CURRENT BEST PRACTISES FOR BUILDING ENTERPRISE MOBILE APPLICATIONS



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DEVELOPER-CENTERED ENTERPRISE-FOCUSED FUTURE-READY CURRENT BEST PRACTISES FOR BUILDING ENTERPRISE MOBILE APPLICATIONS Darryn Campbell RhoMobile Development Lead MOTOROLA, MOTO, MOTOROLA SOLUTIONS and the Stylized M Logo are trademarks or registered trademarks of Motorola Trademark Holdings, LLC and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved.

DIFFERENCES BETWEEN ENTERPRISE AND CONSUMER APPS Focus is on productivity Need to help complete tasks more effectively and efficiently Design is often secondary Compare with Stripe.com or MailChimp for well designed enterprise applications Enterprise app developers have less wiggle room when considering design Involve customers and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 2

HOW DO WE MEASURE PERFORMANCE? Focus is on productivity Time spent navigating Time user spends interacting on screen Latency of app reactions Latency of device capabilities Data download time App startup time and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved.

TOP WAYS TO BUILD PERFORMANT APPS Local data Use asynchrony well Use context Flatten the app Simplify app scope Use libraries appropriately Rapidly iterate on bottlenecks and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 4

PROVIDE LOCAL DATA Where are your users watching the dial? Most often we see is waiting for download / data You don t have to do it this way Use background threads to sync data ahead of time Data is ready and waiting for user Why doesn t every app work this way? Building your own sync is difficult Sync servers can be complex and expensive Benefits to user in performance Data is available whenever user wants it Side benefit: its also available when offline and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 5

USE ASYNCHRONY WELL Never block waiting for a device Try not to block waiting for data In most usage this occurs Always use callbacks Avoid time intensive work in the callback itself Always keep user experience and use cases at the forefront of design and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 6

USE CONTEXT Use GPS location to pick neighborhood, city, state Use date and time to always set default values Use contacts to allow easily picking other people and users Use pictures from device for any descriptive information and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 7

FLATTEN YOUR APP Older mobile apps are CRUD viewers List the objects Drill down on object Edit/update/delete object This style is now dated NOW Avoid the drilldown metaphor when possible List all objects and allow in-place editing without leaving main navigation Remember: vertical scrolling is now good and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 8

SIMPLIFY APP SCOPE Apps should focus on a single business object & a handful of tasks Smaller mobile apps have faster startup Users don t need a top level navigation item Consider top level as map or graphic metaphor Examples: Field service: Top level map of jobs CRM: Map of customers nearby and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 9

USE LIBRARIES APPROPRIATELY Most JavaScript libraries were designed for desktop web Don t blindly use them on mobile Modern JS frameworks (Angular, Backbone, Ember) are designed for absolute latest devices Don t use them on WM or CE Possible to create bad experiences even on the latest consumer devices and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 10

RAPIDLY ITERATE ON BOTTLENECKS Very difficult on Android Consider using something like RhoSimulator with almost instant response time Use a tool with an IDE and interactive debugger Doesn t apply to all Cross platform frameworks Logging vs. Debugging and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 11

RHOMOBILE SUITE SIX COMPONENTS and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 12

RHOMOBILE SUITE TOP 5 KEY PRODUCT THEMES, FEATURES AND BENEFITS PORTABILITY WEB SKILLS EXPLOIT DEVICE CAPABILITIES SECURITY OFFLINE DATA True write once, run anywhere capability on all major mobile computers, smartphones and tablets (including ios, Android, Windows) Build native apps using HTML 5, CSS and JavaScript or Ruby. The only cross platform framework with a Model View Controller pattern and Object Relational Mapping for complex, information- centric apps. A single set of APIs that extend across all device types and operating systems. Access GPS, PIM data, camera, mapping, barcode, signature capture, NFC/RFID. Automatically encrypt data on the device. The only application development framework with PKI encryption. Automatically sync devices. Uses robust SQL data storage locally on device. and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 13

RHOELEMENTS ARCHITECTURE You write: model your app code model app generator controller model controller HTML templates HTML templates model source adapter source adapter Backend app Backend app We provide: Rhodes components bytecode executor Device capabilities Obj Relational Mapper RhoConnect client RhoConnect App Integration Server native smartphone app Backend app and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved.

RHOMOBILE SUITE 5.0 SIMPLIFYING WITH THE CLOUD Simple, clear, and transparent pricing and licensing The simplest and most transparent in the industry Cloud build everywhere Massive server upgrades Support for recent releases Command line and RhoStudio cloud build RhoConnect oriented to cloud components The cloud is central now to all components So RhoMobile.com replaces rhohub.com Everyone purchases and uses rhomobile.com and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved.

RHOMOBILE SUITE PRICING and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved.

DISCOUNT CODE To celebrate the launch of RhoMobile Suite 5.0 at OSCON we are offering a special code to all attendees and booth visitors. Simply enter: OSCON2014 As your coupon code when signing up for a developer account to receive a 25% discount www.rhomobile.com @rhomobile and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved.

SMART, MODERN APPS WITH RHOMOBILE and are used under license. All other trademarks are the property of their respective owners. 2013 Motorola, Inc. All rights reserved. 18

THANK YOU