Topics. Project plan development. The theme. Planning documents. Sections in a typical project plan. Maciaszek, Liong - PSE Chapter 4



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MACIASZEK, L.A. and LIONG, B.L. (2005): Practical Software Engineering. A Case Study Approach Addison Wesley, Harlow England, 864p. ISBN: 0 321 20465 4 Chapter 4 Software Project Planning and Tracking Topics Project plan development Project scheduling Project budget estimation Tracking project progress Tracking the schedule Tracking the budget Pearson Education Limited 2005 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 2 The theme Management aspect of the software engineering: software project planning and tracking software process management (Chapter 5) Software project planning and tracking is an ongoing activity of estimating how much time, money, effort and resources need to be expended for the project. It includes: not only scheduling, budgeting and tracking, but also multi-project issues of risk analysis, quality assurance, people management and configuration management. Software project planning continues from strategic planning and business modeling Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 3 Precision of cost and time estimation 4x 2x x 0.5x 0.25x Project plan development End req. determination Start req. specification Requirements Analysis System Design Project planning is an ongoing umbrella activity spanning the lifecycle phases Implementation Integration and Deployment Operation and Maintenance Software lifecycle phases Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 4 Planning documents Budget/schedule (cost/time) plan is but one of several planning documents Other documents may include quality plan, test plan, people development plan, configuration management plan, etc. These may be separate documents or parts of a comprehensive project plan document Sections in a typical project plan Introduction (objectives, constraints) Project organization Risk analysis Hardware and software resource requirements Work breakdown (activities, milestones and deliverables) Project schedule (time and resources) Monitoring and reporting mechanisms Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 5 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 6 Pearson Education 2005 1

Steps in project planning 1. Define objectives, scope and constraints 2. Define deliverables - software products or services that meet project objectives 3. Define milestones, phases and tasks milestone a significant event in the project (can represent the completion of a deliverable or a phase) task - activity with clear beginning and end 4. Estimate resource needs Resources are people, equipment, materials, supplies, software, hardware, etc. required by project tasks 5. Establish the project team 6. Determine quality standards quality product is a product that satisfies the user 7. Determine project risks (adverse events) risk avoidance strategies and contingency plans Steps in project planning 8. Establish team communications consider technology solutions (workgroup, time management, etc.) 9. Define the schedule includes also allocation of resources to tasks 10. Define the budget estimation of costs required by resources needed for tasks 11. Write project plan document 12. Track project progress and revise project plan Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 7 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 8 Project scheduling Building time schedules assumes that the work breakdown structure and the task list are known Tasks are activities with clear start and end days, ideally of between one day and two weeks duration Project scheduling is a moving target Critical path is any sequence of linked tasks in the project that must be done on time for the project to finish by the deadline Slippage (delay) in any task on a critical path will result in the project missing the deadline Tasks that are not on a critical path can afford delays (they have slack time) Tasks, milestones and deliverables Tasks can be hierarchically organized in multiple levels of subtasks Each task is assigned duration (in hours, days, or weeks) Task at the top of hierarchy is known as summary task Subtask is any task that is a part of the summary task or a part of any higher-level subtask Recurring task is a task that repeats at regular time intervals (e.g. every day, once per week) Schedule can be constructed forward (from the project s start date) or backward (from the project s end date) Schedule reflects the project calendar Milestone is a task that results in a significant event or outcome it is customary to create milestones as separate tasks with zero duration Milestone can represent a deliverable Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 9 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 10 Creating task list Task scheduling in bar chart Task dependencies occur between two or more linked tasks Unlinked tasks are considered to have no dependencies so that they can be conducted in parallel There are two main kinds of task dependencies: task dependencies based on the work organization task dependencies due to competing for the same resources (discussed a bit later) Categories of predecessor-to-successor dependencies: finish-to-start (FS) successor task cannot start until predecessor task is finished start-to-start (SS) successor task cannot start until predecessor task is started finish-to-finish (FF) successor task cannot finish until predecessor task is finished start-to-finish (SF) successor task cannot finish until predecessor task is started Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 11 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 12 Pearson Education 2005 2

Other predecessor-to to-successor dependencies Delay dependencies in which a lag time is introduced between the predecessor and successor tasks For example, a lag time of three days is specified if the successor task can start only after three days of completion of the predecessor task Overlap dependencies in which a lead time exists between the predecessor and successor tasks This allows the successor task to start before the predecessor task is finished Lag and lead times can be specified in absolute values (e.g. +3 days for lag time or -2 days for lead time) as percentages of the predecessor task duration Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 13 Task scheduling in Gantt chart overlap no dependency delay Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 14 Scheduling constraints As Soon As Possible (ASAP) task will be scheduled as soon as possible subject to dependencies on predecessor tasks and subject to availability of resources As Late As Possible (ALAP) allows the task to obtain maximum input from earlier tasks before it starts allows establishing how much a task can be delayed without delaying the project finish date (i.e. without extending the project s critical path). Inflexible constraints Must Finish On (MFO) Must Start On (MSO) Finish No Earlier Than (FNET) inflexible for projects scheduled from the finish date Finish No Later Than (FNLT) inflexible for projects scheduled from the start date Start No Earlier Than (SNET) inflexible for projects scheduled from the finish date Start No Later Than (SNLT) inflexible for projects scheduled from the start date Resources and resource calendars Resources can be broadly classified into work resources people and equipment, including hardware and software material resources consumables and supplies Resource definition includes giving the name to a resource, specifying its type, and indicating the number of resource units available for the work resource Tracking function track the amount of work performed by people and equipment monitor the use of materials Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 15 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 16 Resource calendar Effort-driven scheduling in bar chart Assignment of resources to tasks is based on the maximum number of working time that a resource can offer time is determined from maximum available number of resource units and any constraints in the resource calendar if the work assigned to the resource exceeds the resource daily availability, then such resource is over allocated The approach to scheduling where the duration of tasks can change (up or down) as resources are added or removed from tasks is known as effortdriven scheduling In this approach, the effort required to complete a task remains unchanged, but the duration of the task can change. Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 17 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 18 Pearson Education 2005 3

Effort-driven scheduling in Gantt chart Resource underallocation and overallocation Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 19 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 20 Change causing overallocation Resource graph for overallocated resource Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 21 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 22 Project budget estimation Methods of budget estimation Point at which increase in budgeting effort yields diminishing budget value Budget value Level of detail considered in budgeting Budgeting effort Budget accuracy Budget maintainability Expert judgment Estimation by analogy Schedule-driven budget estimation bottom-up methods, which consider tasks and resources allocated in the project schedule prepared earlier Algorithmic budget estimation some estimated software size metric is used to derive the cost Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 23 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 24 Pearson Education 2005 4

Schedule-driven driven budget estimation Schedule-driven budget estimation assumes that there exists a prior schedule with resources allocated to tasks this is called the baseline schedule or plan project management tool can maintain multiple baselines and separate budget estimations for each baseline. Seems easy: resources are assigned to tasks in the baseline assign costs to resources add overhead and other fixed costs, and make the project management tool to compute the budget for the project The devil is in the detail: resources can accrue costs at various times during the task duration rates and fixed costs can differ in different time periods there may be some legal rules affecting pay rates and costs accounting principles can affect calculation, etc. Assigning rates and other costs to resources standard rates overtime rates per-use rates (set cost for the use of a resource) Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 25 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 26 Cost accrual methods Task costs Accrual can be at the start of a task, at the end of a task, or prorated (as worked). Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 27 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 28 Project cost Algorithmic budget estimation Algorithmic models use empirically derived formulas to estimate cost of human resources (effort) as a function of the project size. The size can be expressed in lines of code (LOC) the number of thousands (K) of non-comment source statements in the program (KLOC) function points (FP) computed by decomposing software across five features (inputs, outputs, data files, inquiries, and external interfaces) and calculating the number of these features while adjusting the calculation depending on the features perceived complexity object points (OP) similar to FP but applying to different features (user interface screens, software reports, and software components) calculation is adjusted to remove reused object points this leads to the measure called new object points (NOP). Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 29 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 30 Pearson Education 2005 5

Nominal form of algorithmic estimation effort = c * size k The exponent k reflects the complexity of the problem and the non-proportional increase of effort in larger projects (typically in the range from 1 to 1.5) The multiplier c is another scaling factor of project difficulty based on assessments of attributes such as required product reliability, skills of the team, available software tools, etc. COCOMO (COnstructive COst MOdel) COCOMO 81 COCOMO II COCOMO 81 Basic (or organic) COCOMO: effort = 3.2 * size 1.05 Intermediate (or semidetached) COCOMO this mode includes a set of cost drivers to scale the nominal development effort based on assessments of product, hardware, personnel, and project attributes: effort = 3.0 * size 1.12 Advanced (or embedded) COCOMO this mode builds up on the intermediate version but uses cost drivers to assess their impact on each phase of the development lifecycle: effort = 2.8 * size 1.20 For example, using the basic COCOMO and assuming that the system will consist of 10,000 lines of code (10 KLOCs), the estimated effort expressed in person-months is: effort = 3.2 * 100 1.05 = 3.2 * 125.9 403 person-months Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 31 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 32 Cost drivers product complexity is a factor of 2.36 (1.65/0.70) analyst capability is a factor of 2.06 (1.46/0.71) programmer capability is a factor of 2.03 (1.42/0.70) required software reliability is a factor of 1.87 (1.40/0.75) execution time constraints is a factor of 1.66 (1.66/1.00) application experience is a factor of 1.57 (1.29/0.82) use of modern programming practices is a factor of 1.51 (1.24/0.82) programming language experience is a factor of 1.20 (1.14/0.95) COCOMO II COCOMO II consists of three different models corresponding to three successive phases of the project: application composition model used in early analysis phase or during early prototyping early design model used after requirements analysis is completed post-architecture model used after the software architecture design is known Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 33 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 34 Application composition model Uses weighted object points (OPs) for sizing information OPs are counts of anticipated user interface screens, software reports, and software components the OP count is reduced by the percentage of object points obtained by reuse, so that only new object points (NOPs) are considered for effort estimation. The formula for NOPs is: NOP = OP * [(100 - %reuse)/100] Uses only two weighting factors to determine the development productivity level (capability) the developers experience/capability and the organization s maturity/capability The two factors are combined to determine five productivity levels (next slide) Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 35 Productivity metrics in application composition model Associated with the five levels are productivity cost drivers expressed in terms of NOPs that the project team is capable of producing per month Combined developers Productivity in NOP/month experience/capability and organization s maturity/capability very low low nominal high very high Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 36 4 7 13 25 50 Pearson Education 2005 6

Calculating effort in application composition model Once the productivity metric is chosen, the formula to calculate the effort in COCOMO II application composition model is: effort = NOP/productivity For example, if the count of new object points is 500 and the productivity is 4, then the effort (in person-months) will be estimated at 125. By contrast, if the productivity is 50, then the effort will be only 10 person-months. Early design model effort = c * size k * m + autoeffort constant coefficient c is set to 2.5 exponent k varies between 1.01 and 1.26 multiplier m expresses the influence of (seven) cost drivers on the estimated effort each driver is assigned a value (the value of 1 means that the cost driver does not affect the estimation) the value of m is the result of the multiplication of the seven numbers autoeffort effort put by developers in the automatic code generation and the integration of this code with the manually created programs effort = 2.5 * 100 1.15 * 1.3 + 35 = 2.5 * 199.5 * 1.3 678 person-months Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 37 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 38 Post-architecture model The sizing (lines of code) is adjusted from the early design model by considering two factors: requirements volatility extent of reuse The estimation formula is the same as in the early design model changes relate to the details of how the coefficients and terms are established Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 39 Cost driver category Product attributes Computer attributes Personnel attributes Project attributes Cost drivers in post-architecture model Cost driver code RELY CPLX DOCU DATA RUSE TIME PVOL STOR ACAP PCON PEXP PCAP AEXP LTEX TOOL SCED SITE Cost driver name Required system reliability Complexity of system modules Extent of documentation required Size of database used Required percentage of reusable components Execution time constraints Volatility of development platform Memory constraints Capability of project analysis Personnel continuity Programmer experience in project domain Programmer capability Analyst experience in project domain Language and tool experience Use of software tools Development schedule compression Extent of multi-site working and quality of communications Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 40 Scale factors in post-architecture model Scale factor Precedentedness Development flexibility Architecture/risk resolution Team cohesion Process maturity Explanation To capture the prior experience of the organization with similar projects. To capture the extent to which the project client intervenes in the development. A high flexibility means that the client is not involved or sets only generic goals. To capture the extent to which risk management is done on the project. To capture the extent to which the development team is integrated and effective. To capture the software engineering maturity of the organization in conducting projects. Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 41 Tracking project progress Comparing the baseline and the actual : the baseline schedule versus the actual schedule the baseline budget versus the actual budget Interim plans may also be created as checkpoints of project progress Information (possibly conflicting) comes from two sources: changes to the planned schedule accounting system Also, time tracking and cost tracking can bring up conflicting information: project can be behind schedule but on or under budget it can also be on or ahead of schedule but over budget Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 42 Pearson Education 2005 7

Tracking the schedule Tracking Gantt chart The lower bar represents the baseline task The upper bar represents the actual task colored to indicate if they are completed, not started yet, or completed in some percentage Variance is the difference between the baseline and the actual Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 43 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 44 Tracking the work on task by task basis Tracking the work on resource by resource basis Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 45 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 46 Tracking the budget Actual costs from schedule = budget tracking as a direct continuation of schedule tracking tracking actual costs on tasks completed, or in progress, by applying resource rates, accrual methods, and any fixed costs Actual costs from accounting because actual costs reported by the accounting system may be different from the costs calculated from actual work performed in some cases, the accounting system may be the only source of information of actual cost Earned value analysis one of the most useful methods that succinctly informs if the project is on budget Task2 Bernard 50% Diana 50% Total Actual costs from schedule Baseline 2 days 8h * $90 = $720 8h * $100 = $800 $1,520 Actual 3 days 12h * $90 = $1,080 12h * $100 = $1,200 $2,280 Task3 Kang 50% Eric 50% Total Baseline 4 days 16h * $80 = $1,280 $1,280 Actual 2 days 8h * $80 = $640 8h * $60 = $480 $1,120 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 47 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 48 Pearson Education 2005 8

Project costs and other statistics Actual costs from accounting Calculating actual costs from the schedule rarely gives true and final account of costs committed: schedules are unlikely to include all resources consumed by tasks or even to include all tasks the sluggishness of the accounting system can distort the real story Some possible difficulties: fixed cost for the task failed to be entered during scheduling per-use cost charged for a work resource in addition to normal rate-based fees Frequently, budget changes reported by the accounting system relate to non-human resources Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 49 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 50 Budget changes reported by accounting system Earned value Earned value analysis = performance management = management by objectives quantitative technique of determining if the project is on budget uses the baseline estimate of the schedule and the actual progress to date to determine the completeness status ( completeness health ) of the project conducted for individual tasks and for the whole project can also be taken down to the level of resources within each task can only be conducted if resources and their rate/costs have been assigned to tasks from the quantitative point of view, a task without resources cannot have any work done and cannot have costs or earned value Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 51 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 52 Earned value analysis BCWS Budgeted Cost of Work Scheduled BCWP Budgeted Cost of Work Performed ACWP Actual Cost of Work Performed SV Scheduled Variance (SV = BCWP BCWS) CV Cost Variance (CV = BCWP ACWP) EAC Estimate at Completion (equal to ACWP for tasks completed) BAC Budget at Completion (equal to BCWP for tasks completed) VAC Variance at Completion (VAC = BAC EAC) Summary Software project planning and tracking is an ongoing activity of estimating how much time, money, effort and resources need to be expended for the project Scheduling is about estimation of time needed for the development and about allocation of resources to tasks Budgeting is about estimation of costs required by resources needed for tasks The approach to scheduling where the duration of tasks can change (up or down) as resources are added or removed from tasks is known as effort-driven scheduling Schedule-driven budget estimation assumes that there exists a baseline schedule with resources allocated to tasks Algorithmic budget estimation takes some measure (metric) of the size of the problem and applies on it an empirically obtained algorithm to arrive at the budget Tracking project progress involves comparisons of: (1) the baseline schedule versus the actual schedule, and (2) the baseline budget versus the actual budget Earned value analysis is a quantitative technique of determining if the project is on budget Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 53 Pearson Education 2005 Chapter 4 (Maciaszek, Liong - PSE) 54 Pearson Education 2005 9