How To Teach A School To Be Authentic



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DESIGNS FOR LEARNING 2014 AUTHENTICITY OR SCHOOL-ONLY? PHD FELLOW, UNIVERSITY OF AARHUS METROPOLITAN TEACHERS COLLEGE DENMARK SIFO@DPU.DK MEANINGFUL LEARNING INSIDE SCHOOLS LEARNING INSIDE AND OUTSIDE SCHOOLS Slides: http://www.simon-skov-fougt.dk/main/foredrag PHD PROJECT Development of teacher compentencies and ICT Intervention study (Ravn, 2007; Oscarsson, 2008) TEACHERS LEARNING OF TECHNOLOGY Each teacher plans, completes and evaluates a project-oriented course with SUBJECT REFLECTED INTEGRATION OF ICT Situation-Based Teaching (Fougt, 2013) 17 TEACHERS in the first iteration (2012-2013) 74 TEACHERS in the second iteration (2013-2014) 2 THE PROBLEM The concept AUTHENTICITY troubles me 3 Designs For Learning, Stockholm 2014 1

MAIN OBJECTIVE To CHALLENGE the apparent DISTINCTION between SCHOOL and SOCIETY Deeper UNDERSTANDING more than FINAL ANSWERS 4 THE DISTINCTION To what extend are activities in schools to SIMULATE authentic or real-world situations? How do we distinct between a WRITTEN ASSIGNMENT in school (school-only), a MASTER S DISSERTATION (?) and a PHD DISSERTATION (authentic)? 5 RESEARCH QUESTION When AUTHENTICITY as opposed to SCHOOL- ONLY is not the answer, what might be an alternative response to the question of what constitutes the experience of MEANINGFULNES in teaching and learning inside school? 6 Designs For Learning, Stockholm 2014 2

AN APPARENT DISTINCTION INSIDE vs. OUTSIDE school (Hetmar, 2004, 2009) SCHOOL-ONLY (Purcell-Gates et al., 2007) AS-IF (Bundsgaard, 2005; Fasting et al., 2009) (Dysthe, 1997; Bundsgaard 2005) THE AUTHENTIC (Shaffer, 1999) REAL-WORLD 7 THE REAL WORLD What is THE REAL WORLD? What parts of THE REAL WORLD do we accept as AUTHENTIC? 8 THE PROBLEM Is this AUTHENTIC? Is this REAL WORLD? 9 Designs For Learning, Stockholm 2014 3

THE PROBLEM Is this AUTHENTIC? Is this REAL WORLD? 10 THE PROBLEM Is this AUTHENTIC? Is this REAL WORLD? 11 THE PROBLEM Is this AUTHENTIC? Is this REAL WORLD? 12 Designs For Learning, Stockholm 2014 4

AUTHENTICITY What is the difference between learning to FLY? 13 AUTHENTICITY And learning to READ? 14 AUTHENTICITY What is AUTHENTICITY? 15 Designs For Learning, Stockholm 2014 5

SCHOOL Fake it till you MAKE IT (Kvithyld, 2014) 16 THE PURPOSE OF SCHOOLS? To PREPARE children for the future? To EDUCATE or to STORE children BUILDING or BILDUNG? Learning TO LEARN? 17 THE BEST WAY TO LEARN To ADRESS a MEANINGFUL PROBLEM and to APPLY the SUBJECT MATTERS in a MEANINGFULL and SOCIAL PROJECT-ORIENTED SITUATION with a real PRODUCTION TARGET (e.g. Bundsgaard, Misfeldt & Hetmar, 2011, 2012; Blumenfeld, Kempler, Krajcik & Blumenfeld, 2006; Shaffer, 2006; Bundsgaard, 2005; Dewey, 1906). 18 Designs For Learning, Stockholm 2014 6

CURRICULUM LOGIC Prototypical situation oriented curriculum logic (Bundsgaard,2006; jf. Bundsgaard et al., 2011) The coherent system of arguments behind THE SELECTION OF SUBJECT LEARNING in schools (Bundsgaard, 2011b, p. 296) With a view on the pupils PRESENT and FUTURE 19 FIVE IDENTITIES PERSON, CITIZEN, WORKER, AESTHETE and CONSUMER (Bundsgaard, 2006). All associated with THE AUTHENTIC (Bundsgaard, 2005) REAL-WORLD (Shaffer, 1999) OUTSIDE SCHOOLS (Hetmar, 2009) 20 THE SIXTH IDENTITY LEARNER (Fougt, 2013) Formal education, in-service training LEARNING to LEARN LEARNING is a fundamental part of human being 21 Designs For Learning, Stockholm 2014 7

SCHOOL Schools are PART of society LIFELONG LEARNING (Comenius, Grundtvig) 22 MEANINGFUL OR AUTHENTIC? Book reviews by QR Codes AUTHENTIC? But/and MEANINGFUL 23 SCHOOL-ONLY-CASES Photo stories on teenage life SCHOOL-ONLY but yet still MEANINGFUL 24 Designs For Learning, Stockholm 2014 8

SCHOOL-ONLY-CASES Photo stories of the social injustice in the writings of Danish writer Martin Andersen Nexø SCHOOL-ONLY but yet still MEANINGFUL 25 MEANINGFULNESS They are doing it to LEARN And the KNOW (Stigler & Hiebert, 1999) Is learning AUTHENTIC? Learning is MEANINGFUL 26 MEANINGFULNESS Schools are per se AS-IF but REAL PROBLEM: The time spent on acquiring isolated skills through repeated practice (Stigler & Hiebert, 1999:11) 27 Designs For Learning, Stockholm 2014 9

MEANINGFULNESS How do we define MEANINGFULNESS when authenticity is not the answer? From the CURRICULUM? From the LEARNER? From the TEACHER? From the SOCIETY? From the SITUATION? 28 MEANINGFULNESS Martin Andersen Nexø is meaningful to the CURRICULUM Learning to write seems meaningful to SOME LEARNERS Rap lyrics might be meaningful to the TEACHER National tests are apparently meaningful to SOCIETY? Meaningfulness is a SUBJECTIVE matter 29 GOOD TEACHING Common PRACTICE Meaningful COMMUNICATION Meaningful PRODUCTION TARGET USING or APPLYING subject matters Challenges are always met in SITUATIONS (Bundsgaard, Misfeldt and Hetmar 2011, p. 128) Whether SCHOOL-ONLY or AUTHENTIC 30 Designs For Learning, Stockholm 2014 10

CONCLUSION MEANINGFULNES derives from pupils accepting their identity as LEARNER in the SITUATION NOT from AUTHENTICITY And that is a PROBLEM as quite a lot of the CURRICULUM is NOT meaningful to pupils Thank you Questions or comments? Slides: simon-skov-fougt.dk/main/foredrag simon-skov-fougt.dk sifo@dpu.dk 31 REFERENCES Barron, B. (et al.) (1998). Doing with Understanding: Lessons from Research on Problem- and Project-Based Learning. I: The Journal of the Learning Sciences, 7(3/4), 271-311 Blumenfeld, P.C., Kempler, T.M., Krajcik, J.S. & Blumenfeld, P. (2006). Motivation and Cognitive Engagement in Learning Environments. I: Sawyer, R. K. (Ed.): The Cambridge handbook of the learning sciences. New York: Cambridge. Bundsgaard, J. (2008). PracSIP at bygge praksisfællesskaber i skolen. Bundsgaard. J. (2011b). The missing link - prototypiske situationer som didaktisk kategori : en homage til Svein Østerud. I: Nordic Journal of Digital Literacy, Vol. 6, Nr. Special_issue, 12.2011, s. 295-308 Bundsgaard, J. & Kühn, L. (2007): Danskfagets it-didaktik. København: Gyldendal Bundsgaard, J., Misfeldt, M. & Hetmar, V. (2011). Hvad skal der ske i skolen? Et bud på en prototypisk situationsorienteret curriculumlogik. I: It-didaktisk design. Cursiv nr. 8, 2011: København: Institut for Uddannelse og Pædagogik, Aarhus Universitet Bundsgaard, J.; Misfeldt, M. & Hetmar, V. (2012). Udvikling af literacy i scenariebaserede undervisningsforløb. I: Viden om læsning nr. 12. Nationalt Videncenter for Læsning Christiansen, J. L, Hansen, N. J. & Madsen, J. (2012): KOMPIS Kompetencemål i praksis. Dansk, matematik og naturfag. Slagelse, UC Sjælland Dewey, J. (1906). The experimental theory of knowledge. I: Boydston, J.A. (ed): The Middle Works, vol. 3 (pp.107-127). Carbondale and Edwardsville: Southern Illinois University Press. Dewey, J. (1916). Democracy and Education. An Introduction to the Philosophy of Education. John Dewey. I: Boydston, J.A. (ed): The Middle Works, vol. 9. Carbondale and Edwardsville: Southern Illinois University Press. Duffy, T.M. & Jonassen, D.H. (1992): Constructivism. New Implications for instructional technology. In: Duffy, T.M. & Jonassen, D.H. (Eds.): Constructivism and the technology of instruction p. 1-16. Hillsdsdale, NJ: Lawrence Erlbaum Associates Dysthe, O. (1997). Det flerstemmige klasserum. Gyldendal, København Fasting, R.B; Thygesen, R.; Berge, K.L.; Evensen, L. & Valgle, W. (2009): National Assessment of Writing Proficiency Among Norwegian Students in Compulsory Schools. I: Scandinavian Journal of Educational Research, 53:6 p. 617-637 Fougt, S.S. (2013). Skrivelyst, situationsdidaktik og storyline. I: Madsbjerg, Sigrid, & Friis, Kirsten (red.): Skrivelyst i fagene. Dansk Psykologisk Forlag Hanghøj, T. (2008): Playfull knowlegde. An Explorative Study of Educational Gaming. Ph.d.-afhandling. Syddansk Universitet Hetmar, V. (2009). Faglig læsning og skrivning i skolen. I: Knudsen, S. V., Skjelbred, D. & Aamotsbakken B. (red.): Lys på lesing. Lesing af fagtekster i skolen (p. 33-48). Oslo: Novus Forlag Hetmar, V. (2004). Kulturformer som didaktisk kategori litteraturpædagogik. I: Snack, K. (red.): Didaktik på kryds og tværs. København: DPU. Hiebert, J., Gallimore, R., Garnier, H., Bogard Givvin, K., Hollingsworth, H., Jacobs, J., Chui, A.M.Y., Wearne, D., Smith, M., Kersting, N., Manaster, A., Tseng, E., Etterbeek, W., Manaster, C., Gonzales, P. & Stigler, J. (2003). Highlights from the TIMSS 1999 Video Study of Eighth-Grade Mathematics Teaching. National Center for Educational Statistics. US Department of Education. Kvithyld, T. & Kringstad, T. (2013). Modellering af fagtekster eksplicit skriveundervisning skaber skrivelyst og mestring. I: Madsbjerg, Sigrid, and Friis, Kirsten (eds.): Skrivelyst i fagene. Copenhagen, Denmark: Dansk Psykologisk Forlag Lave, J. & Wenger, E. (2003): Situeret læring og andre tekster. København: Hans Reitzel Mercer, N. (1995). The Guided Construction of Knowledge: Talk amongst Teachers and Learners. Clevedon: Multilingual Matters LTD. Petraglia, J. (1998). Reality by Design: The rhetoric and technology of authenticity in education. Mahwah, NJ: Lawrence Erlbaum Associates, Inc. Purcell-Gates, V., Duke, N. & Martineau, J.A. (2007). Learning to Read and Write Genre-Specific Text: Roles of Authentic Experience and Explicit Teaching. I: Reading Research Quarterly, v 42 p. 8-45 Jan-Mar 2007 Sawyer, R.K. (2006). Introduction: The New Science of Learning. I: Sawyer, R.K. (red.): The Cambridge Handbook of The Learning Sciences p. 1-16. New York: Cambridge University Press. Shaffer, D.W. (2006). How Computer Games Help Children Learn. New York: Palgrave Macmillan Shaffer, D.W. (1999): Thick authenticity: New Media and Authentic Learning. Journal of Interactive Learning Research 1999, 10(2) p. 195-215 Stigler, J.W. & Hiebert, J. (1999): The Teaching Gap. Best Ideas from the World s Teachers for Improving Education in the Classroom. New York: Free Press Trilling B. & Hood P. (1999): Learning, Technology and Education Reform in the Knowledge Age I: Educational Technology, v39 n3 p. 5-18, May-Jun 1999 Wegerif, R. (2004). The role of educational software as a support for teaching and learning Conversations. I: Computers and Education, vol 43, p. 179-191. 32 Designs For Learning, Stockholm 2014 11