JavaFX Scene Builder

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Transcription:

JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs Release 2.0 E51283-01 April 2014 This document gives information about how to use JavaFX Scene Builder with the NetBeans, Eclipse, or IntelliJ IDEs.

JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs Release 2.0 E51283-01 Copyright 2013, 2014 Oracle and/or its affiliates. All rights reserved. Primary Author: Cindy Castillo Contributor: Jerome Cambon This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS Programs, software, databases, and related documentation and technical data delivered to U.S. Government customers are "commercial computer software" or "commercial technical data" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, the use, duplication, disclosure, modification, and adaptation shall be subject to the restrictions and license terms set forth in the applicable Government contract, and, to the extent applicable by the terms of the Government contract, the additional rights set forth in FAR 52.227-19, Commercial Computer Software License (December 2007). Oracle America, Inc., 500 Oracle Parkway, Redwood City, CA 94065. This software or hardware is developed for general use in a variety of information management applications. It is not developed or intended for use in any inherently dangerous applications, including applications that may create a risk of personal injury. If you use this software or hardware in dangerous applications, then you shall be responsible to take all appropriate fail-safe, backup, redundancy, and other measures to ensure its safe use. Oracle Corporation and its affiliates disclaim any liability for any damages caused by use of this software or hardware in dangerous applications. Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners. Intel and Intel Xeon are trademarks or registered trademarks of Intel Corporation. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. AMD, Opteron, the AMD logo, and the AMD Opteron logo are trademarks or registered trademarks of Advanced Micro Devices. UNIX is a registered trademark of The Open Group. This software or hardware and documentation may provide access to or information on content, products, and services from third parties. Oracle Corporation and its affiliates are not responsible for and expressly disclaim all warranties of any kind with respect to third-party content, products, and services. Oracle Corporation and its affiliates will not be responsible for any loss, costs, or damages incurred due to your access to or use of third-party content, products, or services.

Contents Preface... v About This Tutorial... Audience... Documentation Accessibility... Related Documents... Conventions... v v v v vi 1 Introduction 2 Using Scene Builder with NetBeans IDE Downloading and Installing NetBeans IDE... 2-1 Creating a New JavaFX FXML Project... 2-1 Editing an FXML File Using Scene Builder... 2-3 Configuring the Scene Builder Installation Location...2-5 Synchronizing With the Controller Source Code... 2-6 Where to Go From Here... 2-7 3 Using Scene Builder with Login Eclipse IDE Downloading and Installing e(fx)clipse... 3-1 Creating a New JavaFX FXML Project... 3-1 Editing an FXML File Using Scene Builder... 3-6 Where to Go From Here... 3-7 Using Scene Builder Samples From Eclipse IDE...3-7 4 Using Scene Builder with IntelliJ IDEA Downloading and Installing IntelliJ IDEA... 4-1 Creating a New JavaFX Application... 4-1 Starting Scene Builder from IntelliJ IDE... 4-4 Where to Go From Here... 4-6 Running Scene Builder Samples from IntelliJ IDEA...4-6 iii

iv

Preface This preface gives an overview about this tutorial and also describes the document accessibility features and conventions used in this tutorial - Using JavaFX Scene Builder with Java IDEs. About This Tutorial This document gives information about how to use JavaFX Scene Builder with the NetBeans, Eclipse, or IntelliJ IDEs. Audience This document is intended for JavaFX developers. Documentation Accessibility For information about Oracle's commitment to accessibility, visit the Oracle Accessibility Program website at http://www.oracle.com/pls/topic/lookup?ctx=acc&id=docacc. Access to Oracle Support Oracle customers have access to electronic support through My Oracle Support. For information, visit http://www.oracle.com/pls/topic/lookup?ctx=acc&id=info or visit http://www.oracle.com/pls/topic/lookup?ctx=acc&id=trs if you are hearing impaired. Related Documents For more information, see the following documents in the JavaFX Scene Builder and JavaFX documentation sets: JavaFX Scene Builder Installation Guide JavaFX Scene Builder Release Notes Getting Started with JavaFX Scene Builder JavaFX Scene Builder User Guide Mastering FXML v

Conventions The following text conventions are used in this document: Convention boldface italic monospace Meaning Boldface type indicates graphical user interface elements associated with an action, or terms defined in text or the glossary. Italic type indicates book titles, emphasis, or placeholder variables for which you supply particular values. Monospace type indicates commands within a paragraph, URLs, code in examples, text that appears on the screen, or text that you enter. vi

1 1Introduction This chapter gives a brief introduction about JavaFX Scene Builder and gives a brief introduction on what is covered in this document JavaFX Scene Builder (Scene Builder) enables you to quickly design JavaFX application user interfaces by dragging a UI component from a library of UI components and dropping it into a content view area. The FXML code for the UI layout that you create in the tool is automatically generated in the background. To learn more about Scene Builder s features, see JavaFX Scene Builder User Guide. Scene Builder can be used as a standalone design tool, but it can also be used in conjunction with Java IDEs so that you can use the IDE to write, build, and run the controller source code that you use with your application s user interface. Although Scene Builder is more tightly integrated with NetBeans IDE, it is also integrated with other Java IDEs described in this document. The integration enables you to open an FXML document using Scene Builder, run the Scene Builder samples, and generate a template for the controller source file. The following chapters give information about how to configure the NetBeans, Eclipse, or IntelliJ IDEs to use with Scene Builder: Using Scene Builder with NetBeans IDE Using Scene Builder with Login Eclipse IDE Using Scene Builder with IntelliJ IDEA Introduction 1-1

1-2 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

2 2Using Scene Builder with NetBeans IDE This chapter describes how to download and install NetBeans IDE, use it to create a new JavaFX FXML project, start Scene Builder from within the IDE, and run Scene Builder sample applications. The integration of JavaFX Scene Builder with NetBeans IDE provides optimal development workflow. It is assumed that you have already installed Scene Builder before continuing with the rest of this chapter. Go to the JavaFX Scene Builder Installation Guide for installation information. Downloading and Installing NetBeans IDE Go to http://netbeans.org/downloads for the latest NetBeans IDE 8 download and installation information. Creating a New JavaFX FXML Project In NetBeans IDE, you use the New wizard to create a new JavaFX FXML Application, which is a JavaFX project that is based on an FXML layout. After the project is created, you can edit the FXML file using Scene Builder. 1. From the NetBeans IDE Main menu, select File, and then choose New Project. 2. In the New Project dialog box, choose the JavaFX category and JavaFX FXML Application project, as shown in Figure 2 1. Click Next. Using Scene Builder with NetBeans IDE 2-1

Creating a New JavaFX FXML Project Figure 2 1 Create New JavaFX FXML Application Project 3. In the New JavaFX Application dialog box, enter the values you would like to use for the project name, project location, and FXML file name. Click Finish to complete the project creation. Figure 2 2 gives an example with sample values. 2-2 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Editing an FXML File Using Scene Builder Figure 2 2 Set the Name and Location of the New JavaFX Application The IDE s Projects window is updated with the new JavaFX application you just created. Editing an FXML File Using Scene Builder You can modify your FXML file using the NetBeans IDE editor or by opening it using Scene Builder. If you installed Scene Builder in a location other than the default, you need to first ensure that NetBeans IDE is configured with that Scene Builder installation by following Configuring the Scene Builder Installation Location. As shown in Figure 2 3, you can either choose Open to edit the FXML file with the Scene Builder tool or choose Edit to edit the FXML file with the Netbeans FXML editor. Using Scene Builder with NetBeans IDE 2-3

Editing an FXML File Using Scene Builder Figure 2 3 Open FXML File from NetBeans IDE When you right-click the node for the FXML file and choose Open, NetBeans IDE invokes the latest installed Scene Builder on your system, and the Scene Builder window appears, as shown in Figure 2 4. Changes you make to your FXML file using Scene Builder are reflected in the file. 2-4 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Editing an FXML File Using Scene Builder Figure 2 4 Open FXML File in Scene Builder Configuring the Scene Builder Installation Location If you did not install Scene Builder in the default installation location, use the following steps to let NetBeans IDE be aware of its location: 1. From the IDE s Main menu, select Tools and choose Options. On the Mac OS platform, select NetBeans and choose Preferences from the Main menu. 2. In the Options window, click Java and then the JavaFX tab. 3. Specify the location of the Scene Builder installation folder and then click OK. Figure 2 5 shows the JavaFX tab with the path to the Scene Builder installation. Using Scene Builder with NetBeans IDE 2-5

Synchronizing With the Controller Source Code Figure 2 5 Set the Scene Builder Home in NetBeans IDE Synchronizing With the Controller Source Code The NetBeans IDE s Make Controller feature allows you to synchronize the modifications you make in the FXML file that is currently opened in Scene Builder and the controller source code opened in NetBeans IDE. To illustrate this feature, do the following: 1. In the Scene Builder window, drag another Button control from the Library panel to the Content panel. 2. In the Code panel on the right side of the window, type button2 for the new button s fx:id field and a new method name, handlebuttonaction2, for the onaction method. 3. Select File in the main menu and then Save. 4. In NetBeans IDE, right click the node for the FXMLDocument.fxml file that you just edited, if it is not already opened, and select Edit from the contextual menu. Notice there is an error badge to indicate that the handlebuttonaction2 is undefined. 5. From the IDE s main menu, select Source and then Make Controller. The @FXML private Button button2 declaration and the declaration for the new method, handleactionbutton2, are created in the controller source file, FXMLDocumentController.java. Use the Make Controller command if you delete an element from the Scene Builder s Content panel, or update an fx:id value or a method name in Scene Builder. 2-6 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Where to Go From Here Where to Go From Here Now that you are familiar with the integration between the Scene Builder tool and NetBeans IDE, look at JavaFX Scene Builder User Guide to learn more about the available Scene Builder features. Use the steps described in Getting Started with JavaFX Scene Builder to create a simple issue tracking application. You can also try the sample applications provided with the Scene Builder release. These samples are Netbeans projects, which means they can be compiled and ran directly after being opened in the NetBeans IDE. 1. Download the Scene Builder samples bundle from the Additional Resources section of the Java SE Downloads page at http://www.oracle.com/technetwork/java/javase/downloads/index.html. 2. Extract the javafx_scenebuilder_samples-2_0.zip file. 3. From the NetBeans IDE, open on of the sample NetBeans projects you just extracted. 4. Right-click the project s node in the IDE s Project window and choose Run, as shown in Figure 2 6. Figure 2 6 Run Scene Builder Sample Application Using Scene Builder with NetBeans IDE 2-7

Where to Go From Here 2-8 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

3 3Using Scene Builder with Login Eclipse IDE This chapter describes how to download and install the e(fx)clipse tool, which enables you to create a new JavaFX FXML project using Eclipse IDE, start Scene Builder from within the IDE, and run Scene Builder sample applications. The JavaFX integration with the Eclipse IDE is provided with the e(fx)clipse tool. It is assumed that you have already installed Scene Builder before continuing with the rest of this section. Go to the JavaFX Scene Builder Installation Guide for installation information. Downloading and Installing e(fx)clipse Go to http://www.eclipse.org/efxclipse/install.html for information about the available options to download and install the e(fx)clipse tool to use with your JavaFX Scene Builder installation. Note: The information in this chapter is based on the pre-configured distribution of Eclipse 4.3.1 SDK with e(fx)clipse 0.9.0.201401250805 Creating a New JavaFX FXML Project To create a new JavaFX FXML project using Eclipse, you must first create a new JavaFX project and then add a new FXML document to that JavaFX project. 1. From the Eclipse IDE Main menu, select File, choose New, and then Other, as shown in Figure 3 1. Using Scene Builder with Login Eclipse IDE 3-1

Creating a New JavaFX FXML Project Figure 3 1 Create a New File 2. From the New dialog box, expand the JavaFX folder, and select the JavaFX Project wizard, as shown in Figure 3 2, and click Next. 3-2 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Creating a New JavaFX FXML Project Figure 3 2 Choose the JavaFX Project Wizard 3. Enter the project name, specify the JRE to use, and select the Project layout option. Click Finish to complete the project creation, as shown in Figure 3 3. Using Scene Builder with Login Eclipse IDE 3-3

Creating a New JavaFX FXML Project Figure 3 3 Create a New Java Project 4. Now create a new FXML document. a. Right-click the Test1 folder in the Package Explorer. b. Select New and then Other. c. Expand the JavaFX folder in the New dialog box and then choose New FXML Document, as shown in Figure 3 4. Click Next 3-4 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Creating a New JavaFX FXML Project Figure 3 4 Create a New FXML Document 5. In the FXML File dialog box, complete the creation of the new FXML document using the following steps: a. If not automatically set to Test1 /src, specify the Source folder value by clicking Browse. Navigate to the src folder of the JavaFX project that you just created in the previous steps. Leave the Package field as is. b. In the Name field, enter Sample for the FXML file name, as shown in Figure 3 5. c. If not already set, specify the FXML document s root element by clicking Browse and selecting an item from the Find Preloader dialog box. The default value shown is AnchorPane. d. Leave Dynamic Root unselected. It is for advanced users who want to manage custom types. e. Click Finish to close the dialog box. You can now complete the creation of your JavaFX FXML layout. Using Scene Builder with Login Eclipse IDE 3-5

Editing an FXML File Using Scene Builder Figure 3 5 Finish Creating a New FXML File Editing an FXML File Using Scene Builder You can edit an FXML file using the Eclipse FXML editor or by opening the file using the JavaFX Scene Builder tool: 1. In the IDE s Package Explorer tab, expand the Test1 and src folders. 2. Right-click the node for the Sample.fxml file and select Open with Scene Builder, as shown in Figure 3 6. A separate window for Scene Builder is opened and displays the Sample.fxml layout in the Content panel area. You may have to increase the size of the default AnchorPane that appears in the Content panel. You may start to add controls. 3-6 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Where to Go From Here Figure 3 6 Open Sample.fxml File in Scene Builder 3. Use JavaFX Scene Builder User Guide to learn more about the available Scene Builder features and Getting Started with JavaFX Scene Builder to create a simple issue tracking application. Where to Go From Here Now that you are familiar with the integration between the Scene Builder tool and Eclipse IDE, look at JavaFX Scene Builder User Guide to learn more about the available Scene Builder features. Follow the steps described in Getting Started with JavaFX Scene Builder to create a simple issue tracking application. You can also try the sample applications provided with the Scene Builder release. The samples are Netbeans projects, so use the following information to learn how to use a sample using Eclipse IDE. Using Scene Builder Samples From Eclipse IDE Use the following information to use the Scene Builder samples. The Login application is used for illustratative purpose. 1. Ensure that you have downloaded JavaFX Scene Builder Samples bundle file from the Additional Resources section of the Java SE Download page at http://www.oracle.com/technetwork/java/javase/downloads/index.html and have extracted its contents. 2. Create a new JavaFX Project by selecting File, and then choosing New and then Other. Using Scene Builder with Login Eclipse IDE 3-7

Where to Go From Here 3. In the New wizard, expand the JavaFX folder and choose JavaFX Project. Click Next. 4. In the New Java Project dialog box, enter Login for the Project Name, as shown in Figure 3 7, and click Next. Figure 3 7 Create a JavaFX Project for the Login Sample 5. In the Details section of the Java Settings dialog box, click Link additional source option. The Link Source dialog box is displayed. 3-8 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Where to Go From Here 6. In the Link Source dialog box, click Browse and navigate to the location of the src folder for the Scene Builder Login sample application and click OK, as shown in Figure 3 8. Note: Ignore the error The folder is already a source folder. because the Folder name field is automatically filled in Figure 3 8 Open the Login Sample s src Folder 7. Change the default value in the Folder name text field to src_samples, or any folder name of your choice, and click Finish. 8. Back in the New Java Project wizard, click Finish. 9. Run the Login sample, as shown in Figure 3 9: a. In the Project Explorer window, expand the src_samples and login folders for the Login project. b. Right-click the node for the Main.java source file. Using Scene Builder with Login Eclipse IDE 3-9

Where to Go From Here c. Choose Run As and then Java Application. Figure 3 9 Run Scene Builder Login Sample The Login application is displayed, as shown in Figure 3 10. 3-10 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Where to Go From Here Figure 3 10 Login Sample Running Using Scene Builder with Login Eclipse IDE 3-11

Where to Go From Here 3-12 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

4 4Using Scene Builder with IntelliJ IDEA This chapter gives information on how to download and use the JavaFX 2 plug-in that provides the JavaFX integration with the IntelliJ IDEA 13 Community Edition. The JavaFX 2 plug-in enables you to create a new JavaFX Application project, start Scene Builder from within the IDE, and run the Scene Builder Login sample application. It is assumed that you have already installed Scene Builder before continuing with the rest of this chapter. Go to the JavaFX Scene Builder Installation Guide for installation information. Downloading and Installing IntelliJ IDEA Use the information from http://www.jetbrains.com/idea/download/ to download and install the latest IntelliJ IDEA 13 version that includes the JavaFX plug-in. Creating a New JavaFX Application The JavaFX plug-in for IntelliJ IDEA 13 enables you to create a new JavaFX application template. 1. From the IntelliJ IDEA welcome window, click the Create New Project, as shown in Figure 4 1. Using Scene Builder with IntelliJ IDEA 4-1

Creating a New JavaFX Application Figure 4 1 Select Create New Project in the Welcome Window 2. In the New Project dialog box, select JavaFX Application, specify the project information, as shown in Figure 4 2, and click Finish. The node for a new JavaFX application template is added to the Project tab in the main window. 4-2 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Creating a New JavaFX Application Figure 4 2 Specify the Project Information for the New JavaFX Application Project 3. Expand the nodes for the project, as shown in Figure 4 3. Using Scene Builder with IntelliJ IDEA 4-3

Starting Scene Builder from IntelliJ IDE Figure 4 3 Expand the Nodes in the Project Window Starting Scene Builder from IntelliJ IDE Included in a newly created JavaFX Application template is the sample.fxml, which you can open and edit using Scene Builder. 1. In the Projects tab, right-click the sample.fxml file and select Open In Scene Builder, as shown in Figure 4 4. 4-4 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Starting Scene Builder from IntelliJ IDE Figure 4 4 Open JavaFX Scene Builder to sample.fxml File 2. In the Scene Builder Configuration dialog window, specify the path to your Scene Builder installation the first time you try to open Scene Builder from within IntelliJ IDEA and click OK, as shown in Figure 4 5. Using Scene Builder with IntelliJ IDEA 4-5

Where to Go From Here Figure 4 5 Select Path to the Scene Builder Installation Folder 3. Use the JavaFX Scene Builder User Guide document to learn more about the available Scene Builder features and the Getting Started with JavaFX Scene Builder tutorial to create a simple issue tracking application. Where to Go From Here Now that you are familiar with the integration between the Scene Builder tool and IntelliJ IDEA, look at JavaFX Scene Builder User Guide to learn more about the available Scene Builder features. Also, use the Getting Started with JavaFX Scene Builder to create a simple issue tracking application. You can also try running the sample applications provided with the Scene Builder release. These samples are Netbeans projects, so use the information in the following section to learn how to use one of the samples using the IntelliJ IDEA. Running Scene Builder Samples from IntelliJ IDEA Use the following steps to run the Login sample that is included in the JavaFX Scene Builder samples bundle: 1. Ensure that you have downloaded JavaFX Scene Builder Samples bundle file from the Additional Resources section of the Java SE Download page at http://www.oracle.com/technetwork/java/javase/downloads/index.html and extracted its contents. 2. From the IntelliJ IDEA main window, click File and choose Import Project. 4-6 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs

Where to Go From Here 3. Navigate to the location where you extracted the JavaFX Scene Builder samples and expand the Login sample folder. Select the src folder and click OK. 4. In the Import Project wizard, keep the Create project from existing sources option selected and click Next. 5. Type Login in the Project Name field, if it is not already filled in, and click Next. 6. Leave the rest of the default choices and values specified in the Import Project wizard and continue to click Next until you see the Finish button. Click Finish. 7. Choose to open the new project in the current window or open a new window. The new Login project is opened in the Project tab. 8. In the Project tab, right-click the node for the Login project s Main class and choose Run Main.main() as shown in Figure 4 6. Figure 4 6 Run the Main Class File for Login Sample Application The window for the Login sample application appears on top of the IDEA window, similar to what is shown in Figure 3 10. Using Scene Builder with IntelliJ IDEA 4-7

Where to Go From Here 4-8 JavaFX Scene Builder Using JavaFX Scene Builder with Java IDEs