302 Learning How to Create and Use Augmented Reality. A.J. Ripin, MovingKnowledge
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1 302 Learning How to Create and Use Augmented Reality A.J. Ripin, MovingKnowledge
2 Learning How to Use and Create Mobile Augmented Reality A.J. Ripin Strategist, Future and Emerging Technologies, MovingKnowledge Practitioner, METIL, IST, UCF
3 Mobile Augmented Reality is: Introductions Define Examples Getting Started Creating Q & A Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
4 3
5 Sunset on Mars On May 19, 2005, NASA's Mars Exploration Rover Spirit captured this stunning view as the Sun sank below the rim of Gusev crater on Mars. This Panoramic Camera mosaic was taken around 6:07 in the evening of the rover's 489th Martian day, or sol. Image Credit: NASA/JPL/Texas A&M/Cornell 4
6 Sample Projects Google Leadership Training UCF CoM (College of Medicine) Simulation Reality Medicine Simulation Engine NSF Mobile App Integration Aid Tracker: Haiti Relief Mobile My Sports Pulse Challenge Mobile Simulations for Science, Technology, Engineering and Math (STEM) Education Innovative integration of 3 domains: STEM Education Sports Theme Mobile Technology The Moving Knowledge Engine Seamless Integration of: Mobile Games and Simulations Virtual Worlds Collaborative Technologies Web 2.0 and beyond Defense Acquisition University (DAU) On-the-Job Simulation Contingency Contracting Simulation ONR request and NSF assessment funding Johnson & Johnson PRD 3D University Corporate Mobile Learning, Virtual Worlds and KM/Collab Training simulation for DAU Uses elements of role playing and pervasive or Alternate Reality Gaming Uses common technologies: , phone calls, SMS Students interact with in-simulation characters To accommodate small, asynchronous groups most elements are pre-produced and delivered through automated system
7 Mobile Augmented Reality is the new Black! (kind of) Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
8 Mobile Augmented Reality is the new Black! (kind of) Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
9 Mobile Augmented Reality is: Augmented reality (AR) is a term for a live direct or an indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, such as sound or graphics. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. (Wikipedia) Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
10 Mobile Augmented Reality is: One s perception of reality enhanced through the technology of a handheld device. /2009/12/03/layar-3-0- reunites-the-beatles-in- 3d-augmented-reality/ Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
11 Key Characteristics: Constantly evolving as new technologies and applications of use: Real-time (generally) Utilizing camera view of handheld (generally) Location-based (generally) Thematic, Points of Interest Interactive Mashup Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
12 Key Characteristics: Constantly evolving as new technologies and applications of use: Real-time (generally) Utilizing camera view of handheld (generally) Location-based (generally) Thematic, Points of Interest Interactive Mashup Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
13 General vs. Mobile Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
14 General vs. Mobile Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
15 Performance Support (Tyco)
16 Performance Support (Tyco)
17 Performance Support (Tyco)
18 Performance Support AUGMENTED REALITY A TO Z Guide By Scott R. Evans
19 Augmented Reality as Performance Support Other fits?
20 Sample Uses of AR Layar Office (Onboarding) walk into and access information about the company, layer content, job openings enabling a 360 degree view of the space, look up at the multilevel ceiling, down at the tile and wooden floors,
21 Sample Uses of AR Snowboard Hero (Gaming/ Gamification) Plug-in to Traditional Gaming
22 Sample Uses of AR Snowboard Hero (Gaming/ Gamification) Plug-in to Traditional Gaming Transforms gaming to interactive experience Supports Gamification Strategy
23 Sample Uses of AR MataioAR (Job Aide, Reference Manual, Marketing, Sales) Transforms static magazine into 3D, interactive experience
24 Sample Uses of AR MataioAR (Job Aide, Reference Manual, Marketing, Sales) Transforms static magazine into 3D, interactive experience Expands narration of images, adds to thematic
25 Sample Uses of AR TAT Augmented ID, Recognizr (Onboarding, Sales, Security) Utilizes Flickr face recognition tech recognize a face and surround them with their social networking profiles from sites like Facebook, Twitter and Last.fm
26 Sample - Training 2011 ARG Mobile Scavenger Hunt iphone, Android, SMS Trivia, Points of Interest Clues to solve the Riddle Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
27 Sample - Training 2011 ARG Augmented Reality Wikitude.me Add Points of Interest Remote Authoring via Google Maps Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
28 Getting Started Experiment with the plethora of Mobile Augmented Reality Apps for Iphone, Android, BlackBerry, Windows: Layar Wikitude (available via web) Junaio TagWhat (available via web) Aurasma (Images) Google Goggles (Not AR but Powerful) BuUuk SpecTrek (Game) TagAR 27
29 Mobile Augmented Reality Tutorials Beginner's Guide to Augmented Reality - A tutorial to help you develop flash augmented reality applications on the web. TheFlashBlog AR Tutorial - A tutorial on how to create an augmented reality scene. Getting Started with Augmented Reality/FLARToolKit Introducing the basics of creating augmented reality applications using FLARToolKit. Papervision 3D Nascar Example A demonstration of an augmented reality application created with a Nascar race car. Art is Open Source AR Tutorials Includes training packages for learning augmented reality. IT News Wire AR Tutorials Three different methods for creating augmented reality applications. Spanish AR Tutorial A very good tutorial for developing augmented reality applications written entirely in Spanish. Computer Arts AR Tutorial Writer reveals how to create augmented reality applications by blending 3D models with the real world. Test Drive Realtime Augmented 3D Reality Use your webcam to experience one developer's augmented reality creation. Augmented Reality: Getting Started on Android A tutorial on writing augmented reality applications for Android. 28
30 Mobile Augmented Reality SDK Layar - Depending on what type of layer you choose to include in your view, you can see many types of real-time digital information over top your view. Wikitude - This app combines Wikipedia content with location awareness to provide real-time information about your surroundings. By panning your phone camera across a scene, you can see any POI s (points of interest) that are recognized by the app. Goblin XNA A research platform for 3D augmented reality software. ARToolKit A software library for building AR applications using computer vision algorithms. Studierstube Tracker - A computer vision library for detection and pose estimation of 2D fiducial markers created with high-performance PCs and mobile devices in mind. Metaio Mixed reality developer kits available in different languages. ATOMIC An authoring tool for creating AR applications and mind maps. Eligo A tool for creating Flash-based AR solutions. MXR Toolkit - Open source software library for creating mixed reality applications using C- style function calls and structure. ARSights Software for extending the use of Google Earth with AR functionality. DART The Designer's AR Toolkit is a set of software tools that support rapid design and implementation of AR applications. FLARToolKit Development toolkit for recognizing markers from an input image while calculating its orientation and position in 3D world. Helps to place AR objects in a 3D world. 29
31 Developing AR in LAYAR Getting Started Layar developer account and Gmail account required ng/ Server with public IP/domain where actual layer contents will be stored Mobile device having Layar browser support: Android 1.5+ IPhone 3GS supports it Familiarity with Basic Layar functioning You must have some development experience in JSON programming 30
32 Creating Augmented Reality Wikitude quick, easy and effective AR tool for Proof of Concepts, Pilots, and larger scale production. Point of interests can be searched by current position and viewed on a map, list, and on an Augmented Reality (AR) camera view. Wikitude is available for Android, iphone, Symbian and bada. Recently released SDK to integrate AR into Mobile Apps. Beta version of ARchitect enables AR development similar to Web Page Development Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
33 Checklist Creating Augmented Reality Wikitude Developer Account (Twitter, Facebook available) Google Earth Image Editor (Irfanview) Screen Capture (Jing) Confidential University of Central Florida Institute for Simulation and Training Moving Knowledge. All rights reserved.
34 Create your own World by uploading a KML file 1. Create Content with Google Earth / choose an existing KML file 2. Export KML file or generate it with google maps 3. Go to 4. Create your personal developer account 5. Select KML ( 6. Write a short title and description 7. Create a nice marker icon (32px x 32px transparent png) and a Logo (96px x 96px transparent png) which will be shown on the left bottom of the screen. Optional you can add some promo pictures of your world 8. Upload your KML File to the wikitude server or set a remote address to your server 9. Upload your information 10. View your overlay in AR!
35 Thank you! Follow us @Learning3Point0 Ping us on SKYPE mobilelearning A.J. Ripin Strategist, Future and Emerging Technologies MovingKnowledge 34
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