information planning communication art place making
1 introduction About This Document This document was created for the College of Urban Planning and Public Affairs, University of Illinois at Chicago by Crystal Wilson. It consists of Presentations, Seminars, Labs, and Courses the College can potentially offer to students in the planning program. The process of creating this outline consisted of delineating students' needs, analyzing technology courses offered by planning colleges, and capitalizing on professional experience to anticipate future employers' needs.
presentaions 2 hours How To CAVE Display Technologies How To CAVE How to Cave is an introduction to the CAVE and Virtual Reality at UIC. Overview of the processes involved to create an urban simulation and introduction to the online manual. 2 Display Technologies This presentation explores the technological advancements in display devices such as the Geo Wall and JuxtaView, a tool designed specifically for scalable tiled displays to visualize extremely high-resolution images developed in the EVL at UIC. Other display technologies discussed include touch screens, stereoscopic imaging systems, and desktop VR.
seminars 3-5 hours Basics of E-Government Visualizing Information Managing and Presenting Data Basics of E-Government An and close look at some of the top ten internet technologies used by government including: websites, email newsletters, web mapping, visualization, planning support systems, technology for public participation, content management systems, permitting and zoning systems, handheld devices, online education, and e-commerce. 3 Visualizing Information Explores how information can be presented visually on the internet and provides a broad understanding of the visualization of different types of information. This seminar focuses on basic concepts of design to clarify abstractions and communicate salient relationships of statistical data. Managing and Presenting Data Learn how to manipulate and present data clearly, become familiar with software to visualize data relations, and cognitive theories supporting the appropriate representation of information.
labs 10 hours Managing Photographs of Urban Spaces Drawing Vector Graphics HTML Basics HTML Advanced Graphics and the Web Internet Tools Managing Photographs of Urban Spaces Learn how to enhance, catalog, and manipulate photographs to communicate concepts. Drawing Vector Graphics Learn the difference between vector and raster graphics, work in Adobe Illustrator to create high quality, print-ready contextual plans, elevations, and maps. 4 HTML Basics Think conceptually about the internet and learn how to cross index information for searching. Introduction to HTML, File Transfer Protocol, XML, and Style Sheets. Format and post information online using Macromedia Dreamweaver.
labs 10 hours Managing Photographs of Urban Spaces Drawing Vector Graphics HTML Basics HTML Advanced Graphics and the Web Internet Tools HTML Advanced Learn how to use Cascading Style Sheets in depth to meet Section 508 standards, which requires all Federal agencies to make their electronic and information technology accessible to people with disabilities. Graphics and the Web Learn how to properly mount maps, multimedia, and graphics online without relying on Acrobat PDFs. Professional formatting and presentation techniques with an emphasis on appropriate file sizes and image formats for the web. 5 Internet Tools Overview of open-source software available for anyone to use for free. Learn how to take advantage of free software such as Community Bulletin Boards, Content Management Systems, and Online Polling to promote collaborative sessions.
courses 12 weeks or more Graphic Design: Presentation Methodology Graphic Design: Methods & Software Place Making Interface and Information Architecture Urban Information Systems Databases: Concepts and Practical Use Graphic Design: Presentation Methodology The basic principles of graphic design and layout are easy to learn but difficult to apply. Learning the principles of aesthetics will help students to create visually strong presentations and documents that can be read and interpreted with little effort. Understanding the human processes in which information is interpreted will help planners to communicate with non-planners. Graphic Design: Methods & Software 6 Many planners create maps for public consumption. Geographic Information Systems is the most recognized map-making software package but not the easiest to learn. While many municipalities struggle to convert paper into GIS map layers, planners must resort to other methods to render two-dimensional space. This course will instruct planners on how to use Adobe Illustrator to create high quality, print ready land-use maps. Place Making: Exploring the Interactive Interface in Planning Practice Utilizing information and multimedia technologies to explore the relationships of the urban environment and the use of technology to facilitate meaningful interaction with the built environment. Students will be encouraged to create online communities and build interactive historiographies.
courses 12 weeks or more Graphic Design: Presentation Methodology Graphic Design: Methods & Software Place Making Interface and Information Architecture Urban Information Systems Databases: Concepts and Practical Use Interface and Information Architecture: How to Think and Communicate Visually Add an interface to planning documents by creating web pages that visually support the concept. Learn how to organize the structure of a document, an argument, or an idea by creating supportive information architecture for visual thinking. Internet interfaces and web page usability as well as techniques to facilitate communication will be explored in depth. Urban Information Systems: Technology to Encourage Community Participation 7 This course will discuss current technology engaging community audiences. A detailed analysis of each methodology, the pros and cons of each system, and the outcomes will be analyzed. Students will break into groups and conceptually create an Urban Information System. By the end of the course, the best system will be constructed by the instructor for CUPPA students to use in their projects beyond the course. Databases: Concepts and Practical Use Many people know a database stores information but do not know exactly how this is done or how to capitalize on the benefits of storing data into a database. This course will discuss the concepts of databases, visually interpret how databases work, and explore different database software with an emphasis on application. This course will not instruct planners how to build databases from scratch, but rather teach planners how to do the following: O Learn when a database should be used, its capabilities and constraints O Identify the necessary data O Visually construct a structure for the data O Organize how the data will be queried (the specific inputs and outputs) O Learn how to communicate with a database developer to construct a database O Input real data into a MySQL database and format the results