PLAYING BY DISCOVERY WAY MÄNGIDES AVASTUSTEEL

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PLAYING BY DISCOVERY WAY MÄNGIDES AVASTUSTEEL KAJA ESKEL SENIOR TEACHER OF TALLINN LEPATRIINU KINDERGARDEN

TALLINN 2012 In 2010 our kindergarten joined the project Road of Discovery, which is run by the work group established at the Institute of Chemistry of University of Tartu. The project is funded by the Foundation for Lifelong Learning Development INNOVE. The child participates actively in the learning process through exploration, examinations, comparisons, conversations and exciting games. The child acquires knowledge and develops his/her collaboration skills while playing. Our games also find their way to homes, so the child can play them with his/her family. 1. Visual games 2. Audio games 3. Touching games 4. Smelling games 5. Tasting games 6. Dramatisation of Witch-Leenu in Strawberry Forest

BLIND ARTIST(VISION) Goal: Age: Players: Tools: Game: Rules: child perceives the importance of sight. Develop teamwork skills. from 4 years. the whole group. picture Juss, unattached nose, ears, mustaches, blinkers. a child tries to put the nose, ears, and mustaches on Juss with closed eyes The other kids guide. let s have fun!

TANGLED JUNGLE (TOUCHING) Goal: Age: Players: Tools: Game: Rules: the child uses the sense of touch, attention, creativity from 5 years the whole group figures of jungle inhabitants. The children make figures and cut these into parts earlier. The player with covered eyes places his animal on the magnet board or on the floor, using his sense of touch to make sure the parts of the body are in correct place. Other children put their figures on the floor one after another. Finally they can enjoy the picture they have made together. Each child can tell a story about his animal. let s have fun!

LISTEN! (HEARING) Goal: Age: Players: Tools: Game: Rules: develops the child s attention and hearing from 5 years the whole group 4 different sound makers (bell, two rocks, sound sticks etc.), scarf. 4 children get sound makers. Other children stand in a row. The first child s eyes will be covered. The teacher directs musicians into different directions. The teacher shows which musician should make a sound. The player with covered eyes describes where the sound is coming from (front, behind, right, left). If the answer is correct he becomes the musician. If the answer is wrong he has to wait for a new chance. Silence! The game is played as long as the children enjoy it. During the game it is possible to change the sound makers.

SMELLTRAIN (SMELLING) Goal: Age: Players: Tools: Game: Rules: child is able to distinguish between everyday smells from 5 years two to four teams, each has four to five players. Each team should have a driver, who knows how to read. 4 locomotives, 4 train bases with 7 cubicles, 28 carriages. The starting team will be decided by a counting rhyme. The driver takes from the table the carriage with smell package. All team together should decide if this carriage suits the train. If it suits the team puts it to the place, if not, they put it back to the table and other team starts to play, the driver should inspect if the train is properly made-up. The winner is the team who gets the full train first.

HOW DOES IT TAST? (TASTING) Goal: Age: Players: Tools: Game: Rules: child knows the taste of common food ingredients from 5 years the whole group pictures of food ingredients and a string for making the nest rings the teacher shows a picture and the child decides into which nest he has to go to (sour, sweet, bitter, salty). Who gets it wrong, has to leave the game. The winner is the player who stays longest in the game. each child decides individually where to move. The game takes place in silence.

HOW DO YOU KNOW? (THE VIVE SENSES) Goal: Age: Players: Game: Rules: Child knows how to use his senses from 4 year The whole group Children stand or sit in a circle. The game leader stands outside the ring. He asks questions and observes players movements. The players answer the game leaders questions with movement (hands to the eyes, ears, nose, mouth, hands). The one who makes a mistake has to leave the game. Example: How do you know that flower smells? The game takes place in silence. The winner is the player who stays longest in the game.

ADJEKTIVES Goal: Age: Players: Tools: Game: Rules: develops the child`s attention, courage to perform, enriches the vocabulary from 5 years the whole group a bag or a basket of various objects, buttons, a small box or cup for each player The starter of the game will be decided by a counting rhyme. The player takes from the object and says adjectives that describe this item. For every adjective the game organizer gives to the player a button. The other players may add adjectives, following the teachers instructions and getting buttons, too. when the child describes the object, others are quiet and if they would like to supplement, they should raise the hand. The player with the most buttons wins.

Witch Leenu In the Strawberry Forest Characters: Storyteller Witch Leenu Eye-Siiri, surname Sense Ear-Kalle, surname Sense Nose-Nils, surname Sense Tongue-Kelli, surname Sense Touch-Kaarel, surname Sense Action takes place in the woods. You can see ripe strawberries, from time to time, you hear birds singing and cuckoo calls. The weak witch sits unhappily on the old, big stump and strokes the worn-out broomstick. Storyteller: Witch Leenu is sitting very sad in the forest, on a big stump today. She has already ridden through the world on a broom for 1000 years and she has made all kinds of tricks. Now she is old, has forgotten all the wisdoms, her eyes and ears are weak, and she does not understand what is going on around. Witch Leenu: I would like to eat strawberries, but I do not understand, if berries are already ripe! Eye-Siiri approaches. Eye-Siiri: Hello, auntie! Why are you so sad? We are in the forest full of lovely, red strawberries. Witch Leenu: I do not see any berries. But who are you? Eye-Siiri: I am Eye-Siiri, my surname is Sense. I am the one who helps all living beings to see. Look very carefully, the ground is red from strawberries underneath the leaves! Witch Leenu: I think I see something. Should I eat them? Nose-Nils approaches. Nose-Nils: Wait, wait, I will help you! Witch Leenu: Wonderful! The forest is full of helpers! Who are you? Nose-Nils: I am Nose-Nils, my surname is Sense. I think it is not so important to see these berries. You have to smell them, smell quickly and you will find out, if the berries are ripe. Witch Leenu smells and says: It is true! What a nice smell. Now I will eat them! Tongue-Kelli approaches. Tongue-Kelli: Hello! Hello! Put the berry into your mouth, you will know, if it is ripe! Witch Leenu: Here is another helper! What are you doing here? Tongue-Kelli: I am Tongue-Kelli, my surname is Sense. My sister and brother gave you some suggestions, but my advice is the most important one: put the berry into your mouth!!! Eye-Siiri and Nose-Nils together: No! No! No! Do not put anything into your mouth before you have not looked at and smelled it! Otherwise you eat raw berries and your stomach begins to ache! Storyteller: Witch Leenu discovers another helper. He also wants to teach the witch. Touch-Kaarel: I am Touch-Kaarel, my surname is Sense. I help you if it is very dark and you cannot see the berries. Take the berry and touch it with your fingers. If the berry is soft, it is ripe and you can put it into your mouth. The tough berry should still ripen. Witch Leenu: All the four children of the Sense family are so smart!

Tongue-Kelli: We have another brother. Look, here he is. Ear-Kalle approaches. Ear-Kalle: Hello, Witch Leenu! I am Ear-Kalle, my surname is Sense. I would like to ask you when you last heard cuckoo calling? Witch Leenu: My child, I honestly do not remember. Ear-Kalle: I can help you. You hear cuckoo calls. Witch Leenu: How beautiful! Youth comes to my mind! The whole Sense family together: Is this a person or a bird or a butterfly, a dog or a cat or an earthworm perhaps a wild animal or a witch family Sense is always on its way to them. Eye-Siiri shows everything, Ear-Kalle hears everything, Nose-Nils smells everything, Tongue-Kelli tastes everything, Touch-Kaarel touches everything. Storyteller: Witch Leenu is now in a better mood and her senses work again. However, such things happen only in fairy tales. In real life we have to take care for our senses, because they will not always remain strong witchcraft or magic words do not work. You have to take care of yourself and your senses.

The game is great preparation for life Mäng on tähtis ettevalmistus eluks Sue Francis