Magic Poker 2 Manual



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Transcription:

Magic Poker 2 Manual Test Pages : Test Page 1 : TEST INPUT OUTPUT This page is very useful after the wiring of the machine to check if everything is OK. You can see manually the correct connection of any input and output. Test Page 2 : GLOBAL BOOKKEEPING There are the values of credits input and output in the whole life of the machine. Be careful to reset this page because it influences the payment status of the game. Test Page 3 : RECENT BOOKKEEPING In this page it s possible see the values of credits input and output from last clearing. You can reset the registers whenever you want ( example every week ) to have a statistic, this bookkeeping doesn t influences the payment status of the game. Test Page 4 : GAME DIFFICULTY You can select the difficulty of the game, level hard means a low percentage of payment of the machine. Test Page 5 : COINS OPTIONS The board has three channels for the coin slots. Each channel can be programmed according to the pulses of the coin slot. Inhibition polarity coins ( Pin 11 Solder Side ) You can select the polarity of the output to enable the coin slot + or. Inhibition coins ( Pin 11 Solder Side ) It s possible select when the coin slot must inhibits and no more coins are accepted. Note : This is an optional output. Test Page 6 : GENERAL OPTIONS Selection of min and max bet for any game. Introduction music : To have or no music before the game. Selection of the music volume. Selection of the token/ticket value.

Test Page 7 : GENERAL OPTIONS 2 Selection of the double game ( HI LO Gambling ) : Yes or no Seven function in double game : Loss or parity Deal speed : 1 to 5 : In order to have a very fast game. Autoholding : Yes or no. To hold the best cards automatically. Test Page 8 : SYMBOLS This game has three different kinds of graphic available : 1 Numbers 2 Balls 3 Poker cards The player can choose the graphic he wants to play with. Test Page 9 : STATISTIC Here we have the scores and the number of games played. Test Page 10 : DIP SWITCH Video RGB or VGA if the boards has VGA connector. Anti-Piezo : To protect the game from failure due to tampering attempt with piezoelectric. ( Antispark antenna input - Pin 5 solder side ). Touch screen. To connect the board to a serial touch-screen. Hopper/Ticket Anti Tampering : Check the attempt to pull the ticket or take some tokens without winnings. ( Pin 11 component layer Hopper micro ). When there s a tampering the software will stop the game and the attendant must press test button to restart the machine. Game type : Hopper No Hopper : If the machine doesn t have any hopper or ticket dispenser select NO HOPPER, in this case with the key PRIZE-CLEAR ( Pin 24 component layer ) it s possible clear the credit. Otherwise select HOPPER as well the machine has ticket dispenser, the connections are these : Pin 9 component layer ( Hopper Motor Ticket Motor ) Pin 11 component layer ( Hopper Micro Ticket Notch )

MAGIC POKER 2 connection. (jamma connector) SOLDER LAYER - - COMPONENTS LAYER GND - 28 - GND GND - 27 - GND +12V dc LAMP (POWER) - 26 - (IN) AUX +5V dc LAMP (POWER) - 25 - (IN) AUX PRIZE LAMP (OUT) - 24 - (IN) PRIZE/CLEAR BUTTON START LAMP (OUT) - 23 - (IN) START BUTTON LAMP 5 (OUT) - 22 - (IN) STOP 5 BUTTON LAMP 1 (OUT) - 21 - (IN) STOP 1 BUTTON LAMP 2 (OUT) - 20 - (IN) STOP 2 BUTTON LAMP 4 (OUT) - 19 - (IN) STOP 4 BUTTON LAMP 3 (OUT) - 18 - (IN) STOP 3 BUTTON AUX (OUT) - 17 - (IN) AUX COIN 2 (IN) - 16 - (IN) COIN 1 AUX (IN) - 15 - (IN) COIN 3 TEST (STATISTIC) (IN) - 14 - GND SYNC (TV) - 13 - (TV) BLU GREEN (TV) - 12 - (TV) RED ENABLE COINS (OUT) - 11 - (IN) HOPPER MICRO SPEAKER - - 10 - + SPEAKER COUNTER IN (OUT) - 9 - (OUT) HOPPER MOTOR COUNTER OUT (OUT) - 8 - (OUT) AUX +12V dc COUNTER (POWER) - 7 - (POWER) +5V dc COUNTER +12V dc (POWER) - 6 - (POWER) +12V dc ANTISPARK ANTENNA (IN) - 5 - (OUT) AUX +5V dc (POWER) - 4 - (POWER) +5V dc +5V dc (POWER) - 3 - (POWER) +5V dc GND - 2 - GND GND - 1 - GND Pin 1 MAGIC POKER 2 BOARD Components Side

Magic Poker 2-8-liner connections ( with Jamma adapter ) 36 pins connector Parts Side Solder Side 1- VIDEO RED VIDEO GREEN 2- VIDEO BLUE VIDEO SYNC 3- SPEAKER + SPEAKER - 4-5- ANTISPARK 6-7- 8- TICKET SWITCH (from dispenser) 9- START BUTTON 10- HOLD3 / SMALL BUTTON 11- HOLD5 / PLAY BUTTON 12- HOLD4 / TAKE BUTTON 13- HOLD2 / DOUBLE BUTTON 14-15- 16- HOLD1 / BIG BUTTON 17-18- COIN IN (coin 1) NOTE IN (coin2) 19-20- TEST BUTTON TEST BUTTON 21- CLEAR SWITCH 22-23- COIN IN/NOTE IN METER 24-25- 26-27- 28- CLEAR/TICKET METER 29- START LAMP 30- SMALL LAMP 31- PLAY LAMP 32- TAKE LAMP 33- DOUBLE LAMP 34- BIG LAMP 35-36- GND GND

10 pins connector Parts Side Solder Side 1- GND GND 2- GND GND 3- +5 VOLT +5 VOLT 4- +5 VOLT +5 VOLT 5- +12 VOLT +12 VOLT 6- +12 VOLT +12 VOLT 7- TICKET DISP. ENABLE 8-9- GND GND 10- GND GND