Geneva CUSD 304 Content-Area Curriculum Frameworks Grades 9-12 Graphic Design



Similar documents
Standard 1: Learn and develop skills and meet technical demands unique to dance, music, theatre/drama and visual arts.

2012 VISUAL ART STANDARDS GRADES K-1-2

How To Learn To Be A Creative Artist

ACALANES UNION HIGH SCHOOL DISTRICT Adopted: 3/2/05 Visual and Performing Arts Subject Area COURSE TITLE: Digital Design 1

SUN PRAIRIE AREA SCHOOL DISTRICT COURSE POWER STANDARDS. Curriculum Area: Art Course Length: Semester

Why is it important to do use your hands and traditional tools to create simple designs before jumping on to the computer?

Visual and Performing Arts Subject Template (Required Information needed to prepare for course submission)

TAMALPAIS UNION HIGH SCHOOL DISTRICT Larkspur, California. GRAPHIC DESIGN (Beginning)

WWHS Visual Arts Program Tips

TExES Art EC 12 (178) Test at a Glance

VAPA (Visual Arts) VISUAL ARTS

SCHEME OF SYLLABUS FOR GRAPHIC DESIGN CLASSES XI AND XII

Geneva CUSD 304 Content-Area Curriculum Frameworks Grades 6-12 Interiors

Geneva CUSD 304 Content-Area Curriculum Frameworks Grades 6-12 Business

ART A. PROGRAM RATIONALE AND PHILOSOPHY

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE. Department: Art Grade(s): 10-12

CREATIVE COMPUTER GRAPHICS II

UPS GENERAL EDUCATION: GOALS FOR STUDENT LEARNING

Butte County Regional Occupational Program

Mount Laurel Township Schools Visual & Performing Arts Curriculum Grades Pre-K-8. Adopted by the Mount Laurel Board of Education on August 25, 2009

o Ivy Tech DESN 105- Architectural Design I DESN 113- Intermediate CAD o Vincennes University ARCH 221- Advanced Architectural Software Applications

DRAFT Proposed Revisions Texas Essential Knowledge and Skills (TEKS) Fine Arts, High School Art

DESIGN. College of the Arts. Career Possibilities. Undergraduate Programs. Bachelor of Arts in Design (120 Units) 342 Design CSULB Catalog

Illinois Professional Teaching Standards

Bangor School Department Grades 9-Diploma Visual Arts Standards

Campbellsport School District Art and Design Performance Standards and Benchmarks

Fall 2014: Graphic Design

G102 Graphic Design MTCU Code MTCU Program Name- Advanced Graphic Design Program Learning Outcomes

Contextual Relevancy

SECTION A The College of Communication Graduate Program

PRESCHOOL ART EDUCATION PROGRAM

HACKETTSTOWN, NEW JERSEY. Computer Animation Grades CURRICULUM GUIDE FINAL DRAFT. July 2014

Neshannock Township School District Curriculum Overview Computer Graphics Plan Course of Study

MONROE TOWNSHIP PUBLIC SCHOOLS

Cartooning and Animation MS. Middle School

Chapter 117. Texas Essential Knowledge and Skills for Fine Arts. Subchapter C. High School, Adopted 2013

Articulation Manual

FOLSOM CORDOVA UNIFIED SCHOOL DISTRICT BUSINESS COMMUNICATIONS TECHNOLOGY - IB

New Paltz Central School District Technology Computer Graphics 1 and 2. Time Essential Questions/Content Standards/Skills Assessments

Class: Commercial Art Grades 9-12 (Semester Course)

Course code Course title Prerequisites Lecture hours Lab hours Credit hrs

Bachelor of Graphic Design with nested Associate Degree of Graphic Design

ASSOCIATE OF APPLIED BUSINESS IN COMPUTER INFORMATION TECHNOLOGY FOR OFFICE PROFESSIONALS

Indiana Academic Standards for Visual Arts

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE

Faculty Dr. Arafat Al-Naim, Dr. Rania Fawzi, Dr. Mohamed Galib, Dr. Majed Kamal Eldeen, Dr. Mohamed Sedeeq, Moh d Musa (M.A.)

ART. Art. Art Computer Graphic Art Photography

Haddon Township High School Course Overview

PROGRAM CONCENTRATION:

MONROE TOWNSHIP PUBLIC SCHOOLS WILLIAMSTOWN, NEW JERSEY. Digital Media and Technology Grade 8

HIGH SCHOOL COURSE OUTLINE

Wallingford Public Schools - HIGH SCHOOL COURSE OUTLINE. Department: Career and Technical Education Grade(s): 9-12

Master of Fine Arts (MFA) in Communications Design

Online EFFECTIVE AS OF JANUARY 2013

How To Learn Art At A Junior High

3.14 UNDERGRADUATE DEGREE REQUIREMENTS Purpose This policy statement establishes guidelines, criteria, and standards for use by State System

Communication COMMUNICATION Sacramento City College Catalog. Degrees: A.A. Communication AA-T Communication Studies for Transfer

Graduation Requirements

HIGH SCHOOL COURSE OUTLINE

ASSOCIATE OF APPLIED SCIENCE IN DIGITAL GRAPHIC DESIGN

Undergraduate Psychology Major Learning Goals and Outcomes i

APPLIED ART AND DESIGN

Information Technology Curriculum

Animation Overview of the Industry Arts, AV, Technology, and Communication. Lesson Plan

Learning Styles and Aptitudes

MA in Visual Arts Education (VAE) Degree Program

Multimedia Applications

Everett Public Schools Framework: Digital Photography I

Units of Study 9th Grade

Overview Basic Design Studio A (MCD1330) Visual Arts Studio A (MCD1340) Drawing A (MCD1270)... 4

Annual Assessment Graphic Design Schreiner University

appalachian state university bfa graphic design Candidacy Portfolio Review

South Texas College Division of Liberal Arts and Social Sciences Visual Arts and Music Music Theory III MUSI 2311 Master Syllabus Fall 2011

Graphic Design: Advertising Design. Course Description:

Business Management and Administration Career Cluster Business Communications Course Number:

DRAFT Proposed Revisions Texas Essential Knowledge and Skills (TEKS) Fine Arts, High School Theatre

List all of the program s learning outcomes: (regardless of whether or not they are being assessed this year)

Content Area: Visual and Performing Arts Subject: Visual Art Course: Advanced Graphic Design

Writing Emphasis by Grade Level Based on State Standards. K 5.1 Draw pictures and write words for specific reasons.

DIPLOMA OF GRAPHIC DESIGN (ADVERTISING)

COURSE OUTLINE. New York City College of Technology City University of New York Humanities Department

Digital Photography and Imaging

Infant-Toddler Alignment. Preschool Alignment. HighScope Educational Research Foundation

CREDIT TRANSFER: GUIDELINES FOR STUDENT TRANSFER AND ARTICULATION AMONG MISSOURI COLLEGES AND UNIVERSITIES

ENGINEERING, TECHNOLOGY, AND DESIGN

Game Design Project. STEP ONE: REVIEW the various Game Templates/Exemplars on the school network K Drive://Mr. Arnett/ASM 3M4M/UNIT 3/Game Templates

Spring 2014: Graphic Design

ACADEMIC POLICY AND PLANNING COMMITTEE REQUEST FOR AHC GENERAL EDUCATION CONSIDERATION

Art Programs. Art Associate in Arts Degree*

Standards for Certification in Early Childhood Education [ ]

MYP Unit Question. How can I apply and convey my design skills in developing a product to meet the expectations of a client?

MINIMUM ACADEMIC REQUIREMENTS Ontario Secondary School Diploma with Grade 12 College English (C) ENG4C, or mature student status.

The General Education Program at Sweet Briar College

MMSD 6-12 th Grade Level Visual Arts Standards

Quality for All and All for Quality

Geneva CUSD 304 Content-Area Curriculum Frameworks Grades 6-12 Business

College Of Arts And. Creative Enterprises COLLEGE OF ARTS AND CREATIVE ENTERPRISES

Assoc Degree Applic. - Transfer to UC/CSU/Private

B.A. in Graphic Design and Digital Arts (HEGIS 1009) Career Outcomes for Graphic Design and Digital Arts Majors

Assessment of Student Learning Plan (ASLP): ART Program

Transcription:

Geneva CUSD 304 Content-Area Curriculum Frameworks Grades 9-12 Graphic Design Mission Statement The arts are basic to a balanced and complete education for all students. The arts help students learn to deal with ambiguity, to look at problems from multiple perspectives, to engage in speculative inquiry and to understand the role of arts in civilization. It is the hope of the Geneva High School Art Department to provide all students opportunities for enriched lifelong growth and that all students who participate in the arts will: be more aware of themselves, the natural and/or human-made environments, and the variety of cultures -- both past and present. be independent thinkers enriched with sensitivity, responsibility and discriminating judgment be self-motivated and self-disciplined in their intellectual and creative development be confident in expressing themselves cultivate his/her intrinsic desire to discover art as a life-long endeavor possess creative problem solving as a basic life-skill, realizing that problems may be variable and complex and may demand flexible, fresh solutions. Course Sequence (Grades 6-12) Credit: 1/2 Prerequisite: Art Foundations I Grades: 10, 11, 12 Art Graphic Design Page 1 of 8

Course Framework Course Title Grade Level Semesters (1-2-3-4) Prerequisite Graphic Design Grades: 10, 11, 12 1-2, and 3,4 Prerequisite: Art Foundations I Course Description District-approved Materials and/or Resources Graphic Design is an intense study of the principles of visual compositions as used in advertising, marketing, and other forms of global communication. Historical studies include the Bau Haus group and their design philosophies, the hardedge painters such as Piet Mondrian, and colorists like Josef Albers. Studio experiences include complex color studies, abstraction, pure design investigations, as well as some graphic design applications. This foundation course is highly recommended for students who plan to continue in art, especially any form of commercial/design-oriented field. Existing GHS internet access, computers, LCD projectors, smart boards. Art Graphic Design Page 2 of 8

Unit Frameworks Unit of Study: major topics Based upon a series of seven concepts, students enrolled in Graphic Design will understand the significance of how art can be and has been used in promotion. These seven concepts are conveyed through seven projects. Each of these projects illustrate the basic mindset of what the concepts are striving to portray. These projects will change/evolve/rotate from year to year to keep the program fresh. Resources that will support instruction Research, Powerpoint, computers, internet, LCD, Smart Board, Art history, visual culture, Illinois Learning Standards, Benchmarks, National Standards Assessment Frameworks, or other standards that will be taught in this unit State Goals -Text Unit (Typography project) 25.A.2d Visual Arts: Identify and describe the elements of 2- and 3- dimensional space, figure ground, value and form; the principles of rhythm, size, proportion and composition; and the expressive qualities of symbol and story. 25.A.3d Visual Arts: Identify and describe the elements of value, perspective and color schemes; the principles of contrast, emphasis and unity; and the expressive qualities of thematic development and sequence. 26.B.ld Visual Arts: Demonstrate knowledge and skills to create visual works of art using manipulation, eye-hand coordination, building and imagination. mass media and product design). 27. A.4b Analyze how the arts are used to inform and persuade through traditional and contemporary art forms. -Image and text Unit (Advertisement project) 25.A.3d Visual Arts: Identify and describe the elements of value, perspective and color schemes; the principles of contrast, emphasis and unity; and the expressive qualities of thematic development and sequence. 25.B.2 Understand how elements and principles combine within an art form to express ideas. 26.A.2e Visual Arts: Describe the relationships among media, tools/technology and processes. Art Graphic Design Page 3 of 8

26.B.4d Visual Arts: Demonstrate knowledge and skills that communicate clear and focused ideas based on planning, research and problem solving. mass media and product design). 14.F.5 Interpret how changing geograph-ical, economic, technological and social forces affect United States political ideas and traditions (e.g., freedom, equality and justice, individual rights). 4.B.5a Deliver planned and impromptu oral presentations, as individuals and members of a group, conveying results of research, projects or literature studies to a variety of audiences (e.g., peers, community, business/industry, local organizations) using appropriate visual aids and available technology. 3.B.5 Using contemporary tech-nology, produce documents of publication quality for specific purposes and audiences; exhibit clarity of focus, logic of organization, appropri-ate elaboration and support and overall coherence. 2.B.4b Analyze form, content, purpose and major themes of American literature and literature of other countries in their historical perspectives. -Computer art Unit (Computer project) 25.B.2 Understand how elements and principles combine within an art form to express ideas. 26.A.2e Visual Arts: Describe the relationships among media, tools/technology and processes. 26.A.3e Visual Arts: Describe how the choices of tools/technologies and processes are used to create specific effects in the arts. 26.B.4d Visual Arts: Demonstrate knowledge and skills that communicate clear and focused ideas based on planning, research and problem solving. 27. A. 3a Identify and describe careers and jobs in and among the arts and how they contribute to the world of work. 27.B.4b Understand how the arts change in response to changes in society. 13.B.4c Analyze ways that resource manage-ment and technology can be used to accommo-date population trends. 13.A.4c Describe how scientific knowledge, explanations and technological designs may change with new information over time (e.g., the understanding of DNA, the design of computers). 13.B.4e Evaluate claims derived from pur-ported scientific studies used in advertising and marketing strategies. 13.B.5a Analyze challenges created by inter-national competition for increases in scientific knowledge and technological capabilities (e.g., patent issues, industrial espionage, technology obsolescence). 5.C.5b Support and defend a thesis statement using various references including media and electronic resources. Art Graphic Design Page 4 of 8

4.B.5a Deliver planned and impromptu oral presentations, as individuals and members of a group, conveying results of research, projects or literature studies to a variety of audiences (e.g., peers, community, business/industry, local organizations) using appropriate visual aids and available technology. -Color Unit ( Color in the lines project) 25.A. 1d Visual Arts: Identify the elements of line, shape, space, color and texture; the principles of repetition and pattern; and the expressive qualities of mood, emotion and pictorial representation. 25.B.2 Understand how elements and principles combine within an art form to express ideas. 27. A.4b Analyze how the arts are used to inform and persuade through traditional and contemporary art forms. 4.A.5a Use criteria to evaluate a variety of speakers' verbal and nonverbal messages. -Product design Unit (Deck of Cards project) 25.A.3e Visual Arts: Analyze how the elements and principles can be organized to convey meaning through a variety of media and technology. 26.A.4e Visual Arts: Analyze and evaluate how tools/technologies and processes combine to convey meaning. 26.B.3d Visual Arts: Demonstrate knowledge and skills to create 2- and 3- dimensional works and time arts (e.g., film, animation, video) that are realistic, abstract, functional and decorative. 27. A. 4a Evaluate how consumer trends in the arts affect the types and styles of art products. mass media and product design). 13.A.4d Explain how peer review helps to assure the accurate use of data and improves the scientific process. 13.B.5a Analyze challenges created by inter-national competition for increases in scientific knowledge and technological capabilities (e.g., patent issues, industrial espionage, technology obsolescence). 13.A.4b Assess the validity of scientific data by analyzing the results, sample set, sample size, similar previous experimentation, possible misrepresentation of data presented and potential sources of error. 13.B.4c Analyze ways that resource manage-ment and technology can be Art Graphic Design Page 5 of 8

used to accommo-date population trends. 13.B.4e Evaluate claims derived from pur-ported scientific studies used in advertising and marketing strategies. 13.B.4a Compare and contrast scientific inquiry and technological design as pure and applied sciences. 4.B.5d Use verbal and non-verbal strategies to maintain communication and to resolve individual, group and workplace conflict (e.g., mediation skills, formal and informal bargaining skills). -Illustration Unit (Article Illustration project) 25.A.2d Visual Arts: Identify and describe the elements of 2- and 3- dimensional space, figure ground, value and form; the principles of rhythm, size, proportion and composition; and the expressive qualities of symbol and story. 25.B.2 Understand how elements and principles combine within an art form to express ideas. 25.A.3e Visual Arts: Analyze how the elements and principles can be organized to convey meaning through a variety of media and technology. 26.A.4e Visual Arts: Analyze and evaluate how tools/technologies and processes combine to convey meaning. 26.B.2d Visual Arts: Demonstrate knowledge and skills to create works of visual art using problem solving, observing, designing, sketching and constructing. 26.B.3d Visual Arts: Demonstrate knowledge and skills to create 2- and 3- dimensional works and time arts (e.g., film, animation, video) that are realistic, abstract, functional and decorative. 27. A. 3a Identify and describe careers and jobs in and among the arts and how they contribute to the world of work. mass media and product design). 27.B.4b Understand how the arts change in response to changes in society. -Advertisement Unit (Product Promotion/Packaging Project) 25.A.2d Visual Arts: Identify and describe the elements of 2- and 3- dimensional space, figure ground, value and form; the principles of rhythm, size, proportion and composition; and the expressive qualities of symbol and story. 25.A.3d Visual Arts: Identify and describe the elements of value, perspective and color schemes; the principles of contrast, emphasis and unity; and the expressive qualities of thematic development and sequence. 25.A.3e Visual Arts: Analyze how the elements and principles can be organized to convey meaning through a variety of media and technology. Art Graphic Design Page 6 of 8

25.B.3 Compare and contrast the elements and principles in two or more art works that share similar themes. 26.A.3e Visual Arts: Describe how the choices of tools/technologies and processes are used to create specific effects in the arts 27. A. 3a Identify and describe careers and jobs in and among the arts and how they contribute to the world of work. mass media and product design). 27.B.4b Understand how the arts change in response to changes in society. 13.B.5a Analyze challenges created by inter-national competition for increases in scientific knowledge and technological capabilities (e.g., patent issues, industrial espionage, technology obsolescence). 13.B.4c Analyze ways that resource manage-ment and technology can be used to accommo-date population trends. 13.B.4e Evaluate claims derived from pur-ported scientific studies used in advertising and marketing strategies. 5.C.5b Support and defend a thesis statement using various references including media and electronic resources. 4.A.5a Use criteria to evaluate a variety of speakers' verbal and nonverbal messages. 4.B.5d Use verbal and non-verbal strategies to maintain communication and to resolve individual, group and workplace conflict (e.g., mediation skills, formal and informal bargaining skills). Objectives o Conceptual o Factual o Procedural -Text (Typography project) Each student is assigned a letter(s). With the thought of creating a children s alphabet book, They will choose different approach to either the same or different letter to explore different approaches and fonts. -Image and text (Advertisement project) Each Student will create a print ad similar to a print ad found by that student. They will emulate the style to reproduce a consistent print ad, but promoting their product. -Computer art (Computer project) Each Student will create a layout using elements gained from what ever the current GHS computer capabilities allow. (Future project presently not in the curriculum, because of lack of resources= no computers.) -Color ( Color in the lines project) Each Student will research a specific color (Primary/Secondary). Citing references, they will write a paper on the origin and uses of a color. A visual example will explain a purpose and use of that color. -Product design Art Graphic Design Page 7 of 8

(Deck of Cards project) Each Student will use a computer to combine their art (and text) to reproduce one of the cards from the gypsy card deck. The combined class effort will result in a complete deck for everyone. -Illustration (Article Illustration project) Each Student will choose a published article, read it, and using the written imagery and mood of the text, will portray the authors words in picture. -Advertisement (Product Promotion/Packaging Project) Each Student will choose a product or store, and develop a theme that uses a consistent look. Assessments Performance Tasks Stated above in objectives with topics of study. Other Evidence There is a final exam that requires the student to respond to what they can express using terminology and concepts learned in Graphic Design. Art Graphic Design Page 8 of 8