The Perfect Storm of Legal Education

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Transcription:

The Perfect Storm of Legal Education Jon Harman : h$p://uk.linkedin.com/in/jonharman1075 : @kao:coddchild

Neuro Babble Bingo

Education is not the filling of a pail, but the lighting of a fire W.B.Yeats

Are We Doing This?

45% of students "did not demonstrate any significant improvement in learning" during the first two years of college in the US. - Arum & Roksa

Do we think MOOCS are the big revolution in higher education?

MOOCS 1.0 Auto-didactic course vending machines If it s free, you re the product One size fits all transmission model Is this revolutionary? Is this personalised?

Isn t This: Still This:

We re not in the industrial age anymore. We re not in the information age either.

We re in the connected or interconnected age

Time for New Pedagogic Strategies? Connectivism? Rhizomatic Learning?

Is Not A

It is a machine though. A Machine with limited resources. Limited cognijve/ computajonal/ informajon processing capability. This leads us to being intelligent.

Lecture Vs Sleep Eric Mazur

We did this to the LPC in 2004!

Nine Ways to Reduce Cognitive Load in Multimedia Learning Mayer and Moreno (2003)

Learning Media Learning Design & InteracJon Design Learning Technology Delivery PlaOorm

Learning Media Development PresentaJon Layer/ InteracJon Design Media and Content Players Media ProducJon/ NarraJve Design Video/ Audio/ AnimaJon/ Hi Fidelity Graphics Content Authoring/ InstrucJonal Design XML Content Authoring CMS System AcJvity/ Learning Design Design/ Planning Tool

Digital tools and challenges to insjtujonal tradijons of learning Saljo (2010) to learn something is to be able to convert information stored in the expanding external symbolic storages of our social memory into something that is new, interesting and consequential for a practice or an issue. The implications of such a metaphorical construction of learning will have to be worked out within the educational system and its instructional practices. It does not follow from a mere introduction of new technologies.

Design/ Planning Tool Learning design refers to a range of ac:vi:es associated with be$er describing, understanding, suppor:ng and guiding pedagogic design prac:ces and processes.

Design/ Planning Tool A tool to aid and assist design and planning

Video/ Audio/ AnimaJon/ Hi Fidelity Graphics Media Content Produc:on

Rethinking Content Strategies.

Rethinking Content Strategies.

Learning Meet Big Data

Data Based Course Design

Learning Analy:cs Cloud Repository: ability to measure effectiveness per individual piece of content, such as lessons, video clips, specific topics, and interactions. LMS: Analyze student activity and performance patterns over time Identify at-risk student behaviour based on usage and performance Measure student learning outcomes against course grades and learning standards and objectives Assess compliance with teaching requirements Monitor and analyse trends to enact or validate curriculum and pedagogical change Establish and track KPIs through institutional dashboards to measure strategic goals Provide immediate access to pertinent performance information Decrease reliance on customized and static reports and queries

Course Modelling Process 1

Course Modelling Process 2

Course Review Process

Learning Game Design

Why is this All Important? Scalability Agility Extensibility Pedagogy

Connected Brings Complexity

We Drive Into The Future, Using Only Our Rear View Mirror - Marshall McLuhan

LWOWx An all-virtual, synchronous learning experience that includes both rhizomatic education and a sense of community developed through in-person interaction. Join a community of 300+ change agents, including lawyers, subject matter experts, academics, creatives, and venture capitalists. Push the boundaries of virtual education. LWOW X is the ultimate challenge and newest chance to break through the walls of traditional legal education and practice. http://www.lawwithoutwalls.org/lwow-x/

That s All Folks! e: kaoticoddchild@gmail.com Skype: kaoticoddchild