The Preprocessor Variables, Functions, and Classes Less important for C++ than for C due to inline functions and const objects. The C++ preprocessor h
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1 Object-Oriented Desin and Prorammin Overview of Basic C++ Constructs Outline Lexical Elements The Preprocessor Variables, Functions, and Classes Denition and Declaration Compound Statement Iteration Statements for Loop while Loop break and continue Statements Conditional Branchin if Statement switch Statement C++ Arrays Multi-Dimensional Arrays Pointers Passin Arrays as Parameters Character Strins do while loop 1 Lexical Elements Identiers: A sequence of letters (includin ' ') and diits. The rst character must be a letter. Identiers are case sensitive, i.e., Foo Bar1 is dierent from foo bar1. Lexical Elements (cont'd) Preprocessor Directives: Used for conditional compilation. Always bein with #, e.., #include, #ifdef, #dene, #if, #endif. Reserved Words: Keywords that are not redenable by the prorammer, e.., int, while, double, return, catch, delete. There are currently 48 C++ reserved words. Operators: Tokens that perform operations upon operands of various types. There are around 50 operators and 16 precedence levels. Comments: Delimited by either /* */ or //, comments are inored by the \ compiler. Note that comment of the same style do #if 0 :::. #endif Constants and Literals: For strins, inteers, oatin point types, and enumerations, e.., "hello world", 2001, , and FOOBAR. 2 3
2 The Preprocessor Variables, Functions, and Classes Less important for C++ than for C due to inline functions and const objects. The C++ preprocessor has 4 major functions: Variables { In C++ all variables must be declared before they are used. Furthermore, variables must be used in a manner consistent with their associated type. { File Inclusion: #include <stream.h> #include "foo.h" { Symbolic Constants: #dene SCREEN SIZE 80 #dene FALSE 0 { Parameterized Macros: #dene SQUARE(A) ((A) * (A)) #dene NIL(TYPE) ((TYPE *)0) #dene IS UPPER(C) ((C) >= 'A' && (C) <= 'Z') { Conditional Compilation: Functions { Unlike C, all C++ functions must be declared before bein used, their return type defaults to int. However, it is considered ood style to fully declare all functions. { Use void keyword to specify that a function does not return a value. #ifdef "cplusplus" #include "c++-prototypes.h" #elif STDC #include "c-prototypes.h" #else #include "nonprototypes.h" #endif 4 Classes { Combines data objects and functions to provide an Abstract Data Type (ADT). 5 Denition and Declaration Compound Statement It is important in C to distinuish between variable and function declaration and definition: Denition: Refers to the place where a variable or function is created or assined storae. Each external variable and function must be dened exactly once in a proram. Declaration: Refers to places where the nature of the variable is stated, but no storae is allocated. Note that a class, struct, union, or enum declaration is also a denition in the sense that it cannot appear multiple times in a sinle compilation unit. Variables and function must be declared for each function that wishes to access them. Declarations provide sizes and types to the compiler so that it can enerate correct code. 6 : 'f' '' e.., [ decl-list ] [ stmt-list ] int c = 'A'; // Global variable int main (void) f if (arc > 1) f putchar ('['); for (int c = ::c; c <= 'Z'; putchar (c++)) ; putchar (']'); Note the use of the scope resolution operator :: lobal int c. to reference otherwise hidden 7
3 for Loop Iteration Statements C++ has 5 methods for repeatin an action in a proram: 1. for: test at loop top 2. while: test at loop top for (<initialize>; <exit test>; <increment>) <stmt> The for loop localizes initialization, test for exit, and incrementin in one eneral syntactic construct. 3. do/while: test at loop bottom 4. Recursion 5. Unconditional Branch: local (oto) and nonlocal (setjmp and lonjmp) All three loop header sections are optional, and they may contain arbitrary expressions. Note that it is possible to declare variables in the <initialize> section (unlike C). 8 9 while Loop for loop (cont'd) e.., while (<condition>) <stmt> for ( ; ; ); /* Loop forever. */ /* Copy stdin to stdout. */ for (int c; (c = etchar ())!= EOF; putchar (c)); /* Compute n! factorial. */ for (int i = n; n > 2; n--) i *= (n, 1); repeats execution of stmt as lon as condition evaluates to non-zero In fact, a for loop is expressible as a while loop: /* Walk throuh a linked list. */ for (List *p = head; p!= 0; p = p->next) action (p); <initialize> while (<exit test>) f <loop body> <increment> 10 11
4 do while loop while Loop (cont'd) : e.., do <stmt> while (<condition>); while (1); /* Loop forever. */ int c; while ((c = etchar ())!= EOF) putchar (c); i = n; /* Compute n! factorial. */ while (n >= 0) i *= --n; /* Walk throuh a linked list. */ p = head; while (p!= 0) f action (p); p = p->next; Less commonly used than for or while loops. Note that the exit test is at the bottom of the loop, this means that the loop always executes at least once! int main (void) f const int MAX LEN = 80; char name str[max LEN]; do f cout << "enter name (\exit" to quit)"; cin.etline (name str, MAX LEN); process (name str); while (strcmp (name str, "exit")!= 0); return 0; break and continue Statements Provides a controlled form of oto inside loops. #include <stream.h> int main (void) f /* Finds rst neative number. */ int number; while (cin >> number) if (number < 0) break; cout << "number = " << number << "\n"; // ::: /* Sum up all even numbers, counts total numbers read int sum, total; for (sum = total = 0; cin >> number; total++) f if (number & 1) continue; sum += number; cout << "sum = " << sum << ", total = " << total << "\n"; Conditional Branchin There are two eneral forms of conditional branchin statements in C++: if/else: eneral method for selectin an action for conditional execution, linearly checks conditions and chooses rst one that evaluates to TRUE. switch: a potentially more ecient method of selectin actions, since it can use a \jump table." 14 15
5 if Statement switch Statement if (<cond>) <stmt1> [else <stmt2>] Common mechanism for conditionally executin a statement sequence. #include <ctype.h> char *character class (char c) f if (isalpha (c)) f if (isupper (c)) return "is upper case"; else return "is lower case"; else if (isdiit (c)) return "is a diit"; else if (isprint (c)) return "is a printable char"; else return "is an unprintable char"; 16 switch (<expr>) f <cases> switch only works for scalar variables e.., inteers, characters, enumerations. Permits ecient selection from amon a set of values for a scalar variable. enum symbol type f CONST, SCALAR, STRING, RECORD, ARRAY symbol; /* :::*/ switch (symbol) f case CONST: puts ( "constant"); /* FALLTHRU */ case SCALAR: puts ( "scalar"); break; case RECORD: puts ( "record"); break; default: puts ( "either array or strin"); break; A break occurrin inside a switch is similar to one occurrin inside a loopin construct. 17 C++ Arrays Arrays are a data type that consist of homoenous elements. A k-element one-dimensional array of EL- EMENT type in C++ is a contiuous block of memory with size (k * sizeof (ELE- MENT)). C array's have several distinct limitations: { All array bounds run from 0 to k, 1. { The size must be a compile-time constant. { Size cannot vary at run-time. { No rane checkin performed at run-time, e.., Arrays (cont'd) Arrays are dened by providin their type, their name, and their size, for example, two inteer arrays with size 10 and 1000 are declared as: int array[10], vector[1000]; Arrays and pointers are similar in C++. An array name is automatically converted to a constant pointer to the array's rst element (only exception is sizeof arrayname). Arrays can be initialized at compile-time and at run-time, e.., f int a[10]; for (int i = 0; i <= 10; i++) a[i] = 0; 18 int eiht primes[] = f2, 3, 5, 7, 11, 13, 17, 19; int eiht count[8], i; for (i = 0; i < 8; i++) eiht count[i] = eiht primes[i]; 19
6 Multi-Dimensional Arrays C++ provides rectanular multi-dimensional arrays. Elements are stored in row-order. Multi-dimensional arrays can also be initialized, e.., static char daytab[2][13] = f f0, 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31, f0, 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31, ; A pointer is a variable that can hold the address of another variable, e.., int i = 10; int *ip = &i; It is possible to chane i indirectly throuh ip, e.., *ip = i + 1; /* ALWAYS true! */ if (*ip == i) /* :::*/ Note: the size of a pointer is usually the same as int, but be careful on some machines, e.., Intel 80286! It is possible to leave out certain initializer values: :: Pointers Note: it is often possible to use reference variables instead of pointers in C++, e.., when passin variables by reference. 20 Passin Arrays as Parameters Character Strins C++'s syntax for passin arrays as parameters is very confusin. For example, the followin declarations are equivalent: int sort (int base[], int size); int sort (int *base, int size); Furthermore, the compiler will not complain if you pass an incorrect variable here: int i, *ip; sort (&i, sizeof i); sort (ip, sizeof *ip); Note that what you really want to do here is: int a[] = f10, 9, 8, 7, 6, 5, 4, 3, 2, 1; sort (a, sizeof a / sizeof *a); But it is dicult to tell this from the function prototype: :: 21 A C++ strin literal is implemented as a pointer to a NUL-terminated (i.e., '\0') character array. There is an implicit extra byte in each strin literal to hold the terminatin NUL character. e.., char *p; /* a strin not bound to storae */ char buf[40]; /* a strin of 40 chars */ char *s = malloc (40); /* a strin of 40 chars */ char *strin = "hello"; sizeof (strin) == 4; /* On a VAX. */ sizeof ("hello") == 6; sizeof buf == 40; strlen ("hello") == 5; A number of standard strin manipulation routines are available in the <strin.h> header le. 22
7 Character Strins (cont'd) BE CAREFUL WHEN USING C++ STRINGS. They do not always work the way you miht expect. In particular the followin causes both str1 and str2 to point at "bar": char *str1 = "foo", *str2 = "bar"; str1 = str2; In order to perform strin copies you must use the strcpy function, e.., strcpy (str1, str2); Beware of the dierence between arrays and pointers: :: char *foo = "I am a strin constant"; char bar[] = "I am a character array"; sizeof foo == 4; sizeof bar == 23; It is often better to use a C++ Strin class instead of built-in strins: :: 23
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