Always On-On Demand: Supporting the Development, Test, and Training of Operational Networks & Net-Centric Systems

Similar documents
Presentation to NDIA 16th Annual Systems Engineering Conference Hyatt Regency, Crystal City, VA October 2013

Systems Engineering and Integration Efforts. 11 Dec 2013

"ALWAYS ON ON DEMAND": Supporting the Development, Test, and Training of Operational Networks & Net Centric Systems. Information Briefing 8 April 2014

AF C2 Capability Modernization Leveraging Architectures to Achieve Warfighting Integration

Simulation and Training Solutions

UNCLASSIFIED R-1 ITEM NOMENCLATURE

Ms. Sandy Veautour Chief Systems Engineer PSG

MUOS Program Update. Program Executive Office Space Systems (PEO SS) Navy Communications Satellite Program Office PMW 146

JMETC: ENABLING CAPABILITY FOR DISTRIBUTED TEST

Tactical Targeting Network Technology and Connectivity. Provided by Rockwell Collins

Consolidated Afloat Networks and Enterprise Services (CANES)

Spectrum Technology Assessment Test Range Spectrum Challenges

Industry White Board Session

AT&T Global Network Client for Windows Product Support Matrix January 29, 2015

AFCEA Aberdeen Luncheon. Army Common Operating Environment (COE) Update. March 11, 2015

How To Improve The Defense Communications System

UNCLASSIFIED Joint M&S Strategy WJTSC M&S Working Group September, 2012 COL Mark Edgren Technical Solutions Officer

COMPARISON OF FIXED & VARIABLE RATES (25 YEARS) CHARTERED BANK ADMINISTERED INTEREST RATES - PRIME BUSINESS*

COMPARISON OF FIXED & VARIABLE RATES (25 YEARS) CHARTERED BANK ADMINISTERED INTEREST RATES - PRIME BUSINESS*

Release of the Draft Cybersecurity Procurement Language for Energy Delivery Systems

UNCLASSIFIED. Cost To Complete Total Program Element Continuing Continuing P663: Network Communications Analysis FY 2015

Case 2:08-cv ABC-E Document 1-4 Filed 04/15/2008 Page 1 of 138. Exhibit 8

UNCLASSIFIED R-1 ITEM NOMENCLATURE

Fight the Network. Presented By Kevin Jacobs On Behalf of WIN-T TMD and CERDEC S&TCD CyberOps Branches Briefing name l Date (1)

Army Intelligence Industry Day Foundation Layer Technology Focus Areas

Office of Warfighting Integration and Chief Information Officer SAF/CIO A6. Mission Brief

G2 Industry Day JULY Mr. Stephen Kreider PEO IEW&S. G2 Industry Day 29 July 2015 CLEARED FOR PUBLIC RELEASE

Propsim enabled Mobile Ad-hoc Network Testing

UNCLASSIFIED FY 2016 OCO. FY 2016 Base

Mobile Applications. Army s Direction and Our Challenges

OFFICE OF THE SECRETARY OF DEFENSE 1700 DEFENSE PENTAGON WASHINGTON, DC

ARMY RDT&E BUDGET ITEM JUSTIFICATION (R-2 Exhibit)

Analysis One Code Desc. Transaction Amount. Fiscal Period

This Conference brought to you by

Centers of Academic Excellence in Cyber Security (CAE-C) Knowledge Units Review

The future of range instrumentation.

UNCLASSIFIED. UNCLASSIFIED Defense Information Systems Agency Page 1 of 9 R-1 Line #131

MORE CAPABLE DOD CONSTRUCTIVE SIMULATIONS ARE SUPPORTING AN EXPANDED TRAINING AUDIENCE.

Department of Defense NetOps Strategic Vision

Working Group 9 Cyber Analysis

TechNet Land Forces South Small Business Opportunities. Carey Webster Director, Federal Information Solutions Deltek

The Next Generation Air Transportation System Information Sharing Environment (NISE)

UNCLASSIFIED. UNCLASSIFIED Office of Secretary Of Defense Page 1 of 8 R-1 Line #50

Forecast to Industry 2015

UNCLASSIFIED. UNCLASSIFIED Air Force Page 1 of 6 R-1 Line #165

Network Enabled Mission Command Strategy

Advancing the U.S. Air Force Mission

Blackboard Collaborate Web Conferencing Hosted Environment Technical Infrastructure and Security

The State of DoD Biometrics

Defense Acquisition Review Journal

Convergence of Distributed Simulation Architectures Using DDS

Space and Naval Warfare Systems Center Atlantic

Enhanced Vessel Traffic Management System Booking Slots Available and Vessels Booked per Day From 12-JAN-2016 To 30-JUN-2017

Cloud Computing and Enterprise Services

Propsim enabled Aerospace, Satellite and Airborne Radio System Testing

Corporate Overview A

Boston Traffic Management Center Activity Report for FY 2013 Real-time Traffic Signal Adjustments

DEPARTMENT OF THE NAVY OFFICE OF THE CHIEF OF NAVAL OPERATIONS 2000 NAVY PENTAGON WASHINGTON, DC

Leveraging Network Infrastructure to Bring Critical Information to Users

Air Force SOA Enterprise Service Bus Study Using Business Process Management Workflow Orchestration for C4I Systems Integration

Data Consolidation and Application Optimization (DCAO) Organization

Department of Defense INSTRUCTION

The Challenge. Shipboard crew members need training because cadres are not expected to provide a long-term ConOps for UUV employment.

Anatomy of an Enterprise Software Delivery Project

Project Manager Integrated

Development of a Ground System Architecture Test Bed Array

RF Ranging for Indoor Tracking and Positioning

Enterprise Services to the Edge

Encl: (1) Surface Warfare Tactical Requirement Group Membership

UNCLASSIFIED. UNCLASSIFIED Army Page 1 of 22 R-1 Line #163

Federal Segment Architecture Methodology (FSAM): An Overview

Coordination and air quality monitoring during emergencies. Colin Powlesland Environment Agency

UNCLASSIFIED. R-1 Program Element (Number/Name) PE A / High Performance Computing Modernization Program. Prior Years FY 2013 FY 2014 FY 2015

Director of Intelligence Proposed Research Topics

EASPI EASPI. The Integrated CMMI-based Improvement Framework for Test and Evaluation. Jeffrey L. Dutton Principal Consultant

Live Training. Full-spectrum Range Instrumentation and Tactical Engagement Simulation Systems (TESS)

System (of Systems) Acquisition Maturity Models and Management Tools

BMS Digital Microwave Solutions for National Security & Defense

Cybersecurity. Cybersecurity 331

Cyber Situational Awareness - Big Data Solution

Accenture Cyber Security Transformation. October 2015

Virtual Desktops Security Test Report

Potential Role of an Enterprise Service Bus (ESB) in Simulation

WORKFORCE COMPOSITION CPR. Verification and Validation Summit 2010

IAI/Malat Solutions for the Maritime Arena

Best Practices. in Service Desk Migration. Learning Lessons from Electronic Voting Controversies Strategy

Towards Software Engineering Process for C4I Systems

Army Doctrine Update

Northrop Grumman White Paper

Executive Branch IT Reorganization Project Plan

Operation IMPACT (Injured Military Pursuing Assisted Career Transition)

Open Source Solution for IVI: Tizen IVI. Brett Branch Tizen IVI Product Marketing

PEO MS OVERVIEW Tactical Missile Conference 2009

Fort Monmouth Programs

Transcription:

Always On-On Demand: Supporting the Development, Test, and Training of Operational Networks & Net-Centric Systems SoS Engineering Collaborators Info Exchange 16 September 2014 Dr. Nancy Bucher ASA(ALT) SoSE&I nancy.m.bucher.civ@mail.mil Dr. Christina Bouwens ASA(ALT) SoSE&I / MSCI christina.l.bouwens.ctr@mail.mil 1

Always On-On Demand Introduction Always On On Demand is: The Integration of Existing Live, Virtual, and Constructive Systems, Tools, and Technologies Developed Over the Past 15+ Years To Create a Persistent Capability to Represent the Realistic, Relevant Technical / Operational Synthetic Environment Necessary To Address Technology and Process Capability Needs, Issues, and Gaps Associated with Operational Networks and Net-Centric Systems Available On Demand Always On On Demand Goal: Provide a Cost Effective, Routinely Available, and Realistic Representation of the Full SoS Operational Environment Where Developers Can Build Better Solutions Faster Where Project Managers and Testers Can: Examine Software Earlier in the Development Process and Identify and Resolve Integration and Interoperability Issues Prior to Formal Operational Test and Fielding to Soldiers 2

Live-Virtual-Constructive Distributed Environment Live Tactical Systems in Labs and on Ranges OPERATIONALLY RELEVANT SOS ENVIRONMENT AT-SCALE COST EFFECTIVE Tactical Network Emulation Virtual & Constructive Red & Blue Force Simulations Realistic Tactical Scenarios Data Collection, Reduction, Analysis & Visualization Technical Control MOP Framework Test Support Network Standard Processes and Repositories DIS VV&A HLA Protocol Gateways Configuration Management Security Cross Domain Solutions Information Assurance 3

Core Enabler: Network Emulation The Ability to Emulate the Tactical Network at Scale in Real-Time and Integrate with Live Hardware and Software is a Primary Enabling Technology Distributed Simulations SAFs (OneSAF) TENA/HLA/ DIS Interfaces Virtual Simulations Networked Systems Plug In to a Tactically Realistic Virtual Network Hardware /System in the Loop Interface (HWIL/SITL) Data Collection & Analysis Tools Network Emulations Tactical Network Model Library Sensors Platforms Terrain / Weather Cyber Model Library RF Propagation C5ISR Information Systems Airspace Integration Operates On Top of Wide Area Networks Always On-On Demand will leverage Multiple Network Emulation Tools to Efficiently and Effectively Support Multiple User Requirements 4

Always On-On Demand Value Added Always On On Demand will Integrate with the Acquisition Process to: Dramatically Reduce Development Time and Cost for Emerging Net-centric Systems Improve Test Quality, Thoroughness and Reduce Test Integration Time for Net-centric Systems Always On On Demand will Provide Cost Avoidance and Saving by: Providing a Realistic At-Scale Tactical System-of-Systems Environment without Requiring Large Numbers of Live Systems and Operators Aiding Tactical System Consolidation by Informing Researchers, Developers and Buyers on the Common Operating Environment and the Tactical Systems that Operate within It Modernize Faster in Order to Divest Earlier in Costly Legacy Systems Always On On Demand will Enable the Army to: Conduct Experimentation and Testing for Conditions not Achievable at Ranges due to Safety, Security, Limited Test Assets or Space Available Efficiently and Effectively Procure Modern Capabilities that will Enable Our Soldiers Support Smaller More Effective Fighting Forces Worldwide We need an agile system that rapidly develops, purchases and fields innovative solutions for our Soldiers... Army Secretary John M. McHugh (Army Modernization Plan 2012) 5

Always On-On Demand Enterprise The Enterprise consists of a Core Set of LVC Labs that Represent an Entire Army System of Systems Environment The Enterprise will Include Laboratories for Operational Testing and Training Including select Joint C2 Systems Persistent Environment On Demand Environment C5I CBRN EIS Ground Combat RSTA Processes Repositories Tools Ammo Soldier Aviation Missile Operational Test Labs / Ranges Army Test Ranges Training Facilities Battle Labs Other Army RDT&E Labs Air Force Labs / Ranges Marine Labs / Ranges Navy Labs / Ranges Joint C4I Labs OGA Labs Coalition Labs Industry Labs The Enterprise will provide interfaces for inclusion of Air Force, Navy, Joint, and Coalition C2 and Information Systems Always On-On Demand Persistent Environment will be built on Standard Processes, Tools, and Repositories Always On-On Demand will provide Interfaces for other RDT&E and Industry Labs to integrate and use for Experimentation, Development and Developmental Testing Reliable Repeatable Processes and Environments to Support Developers, Testers, Trainers and Buyers 6

Always On-On Demand Environments Development & Experimentation Environment Developmental Test Environment Operational Test Environment Purpose Research, Development, Experimentation Developmental Test, LBRR, Cyber Hardening Operational Test, NIE Integration & Rehearsal, NIE Environment Augmentation Users Industry, RDECs, Battlelabs Developmental Testers Operational Testers Persistency Persistent Environment Persistent Environment On Demand Environment Accessibility Easily Accessible Requires PM Sponsorship Systems Designated for Fielding Tactical Systems Configuration Management Most Recent Approved Capability Set, All Fielded Network Enabled Tactical Systems and Prototype Systems Lenient New Systems Integration Architecture Documented Prior to Entry Most Recent Approved Capability Set, All Fielded Network Enabled Tactical Systems and New PM Sponsored SUTs Tolerant SUT Integration Architecture Documentation Verified Most Recent Approved Capability Set, All Fielded Network Enabled Tactical Systems and SUTs Ready for Fielding Strict Documented Baseline of Tactical SoS Architecture Other Benefits Inclusive Access to SoS Environment Fosters Innovative Solutions Early Access to Operational Users Allow Early User Feedback and Earlier Training Package Development Live Operational Test Environments can be Scaled to Realistic Size and Complexity Systems Under Test Technology Readiness 4+ Systems Under Test-Technology Readiness 6+ Systems Under Test-Technology Readiness 8+ A Separate Cyber Environment is also Possible; Allowing Constant Cyber T&E without Infecting the Other Three Environments 7

Always On-On Demand Bottom Line Always On-On Demand brings together best-of-breed modeling and simulation capabilities integrated with live tactical systems to create a realistic network operational environment at Brigade-level scale Substantial cost savings and value added has been demonstrated in the On Demand Environment for Networks and Net-centric systems (ODENN) Event 14 conducted with Bold Quest 14.2 and the JTE ODENN E14 Operational Representation Brigade-size operations and fires Over 550 tactical radio emulations with realistic traffic loading Over 40 Rotary Wing vignettes including an Air Assault mission Over 100 Fires missions including 155mm Howitzers and HIMARS Robust air and missile defense fight Over 200 Theater Ballistic Missile and Cruise Missile launches Over 170 simulated Patriot engagements Dozens of Air-to-Air sorties with Blue Acft interacting with an Air Operations Ctr (AOC) Cost if Live Systems were used: >$800M ODENN E14 Technical Framework 12 Tactical systems at 7 sites 16 models & simulations applications at 3 sites 10 technical control & DCRA applications at 7 sites Distributed emulated Tactical network architecture: Satellite (BFT2) and Link 16 Terrestrial networks augmented with aerial tiers and unique radio / router architectures at platoon and below level Superimposed over a Warfighter Information Always On-On Demand can revolutionize the way we do business in developing and testing the Army s Network and Net-centric Systems Network-Tactical (WIN-T) Increment 1 backbone Tightly Coupled with operational maneuver of forces simulated in OneSAF ODENN E14 Cost: <$3.6M 8

Always On-On Demand ODENN E14 Prototyping Event Always On-On Demand Integrated with BQ 14.2 to Augment the Live Field Exercise with Live, Virtual, and Constructive Assets Distributed Across CONUS 9

ODENN E14 Overall Objectives LVC Distributed Environment (LVC-DE) support to facilitate User needs across multiple acquisition activities ODENN E14 technical infrastructure baseline evaluate the baseline LVC capability and business model to support Always On On Demand objectives Integrated LVC-DE development process architecture identify and base-line critical Integrated LVC-DE processes and business models Characterize the key processes representing the as-is environment for Always On On Demand Identify and document critical engineering processes to support the definition, development, and execution of Always On On Demand activities 10

ODENN E14 Users/Partners Joint Staff J6 - Joint Fires Support Lab Army IAMD Program Office Army PM Aviation Systems/Pd TAIS: TAIS/Enhanced Airspace Sensor Interface (EASI) Army PM Terrestrial Sensors and CERDEC NVESD: Base Expeditionary Target Surveillance System Combined (BETSS-C) USMC Multi-function Air Operations Center (MAOC) ASA(ALT) ODENN:BCT Network Emulation 11

Unique Features and Technology Advances (1 of 2) Network Emulation Advancement Over 550 radios (SRW, WNW, WIN-T, BFT..) in a multi-tier architecture with 4 battalions based on Army s Capability Set 13 First ever implementation of multiple synchronized Joint Network Emulator (JNE) simulations geographically distributed Demonstrates capability to extend JNE hardware-in-theloop interfaces into distributed labs without incurring unrealistic latency effects Used credible radio communications traffic generator to realistically load network Included communications-effected Standard Common Data Link (S-CDL) emulation for UAV to ground station and mannedunmanned teaming links 12

Unique Features and Technology Advances (2 of 2) Testing Net-Centric Systems with Significant Bandwidth Requirements BETSS-C simulation system provided full motion video (FMV) feeds from a simulated raid tower Mobile handheld fires application was able to receive FMV feeds and respond with a CFF Aviation airborne network challenged by FMV during causality evacuation thread Used Measures of Performance (MOP) framework and its associated metrics used to characterize the network performance when challenged with full motion video MoP Framework tested as new analysis technique for SoS Testing Demonstrating Utility of Simulation-over-Live ODENN and Bold Quest provided simulation-over-live to increase blue and red air tracks from multiple data feeds Provided a robust complex test environment that would be cost-prohibitive to reproduce with all live assets Used to stimulate Multi-function Air Operations Center (MAOC); Marines examined TTPs and supported training Used to test Enhanced Airspace Interface (EASI) track correlation software being horizontally integrated into the Tactical Airspace Integration System (TAIS) Matured simulation-over-live methodology; demonstrated usefulness for cost avoidance, test, rehearsal and training 13

ODENN E14 Value Added (1 of 2) Proof of Concept for Large Scale, Distributed Simulation in support of experimentation and test First-ever implementation of multiple synchronized Joint Network Emulator (JNE) simulations geographically distributed Demonstrated capability to extend JNE hardware-in-the-loop interfaces into distributed labs without incurring unrealistic latency Implementation of LVC-DE infrastructure with Tactical Network Emulation (including Army Aviation), Simulated Intel/RSTA Sensors, and Large Scale IAMD Simulation Assets Demonstrated Ability for Distributed Emulation of a Baseline Tactical Network Architecture Satellite, Link 16 and Terrestrial Networks Augmented with Aerial Tiers and Unique Radio / Router Architectures at Platoon and Below, Superimposed over a Warfighter Information Network-Tactical (WIN-T) Increment 1 Backbone Matured Simulation-over-Live Methodology - Demonstrated Feasibility and Utility for Cost Avoidance, Test, Rehearsal and Training Simulation capabilities provided by ODENN enabled USMC MAOC a full concept evaluation 14

ODENN E14 Value Added (2 of 2) Implemented and Progressed the SoSE&I Measures of Performance (MOP) Framework Advanced the Framework Along a Path to Provide Structure for Decision-Quality Data Represented Full-scale Environment for Stimulation and Testing of Tactical Systems and Operational Processes, and Augmented Bold Quest Environment Emulated US Army and USMC firing batteries for Joint Fires Support Joint Mission Threads Simulated Red Aviation, Ground Maneuver, and Ballistic/Cruise Missiles for IAMD Emulated 3 Tier Wireless BCT Network with Comms effects Simulated Blue Air Tracks for Airspace Management/Integration and Clearance of Fires Emulated UAS Data Link including Comms effects for Manned-Unmannded Teaming and Mobile Hand-held Fires Application Emulated BETSS-C Video Data Distribution with Comms Effects for Targeting Vignettes 15

Always On-On Demand: Next Steps Always On-On Demand successfully demonstrated a baseline support capability by providing a realistic, network operational environment - utilizing a robust set of distributed LVC-DE assets and supporting a variety of user based net-centric activities. The focus over the next year is to evolve this as-is capability by further development of the distributed technologies and business processes required to realize the full Always On-On Demand vision for the to-be capability: Continued partnership with the user community to support current development needs requiring net-centric environment support Execute several more events like E14 to continue concept exploration for expanded capability Develop the architecture framework for providing Always On-On Demand as an enterprise capability for the Army and for Joint and Coalition partners 16

Always On-On Demand Growth APR MAY JUN JUL AUG SEP OCT NOV DEC JAN FEB MAR APR MAY JUN JUL AUG SEP OCT NOV 2015 15.1 15.2 16.1 Walk Run Sprint ODENN Capabilities LVC-DE Environment Tactical Network Emulation MOP Analysis Framework Persistent Environment A B Increase Environment Complexity Build-Up Engineering Test and Analysis Processes C 15.1 Use Cases: Aviation Network & Mission Command Integration and Connection and Feed to Live Intel 15.2 Use Cases: Aviation Network Integration Support and Intel Operational Test Labs/Ranges 16.1 Candidate Use Cases: AWE16.1, Bold Quest, Air & Missile Defense Operational Test Labs/Ranges Air Force Labs/Ranges Marine Labs/Ranges Joint Labs/Ranges Problem: Persistent, Realistic Net-centric Environment Access Problem: Network Representation at Scale A B C Problem: SoS Engineering Environment STEPS TOWARDS A FINAL SOLUTION 17

Summary: Goals for Always On-On Demand 1. Authoritative baseline architecture for use in support of Network test and assessment activities. 2. Authoritative source of models and data to support the LVC-DE environment for system development, experimentation and T&E activities. This includes realistic modeling of the network to include waveform support and potential network effects. 3. Standard business processes for scoping, planning, developing and executing LVC-DE supported activities. 4. General set of enterprise-delivered, net-centric system capabilities to provide consistent support to a variety of users with flexibility to address unique user assessment needs. 5. Business and technical data organized and integrated and supported by authoritative data/repository sources. 6. Processes and tools for identifying, collecting and analyzing performance data and developing reports. 7. Decision-quality information provided to decision makers at all levels. 8. Collaboration capabilities (tools and processes) allowing managers and resources at all levels to communicate, collaborate, discuss, review, submit and resolve issues in a timely and efficient manner. 9. Reduced number of tools and repositories and increased reuse of architecture data which reduces redundant architecture development. 18

Questions? 19