METHODS COURSE READING LIST. Association of Computing Machinery. (2012). Computing Degrees & Careers. Available at:
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1 METHODS COURSE READING LIST Association of Computing Machinery. (2012). Computing Degrees & Careers. Available at: ACM Joint Task Force for Computing Curricula. ( ). Curricula Recommendations (Undergraduate Curricula). Available at: Barab, S.; Gresalfi, M.; & Arici, A. (2009). Why educators should care about games. Educational Leadership, September, Barr, V. & Stephenson, C. (2011). Bridging computational thinking to K-12: What is the role of the computer science education community? ACM Inroads, 2(1), Ben-Ari, M. (2001). Constructivism in computer science education. Journal of Computers in Mathematics and Science Teaching, 20(1), Ben-Ari, M. (2004). Situated learning in computer science education. Computer Science Education, 14(2), Bell, T.; Witten, I.; and Fellows, M. (2006). Computer Science Unplugged. Available at: Bennedsen, J.; Caspersen, M.; and Kolling, M. (2008). Reflections on the Teaching of Programming. Berlin: Springer Verlag. Bergin, J. (2007). Fourteen Pedagogical Patterns. Available at: Bergin, S., and Reilly, R. (2005). Programming: Factors that influence success. Proceedings of the SIGCSE 2005 Conference, St. Louis, Missouri, USA, Bloom, B. (1956). Bloom s Taxonomy of Learning Domains. Available at: Briggs, L. L. (2008). Alice Offers Gentler Intro to Programming. Available at: Brown, J. S. (2000). Growing up digital: How the web changes work, education, and the way people learn. Change, 32(2), March/April, Cantwell, W. B., and Shrock, S. (2001). Contributing to success in an introductory computer science course: A study of twelve factors. SIGCSE Bulletin, 33(1),
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3 Gal-Ezer, J.and Harel, D. (1998). What (Else) Should CS Educators Know? Available at: Greening, T. (1998). Computer Science: Through the eyes of potential students. Proceedings of the ACSE 1998 Conference, Brisbane, Australia, Gries, D. (2002). Where is programming methodology these days? SIGCSE Bulletin, 34(4), Guzdial, M. (2008). Paving the Way for Computational Thinking. Available for purchase at: Hazzan, O.; Lapidot. T.; and Ragonis, N. (2011). Guide to Teaching Computer Science. London: Springer Verlag. Hazzan, O.; Lapidot. T.; and Ragonis, N. (2011). Guide to Teaching Computer Science: An Activity-Based Approach. London: Springer Verlag. Horstmann, C. (2010). Java Concepts. Hoboken, NJ: Wiley. Hoffman, L. (2009) The Upper Limit: Jeannette Wing Talks. Available at: = International Society for Technology in Education. (2011). Computational Thinking for All. Available at: International Society for Technology in Education. (2011). NETS for Computer Science Educators (NCATE Standards). Available at: CSE.sflb.ashx International Society for Technology in Education. (2007). NETS for Students. Available at: or Kay, A. (2007). Squeak E-Toys, Children and Learning. Available at: Littler, J. (2005). Art and Computer Programming. Available at: Martin, H. (2010). What Makes a Programming Project Good? Available at:
4 Ministry of Education for the Province of Ontario. Ontario Secondary School Curriculum. Available at: Moreno, R. and Mayer, R. (2007). Interactive multimodal learning environments. Educational Psychology Review, 19, The National Capital Language Resource Center (2011). What Language Teaching Is: Reflective Teaching Practice. National Association of State Directors of Career Technical Education Consortium and CompTIA. (2008). Information Technology Career Cluster Plan of Study and Knowledge & Skills. Available at: National Center for Women and Information Technology. (2011). K 12 Promising Practices. Available at: National Center for Women and Information Technology. (2011). Promising Practices Catalog. Available at: Neuman, Peter G. (Ed) (2012). Inside Risks: Columns on Risks to the Public in the Use of Computers and Related Systems. Available at: Prensky, Marc (2008). Programming is the New Literacy. Available at: Resnick, M. (2002). Rethinking learning in the digital age. In G. Kirkman (Ed.) The Global Information Technology Report: Readiness for the Networked World (pp ). New York: Oxford University Press. Resnick, M., (2009). Scratch: Programming for All. Communications of the ACM, 52(11), Roschelle, J. (2003). Unlocking the learning value of wireless mobile devices. Journal of Computer Assisted Learning, 19(3), Rusk, N.; Resnick, M.; Maloney, J. (2007) Learning with Scratch: 21 st Century Skills. Available at: 21stCenturySkills.pdf Scardamalia, M. & Bereiter, C. (1996). Student communities for the advancement of knowledge. Communications of the ACM, 39(4), Scholastic. (2011). The Professional Portfolio. Available at:
5 Squire, K. (2006). From content to context: Videogames as designed experience. Educational Researcher, 35(8), THE Journal. (2007). Technology + Online + Industry + Partnerships: New Alliance Launches Drive for more Women in IT. Available at: THE Journal. (2008). Which Side Are You On? Available at: Thompson, A. (2010). Characteristics of a Good Programming Project. Available at: US Department of Labor, Bureau of Labor Statistics (2012). Employment Projections ; Numerical and Percent Change by Detailed Occupation. Available at: Ward, B.; Marghitu, D.; Bell, T.; Lambert. L. (2010). Teaching computer science concepts in Scratch and Alice. Journal of Computing Sciences in Colleges, 26(2), December Wayner, P. (2008). Dynamic programming futures: JavaScript, Perl, PHP, Python, Ruby, and other dynamic languages are remaking the Web and bringing programming to the masses. Where should developers place their bets? Available at: InfoWorld: Wing, J. M. (2006). Computational Thinking. Available at:
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