an instance of the role of a discipline to the design of digital television applications and a respec-
4 tive design force. This formal method of analysis, as suggested by Alexander (1964), provides a well-defined environment of relationships and dependencies. Broadcasting and Consumer Electronics Engineering The broadcasting model of computing encompasses a radical shift in the mentality of application development process and tools. Milenkovic (1997) highlights the differences with the client-server mentality, describes the carousel concept and explains why the characteristics of the networking infrastructure are an important factor in the type of feasibly deployed applications. Engineers should also justify the use of digital local storage (Whittingham 2000), which currently makes inroads on a multitude of consumer electronics products (Bell 2002). Persistent local storage takes viewer control one big step further from simple channel selection with the remote by offering the opportunity for non-linear local programming and content selection. Design Force. The design should integrate seamlessly and reflect appropriately both the broadcasting computing model and local storage functionality. Dependency. Both types of programming, stored and broadcast, should be available, without sacrificing easy access to either type of content. Each type should complement instead of competing with the other. Ethnographic Study of Media Consumption in the Home The role of ethnographic research in the home, regarding the use of digital television applications, is instrumental. There has been an important technology-driven shift in the household s media consumption patterns every decade or so in the 80 s there was the PC (Vitalari et al. 1985) and in the 90 s there was the Internet (Kraut et al. 1996). It is likely, that the first decade of the new millennium will see the introduction of a new range of home entertainment appliances. This trend is already apparent and has been studied with ethnographic methods in the case of the digital set-top box. O Brien et al. (1999) identified that the concentration of functionality sometimes works against the solitary use of information technology. Design Force. Different designs are needed for family viewing in the living room and single users in their bedrooms. Dependency. The system should be designed to handle either group or solitary use and to provide means of adapting to different situations if both are desirable. Interactive and Multimedia Content Production When contemplating the impact of technical change on the media industry, there is a common pitfall to avoid. It goes under the view that new technologies and media will completely substitute the old ones, rather than coexist for example that television and radio would mean the end of newspapers, or that the PC will bring the paperless office. Henry Jenkins (2001), the director of the program in Comparative Media Studies at MIT, opposes the popular view that interactive television will support only the needs of the channel surfers by making an analogy: With the rise of printing, intensive reading was theoretically displaced by extensive reading: readers read more books and spent less time on each. But intensive reading never totally vanished. Design Force. Design should support both interactive and passive users.
5 Dependency. Interactivity can be feasibly deployed over digital television, although current television patterns of use are passive. 4. Case Study: The Design of Personalized Television Advertising Personalized television advertising although it does not contain an extensive user interface offers a number of advantages as a test-bed for applying the proposed metaphor. Advertising is, together with subscriptions, the main financial lever behind commercial television. Market success for digital television depends on the evolution and adaptation of advertising models to the new environment. Additionally, the advertising break has a fixed duration, small hard-disk storage requirements and is relatively simpler to integrate with real-time broadcasts. A personalized television advertising prototype was designed using the design forces analysis (Table 1), within the IMEDIA (Intelligent Mediation Environment for Digital Interactive Advertising) project. Design Force Real Time Vs Time Shift Group Vs Individual Interactive Vs Passive Dependency and Resolution Strategy Television programming is transmitted as usual, although the advertising break is dynamically created for each set-top box. The overall experience is seamless for the viewer. Each set-top box holds general household demographics and optionally individual demographics and preferences. Some advertisement spots may have additional interactive content. The viewer is notified and has the option to bookmark an advertisement for later browsing of interactive content. Table 1 The previously identified design forces are explicitly addressed in the design of the personalized adverting system The IMEDIA system offered a prototype implementation for enhancing advertisement effectiveness for the digital television environment. According to the advertising research literature, advertisement effectiveness is improved through better targeting of viewers. Targeting is based on accurate consumer data such as demographics, psychographics and buying behavior. The need of marketers for accurate data collides with the consumers concern for privacy intrusion. Protection of consumer privacy is recognized and a solution for the benefit of both advertisers and viewers has been suggested (Lekakos and Giaglis 2002). Personalized prerecorded advertising does not distort the predominant passive television consumption patterns, because from the user s point of view the experience remains the same with optional personalization and interactivity.
6 From testing with users, it was found that a number of basic human factors principles hold true for the television user interface. For example, visibility of system status (Norman 1990) becomes very important when system output is identical among different situations personalized advertising looks just like normal advertising, although it may be targeted to either the individual or the household level. On the other hand, user testing revealed that a task bar was considered irrelevant to the television experience. The solution given consisted of two parts: 1) Push the current status of the system, each time there is a new session, by using icons on the screen, 2) pull the status with a special hardwired key, instead of having to navigate through menus. In general, the findings from user testing in the case of personalized advertising suggested directions for the design of both digital television applications and devices (Lekakos et al. 2001). Traditional Advertising Break Broadcasting TV broadcast flow, whereas advertisements are part of the program from the broadcasting point TV program ad 1 ad 2 TV program cont'd imedia concept for Advertisement Targeting TV broadcast flow, whereas advertisements become part of the viewer experience at the reception point TV program ad 2 ad 3 TV program cont'd Storage and dynamic targeting of advertisements from the set-top-box Figure 1 A personalized advertising break that is based on the virtual channel metaphor From the part of the television viewer, personalized advertising is a gentle introduction to the virtual channel metaphor through a push paradigm that is closer to the established patterns of television use. From the part of the television program provider, personalized advertising is a showcase of a radical shift in the mentality of broadcasting a linear program towards making television viewing a dynamic and personalized experience. As depicted in figure 1, the advertising break is created dynamically from a pool of advertisement spots that have been downloaded from a hidden broadcast channel and stored on the hard disk of the set-top box. The exact spots to be included on a given advertising break are selected by the classification and
7 targeting sub-system, which is based on media planning industry s standard procedures, as described in detail in Lekakos and Giaglis (2002). 5. Applying the Metaphor A limitation of the virtual channel metaphor in the case of personalized advertising is that it addresses only the problem of organization and presentation of content within a single television airtime segment the advertising break while it misses the case of organizing television channels as a whole. Nevertheless, the above case offered the opportunity to successfully test the technical feasibility of dynamic synthesis of stored and broadcasted content for the production of a seamless, yet personalized television experience. The viewer remains passive in terms of involvement with the digital television system, while the overall experience is improved, which represents a strong case against the popular trend to make television totally interactive. The case of personalized television advertising has also demonstrated the validity of the virtual channel metaphor and suggests that further evidence is needed from other important classes of digital television programming, like the personalized television program guide (Smyth and Cotter 2000) and personalized television news (Merialdo et al. 1999), and transcoding applications. The proposed metaphor may be refined and enhanced, as it is being applied and tested with the above types of television programming. By making an analogy with the desktop metaphor, it is evident that there are multiple commercial implementations of the same basic human interface principles for interacting with personal computers Windows, Mac and Unix variants to name the most popular. In this fashion, the virtual channel metaphor may be implemented to support diverse commercial policy objectives. It may also be complemented with other metaphors and use paradigms, in order to support easy access to digital television applications that offer multiple cameras, such as sports and game shows. Following the test of personalized advertising, empirical research will continue with prototyping and user testing of an enhanced television program guide that is based on the proposed metaphor of personalized television programming. The empirical research will also be complemented with a desk-research of interactive and personalized television news. Television news have been implemented and published extensively in the past News of the Future from the MIT MEDIA lab (Gruhl and Bender 2000) and related activities in the area of Multimedia Indexing offer resources for understanding the important case of television news. Overall, the virtual channel metaphor has proved to be an invaluable tool for thinking about personalized television programming. Television producers should start to think of their programming in terms of discrete modules audiovisual, executable code, data and in terms of their dynamic synthesis personalized for the digital television user in the form of virtual channels.
8 6. References 1. Alexander, C. Notes on the Synthesis of Form. Harvard University Press, Ballay, J. M. Designing workscape: an interdisciplinary experience. In Conference proceedings on Human factors in computing systems : Celebrating interdependence, pages ACM Press, Bell, G. and J. Gemmell. A Call for the Home Media Network. Communications of the ACM, 45(7):71 75, July Gruhl, D. and W. Bender. A new structure for news editing. IBM Systems Journal, 39(3/4): , Jenkins, H. Tv tomorrow. MIT Technology Review, May Johnson, J., T. L. Roberts, W. Verplank, D. C. Smith, C. H. Irby, M. Beard, and K. Mackey. The Xerox Star: a retrospective. Computer, 22(9):11 26, 28 29, Sept Kapyla, T., I. Niemi, and A. Lehtola. Towards an accessible web by applying PUSH technology. In Proceedings of the 4th ERCIM Workshop on 'User Interfaces for All', number 15 in Position Papers: Information Filtering and Presentation, page 15. ERCIM, Karvonen, K. Experimenting with metaphors for all: A user interface for a mobile electronic payment device. In Proceedings of the 6th ERCIM Workshop on 'User Interfaces for All', number 16 in Short Papers, page 6. ERCIM, Kraut, R., T. Mukhopadhyay, J. Szczypula, S. Kiesler, and W. Scherlis. Communication and information alternative uses of the Internet in households. In Proceedings of the Conference on Human Factors in Computing Systems (CHI-98) : Making the Impossible Possible, pages , New York, Apr ACM Press. 10. Lekakos, G., K. Chorianopoulos, and D. Spinellis. Information systems in the living room: A case study of personalized interactive TV design. In Proceedings of the 9th European Conference on Information Systems, Bled, Slovenia, June Lekakos, G. and G. Giaglis. Delivering personalized advertisements in digital television: A methodology and empirical evaluation. In Proceedings of the AH 2002 Workshop on Personalization in Future TV, may Merialdo, B., K. T. Lee, D. Luparello, and J. Roudaire. Automatic construction of personalized tv news programs. In Proceedings of the seventh ACM international conference on Multimedia (Part 1), pages ACM Press, Milenkovic, M. Delivering interactive services via a digital TV infrastructure. IEEE MultiMedia, 5(4):34 43, Oct.--Dec Negroponte, N. Being digital. London: Hodder Stoughton, O'Brien, J., T. Rodden, M. Rouncefield, and J. Hughes. At home with the technology: an ethnographic study of a set-top-box trial. ACM Transactions on Computer-Human Interaction (TOCHI), 6(3): , Smith, D. C. S., C. Irby, R. Kimball, B. Verplank, and E. Harlem. Designing the Star user interface. Byte Magazine, 7(4): , Apr Smyth B. and P. Cotter. A personalized television listings service. Communications of the ACM, 43(8): , Vitalari, N. P., A. Venkatesh, and K. Gronhaug. Computing in the home: shifts in the time allocation patterns of households. Communications of the ACM, 28(5): , May Whittingham. Digital local storage. Technical report, Durlacher, May 2001.
Chapter 1 Basic Introduction to Computers. Discovering Computers 2012. Your Interactive Guide to the Digital World
Chapter 1 Basic Introduction to Computers Discovering Computers 2012 Your Interactive Guide to the Digital World Objectives Overview Explain why computer literacy is vital to success in today s world Define
SYSTEM DEVELOPMENT AND IMPLEMENTATION
CHAPTER 6 SYSTEM DEVELOPMENT AND IMPLEMENTATION 6.0 Introduction This chapter discusses about the development and implementation process of EPUM web-based system. The process is based on the system design
Market & Business Development in in Television HbbTV and IPTV in Australia
Market & Business Development in in Television HbbTV and IPTV in Australia Andrew King Director : BroadSpectrum Consultants Chair : Australian Radiocommunications Study Group 6 (Broadcasting) 25 th May
How To Build A Cloud Based Data Hub For A Networked Network (Networking) System (Network)
The Versatile Content Distribution System Highly Efficient Content Distribution The SkyScraper system from Triveni Digital is a highly convenient and efficient platform for content distribution via any
INTRODUCTION. The Challenges
Meeting the Challenges of Video Advertising in an IP ABR Environment Consumers are demanding to watch TV when they want and on the device of their choice. To meet that challenge most pay TV operators globally
www.pwc.com Measuring the effectiveness of online advertising ACA webinar April 15, 2011
www.pwc.com Measuring the effectiveness of online advertising ACA webinar April 15, 2011 Agenda 1. Introductions 2. Background Online Advertising & Measuring Effectiveness 3. Market Context Rapidly Changing
DIGITAL MEDIA MEASUREMENT FRAMEWORK SUMMARY Last updated April 2015
DIGITAL MEDIA MEASUREMENT FRAMEWORK SUMMARY Last updated April 2015 DIGITAL MEDIA MEASUREMENT FRAMEWORK SUMMARY Digital media continues to grow exponentially in Canada. Multichannel video content delivery
Establishing the Next Generation of Video. Ferdinand Kayser, Chief Commercial Officer
Establishing the Next Generation of Video Ferdinand Kayser, Chief Commercial Officer INVESTOR DAY 2015, 17 June 2015 Positive long-term outlook for SES s Video business Video is a significant part of SES
The printing industry is in a quandary. It is in
FUTURE TRAINING OF PRINT The Reality of Printing In the Digital World For the first time in the history of the printing industry it faces uncertainty in light of new and emerging media. BY HARVEY R. LEVENSON
a whitepaper on hybrid set-top-box
a whitepaper on hybrid set-top-box A Set-top-Box (STB) is a very common name heard in the consumer electronics market. It is a device that is attached to a Television for enhancing its functions or the
e-media Kit GET CONNECTED TO THE INDUSTRY'S MOST HIGHLY-DESIRED AUDIENCE www.actmagazine.com
e-media Kit GET CONNECTED TO THE INDUSTRY'S MOST HIGHLY-DESIRED AUDIENCE www.actmagazine.com Contents Electronic Suite of Opportunities Usage Profile Website Advertising vlink: Web Video Ads e-issue Alert
VIRTUAL TELEVISION CHANNELS
VIRTUAL TELEVISION CHANNELS CONCEPTUAL MODEL, USER INTERFACE DESIGN AND AFFECTIVE USABILITY EVALUATION KONSTANTINOS CHORIANOPOULOS A thesis submitted for the degree of Doctor of Philosophy Department of
Cable and Satellite Digital Entertainment Networks. Moving toward an Integrated Digital Media Experience
Cable and Satellite Digital Entertainment Networks Moving toward an Integrated Digital Media Experience Independent Data and Analysis by S2 Data Corporation April 2007 INTRODUCTION Traditional broadcast
TV INSIGHTS APPLICATION OF BIG DATA TO TELEVISION
TV INSIGHTS APPLICATION OF BIG DATA TO TELEVISION AN ARRIS WHITE PAPER BY: BHAVAN GANDHI, ALFONSO MARTINEZ- SMITH, & DOUG KUHLMAN TABLE OF CONTENTS ABSTRACT... 3 INTRODUCTION INTERSECTION OF TV & BIG DATA...
SeaChange Infusion Spot
Quick Spec SeaChange Infusion Spot Share of Worldwide Ad Spending by Medium 2007 35.8% 9.3% 26.8% 8.0% 12.4% 7.6% 2015 37.7% 29% 12.8% 6.5% 6.5% 7.4% TV Internet Newspaper Radio Magazine Outdoor & Cinema
ARRIS WHOLE HOME SOLUTION PRIVACY POLICY AND CALIFORNIA PRIVACY RIGHTS STATEMENT
ARRIS WHOLE HOME SOLUTION PRIVACY POLICY AND CALIFORNIA PRIVACY RIGHTS STATEMENT INTRODUCTION ARRIS may collect and receive information from you through its websites 1 as well as through the Moxi User
IPTV: when broadcast finally sees the light? Marie-José Montpetit, Ph.D. Motorola Connected Homes Solutions Sept. 21 st 2005
IPTV: when broadcast finally sees the light? Marie-José Montpetit, Ph.D. Motorola Connected Homes Solutions Sept. 21 st 2005 What is IPTV? IP over TV? Is done in the DVB world TV over IP? Video streaming
The Manufacturer Perspective
Workshop on ENERGY STAR Electronics Program Design September 24, 2008 Long Beach, CA The Manufacturer Perspective Doug Johnson Sr. Director, Technology Policy & International Affairs Consumer Electronics
reach a younger audience and to attract the next-generation PEG broadcasters.
PEG Streaming Public, Education, and Government (PEG) TV channels have been going through an evolution. Once the exclusive domain of "cable TV", PEG's have evolved to become Community Media Centers, serving
How To Develop Software
Software Engineering Prof. N.L. Sarda Computer Science & Engineering Indian Institute of Technology, Bombay Lecture-4 Overview of Phases (Part - II) We studied the problem definition phase, with which
Design of Media measurement and monitoring system based on Internet of Things
Design of Media measurement and monitoring system based on Internet of Things Hyunjoong Kang 1, Marie Kim 1, MyungNam Bae 1, Hyo-Chan Bang 1, 1 Electronics and Telecommunications Research Institute, 138
Local and Ultra Local Content in Broadcast Mobile TV
Local and Ultra Local Content in Broadcast Mobile TV Richard LHERMITTE ENENSYS Technologies France ABSTRACT Broadcast Mobile TV is meant to be one of the next killer application for Mobile operators and
Enforce AD RMS Policies for PDF documents in SharePoint Environments... 5. Enforce AD RMS Policies for PDF documents in Exchange Environments...
1 Contents Introduction... 4 Foxit PDF Security Suite Environments... 5 Enforce AD RMS Policies for PDF documents in SharePoint Environments... 5 Enforce AD RMS Policies for PDF documents in Exchange Environments...
Business Model Analysis and Evaluation Framework for PQoS-aware VoIP and IPTV Services of Mobile Operators
Business Model Analysis and Evaluation Framework for PQoS-aware VoIP and IPTV Services of Mobile Operators Vaios Koumaras 1, Harilaos Koumaras 1, Monica Gorricho 2, Anastasios Kourtis 1 1 NCSR Demokritos,
Video Analytics. Extracting Value from Video Data
Video Analytics Extracting Value from Video Data By Sam Kornstein, Rishi Modha and David Huang Evolving viewer consumption preferences, driven by new devices and services, have led to a shift in content
Workflow Comparison: Time Tailor versus Non-Linear Editing Systems WHITE PAPER
Workflow Comparison: Time Tailor versus Non-Linear Editing Systems WHITE PAPER Prime Image Page 1 October 2014 Copyright 2014 Prime Image 200 Highpoint Drive Suite 215 Chalfont, PA 18914 All rights reserved.
Digital Marketing VS Internet Marketing: A Detailed Study
Digital Marketing VS Internet Marketing: A Detailed Study 1 ATSHAYA S, 2 SRISTY RUNGTA 1,2 Student- Management Studies Christ University, Bengaluru, Karnataka, India Abstract: The article talk about digital
NIELSEN'S LAW VS. NIELSEN TV VIEWERSHIP FOR NETWORK CAPACITY PLANNING Michael J. Emmendorfer and Thomas J. Cloonan ARRIS
NIELSEN'S LAW VS. NIELSEN TV VIEWERSHIP FOR NETWORK CAPACITY PLANNING Michael J. Emmendorfer and Thomas J. Cloonan ARRIS Abstract Our industry is fully aware of Nielsen s Law of the maximum Internet service
Webmeeting Projektgruppe Nutzerführung 19.10.2012 Presentation Rovi
Webmeeting Projektgruppe Nutzerführung 19.10.2012 Presentation Rovi Contents Introducing Rovi Our Business Focus - Connecting People and Entertainment The Entertainment Ecosystem - In Partnership With
CONTEXT AWARE CONTENT MARKETING
CONTEXT AWARE CONTENT MARKETING FOUR STEPS TO THE FUTURE OF CONTENT, CONTEXT AND MARKETING SUCCESS Introduction Managing, delivering and consuming web content has changed. Yes, again. The universe of options
Mobile TV with DVB-H. Markus Lindqvist Director, Server & Network Solutions Multimedia, Nokia. 1 2005 Nokia Nseries
Mobile TV with DVB-H Markus Lindqvist Director, Server & Network Solutions Multimedia, Nokia 1 2005 Nokia Nseries MobileTV & Video User Paradigms Multiple ways to receive, download and play TV and video
Adobe Digital Publishing Suite, Analytics Service
Adobe Digital Publishing Suite, Analytics Service Analyze and optimize content for greater business impact Table of contents 1: Business benefits 2: Key features 2: Standard baseline analytics reporting
Interaction Design. Chapter 1 (April 15, 2015, 9am-12pm): History
Interaction Design Chapter 1 (April 15, 2015, 9am-12pm): History 1 History Course Overview (Timetable) + Organizational Stuff What is Interaction Design? The Story of the Mouse PARC The Desktop Metaphor
TRANSCODING CHOICES FOR A MULTISCREEN WORLD
TRANSCODING CHOICES FOR A MULTISCREEN WORLD JONATHAN RUFF, GLOBAL TECHNICAL MARKETING LEAD SANTHANA CHARI, VP ENGINEERING DIGITAL VIDEO SYSTEMS MARK DEPIETRO, VP CORPORATE STRATEGY & BUSINESS DEVELOPMENT
UK children s media literacy
Research Document Publication date: April 2011 Contents Section 1 Executive summary 2 Introduction 3 Children s take-up of media 4 Children s use of media 5 Knowledge and understanding of media among
Solutions Overview. IPTV on your Network.
Solutions Overview IPTV on your Network www.encodedmedia.com Introduction What is IPTV? IPTV technology provides a way for you to deliver broadcast quality TV channels to any screen within your organisation
Advertising. Chapter 14. Read to Learn Define advertising. Section 14.1 Advertising Media
Chapter 14 Advertising Section 14.1 Advertising Media Read to Learn Define advertising. List types of media that businesses use to reach potential customers. The Main Idea Businesses must find ways to
EUROPE ERICSSON MOBILITY REPORT
EUROPE ERICSSON MOBILITY REPORT NOVEMBER 2015 Market Overview Key figures: Europe 2015 2021 CAGR 2015 2021 Mobile subscriptions (million) 1,140 1,250 1% Smartphone subscriptions (million) 550 880 10% Data
How Media Drive Online Success: Increasing Web Traffic and Search
How Media Drive Online Success: Increasing Web Traffic and Search As consumer activity on the web increases, marketers are making the Internet a more important element in their marketing plans, seeking
9 The continuing evolution of television
Section 9 9 The continuing evolution of television 9.1 There have been no significant changes in the coverage of traditional broadcast terrestrial, satellite and cable networks over the past year. However,
Consumer Trend Research: Quality, Connection, and Context in TV Viewing
Consumer Trend Research: Quality, Connection, and Context in TV Viewing Five key insights for media professionals into viewing behavior and monetization in a world of digitization and consumer control
Personal Cloud. Support Guide for Mobile Apple Devices
Personal Cloud Support Guide for Mobile Apple Devices Storing and sharing your content 2 Getting started 2 How to use the application 2 Managing your content 2 Adding content manually 2 Downloading files
White Paper. Measuring ROI: The Marketing Metrics You Can t Ignore. Best Practices and Emerging Marketing Trends
White Paper Best Practices and Emerging Marketing Trends Measuring ROI: The Marketing Metrics You Can t Ignore What gets measured, gets managed. Peter Drucker Why Measure? From beginning to end and sometimes
Quintet Enterprise Unified Communication Solutions
White Paper Quintet Enterprise Unified Communication Solutions Product Overview Quintet Enterprise UniVoice Technology, Inc. 1 INTRODUCTION We live and work in a new world rich in communication media telephone,
Computer Technology: Literacy and Usage KINDERGARTEN. Standard 1.0 Students will understand basic operations and concepts of technology.
Computer Technology: Literacy and Usage KINDERGARTEN Standard 1.0 Students will understand basic operations and concepts of technology. 1.1. Students will demonstrate an understanding of the nature and
Implementation of a Video On-Demand System For Cable Television
Implementation of a Video On-Demand System For Cable Television Specific VOD Implementation for one way networks This white paper is co-authored by: Teleste Oyj Edgeware AB 1(18) TABLE OF CONTENTS Confidentiality
Get New Customers With YouTube Advertising
Get New Customers With YouTube Advertising What We Do We produce a 30 second video We find your target audience We keep you informed with reports Free of Charge We ensure that the right people see your
television audience measurement - a guide
television audience measurement - a guide TV audiences - who measures them? Nielsen Television Audience Measurement have been providing the ratings measurement service in Ireland since 1996. Their current
Sitecore E-Commerce OMS Cookbook
Sitecore E-Commerce OMS Cookbook Rev: 2011-09-12 Sitecore E-Commerce Fundamental Edition 1.1 Sitecore E-Commerce OMS Cookbook A marketer's guide to the Sitecore E-Commerce Fundamental Edition and the OMS
What is Organizational Communication?
What is Organizational Communication? By Matt Koschmann Department of Communication University of Colorado Boulder 2012 So what is organizational communication? And what are we doing when we study organizational
Demonstration of Internet Protocol Television(IPTV) Khai T. Vuong, Dept. of Engineering, Oslo University College.
Demonstration of Internet Protocol Television(IPTV) 1 What is IPTV? IPTV is a general term of IP+TV = IPTV Delivery of traditional TV channels and video-ondemand contents over IP network. 2 IPTV Definition
Next Generation Gigabit WiFi 802.11ac
Next Generation Gigabit WiFi 802.11ac WHITE PAPER NEXT GENERATION GIGABIT WIFI - 802.11AC The first WiFi-enabled devices were introduced in 1997. For the first time, we were liberated from a physical Internet
How To Understand And Understand The Concept Of Iptv
The multimedia challenge for communications operators Keys for an IPTV strategy 2009 everis No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form, or by
UBC Certificate in Multimedia and Web Development Program Handbook
UBC Certificate in Multimedia and Web Development Program Handbook cstudies.ubc.ca/mmwd cert Contact Information UBC Certificate in Multimedia and Web Development Continuing Studies The University of British
What TV Ratings Really Mean
What TV Ratings Really Mean You just heard that a TV Show was ranked #1 in the Nielsen Media Research ratings. What does that really mean? How does Nielsen Media Research "rate" TV shows? Why do shows
UNIT I OVERVIEW OF E- COMMERCE
1 UNIT I OVERVIEW OF E- COMMERCE Definition of E-Commerce: The use of electronic transmission medium ( telecommunications ) to engage in the exchange including buying and selling of products and services
3 SYSTEM DEVELOPMENT METHODOLOGIES
3 SYSTEM DEVELOPMENT METHODOLOGIES 3.1 INTRODUCTION Different types of system development methodologies are used in designing information system. Depending upon the actual requirement of the system, different
Maryland Technology Literacy Standards for Students
Standard 1.0 Technology Systems: Develop foundations in the understanding and uses of technology systems Pre-kindergarten Kindergarten Grade 1 Grade 2 Grade 3 A. Systems A. Systems A. Systems A. Systems
IT SERVICE MANAGEMENT: HOW THE SAAS APPROACH DELIVERS MORE VALUE
1 IT Service Management: How the SaaS Approach Delivers More Value IT SERVICE MANAGEMENT: HOW THE SAAS APPROACH DELIVERS MORE VALUE EXECUTIVE SUMMARY Today s companies are very reliant on their technology
Rethinking the Small Cell Business Model
CASE STUDY Intelligent Small Cell Trial Intel Architecture Rethinking the Small Cell Business Model In 2011 mobile data traffic experienced a 2.3 fold increase, reaching over 597 petabytes per month. 1
U.S. Digital Video Benchmark Adobe Digital Index Q2 2014
U.S. Digital Video Benchmark Adobe Digital Index Q2 2014 Table of contents Online video consumption 3 Key insights 5 Online video start growth 6 Device share of video starts 7 Ad start per video start
Invoice Magic: Business Intelligence Telecommunications Expense Management Solution
Invoice Magic: Business Intelligence Telecommunications Expense Management Solution Award Category Data, Information and Knowledge Management Michigan Department of Information Technology Nominees: Bazella
Introduction to Ethernet
Technical Tutorial 2002 12-06 Table of Contents 1: Introduction 2: Ethernet 3: IEEE standards 4: Topology 5: CSMA/CD 6: Wireless-LAN 7: Transmission Speed 8: Limitations of Ethernet 9: Sena Products and
Chapter 9A. Network Definition. The Uses of a Network. Network Basics
Chapter 9A Network Basics 1 Network Definition Set of technologies that connects computers Allows communication and collaboration between users 2 The Uses of a Network Simultaneous access to data Data
Table of Contents TABLE OF CONTENTS
Content Delivery Network (CDN) Market by Solutions (Web Performance Optimization, Media Delivery, Cloud Storage and Data Security, Transparent Caching, Transcoding & Digital Rights Management and Analytics
Enriched Links: A Framework For Improving Web Navigation Using Pop-Up Views
Enriched Links: A Framework For Improving Web Navigation Using Pop-Up Views Gary Geisler Interaction Design Laboratory School of Information and Library Science University of North Carolina at Chapel Hill
Big Data: Key Concepts The three Vs
Big Data: Key Concepts The three Vs Big data in general has context in three Vs: Sheer quantity of data Speed with which data is produced, processed, and digested Diversity of sources inside and outside.
Module 1. Introduction to Software Engineering. Version 2 CSE IIT, Kharagpur
Module 1 Introduction to Software Engineering Lesson 2 Structured Programming Specific Instructional Objectives At the end of this lesson the student will be able to: Identify the important features of
Context Aware Personalized Ad Insertion in an Interactive TV Environment
Context Aware Personalized Ad Insertion in an Interactive TV Environment Amit Thawani, Srividya Gopalan and Sridhar V. Applied Research Group Satyam Computer Services Limited #14, Langford Avenue, Lal
Scalable End-User Access to Big Data http://www.optique-project.eu/ HELLENIC REPUBLIC National and Kapodistrian University of Athens
Scalable End-User Access to Big Data http://www.optique-project.eu/ HELLENIC REPUBLIC National and Kapodistrian University of Athens 1 Optique: Improving the competitiveness of European industry For many
A STUDY ON DIGITAL VIDEO BROADCASTING TO A HANDHELD DEVICE (DVB-H), OPERATING IN UHF BAND
A STUDY ON DIGITAL VIDEO BROADCASTING TO A HANDHELD DEVICE (DVB-H), OPERATING IN UHF BAND Farhat Masood National University of Sciences and Technology, Pakistan [email protected] ABSTRACT In this
Planning a Responsive Website
Planning a Responsive Website Planning a website is important for both web designers and website owners. Planning your website before you start building it can save you time, keep your site code more accurate
DVR GUIDE. Using your DVR/Multi-Room DVR. 1-866-WAVE-123 wavebroadband.com
DVR GUIDE Using your DVR/Multi-Room DVR 1-866-WAVE-123 wavebroadband.com Table of Contents Control Live TV... 4 Playback Controls... 5 Remote Control Arrow Buttons... 5 Status Bar... 5 Pause... 6 Rewind...
End User Guide. July 22, 2015
End User Guide July 22, 2015 1 Contents Quick Start 3 General Features 4 Mac/Windows Sharing 15 Android/ ios Sharing 16 Device Compatibility Guide 17 Windows Aero Theme Requirement 18 2 Quick Start For
CITIZEN ADVOCACY CENTER
CITIZEN ADVOCACY CENTER Young Citizens & Television Broadcasters LESSON PLAN AND ACTIVITIES All rights reserved. No part of this lesson plan may be reproduced in any form or by any electronic or mechanical
Requirements engineering
Learning Unit 2 Requirements engineering Contents Introduction............................................... 21 2.1 Important concepts........................................ 21 2.1.1 Stakeholders and
BELL LABS METRO NETWORK TRAFFIC GROWTH: AN ARCHITECTURE IMPACT STUDY
BELL LABS METRO NETWORK TRAFFIC GROWTH: AN ARCHITECTURE IMPACT STUDY STRATEGIC WHITE PAPER Like many studies before it, the Alcatel-Lucent Bell Labs Metro Network Traffic Growth Study provides evidence
Cisco Services for IPTV
Cisco Services for IPTV Cisco Services for IPTV help service providers efficiently launch IPTV services while mitigating risk and providing service assurance. Opportunity The media services landscape is
Building Loyalty in a Web 2.0 World
Building Loyalty in a Web 2.0 World A Consona CRM White Paper By Nitin Badjatia, Enterprise Solutions Architect Over the last decade, a radical shift has occurred in the way customers interact with the
KNOWLEDGE NETWORK SYSTEM APPROACH TO THE KNOWLEDGE MANAGEMENT
KNOWLEDGE NETWORK SYSTEM APPROACH TO THE KNOWLEDGE MANAGEMENT ZHONGTUO WANG RESEARCH CENTER OF KNOWLEDGE SCIENCE AND TECHNOLOGY DALIAN UNIVERSITY OF TECHNOLOGY DALIAN CHINA CONTENTS 1. KNOWLEDGE SYSTEMS
Alcatel-Lucent Multiscreen Video Platform RELEASE 2.2
Alcatel-Lucent Multiscreen Video Platform RELEASE 2.2 Enrich the user experience and build more valuable customer relationships by delivering personal, seamless and social multiscreen video services Embrace
N7 Netstream HD!!! For Digital cable, DVB-T or satellite
User Manual N7 Netstream HD!!! For Digital cable, DVB-T or satellite User manual N7 Series Njoy Digital BV 2011 All rights reserved Page 1 Index General Information! 1.1! Introduction of the N7! 1.2! Features!
