The Board Game Development Kit. Joseph Collard.

Size: px
Start display at page:

Download "The Board Game Development Kit. Joseph Collard. jcollard@unm.edu"

Transcription

1 The Board Game Development Kit Joseph Collard Executive Summary Currently, there are many applications that board game developers use when they develop board, card or table top games; however, none of these applications provide an environment for play testing. This creates a difficult environment for them to develop an idea. The Board Game Development Kit is a set of tools used to develop and play test board, card, and table top game concepts. It is made of two components: the Designer and the Play Test Environment. The Designer provides tools for defining each of the components of a game while the Play Test Environment provides a shared play area for multiple players to test the game. In the Play Test Environment, players manipulate the game components as though they were sitting around a table. Although these tools will be provided for free, they can be highly profitable. This can be accomplished by partnering with artists and print companies that can manufacture physical copies of a developers game.

2 I. Introduction What is the Board Game Development Kit? The Board Game Development Kit is a set of tools used to define and play test board, card, and table top games. It consists of two components, the Designer and the Play Test Environment. The Designer is a set of tools used by a developer to define each component in their game. Multiple players share a Play Test Environment containing a game developed in the Designer. In the Play Test Environment players have full control to interpret the rules and play the game. Who uses the Board Game Development Kit? Creative board game developers use the Board Game Development Kit because it provides an easy way to develop and play test their ideas without the cost of manufacturing their game. What is the value of the proposed system? Although the Board Game Development Kit will be offered free of charge, it can be made highly profitable by providing additional services beyond developing and play testing board games. Printing After development and testing, a developer wants to produce his or her game. Partnering with companies that produce printed boards, cards, tokens, and three-dimensional figures to manufacture physical copies of developer games would create a mutually beneficial source of revenue. Design Consulting Developers want to produce a beautiful game that provides a unique experience to their players.

3 By partnering with companies and individuals who can create designs for boards, cards, and tokens, developers would have easy access to a resource to help them produce a visually appealing product. II. Motivation The board game industry is currently dominated by large companies such as Hasbro and Fantasy Flight Games. In the beginning stages, amateur developers discover the cost to develop and play test a game can quickly become a liability. This creates a difficult environment to produce successful games. With the assistance of the Board Game Development Kit, creative developers reduce their cost and save time developing. Mission Statement To provide creative board game developers with a tool to help them succeed in developing and play testing their ideas. III. Background Many board, card, and table top game developers use tools such as Photoshop and Gimp to design their board games. Although these tools provide powerful tools for developing the physical look and feel of their game, they do not provide an easy way for the developers to play test their game. However, there are a few tools that are designed specifically for playing digital copies of board games. One open source product that is currently in active development is VASSAL Engine. The VASSAL Engine allows users to create online turn based games. A game created with VASSAL

4 Engine contains programmed functionality such that the rules of the game are enforced. Most of the existing modules created with VASSAL Engine are merely clones of existing games. This provide a way for people to play these games over the Internet. Although the VASSAL Engine provides the ability to create and play games over the Internet, it is not in the spirit of play testing. By having enforced rules players do not have the freedom to display how they interpreted the games instructions. The Board Game Development Kit provides this flexibility in the Play Test Environment. Players are free to manipulate and interpret the rules as they understand them. This useful feedback to the developer allows them to revise their rules for clarity. Another free application is CyberBoard. This application provides a service for creating graphical components for games. Unfortunately, CyberBoard is specifically designed for Play By games. This makes developing and play testing new board games non-intuitive and difficult. Both Vassal and CyberBoard provide useful services. However, neither of these products has the end goal of producing an actual physical game. The Board Game Development Kit is designed with this thought in mind. IV. Previous Work JNet Board - This application is a multi-user white board for developing two-dimensional vector graphics. This work can be directly applied to the multi-player aspect of the Play Test Environment. Web Development - Having worked as a web developer at the University of New Mexico for three years and as a free lance web developer for five years, I have the experience to create a

5 functional website for the users of the Board Game Development Kit. Member of the Indie Game Developer Network - I am an active member in the IGDN. This group exists to connect game developers from across the country to help provide feedback in a safe environment. As a member of this group, I have experience both in the hardships and success of developing indie games. V. System Description The Board Game Development Kit contains two components, the Designer and the Play Test Environment. Using the Designer The Designer is a set of tools used by a developer to define each component in their board game. These tools are used to define views, game components (boards, cards, decks, tokens, figures, etc...), layout, and rules. Defining Views A game contains one or more views. Each view defines a set of components a player or set of players will be able to see and interact with. The developer may wish to create a Public View that is visible to all players and a Private View for each player that is hidden from all other players. Defining Game Components and Their Rules A game contains many components. Among these components are boards, dice, cards, decks,

6 tokens, and figures. The developer may create and customize components using the Designer. Each component has four properties. 1. Name - How will players refer to this component? 2. Type - One of six types a. Tile - A tile is a component of the game that is generally used to make up the play area. A board is usually one or more tiles. b. Die - A die is a special component that can be rolled in the Play Test Environment. When a die is rolled, one of its States is selected at random. These are generally used to represent a die or a spinner. c. Card - A card generally has two states a front and a back. d. Token - A token generally represents some form of counter that players collect or marker that is placed on the board to mark something. These are flat components with a specified width and height. e. Figure - A figure generally represents a player s current location in the game. These are three dimensional components with a specified width, height, and depth. f. Pile - A special component of the game that is used to group together multiple components. In the Play Test Environment piles have three special actions: shuffle, draw, and peek. These are often used to represent decks of many cards and conveniently group together piles of similar tokens. i. Shuffle - Randomizes the components in this pile ii. Draw - Takes the first component on this Pile and moves it to a specific view iii. Peek - Allows a single player to see the order of this pile and allows them

7 to rearrange and remove components.

8 3. State - How will players see this component? Each component can have multiple states. For example a card will have two states, a front side and a back side. 4. Size - How much space does this component take up? In addition to these properties, the developer may provide additional rules for each component. Component Sets One feature of the Board Game Development Kit is Component Sets. Once a developer has defined the components for their game, they can save them as a Component Set. These sets can then be loaded into future games for ease of use. Defining the Layout The developer creates the starting layout for their game using the Designer. This is accomplished using a drag and drop system for positioning each component of the game. Defining the Rules A game is defined by its rules. The Designer provides a way for the developer to organize these rules in a digital rule book which is made available in the Play Test Environment. The Play Test Environment When a developer is ready to play test their game, multiple players will connect to their Play Test Environment over a network. The players share a virtual environment where they manipulate the components of the game and interpret the rules. This environment is divided into four panels: the game panel, the information panel, the communications panel, and the feedback panel.

9 Game Panel Each player will be able to see the different views created by the developer using the game panel. In the game panel players can select and manipulate the components of the game. Information Panel Properties of the selected component will be displayed in the information panel. This includes the rules for the component and how players may interact with it. Communications Panel Communication between the players is important while playing a game. The communications panel provides a chat box that allows players to communicate during their time in the Play Test Environment. In addition to a chat area, the communications panel also displays all nonverbal actions players make. Feedback Panel Currently, when a developer play tests their game, they provide players with a physical copy. Often, these play tests take place without the developer present. During these times, the developer will generally ask the play testers to keep notes about the game. These notes include details about the clarity of the rules, what they found fun, what they found confusing, etc. The feedback panel provides a location for players to leave feedback for the developer. Play Session Logging The Play Testing Environment provides a logging feature which records a play session for later

10 review. Along with the feedback panel, this allows the developer to identify where revisions may be needed. What the Board Game Development Kit Doesn t Do Although the Board Game Development Kit is a powerful tool for developing and play testing game ideas, it does not do everything. Creating Graphics The Board Game Development Kit does not provide an interface for creating graphics. However, it does provide the developer the ability to import graphics they have created using other tools. This is important as developers have grown accustomed to their own design tools. Enforcing Game Rules The Play Test Environment does not enforce any of the rules specified in the Designer. Developers have a clear understanding of the rules in their mind; however, it is the goal of the developer to communicate these rules through their rules. By not enforcing these rules, the developer receives feedback on how well the rules were explained. This allows them to quickly locate confusing areas of their game that should be revised. VI. Challenges Board game developers currently play test their games in the physical world with real people. There is no substitute for this style of play testing. It is the best way to play test a game. Unfortunately, this requires the game developer to have a physical copy of their game to use during the play test. Additionally, it requires that all of the players be physically present in the

11 same location. A major challenge for the Board Game Development Kit is the Play Testing Environment. An experience must be produced that is as close as possible to physically playing a board game with other players in the same location. To achieve this in the short time line presented in section VII, the Play Testing Environment will be created using Java s Graphics2D library as a framework. With this library the team can begin working on the two and a half dimensional environment for the Play Testing Environment on day one without the need to develop tools that can manipulate two dimensional space. Another challenge for this project will be creating a functional network application for the Play Test Environment. The ability to allow multiple users to connect and share the same digital environment will not be easy and will need additional thought. The ability to take data from the Designer and allow partners to use that information to create physical copies of a game is another large challenge of this project. We will need to negotiate a format that is beneficial for everyone involved. This processes can not be taken lightly VII. Timeline The Board Game Development Kit team will take an Extreme Programming approach to developing the product over twelve weeks. Each week will consist of an iteration in which the team will do the following: Present a product to the client. This is either a working copy of the product that will be released or a concept prototype. Reviewing the system requirements. This includes showing evidence of working

12 requirements, revising existing requirements, and creating new requirements.

13 Reviewing user stories. This includes showing evidence of completed stories, revising existing stories, and creating new stories. Selecting User Stories. The team will select the user stories that will be completed by the end of the iteration. The selection of stories will be based on priorities assigned to the stories through discussion with the client. This includes testing and implementation of all components required to produce the user story. Iteration 1: Initial SRS is completed First concept prototype is presented to the client Iteration 2: SRS is revised based on comments about concept prototype Initial model is created based on SRS and concept prototype Second concept prototype is presented to the client Iteration 3: Version 0 of the Designer is completed and presented to the client A website is created to share information about the Board Game Development Kit Iteration 4: Version 0 of the Play Testing Environment is completed and presented to the client Advertising the BGDK website via facebook and developer sites begins Iteration 5: Version 0.1 of the Designer and Play Test Environment is completed and presented to the client Two demo board games are created using the Designer and presented to the client Iteration 6:

14 Version 0 of the Board Game Development Kit is completed and presented to the client User documentation for version 0 is completed and presented to the client Version 0 is released for download and user testing on the website Iteration 7-9: Version 0.1, 0.2, and 0.3 of the BGDK and user documentation is completed. An additional board game is developed (per iteration) using the Designer and presented to the client. Version 0.1, 0.2, and 0.3 is released for download and user test on the website. Advertisement of released products are made on facebook and developer sites. Iteration 10: Version 1 of the BGDK is completed and presented to the client User documentation for Version 1 is completed. Version 1 is released for download on the website. Advertisement of released products are placed on developer sites. Iteration 11: Version 1.1 of the BGDK is completed, presented to the client and released for download Tutorials for creating board games are created Iteration 12: Final version of the BGDK is completed, presented to the client and released for download VIII. Budget For the duration of the timeline presented, the team will work without salaries. After the preliminary twelve week production timeline is complete, each member of the team may

15 renegotiate their salary. The team will require a working server to host their repository which shall contain all working code, documentation, testing, and web site related materials. This service has been graciously donated by GamePsychos.com for the preliminary twelve week production timeline. IX. Conclusion Currently, there are only a few applications that can be used to develop a complete board, card, or table top game and those that are available do not provide an environment conducive to play testing. The Board Game Development Kit is made up of two components, the Designer and the Play Test Environment. A set of tools is provided by the Designer specifically designed to allow developers to define the components of their game. Multiple players connect to a developers game using the Play Test Environment. This environment is designed to provide an experience that is as close as possible to physically playing the game. Although the Board Game Development Kit will be provided to the public for free, it can be made highly profitable by partnering with print and design companies to produce physical copies of games.

Event Marketing On The Go: Bringing Artists & Fans Together

Event Marketing On The Go: Bringing Artists & Fans Together Event Marketing On The Go: Bringing Artists & Fans Together In partnership with the East Coast Music Association, MindSea designed and launched an innovative app for iphone and Android music fans. This

More information

Interactive Cards A game system in Augmented Reality

Interactive Cards A game system in Augmented Reality Interactive Cards A game system in Augmented Reality João Alexandre Coelho Ferreira, Instituto Superior Técnico Abstract: Augmented Reality can be used on innumerous topics, but the point of this work

More information

Meeting the requirements of the Care Certificate is a challenge for all employers of health and social care support workers.

Meeting the requirements of the Care Certificate is a challenge for all employers of health and social care support workers. Contents Each game kit contains: 1 x Game Board 1 x 60 second Timer 1 x Dice 53 Yellow & 53 Red Tokens 2 x Player Counters 106 Care Certificate Question Cards Introduction Meeting the requirements of the

More information

Download a huge range of popular boardgame rules summaries, reference sheets and player aids at www.headlesshollow.com

Download a huge range of popular boardgame rules summaries, reference sheets and player aids at www.headlesshollow.com Another boardgame player aid by Download a huge range of popular boardgame rules summaries, reference sheets and player aids at www.headlesshollow.com Universal Head Design That Works www.universalhead.com

More information

2016 Bridge Competition Guidelines Grades 9 and 10

2016 Bridge Competition Guidelines Grades 9 and 10 2016 Bridge Competition Guidelines Grades 9 and 10 The TRAnsportation and Civil Engineering (TRAC) Program THE PURPOSE OF TRAC: The TRAC program is a new and inventive way of introducing students to the

More information

REQUEST FOR ONLINE CLASS PROPOSALS

REQUEST FOR ONLINE CLASS PROPOSALS REQUEST FOR ONLINE CLASS PROPOSALS Writers are cordially invited to submit class proposals to teach online for The Loft Literary Center, the nation s largest independent literary arts organization. Online

More information

Request For Proposal Redesign, Development, and Ongoing Hosting of the Monterey Peninsula College website (www.mpc.edu)

Request For Proposal Redesign, Development, and Ongoing Hosting of the Monterey Peninsula College website (www.mpc.edu) Request For Proposal Redesign, Development, and Ongoing Hosting of the Monterey Peninsula College website (www.mpc.edu) 980 Fremont Street Monterey, California 93940 Telephone (831.646.4000) Email: wrdesign@mpc.edu

More information

Schneps, Leila; Colmez, Coralie. Math on Trial : How Numbers Get Used and Abused in the Courtroom. New York, NY, USA: Basic Books, 2013. p i.

Schneps, Leila; Colmez, Coralie. Math on Trial : How Numbers Get Used and Abused in the Courtroom. New York, NY, USA: Basic Books, 2013. p i. New York, NY, USA: Basic Books, 2013. p i. http://site.ebrary.com/lib/mcgill/doc?id=10665296&ppg=2 New York, NY, USA: Basic Books, 2013. p ii. http://site.ebrary.com/lib/mcgill/doc?id=10665296&ppg=3 New

More information

Tasks to Move Students On

Tasks to Move Students On Maths for Learning Inclusion Tasks to Move Students On Part 1 Maths for Learning Inclusion (M4LI) Tasks to Move Students On Numbers 1 10 Structuring Number Maths for Learning Inclusion (M4LI) Tasks to

More information

PRIVACY POLICY. I. Introduction. II. Information We Collect

PRIVACY POLICY. I. Introduction. II. Information We Collect PRIVACY POLICY school2life, Inc. ( school2life ) Privacy Policy is designed to provide clarity about the information we collect and how we use it to provide a better social gaming experience. By accepting

More information

SETTING UP THE NEW FACEBOOK BUSINESS PAGE DESIGN

SETTING UP THE NEW FACEBOOK BUSINESS PAGE DESIGN SETTING UP THE NEW FACEBOOK BUSINESS PAGE DESIGN CREATIVE After logging in and accessing your Facebook business page as an administrator, you ll be presented with the following message: Start Tour: Click

More information

2015 MDOT Bridge Competition Guidelines Grades 9 and 10

2015 MDOT Bridge Competition Guidelines Grades 9 and 10 2015 MDOT Bridge Competition Guidelines Grades 9 and 10 The TRAnsportation and Civil Engineering (TRAC) Program THE PURPOSE OF TRAC: The TRAC program is an inventive way of introducing students to the

More information

2016 MDOT Bridge Competition Guidelines Grades 11 and 12

2016 MDOT Bridge Competition Guidelines Grades 11 and 12 2016 MDOT Bridge Competition Guidelines Grades 11 and 12 The Transportation and Civil Engineering (TRAC) Program THE PURPOSE OF TRAC: The TRAC program is an inventive way of introducing students to the

More information

User Guide. Chapter 6. Teacher Pages

User Guide. Chapter 6. Teacher Pages User Guide Chapter 6 s Table of Contents 1. Introduction... 4 I. Enhancements... 5 II. Tips... 6 2. Key Information... 7 3. How to Add a... 8 4. How to Edit... 10 I. SharpSchool s WYSIWYG Editor... 11

More information

SASOL Young Explorer App Case Study

SASOL Young Explorer App Case Study SASOL Young Explorer App Case Study The Brief - Build an app that builds upon and improves the current series of My first book of children s books. - Must be educational yet fun. the book the client The

More information

True Stories of Customer Service ROI: The real-world benefits of Zendesk

True Stories of Customer Service ROI: The real-world benefits of Zendesk True Stories of Customer Service ROI: The real-world benefits of Zendesk Introduction Any manager whose business thrives when customers are happy immediately understands the value of excellent customer

More information

DIGITAL DESIGN. Robert Shefras BA(Hons) Design. Leeds Metropolitan University.

DIGITAL DESIGN. Robert Shefras BA(Hons) Design. Leeds Metropolitan University. DIGITAL DESIGN Robert Shefras BA(Hons) Design Leeds Metropolitan University. CONTENT 1. Statement of Intent 2. Critique of websites (X-stream critique) 3. Critique of Websites (X-stream critique part 2)

More information

Animation Overview of the Industry Arts, AV, Technology, and Communication. Lesson Plan

Animation Overview of the Industry Arts, AV, Technology, and Communication. Lesson Plan Animation Overview of the Industry Arts, AV, Technology, and Communication Lesson Plan Performance Objective Upon completion of this assignment, the student will have a better understanding of career and

More information

The Goldberg Patent on Online Game Play U.S. Patent No. 6,264,560. Latest Date That Material Can Qualify for Prior Art: January 19, 1996

The Goldberg Patent on Online Game Play U.S. Patent No. 6,264,560. Latest Date That Material Can Qualify for Prior Art: January 19, 1996 The Goldberg Patent on Online Game Play U.S. Patent No. 6,264,560 Latest Date That Material Can Qualify for Prior Art: January 19, 1996 I. General Description of the Invention The Goldberg Patent claims

More information

Chapter 6: Project Planning & Production

Chapter 6: Project Planning & Production AIM Your Project with Flash: Chapter 6 - Project Planning and Production 105 Chapter 6: Project Planning & Production After completing this module, you ll be able to: plan a Flash project. consider design

More information

Triggers & Actions 10

Triggers & Actions 10 Triggers & Actions 10 CHAPTER Introduction Triggers and actions are the building blocks that you can use to create interactivity and custom features. Once you understand how these building blocks work,

More information

Lesson Plan. Graphic Design & Illustration

Lesson Plan. Graphic Design & Illustration Lesson Plan Course Title: Session Title: Graphic Design & Illustration Telling a Story: Introduction to Bézier Curves Lesson Duration: Approximately 7-10 days [Lesson length is subjective and will vary

More information

Customizing your Blackboard Course

Customizing your Blackboard Course Customizing your Blackboard Course Changing the visual appearance Menu Buttons Changing your course buttons can add a splash of color to your course and make it more visually appealing to your students.

More information

Financial Tool (using GPS technology) for An Android App

Financial Tool (using GPS technology) for An Android App Financial Tool (using GPS technology) for An Android App Matthew Antognoli Before you yawn and say to yourself, Yet, another financial application..., hear me out. Many of you are going to be graduating

More information

Introduction to Windchill Projectlink 10.2

Introduction to Windchill Projectlink 10.2 Introduction to Windchill Projectlink 10.2 Overview Course Code Course Length TRN-4270 1 Day In this course, you will learn how to participate in and manage projects using Windchill ProjectLink 10.2. Emphasis

More information

Web forms in Hot Banana reside on their own pages and can contain any number of other content and containers like any other page on your Website.

Web forms in Hot Banana reside on their own pages and can contain any number of other content and containers like any other page on your Website. Section 1: Web Forms What is a Web Form? Marketing Automation User Guide A Web Form is simply a form located on a web page. Web forms can be created for many purposes, and are typically used to submit

More information

MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL

MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL MAKING MATH MORE FUN BRINGS YOU FUN MATH GAME PRINTABLES FOR HOME OR SCHOOL THESE FUN MATH GAME PRINTABLES are brought to you with compliments from Making Math More Fun at and Math Board Games at Copyright

More information

CREATING EXCEL PIVOT TABLES AND PIVOT CHARTS FOR LIBRARY QUESTIONNAIRE RESULTS

CREATING EXCEL PIVOT TABLES AND PIVOT CHARTS FOR LIBRARY QUESTIONNAIRE RESULTS CREATING EXCEL PIVOT TABLES AND PIVOT CHARTS FOR LIBRARY QUESTIONNAIRE RESULTS An Excel Pivot Table is an interactive table that summarizes large amounts of data. It allows the user to view and manipulate

More information

Free: John Tschohl Customer Service Strategic E- mail Newsletter at www.customer- service.com

Free: John Tschohl Customer Service Strategic E- mail Newsletter at www.customer- service.com MMXII by 9201 East Bloomington Freeway Minneapolis, MN 55420 USA (952) 884-3311 (800) 548-0538 (952) 884-8901 Fax quality@servicequality.com www.customer- service.com www.johntschohl.com Free: John Tschohl

More information

Our Process: Website Design & Development

Our Process: Website Design & Development Our Process: Website Design & Development HOW WE BUILD YOUR VIRTUAL HABITAT The process for building your website is a lot like building a new home. Like any good architect, this means asking questions

More information

How To Make A Successful Online Game On Runescape

How To Make A Successful Online Game On Runescape Page 1 of 16 Business Plan Spirit Guardian & The Spiritguardian TM Project The Spiritguardian TM Online Project Spiritguardian1@yahoo.com Page 2 of 16 I. Table of Contents Contents I. Table of Contents...

More information

I N T E R N A T I O N A L T R I A T H L O N U N I O N AGE GROUP UNIFORM RULES

I N T E R N A T I O N A L T R I A T H L O N U N I O N AGE GROUP UNIFORM RULES I N T E R N A T I O N A L T R I A T H L O N U N I O N AGE GROUP UNIFORM RULES 1. Overview: 1.1. To compete in ITU events, athletes must comply with the ITU Uniform Rules. 1.2. The images in this document

More information

elearning Integration at York University Consultation Summary Describing York s 2017 Vision for elearning

elearning Integration at York University Consultation Summary Describing York s 2017 Vision for elearning elearning Integration at York University Consultation Summary Describing York s 2017 Vision for elearning List of Consultations (November 2012 January 2013): 1. Deans Retreat 2. Student Representative

More information

+1 CONSULT CONCEPT +2. donderdag 26 januari 2012

+1 CONSULT CONCEPT +2. donderdag 26 januari 2012 +1 PLAY CONSULT CONCEPT ING +2 A Brand New Playground How can we use games as a branding and marketing tool? Content 1. Who is He? 2. What makes a game a good game? 3. How can we use it as a marketing

More information

Chapter 1 Domain Names...1

Chapter 1 Domain Names...1 Introduction Chapter 1 Domain Names...........................................1 1. Have You Thought of a Good Domain Name for Your Website? 2 2. Do You Need Multiple Domain Names? 4 3. How Much Should

More information

SMART NOTEBOOK 10. Instructional Technology Enhancing ACHievement

SMART NOTEBOOK 10. Instructional Technology Enhancing ACHievement SMART NOTEBOOK 10 Instructional Technology Enhancing ACHievement TABLE OF CONTENTS SMART Notebook 10 Themes... 3 Page Groups... 4 Magic Pen... 5 Shape Pen... 6 Tables... 7 Object Animation... 8 Aligning

More information

Introduction to Game Design. Playing: Galaxy Trucker Watching: The Big Bang Theory Reading: Master Thesis! Listening: Slayer

Introduction to Game Design. Playing: Galaxy Trucker Watching: The Big Bang Theory Reading: Master Thesis! Listening: Slayer Introduction to Game Design and Development Playing: Galaxy Trucker Watching: The Big Bang Theory Reading: Master Thesis! Listening: Slayer Game Design: What is it? Game Design is Design Design is concerned

More information

TRAC Cable-stayed Bridge Competition Guidelines Grades 11 and 12 2012-2013

TRAC Cable-stayed Bridge Competition Guidelines Grades 11 and 12 2012-2013 TRAC Cable-stayed Bridge Competition Guidelines Grades 11 and 12 2012-2013 The TRAnsportation and Civil Engineering (TRAC) Program THE PURPOSE OF TRAC: The TRAC program is a new and inventive way of introducing

More information

Web design build questions to ask new clients David Tully Web Designer/Developer

Web design build questions to ask new clients David Tully Web Designer/Developer Web design build questions to ask new clients David Tully Web Designer/Developer What do you want the web site to do for your company? (is it to just promote brand awareness and for people who hear about

More information

GOVERNOR LIVINGSTON HIGH SCHOOL IA/TECHNOLOGY DEPARTMENT WEB DESIGN #PAS0030. Curriculum Guide

GOVERNOR LIVINGSTON HIGH SCHOOL IA/TECHNOLOGY DEPARTMENT WEB DESIGN #PAS0030. Curriculum Guide BERKELEY HEIGHTS PUBLIC SCHOOLS BERKELEY HEIGHTS, NEW JERSEY GOVERNOR LIVINGSTON HIGH SCHOOL IA/TECHNOLOGY DEPARTMENT WEB DESIGN #PAS0030 Curriculum Guide September 2012 Mrs. Judith Rattner, Superintendent

More information

Game Programming and Design

Game Programming and Design CS 672: Spring 2010 Game Programming and Design Nintendo Introduction Andrew Nealen, Rutgers, 2009 1/21/2010 1 What is this seminar about? Game design Real world abstractions Visuals Interaction Design

More information

ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS

ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS ARTS, AUDIO/VIDEO TECHNOLOGY AND COMMUNICATIONS Principles of Arts, Audio/Video Technology & Communications 0.5 Credit 812210 Professional Communications (not required for Class of 2018) 0.5 Credit 820210

More information

Practical Android Projects Lucas Jordan Pieter Greyling

Practical Android Projects Lucas Jordan Pieter Greyling Practical Android Projects Lucas Jordan Pieter Greyling Apress s w«^* ; i - -i.. ; Contents at a Glance Contents --v About the Authors x About the Technical Reviewer xi PAcknowiedgments xii Preface xiii

More information

TAMALPAIS UNION HIGH SCHOOL DISTRICT Larkspur, California. Course of Study. Web Design 1, 2, 3, 4, 5 and 6

TAMALPAIS UNION HIGH SCHOOL DISTRICT Larkspur, California. Course of Study. Web Design 1, 2, 3, 4, 5 and 6 I. INTRODUCTION TAMALPAIS UNION HIGH SCHOOL DISTRICT Larkspur, California Course of Study Web Design 1, 2, 3, 4, 5 and 6 These one-semester courses give students the skills and knowledge necessary to design

More information

TABLE OF CONTENTS. How Students Choose an Animation School. What Advice Would You Give to New Animators?...

TABLE OF CONTENTS. How Students Choose an Animation School. What Advice Would You Give to New Animators?... INDUSTRY SURVEY What future animators say about what they are looking for in a school, and what professional animators say are the most important things to look for. Quotes throughout are from professional

More information

INTRODUCTION: Plan and Schedule Development Create a Work Breakdown Structure (WBS) The detailed guidelines and examples start on the following page.

INTRODUCTION: Plan and Schedule Development Create a Work Breakdown Structure (WBS) The detailed guidelines and examples start on the following page. What This Is INTRODUCTION: Plan and Schedule Development Create a Work Breakdown Structure (WBS) The detailed guidelines and examples start on the following page. First of a series of guidelines for project

More information

Project Plan. Project Name: VisuaLearn. Members: Andrea Lau Danny Lam Jonathan Caparino Josephine Chew

Project Plan. Project Name: VisuaLearn. Members: Andrea Lau Danny Lam Jonathan Caparino Josephine Chew Project Plan Project Name: VisuaLearn Members: Andrea Lau Danny Lam Jonathan Caparino Josephine Chew Date: April 16th, 2013 1 Table of Contents I.Revision History...3 II.Background... 4 III.Statement of

More information

Digital Commons Design Customization Guide

Digital Commons Design Customization Guide bepress Digital Commons Digital Commons Reference Material and User Guides 6-2016 Digital Commons Design Customization Guide bepress Follow this and additional works at: http://digitalcommons.bepress.com/reference

More information

Choosing a Software Program for Youth Game Design: A Comparative Look at Flash MX, Story-Telling Alice, and Creator

Choosing a Software Program for Youth Game Design: A Comparative Look at Flash MX, Story-Telling Alice, and Creator Choosing a Software Program for Youth Game Design: A Comparative Look at Flash MX, Story-Telling Alice, and Creator Jill Denner & Jacob Martinez, ETR Associates Linda Werner, University of California,

More information

Shopping Cart Software

Shopping Cart Software Shopping Cart Software QuickStart Guide 1 Please note: The Quick Start guide covers only the minimum requirements to get your cart up and running; there are many more features for you to take advantage

More information

Director's Order #52B: Graphic Design Standards

Director's Order #52B: Graphic Design Standards [60-day draft. Send comments to Jennifer_Mummart@nps.gov by June 1, 2012] Director's Order #52B: Graphic Design Standards Approved: Director Effective Date: Sunset Date: This Order will remain in effect

More information

CREATIVE COMPUTER GRAPHICS II

CREATIVE COMPUTER GRAPHICS II CREATIVE COMPUTER GRAPHICS II Description This course provides experiences with a variety of computer technologies and Art related software programs, such as Photoshop and Illustrator, which are part of

More information

Flexible Virtuemart 2 Template CleanMart (for VM2.0.x only) TUTORIAL. INSTALLATION CleanMart VM 2 Template (in 3 steps):

Flexible Virtuemart 2 Template CleanMart (for VM2.0.x only) TUTORIAL. INSTALLATION CleanMart VM 2 Template (in 3 steps): // Flexible Virtuemart VM2 Template CleanMart FOR VIRTUEMART 2.0.x (ONLY) // version 1.0 // author Flexible Web Design Team // copyright (C) 2011- flexiblewebdesign.com // license GNU/GPLv3 http://www.gnu.org/licenses/gpl-

More information

International Engineering Journal For Research & Development

International Engineering Journal For Research & Development Evolution Of Operating System And Open Source Android Application Nilesh T.Gole 1, Amit Manikrao 2, Niraj Kanot 3,Mohan Pande 4 1,M.tech(CSE)JNTU, 2 M.tech(CSE)SGBAU, 3 M.tech(CSE),JNTU, Hyderabad 1 sheyanilu@gmail.com,

More information

FRANCHISE OPPORTUNITY

FRANCHISE OPPORTUNITY FRANCHISE OPPORTUNITY Initial Interest Package FRANCHISE PARTNER OPPORTUNITY EXECUTIVE SUMMARY KANDY Outdoor Flooring is offering an exciting and unique business franchise opportunity for the right candidates

More information

Welcome to Corel VideoStudio Pro X5

Welcome to Corel VideoStudio Pro X5 Contents Welcome to Corel VideoStudio Pro X5............................ 2 New Features and Enhancements................................ 4 Getting to Know the Workspace.................................

More information

GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION

GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION GAME DESIGN AND DEVELOPMENT PROGRAM INFORMATION College of Technology Bachelor of Science Game Design and Development Program 120 Credits 4 year Degree ADOBE CREATIVE SUITE The ultimate toolkit for crafting

More information

Oglethorpe University. CRS410 Internship in Communications. Debra Bryant, Web Content Intern. December 10, 2012

Oglethorpe University. CRS410 Internship in Communications. Debra Bryant, Web Content Intern. December 10, 2012 Website Development and Design: Real World Experience Debra Oglethorpe University CRS410 Internship in Communications Debra, Web Content Intern December 10, 2012 Experience Website Development and Design:

More information

Suunto 2.0 web - Quality Assurance Plan

Suunto 2.0 web - Quality Assurance Plan Suunto 2.0 web - Quality Assurance Plan T-76.4115 Software Development Project: Iteration 2 Quality in a product or service is not what the supplier puts in. It is what the customer gets out and is willing

More information

The Scrum Guide. The Definitive Guide to Scrum: The Rules of the Game. July 2013. Developed and sustained by Ken Schwaber and Jeff Sutherland

The Scrum Guide. The Definitive Guide to Scrum: The Rules of the Game. July 2013. Developed and sustained by Ken Schwaber and Jeff Sutherland The Scrum Guide The Definitive Guide to Scrum: The Rules of the Game July 2013 Developed and sustained by Ken Schwaber and Jeff Sutherland Table of Contents Purpose of the Scrum Guide... 3 Definition of

More information

Dreamweaver Tutorial - Dreamweaver Interface

Dreamweaver Tutorial - Dreamweaver Interface Expertrating - Dreamweaver Interface 1 of 5 6/14/2012 9:21 PM ExpertRating Home ExpertRating Benefits Recommend ExpertRating Suggest More Tests Privacy Policy FAQ Login Home > Courses, Tutorials & ebooks

More information

Adobe Illustrator CS5 Part 1: Introduction to Illustrator

Adobe Illustrator CS5 Part 1: Introduction to Illustrator CALIFORNIA STATE UNIVERSITY, LOS ANGELES INFORMATION TECHNOLOGY SERVICES Adobe Illustrator CS5 Part 1: Introduction to Illustrator Summer 2011, Version 1.0 Table of Contents Introduction...2 Downloading

More information

Dreamweaver. Introduction to Editing Web Pages

Dreamweaver. Introduction to Editing Web Pages Dreamweaver Introduction to Editing Web Pages WORKSHOP DESCRIPTION... 1 Overview 1 Prerequisites 1 Objectives 1 INTRODUCTION TO DREAMWEAVER... 1 Document Window 3 Toolbar 3 Insert Panel 4 Properties Panel

More information

How to Set Up Capitalism 2 Multiplayer Games

How to Set Up Capitalism 2 Multiplayer Games How to Set Up Capitalism 2 Multiplayer Games Firstly, you should check that Capitalism 2 is not being blocked by a firewall, Windows Defender, antivirus or any other network access blocking software on

More information

Creative Director. Inspire artists, programmers, producers and marketing staff to make the highest quality product possible

Creative Director. Inspire artists, programmers, producers and marketing staff to make the highest quality product possible Open positions Creative Director... 2 Level designer... 3 Data scientist... 4 Backend engineer - user acquisition and game management tools... 5 Gameplay programmer... 6 Software engineer Client, tools,

More information

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 246: Visual Design I

RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE. ARTS 246: Visual Design I RARITAN VALLEY COMMUNITY COLLEGE ACADEMIC COURSE OUTLINE ARTS 246: Visual Design I I. Basic Course Information A. Course Number and Title: ARTS-246 Visual Design I B. New or Modified Course: modified C.

More information

TaleBlazer Documentation

TaleBlazer Documentation TaleBlazer Documentation HOW TO READ THIS DOCUMENTATION TaleBlazer specific terminology is denoted with italics. Example game functionality which is not intrinsic to the TaleBlazer software is denoted

More information

An evaluation of JavaFX as 2D game creation tool

An evaluation of JavaFX as 2D game creation tool An evaluation of JavaFX as 2D game creation tool Abstract With the current growth in the user experience,and the existence of multiple publishing platforms, the investigation of new game creation tools

More information

Screen Design : Navigation, Windows, Controls, Text,

Screen Design : Navigation, Windows, Controls, Text, Overview Introduction Fundamentals of GUIs - methods - Some examples Screen : Navigation, Windows, Controls, Text, Evaluating GUI Performance 1 Fundamentals of GUI What kind of application? - Simple or

More information

Two teams per chapter, three per state. Minimum of 2 students per team Students who excel in the following:

Two teams per chapter, three per state. Minimum of 2 students per team Students who excel in the following: Middle School Level Who? Two teams per chapter, three per state. Minimum of 2 students per team Students who excel in the following: Art Math Science Technology All members of the team should divide the

More information

Beccatron Studios: Webdesign Rate Sheet

Beccatron Studios: Webdesign Rate Sheet Beccatron Studios: Webdesign Rate Sheet OPTION A BASIC WEBSITE A simple, professional and no-frills website that you can update yourself. OPTION B STYLE & IDENTITY " Develop an online identity that reflects

More information

Gaming. Mobile. Animation. Computer. Bachelor of Science Degree Program. Areas of Focus. Master of Science Degree Program

Gaming. Mobile. Animation. Computer. Bachelor of Science Degree Program. Areas of Focus. Master of Science Degree Program Mobile Gaming Computer Animation Bachelor of Science Degree Program Master of Science Degree Program Thanks to the widespread use of devices, consumers of all ages are drawn to games more than ever before.

More information

OBJECTIVE Our primary objective is to build the MKTE brand identity, raise awareness of the event and stir interest for the targeted clients.

OBJECTIVE Our primary objective is to build the MKTE brand identity, raise awareness of the event and stir interest for the targeted clients. MKTE WEBSITE The Kenya Tourism Board is the organizer of the MagicalKenya Travel Expo (MKTE). This is the leading B2B travel and tourism exhibition in the region. In this regard we require a website which

More information

rattlebones_rules_mas.indd 1 03.07.14 20:59

rattlebones_rules_mas.indd 1 03.07.14 20:59 A game for 2-4 players age 14+ 2008-2013 Stephen W. Glenn In Rattlebones, players start with three dice. To begin these dice are standard, but during play the faces may be removed and replaced with other

More information

RULES PIECES OF THE GAME. How to use money and cards during the game 10+ 3-5. 90 min.

RULES PIECES OF THE GAME. How to use money and cards during the game 10+ 3-5. 90 min. RULES 3-5 10+ 90 min. Aquileia, the second most important city of the Roman Empire, had been originally founded as an outpost against the Barbarian invaders. From its military origin comes the peculiar

More information

Logo Design + Brand Development

Logo Design + Brand Development Pricing Guide Logo Design + Brand Development Basic $330 Creative flair and detailed research come together to create brands that fit your needs best. Thoughtful + tasteful logo design that fits. Professional,

More information

6 and up. 2 to 6 players

6 and up. 2 to 6 players INSTRUCTIONS 6 and up 1 2 to 6 players Learning Skills: For 2-6 players ages 6 and up Sharpen your memory and your drawing pencil as you play this fun, fast-paced memory game! Players earn points by sketching

More information

Adobe Dreamweaver Exam Objectives

Adobe Dreamweaver Exam Objectives Adobe Dreamweaver audience needs for a website. 1.2 Identify webpage content that is relevant to the website purpose and appropriate for the target audience. 1.3 Demonstrate knowledge of standard copyright

More information

Unresolved issues with the course, grades, or instructor, should be taken to the point of contact.

Unresolved issues with the course, grades, or instructor, should be taken to the point of contact. Graphics and Data Visualization CS1501 Fall 2013 Syllabus Course Description With the advent of powerful data-mining technologies, engineers in all disciplines are increasingly expected to be conscious

More information

Top 10 Tips for Successful Software Development Management

Top 10 Tips for Successful Software Development Management 71% of the software projects do not succeed! Top 10 Tips for Successful Software Development Management by Jack Bicer Here are some time tested guidelines that have been used extensively to deliver web

More information

Dreamweaver and Fireworks MX Integration Brian Hogan

Dreamweaver and Fireworks MX Integration Brian Hogan Dreamweaver and Fireworks MX Integration Brian Hogan This tutorial will take you through the necessary steps to create a template-based web site using Macromedia Dreamweaver and Macromedia Fireworks. The

More information

Lead Management. Guide

Lead Management. Guide Lead Management Guide OVERVIEW This document examines the importance of strategy, assets and technology when considering a Lead Management process. The document provides background, points for discovery,

More information

Fun Learning Activities for Mentors and Tutors

Fun Learning Activities for Mentors and Tutors Fun Learning Activities for Mentors and Tutors Mentors can best support children s academic development by having fun learning activities prepared to engage in if the child needs a change in academic/tutoring

More information

Best Practices for Online Social Networking: Using Technology for State-wide Impact!

Best Practices for Online Social Networking: Using Technology for State-wide Impact! Note: Social Media is constantly changing This information may not be current. Best Practices for Online Social Networking: Using Technology for State-wide Impact! 1 Agenda Welcome and Introductions New

More information

New Paltz Central School District Technology Computer Graphics 1 and 2. Time Essential Questions/Content Standards/Skills Assessments

New Paltz Central School District Technology Computer Graphics 1 and 2. Time Essential Questions/Content Standards/Skills Assessments September - October October - November New Paltz Central School District Unit 1: Introduction to Graphic Design and Recognize and analyze various forms of Digital class New Media graphic communication.

More information

2.1 The RAD life cycle composes of four stages:

2.1 The RAD life cycle composes of four stages: 2.1 The RAD life cycle composes of four stages: A typical RAD life cycle is composed of the following Stages 2.1.1. Requirements Planning; 2.1.2 User Design; 2.1.3 Rapid Construction; 2.1.4 Transition.

More information

HUNT LIBRARY VIDEO WALL GUIDE

HUNT LIBRARY VIDEO WALL GUIDE HUNT LIBRARY VIDEO WALL GUIDE January 2014 INTRODUCTION There s a bit of work involved. If we did not tell you that up front it would be dishonest. To make video wall content requires familiarity with

More information

Construction Industry: Setting Goals for 2015

Construction Industry: Setting Goals for 2015 Construction Industry: Setting Goals for 2015 This article was based on the expertise of the company and various online resources. Introduction Submittal Exchange is a collaborative construction document

More information

Salesforce Integration Guide

Salesforce Integration Guide Salesforce Integration Guide Salesforce Integration Guide Document Publication Date: October 14, 2011 Copyright 2009-2011 BroadVision, Inc., 1600 Seaport Boulevard, Suite 550, North Building, Redwood City,

More information

Lesson Plan. Course Title: Web Technologies Session Title: Web Site Planning & Design

Lesson Plan. Course Title: Web Technologies Session Title: Web Site Planning & Design Lesson Plan Course Title: Web Technologies Session Title: Web Site Planning & Design Lesson Duration: 3 Hours Performance Objective: Upon completion of the lesson, students will understand how to develop

More information

PERFORMANCE TASK: Video Game Designer: Designing Virtual Musical Instruments

PERFORMANCE TASK: Video Game Designer: Designing Virtual Musical Instruments PERFORMANCE TASK: Video Game Designer: Designing Virtual Musical Instruments GENERAL INSTRUCTIONS: Use the attached videos and articles to learn more about designing video games and tools. You can also

More information

Visual (Graphic) expression vs. Text. Sketching as a visual technique. Mechanical Drawing Layout Line use Lettering Shapes, Perspective Application

Visual (Graphic) expression vs. Text. Sketching as a visual technique. Mechanical Drawing Layout Line use Lettering Shapes, Perspective Application GRAPHIC ARTS 1 COURSE DESCRIPTION: This one semester course is designed so that the student will explore several areas of Graphic Arts, including the principles of graphic design, drafting, sign making,

More information

INTRO TO COMPUTER GRAPHICS

INTRO TO COMPUTER GRAPHICS INTRO TO COMPUTER GRAPHICS Instructor: Jayna Conkey Phone: 283-1822 Email: jayna@wnc.edu Office: 326E at the High Tech Center Office Hours: M: 4:45-5:30, T: 2:30-4:00, W: 4:45-5:30 and 6:45-7:15, Tr: 2:30-4:00

More information

About PM4DEV Distance Learning

About PM4DEV Distance Learning About PM4DEV Distance Learning Why do people undertake distance learning with PM4DEV? Our students state many reasons why they study with us, including: a need to update knowledge wanting to add expertise

More information

Visualizing Data: Scalable Interactivity

Visualizing Data: Scalable Interactivity Visualizing Data: Scalable Interactivity The best data visualizations illustrate hidden information and structure contained in a data set. As access to large data sets has grown, so has the need for interactive

More information

CONTENTS. Effective Communication... 3. Six Steps to a Successful Newsletter... 8. Online Networking... 10. Chapter Mailings... 11

CONTENTS. Effective Communication... 3. Six Steps to a Successful Newsletter... 8. Online Networking... 10. Chapter Mailings... 11 CONTENTS Effective Communication... 3 Get to the Right Audience Use Appropriate Media Be Timely Include the Right Information Be Clear Be Efficient Six Steps to a Successful Newsletter... 8 Newsletter

More information

How to Catch em, How to Keep em

How to Catch em, How to Keep em How to Catch em, How to Keep em IPMAAC Conference 2000 Rich Moonblatt AMG/RecruitCom Chevy Chase, MD Recruiters and Retention Should recruiters be involved in retention? Should recruiters focus on bringing

More information

Request for Proposal: Graphic Design Services for the Town of Okotoks

Request for Proposal: Graphic Design Services for the Town of Okotoks Request for Proposal: Graphic Design Services for the Town of Okotoks Town Contact: Jon Begg, Communications Manager Town of Okotoks P.O. Box 20, Stn. Main 5 Elizabeth Street Okotoks AB T1S 1K1 BACKGROUND

More information

Background: Experimental Manufacturing Cell

Background: Experimental Manufacturing Cell Session 3548 A WEB-BASED APPROACH TO AUTOMATED INSPECTION AND QUALITY CONTROL OF MANUFACTURED PARTS Immanuel Edinbarough, Manian Ramkumar, Karthik Soundararajan The University of Texas at Brownsville/Rochester

More information