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Multithreading Memory Layout Kernel vs User threads Representation in OS Previous Lectures Difference between thread and process Thread scheduling Mapping between user and kernel threads Multithreading in Java Thread creation Thread lifecycle Thread collaboration/synchronization Hands-on experience after this: Process system calls, Java threads Chapter 6: CPU Scheduling Basic Concepts Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling Real-Time Scheduling Algorithm Evaluation 1

Basic Concepts Maximum CPU utilization is obtained with multiprogramming Multiple programs executed at the same time CPU I/O Burst Cycle Process execution consists of periods of CPU execution and I/O wait. CPU burst distribution a metric that can be used Alternating Sequence of CPU And I/O Bursts 2

Histogram of CPU-burst Times What this shows is that short bursts are more frequent CPU Scheduler Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them. CPU scheduling decisions may take place when a process: 1. Switches from running to waiting state. 2. Switches from running to ready state. 3. Switches from waiting to ready. 4. Terminates. Scheduling under 1 and 4 is nonpreemptive. All other scheduling is preemptive. 3

Scheduling Criteria CPU utilization keep the CPU as busy as possible Throughput # of processes that complete their execution per time unit Turnaround time amount of time to execute a particular process Waiting time amount of time a process has been waiting in the ready queue Response time amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment) Optimization Criteria Examples: Max CPU utilization Max throughput Min waiting time Min response time 4

First-Come, First-Served (FCFS) Scheduling Process Burst Time 24 P 2 3 3 Suppose that the processes arrive in the order:, P 2, The Gantt Chart for the schedule is: P 2 0 24 27 30 Waiting time for = 0; P 2 = 24; = 27 Average waiting time: (0 + 24 + 27)/3 = 17 FCFS Scheduling (Cont.) Suppose that the processes arrive in the order P 2,,. The Gantt chart for the schedule is: P 2 0 3 6 30 Waiting time for = 6; P 2 = 0 ; = 3 Average waiting time: (6 + 0 + 3)/3 = 3 Much better than previous case. Convoy effect: short process behind long process; shown in previous example. 5

Shortest-Job-First (SJR) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time. Two schemes: nonpreemptive once CPU given to the process it cannot be preempted until completes its CPU burst. preemptive if a new process arrives with CPU burst length less than remaining time of current executing process, preempt. This scheme is know as the Shortest-Remaining-Time-First (SRTF). SJF is optimal gives minimum average waiting time for a given set of processes. Example of Non-Preemptive SJF Process Arrival Time Burst Time 0.0 7 P 2 2.0 4 4.0 1 P 4 5.0 4 SJF (non-preemptive) P 2 P 4 0 3 7 8 12 16 Average waiting time = (0 + 6 + 3 + 7)/4-4 6

Example of Preemptive SJF(SRTF) Process Arrival Time Burst Time 0.0 7 P 2 2.0 4 4.0 1 P 4 5.0 4 SJF (preemptive) P 2 P 2 P 4 0 2 4 5 7 11 Average waiting time = (9 + 1 + 0 +2)/4-3 16 Determining Length of Next CPU Burst We can only estimate the length. Can be approximated by using the length of previous CPU bursts (past behavior), using exponential averaging. 1. t n = actual lenght of n 2. τ n + 1 3. α, 0 α 1 4. Define : th = predicted value for CPU burst the next CPU burst ( 1 α ). τ n = α t + τ + 1 n n 7

Prediction of the Length of the Next CPU Burst Examples of Exponential Averaging α =0 ( 1 α ). τ n = α t + τ + 1 n n τ n+1 = τ n Recent history does not count. α =1 τ n+1 = t n Only the actual last CPU burst counts. Note: if we expand formula above we can see that, since both α and (1 - α) are less than or equal to 1, each successive term has less weight than its predecessor. Most important component is the last window before the estimated one The value of alpha determines how much weight is given to the previous estimated window length 8

Priority Scheduling How it works: A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer highest priority). Can be: Preemptive nonpreemptive Problem: Starvation low priority processes may never execute. Solution Aging as time progresses increase the priority of the process. Notes: SJF is a priority scheduling where priority is the predicted next CPU burst time. The Java thread scheduling in the VM is similarly fixed priority based Example of Windows 2000 priorities 9

Round Robin (RR) Preemptive version of FIFO Each process gets a small unit of CPU time (time quantum q), usually 10-100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. Some insights: If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Performance: q large FIFO q small q must be large with respect to context switch, otherwise overhead is too high. Example of RR with Time Quantum = 20 Process Burst Time 53 P 2 17 68 P 4 24 The Gantt chart is: P 2 P 4 P 4 0 20 37 57 77 97 117 121 134 154 162 Typically, higher average turnaround than SJF, but better response. 10

Time Quantum and Context Switch Time Turnaround Time Varies With The Time Quantum 11

Multilevel Queue How it works: Ready queue is partitioned into separate queues: foreground (interactive) and background (batch) Each queue has its own scheduling algorithm, e.g., foreground RR background FCFS Scheduling must be done between the queues. Example implementations: Fixed priority scheduling; serve all from foreground then from background). Possibility of starvation. Time slice each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR and 20% to background in FCFS Multilevel Queue Scheduling 12

Multilevel Feedback Queue A process can move between the various queues; aging can be implemented this way. Multilevel-feedback-queue scheduler defined by the following parameters: number of queues scheduling algorithms for each queue method used to determine when to upgrade a process method used to determine when to demote a process method used to determine which queue a process will enter when that process needs service Example of Multilevel Feedback Queue Three queues: Q 0 time quantum 8 milliseconds Q 1 time quantum 16 milliseconds Q 2 FCFS Scheduling A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2. 13

Multilevel Feedback Queues Multiple-Processor Scheduling CPU scheduling more complex when multiple CPUs are available. Issues: Homogeneous processors within a multiprocessor? Each processor treated equal Asymmetric multiprocessing? only one processor accesses the system data structures, alleviating the need for data sharing. 14

Real-Time Scheduling Hard real-time systems required to complete a critical task within a guaranteed amount of time. Soft real-time computing requires that critical processes receive priority over less fortunate ones. 15