Instructional Systems Design

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Systems Design - Liu, Page 1 EDC 390T (Unique # 09920) Systems Design https://utexas.instructure.com/courses/1102022 Fall 2014 Class Meeting: Time: Room: Instructor: Office: Office Hours: Telephone: Email: Wednesdays 4:00-7:00 pm SZB 240 & SZB 439B Lab Dr. Min Liu SZB 244N Wednesdays or Fridays afternoons by appointment (email me to make an appointment) 232-6248 (direct line) MLiu@austin.utexas.edu (Email is the quickest way to reach me.) TAs: Jina Kang Lab Times: see syllabus and contact her for additional sessions TA: exgalaxy@gmail.com COURSE DESCRIPTION: This course focuses on introducing you to instructional design process and practice. We will also examine learning theory, current trends, and common concerns associated with the design and development of effective instructional/learning materials. It aims at providing you with theoretical, experiential (hands-on), and critical perspectives on instructional design as it is applied in a variety of educational contexts (i.e. K-12, higher education, and corporate training). You will read and discuss behavioral, cognitive, and constructivist theories and their implications for design, apply instructional design models, and engage in real-world design when possible. Finally, you will also compare and contrast instructional design models to develop an understanding of how alternative models approach the design of effective instructional/learning materials.

Systems Design - Liu, Page 2 Students interested in instructional design, instructional effectiveness, learning environments, learning, teaching, and training will find immediate relevance to this course. OBJECTIVES: Develop and demonstrate an understanding of theoretical issues relevant to the ID process (behavioral, cognitive, and constructivist perspectives) by contributing to discussions and performing a learning activity Develop and demonstrate knowledge of different components of a systematic instructional design process by providing reflections and designing an instructional module on a specified topic of your choice Be able to write instructional objectives and assessments Be able to identify appropriate instructional activities and strategies Be able to distinguish formative and summative evaluations Develop an understanding of how to evaluate instructional designs by comparing and contrasting ID models READINGS: Required Readings: M. D. Roblyer (2014) Introduction to Systematic Design for Traditional, Online, and Blended Environments. NJ: Pearson Other articles will be provided on the course site EXPECTATIONS: This course will be delivered in a blended learning mode with six face-to-face sessions as indicated below (in orange) as well as asynchronous online sessions. Since this is a graduate level course and given the nature of online instruction, students are expected to be diligent in checking activities and assignment due dates in the syllabus and course site, follow the instruction and guidelines, and complete all activities and assignments accordingly. Students are expected to be self-directed and participate in all class activities actively on a consistent basis, and be on top of things and complete all assignments on the due dates. Feel free to ask me and/or Jina questions at any time. If you would like to meet me about class or non-class related matters, feel free to contact me. Meetings can take place in a variety forms: f-to-f, conference call, email, phone etc. COURSE STRUCTURE: This course will be taught in a blended manner with asynchronous sessions and six face-to-face sessions. This means that you can access the learning materials and activities via Canvas on your own

Systems Design - Liu, Page 3 time, but you will need to follow the weekly module schedule. Discussions will take place throughout the week for asynchronous sessions. Readings and activities are due weekly. For asynchronous sessions, if you are unable to participate on an ongoing basis in a manner similar to a face-to-face class, you are strongly advised to take this course at a later time. When you access our course website on Canvas, you ll notice that each week is structured as a module. (Click on Home in the lefthand navigation.) Below you can see a screenshot of the first module. I will use a Module Overview document each week to give you an overview of the week and explain the required tasks for the week. Each module lasts 1 week (Thursday to Wednesday). New modules will be available Wed. at 6pm. For example, you can see Week 3 module on September 3 at 6pm. HELP SESSIONS: Jina will set up several lab sessions organized around the tool and needs of the students. She will also provide one-to-one help through various means such as in person, conference call through the course site, Skype, phone, etc. Feel free to contact her to arrange these sessions. INTERNET & HEADSET: You are expected to have access to Internet for class sessions and activities. In case of synchronous sessions, you will need headphones for better audio.

Systems Design - Liu, Page 4 LATE WORK POLICY: COURSE DROPPING: All work is due based on the specified due-dates except in emergency situations. If work is turned in late, no credit will be given. This policy is in effect as an incentive to stay current with the assigned work. Like many courses, the work of one session is based on understanding the work of the previous sessions. Falling behind in the work greatly reduces the chances of success at attempting later work. One "Murphy" (that is, one late submission due to human error) is permitted for the semester. The last day of the official add/drop period without administrative approval is Sept. 2. A student seeking to drop a class after this day should go to the Office of Dean/Student Division (SZB 216). SCHOLASTIC MISCONDUCT & ACADEMIC DISHONESTY: University of Texas Honor Code: The core values of The University of Texas at Austin are learning, discovery, freedom, leadership, individual opportunity, and responsibility. Each member of the university is expected to uphold these values through integrity, honesty, trust, fairness, and respect toward peers and community. Scholastic misconduct is broadly defined as "any act that violates the rights of another student in academic work or that involves misrepresentation of your own work." Academic dishonesty includes, (but is not necessarily limited to): cheating on assignments or examinations; plagiarizing, which means misrepresenting as your own work any part of work done by another; submitting the same paper, or substantially similar papers, to meet the requirements of more than one course without the approval and consent of all instructors concerned; depriving another student of necessary course materials; or interfering with another student's work. Academic dishonesty in any form will result in a grade of "F" or NC for the entire course. POLICY ON ADA: The University of Texas at Austin provides upon request appropriate academic accommodations for qualified students with disabilities. For more information, contact the Office of the Dean of Students at 471-6259, 471-4641 TTY. RELIGIOUS HOLY DAYS: By UT Austin policy, you must notify me of your pending absence at least fourteen days prior to the date of observance of a religious holy day. If you must miss a class, an assignment, or a project in order to observe a religious holy day, I will give you an opportunity to complete the missed work within a reasonable time after the absence. CLASSROOM EVACUATION FOR STUDENTS All occupants of university buildings are required to evacuate a

Systems Design - Liu, Page 5 building when a fire alarm and/ or an official announcement is made indicating a potentially dangerous situation within the building. Familiarize yourself with all exit doors of each classroom and building you may occupy. Remember that the nearest exit door may not be the one you used when entering the building. If you require assistance in evacuation, inform your instructor in writing during the first week of class. For evacuation in your classroom or building: 1. Follow the instructions of faculty and teaching staff. 2. Exit in an orderly fashion and assemble outside. 3. Do not re-enter a building unless given instructions by emergency personnel. ASSIGNMENTS: Assignments for this course include: Active participation in weekly discussions (both online & f-to-f) Various in-class and out-of-class activities Readings Discussions and reflections Exercises on learning software Elevator speech Design Module (individual project) Digital Story (group project) PERFORMANCE EVALUATION: All guidelines are posted on the course site Student performance will be evaluated on the following course requirements. Academic dishonesty (presenting anyone else's work as one's own) in any form will result in a grade of "F" for the assignment or project in which it was demonstrated. As a rule, no incomplete grades will be given in this course except in situations where a student is unable to complete all the projects for the course due to an extreme emergency. Participation - 25 pts: Active participation in all course related activities is a critical component of the course performance. Being an active participant means completing assigned readings, being up-to-date on tasks, asking/answering meaningful questions, taking responsibility for your own and your classmates learning, and being a critical thinker. Participation grade is evaluated in following aspects:

Systems Design - Liu, Page 6 1. Attendance: Each student is required to attend each class (both online & face-to-face) and engage in discussions on the readings or other class activities. If you absolutely must miss a class because of an emergency, you must inform me in advance via email or in person. It is your responsibility to talk to your classmate(s) and get informed of what happens in class and turn in the assignment on a due date. For f-to-f sessions, if you miss a class without any advance notice, being sick and/or an emergency, 5 participation points will be deducted. Tardiness: Being on time for class is part of professionalism. Two points will be deducted from your grade for each time you are late after class has started, after 1 tardy. 2. Class discussions & reflections: Students are expected to participate actively, online or f-to-f, in discussing the weekly assigned readings. In order for class discussions to be beneficial, students are expected to complete the readings prior to each class and do reflections/discussions for NINE weeks. Discussion and/or reflection questions will be provided. Professionalism: Being on time and ready to begin class or synchronous session(s) Actively listening and participating during whole class and small class activities or posting & replying for online discussions Being involved and engaged during the entire class time NOT doing any activities unrelated to class (e.g., emailing, texting, shopping, grading papers, work for other classes) Talking to Professor Liu about any concerns you have with the class Elevator Speech - 5 pts: You are to develop a 30-seconds video to introduce yourself to a stranger about What does an instructional designer do? See detailed Guideline on the course site. This is a completion grade. Learning Captivate - 10 pts: You are expected to learn elearning industry leading software Captivate. You will then use Captivate, (along with any tool(s) if you d like), to complete Part B of the final Module project. This assignment has two parts. Each part counts for 5 pts. Detailed guidelines will be provided on the course site. Tutorials will be provided in class. You can also use Lynda.com for video tutorials for this and other tools. You can sign up Lynda.com for free with your UT EID. Enter utexas.edu after

Systems Design - Liu, Page 7 you click Log in, then you will be redirected back to lynda.com (See the screen shot). Module (Final Individual Project)- 40 pts: For the course project, you will be asked to select a learning topic that has both procedural and conceptual content. Hopefully, it will be an actual situation that is useful to you in your own work or others. Using Roblyer s model, you will first develop a design document outlining how you would teach the learners the necessary information, and then create a mockup of the module, using Captivate, to illustrate your ideas. You should keep the scope of the module small or else develop a plan for a smaller piece of the overall problem. Detailed guideline will be provided on the course site. Digital Story (Group Project) - 20 pts: You will study an alternative Design (ID) model and develop a digital story explaining the ID model, its focus, and the ways it differs from the Roblyer s model. You will then share with the class and discuss. Detailed guideline will be provided on the course site. The final grade of the course will be based upon the following: Final Grade Points Total

Systems Design - Liu, Page 8 A =94-100 A- =90-93 B+ =87-89 B =83-86 B- =80-82 C+ =77-79 C =73-76 C- =70-72 TENTATIVE SCHEDULE OF CLASS ACTIVITIES Please note: If Readings listed are not from the textbook, they are available on the course site. ORANGE indicates face-to-face sessions Sessions for learning Captivate: - Tutorial session (teaching session) - Lab session (work session) WEEKLY SCHEDULE Week/ Date Week 1 Aug. 27 Topic Class Activities & What s due Readings Introduction and Course Overview Introduction to the course Explanation of the course: Course requirements and expectation Getting familiar with the course site, Canvas, and doing a self-introduction outside class Getting to know each other: Speed dating Becoming an Online Learner http://www.pearsonhighe red.com/assets/hip/us/ hip_us_pearsonhighered/ samplechapter/03218653 40.pdf Week 2 Sept. 3 What is Design? & What do Designers do? Complete self-intro and upload your photo In-Class Discussion: - What is Design? - What do designers do? Complete Elevator Speech & share with the class ID as a systematic process & Module Guideline Chapter 1 Rationale for Using a Systematic Design Approach Liu, M., Gibby, S., Quiros, O., & Demps, E. (2002). Challenges of Being an Designer for New Media Development: A View From the Practitioners.

Systems Design - Liu, Page 9 Week 3 Sept. 10 Learning Theories and ID Guest Speakers: Amy Maxwell & Elena Winzeler, ID internship experience at WFM Complete the learning activity in groups (see Module 3 Overview for instruction) Journal of Educational Hypermedia and Multimedia, 11(3), 195-219. Ertmer, P., & Newby, T. (1993). Behaviorism, Cognitivism, Constructivism: Comparing critical features from an instructional design perspective. Performance Improvement Quarterly, 6(4), 50-71. Duffy & Cunningham: Constructivism: Implications for the Design and Delivery of Instruction Week 4 Sept. 17 Needs Assessment and Goals Decide the topic for your Final Module Complete Needs Assessment and Goals of your Final Module 3 optional articles: -Behaviorism by Burton -Cognitivism by Winn -How People Learn by Bransford et al. Chapter 2 Analyzing Needs and Identifying Goals Week 5 Sept. 24 Analysis Complete Analysis of Chapter 3 Analyzing Goals for Learning Conditions and Sequence In-class Discussion 4:30-Guest Speakers: Kasey Ford and Komal Gandhi, designers at TX State Captivate tutorial I

Systems Design - Liu, Page 10 Week 6 Oct. 1 Objectives Complete Objectives of Chapter 4 Preparing Design Objectives and Assessment Strategies Lab session Week 7 Oct. 8 Assessment Complete Assessment of your Final Module Chapter 5 Developing Assessment Materials Lab session Complete Captivate Assignment I (by 7pm) Week 8 Oct. 15 Strategies Mid-semester Evaluation Complete Strategies of Chapter 6 Developing and Documenting Effective Strategies In-class Discussion 4:30-Guest Speakers: Dr. Lucas Horton, R&D process in designing an 3D immersive environment, Alien Rescue Captivate tutorial II Week 9 Oct. 22 Materials Complete Materials of Chapter 7 Choosing and Developing Materials Lab session Week 10 Oct. 29 Learning Environments Complete Learning Environments of Chapter 8 Organizing Traditional, Online, and Blended Learning Environments

Systems Design - Liu, Page 11 Review what you have done for your Design Document (Part A) and revise as needed Work on your Final Module Project (Part B) Lab session Complete Captivate Assignment II (by 7pm) Week 11 Nov. 5 Formative Evaluation Complete Formative Evaluation of Chapter 9 Evaluating and Revising Instruction Work on your Final Module Project (Part B) Read Digital Story Guideline & bring questions to the next class Week 12 Nov. 12 Summative Evaluation Complete Summative Evaluation of Chapter 10 Post-Design Activities and Final Notes In-class Discussion: -Formative vs summative evaluation -Digital Story Assignment -Q&A on Final Project (Part B) 5:15-Guest Speaker: Robert Bell, Sr. Designer at Enspire Week 13 Nov. 19 ID Models Beyond Roblyer s No class meeting. Work session on your Digital Story & Final project ( Module) Lab session Week 14 Nov. 26 ID Models Beyond Roblyer s No class meeting. Work session on your Digital Story & Final project ( Module) Week 15 Dec. 3 Project Presentation Demonstrate your Final Module Project (Part B) in a roundtable format. Grouping and

Systems Design - Liu, Page 12 Week 16 Dec. 5 By 4pm, Final Project is due to Canvas schedule will be posted on Canvas Present your Digital Stories Course evaluation