Boyaa Interactive International Limited (0434.HK / 434 HK)

Size: px
Start display at page:

Download "Boyaa Interactive International Limited (0434.HK / 434 HK)"

Transcription

1 Asia Pacific/China Equity Research Consumer Internet Rating NEUTRAL* [V] Price (17 Dec 13, HK$) 7.62 Target price (HK$) 8.00¹ Upside/downside (%) 5.0 Mkt cap (HK$ mn) 5,620.2 (US$ 725.0) Enterprise value (Rmb 3,181 mn) Number of shares (mn) Free float (%) week price range ADTO - 6M (US$ mn) 22.9 *Stock ratings are relative to the coverage universe in each analyst's or each team's respective sector. ¹Target price is for 12 months. [V] = Stock considered volatile (see Disclosure Appendix). Share price performance Nov-13 Price (LHS) Research Analysts Dick Wei dick.wei@credit-suisse.com Evan Zhou evan.zhou@credit-suisse.com Contribution by Daniel Chen Rebased Rel (RHS) The price relative chart measures performance against the HANG SENG INDEX which closed at on 17/12/13 On 17/12/13 the spot exchange rate was HK$7.75/US$1 Performance Over 1M 3M 12M Absolute (%) 33.9 Relative (%) 33.8 Boyaa Interactive International Limited (0434.HK / 434 HK) INITIATION Smart play on smartphone mobile game growth Initiating coverage with NEUTRAL and TP of HK$8. We initiate coverage of Boyaa Interactive with a NEUTRAL rating and a target price of HK$8. Our main valuation methodology is forward P/E. Our target price of HK$8 implies 12.5x 2015E and 17.6x 2014E diluted adjusted EPS. Leader in mobile card and board games. We view Boyaa as a leader well leveraged to the growth of smartphone/tablet mobile games in China and overseas in the next three years, especially in China smartphone card and board games with a potential market size of Rmb2.44 bn by 2015E. By 2Q13, 35% of its total revenue came from mobile games. We believe Boyaa's monetisation in the domestic market is still at an early stage, and expect ample upside from both its user base and average revenue per paying user (ARPPU). Maturity of mobile payment and further expansion into other overseas markets should also be tailwinds. Best-in-class product management and game operation. We believe product management and operational expertise are key to Boyaa's success. Supported by its anti-attack system and in-depth user data analysis, Boyaa is able to provide a high quality user experience to gamers, in our view. Investment risks: (1) Higher revenue share to game distribution platforms, higher revenue % from telecom carrier channels and increased marketing spend could drag down gross/operating margins. (2) Competition from major user-traffic owners such as Tencent, Baidu and Qihoo. (3) Execution uncertainties regarding overseas expansion. Key growth drivers: (1) Expansion of overall card and board game markets, especially in mobile, (2) ARPPU, paying ratio upside in under-penetrated markets and genres, and (3) further expansion in overseas markets. "Credit Suisse has been named as a defendant in various putative shareholder class-action lawsuits relating to Facebook Inc. s May 2012 initial public offering. Credit Suisse s practice is not to comment in research reports on pending litigations to which it is a party. Nothing in this report should be construed as an opinion on the merits or potential outcome of the lawsuits. Financial and valuation metrics Year 12/12A 12/13E 12/14E 12/15E Revenue (Rmb mn) ,215.1 EBITDA (Rmb mn) EBIT (Rmb mn) Net profit (Rmb mn) EPS (CS adj.) (Rmb) Change from previous EPS (%) n.a. Consensus EPS (Rmb) n.a. EPS growth (%) P/E (x) Dividend yield (%) EV/EBITDA (x) P/B (x) ROE (%) Net debt/equity (%) net cash net cash net cash net cash Source: Company data, Thomson Reuters, Credit Suisse estimates. DISCLOSURE APPENDIX AT THE BACK OF THIS REPORT CONTAINS IMPORTANT DISCLOSURES, ANALYST CERTIFICATIONS, AND THE STATUS OF NON-US ANALYSTS. US Disclosure: Credit Suisse does and seeks to do business with companies covered in its research reports. As a result, investors should be aware that the Firm may have a conflict of interest that could affect the objectivity of this report. Investors should consider this report as only a single factor in making their investment decision. CREDIT SUISSE SECURITIES RESEARCH & ANALYTICS BEYOND INFORMATION Client-Driven Solutions, Insights, and Access

2 Focus charts and tables Figure 1: China card and board game market size forecast (PC + mobile) RMB Bn Source: iresearch 33.3% 53.9% 74.4% 74.9% 63.5% E 2014E 2015E 2016E 2017E card and board game market size Figure 3: China ios card and board game market share* YoY 67.8% 80% 70% 60% 50% 40% 30% 20% 10% 0% Figure 2: China card and board game market breakdown 100% 90% 21.6% 14.3% 9.2% 80% 34.9% 70% 56.0% 60% 79.2% 50% 96.3% 40% 78.4% 85.7% 90.8% 30% 65.1% 20% 44.0% 10% 20.8% 0% 3.7% E 2014E 2015E 2016E 2017E Smartphone PC Source: iresearch Figure 4: Boyaa's mobile revenue exposure ramp-up 100% 90% Others 35% Boyaa 32% 80% 70% 60% 50% 99.3% 95.8% 83.1% 66.9% 54.8% 42.7% 40% GameSpring 4% Chengdu Efvision 7% ifree Studio 10% Measured by revenue in Source: iresearch KAMAGAMES 12% 30% 57.3% 45.2% 20% 33.1% 10% 16.9% 0% 0.7% 4.2% E 2014E 2015E Mobile Game Web-based game Source: Company data, Credit Suisse estimates Figure 5: China PC online game companies comps Close Mkt cap EPS P/E (x) ROE EV/EBITDA (x) FCF yield (%) Company Ticker Ccy price (US$ mn) 2013E 2014E 2015E 2013E 2014E 2015E 2014E 2013E 2014E 2015E 2013E 2014E 2015E Changyou CYOU.US USD , x 6.1x 4.0x 21.3% 4.5x 4.4x 3.0x 2% 16% 24.3% Giant Interactive GA.US USD , x 10.9x 10.0x 33.6% 9.7x 8.0x 6.9x 9% 10% 11% NetEase NTES.US USD , x 12.7x 11.0x 20.2% 8.8x 7.5x 6.4x 7% 8% 9.1% Perfect World PWRD.US USD x 10.3x 7.8x 12.8% 5.8x 3.8x 2.4x 9% 14% n.a Tencent 0700.HK HKD , x 33.1x 26.2x 31.2% 30.4x 23.7x 18.4x n.a n.a n.a Forgame 0484.HK HKD x 12.8x 9.9x 45.3% 11.2x 6.2x 4.0x n.a n.a n.a Kingsoft 3888.HK HKD , x 23.5x 19.1x 21.3% 26.6x 19.8x 15.4x n.a n.a n.a NetDragon 0777.HK HKD x 13.2x 13.7x 8.1% 2.9x 3.8x 2.2x n.a n.a n.a Average 20.5x 15.3x 12.7x 24.2% 12.5x 9.6x 7.3x 7% 12% 15% * Closing price as of 13 December 2013; Source: Company data, Bloomberg, Credit Suisse estimates Figure 6: Global mobile game companies comps Close Mkt cap EPS P/E (x) ROE EV/EBITDA (x) FCF yield(%) Company Ticker Ccy price (US$ mn) 2013E 2014E 2015E 2013E 2014E 2015E 2014E 2013E 2014E 2015E 2013E 2014E 2015E Gungho 3765 JP JPY ,819 5, , , x 12.6x 10.8x 60.6% 8.4x 9.0x 12.4x n.a n.a n.a Gamevil KQ KRW , , , x 12.1x 10.3x 15.0% 14.0x 10.1x 9.3x 4% 5% 6% Com2us KQ KRW , , , x 13.5x 10.2x 15.1% 16.7x 11.5x 8.9x n.a n.a n.a IGG 8002.HK HKD x 17.1x 12.8x 5.0% 151.8x 21.3x 17.5x n.a n.a n.a Wemade KQ KRW , , x 15.8x 11.3x 12.1% 16.7x 8.2x 6.2x -1% 4% 6% Gameloft GLFT.PA EUR x 23.2x 17.5x 17.6% 13.9x 10.1x 7.8x 2% 3% 4% Average 29.2x 15.7x 12.2x 20.9% 36.9x 11.7x 10.3x 2% 4% 5% * Closing price as of 13 December 2013; Source: Company data, Bloomberg, Credit Suisse estimates Boyaa Interactive International Limited (0434.HK / 434 HK) 2

3 Smart play on smartphone mobile game growth Leader in China mobile card and board games We see Boyaa as a leading casual game developer well leveraged to the growth of smartphone/tablet mobile games in China in the next three years. By end-2014, we expect mobile revenue to reach Rmb401 mn and contribute over 45% of Boyaa's total revenue. We estimate the overall mobile game market size in China will witness a CAGR of 82% to Rmb28.7 bn by end Boyaa focuses on the card and board games segment with long game lifecycles and is less subject to the 'hit & miss' volatility of most content providers. We view Boyaa's monetisation in the domestic market as still being at an early stage, given ample upside for ARPPU growth in the future and provincial card and chess game genre expansion. Mobile payment maturity should also help to increase Boyaa's games' conversion and ARPPU. Growth opportunity beyond domestic market Boyaa has an extensive global presence that allows it to derive revenues from players located in over 80 countries and regions by offering various language versions and, in some countries, local services and operations. Its cumulative registered players located outside of China increased from 9.1 mn (10.9% of total registered players) in 2010 to mn (36.9% of total registered players) in 1H13. Boyaa s game localisation capability is an important driver of overseas expansion. More importantly, it has built up localisation capabilities that offer in-game features specifically designed and offered for different cultures and preferences appealing to local players. Best-in-class product management, game operation Compared to other game genres, card and board games don t require that much R&D effort and creativity to develop. Content developers thus mainly compete on the following areas rather than gameplay innovation or idea creation: (1) overall user experience; (2) daily game operation expertise; (3) in-game economy balance; and (4) technology and customer services. We believe Boyaa is showing competitive strength in all those areas. Potential margin pressure from competition We expect risks to Boyaa's margin sustainability to come from: (1) growing bargaining power from large game distribution platforms; (2) increasing use of telecom carrier channels and payments with higher revenue cut ratio; and (3) potentially increasing marketing spend to acquire more users. We also expect potential competition from major traffic owners. We see Tencent as the biggest potential threat to Boyaa's market share, especially on mobile. There are also potential uncertainties in Boyaa's international expansion. Initiating coverage with NEUTRAL and HK$8 TP We initiate coverage of Boyaa with a NEUTRAL rating and a target price of HK$8. While Boyaa is benefiting from strong mobile game market growth, we believe its current valuation is fair compared to other China mobile game companies. As such we initiate with a NEUTRAL rating. For the stock to trade at a higher earnings multiple, we believe the company needs to deliver faster-than-expected mobile game revenue growth. Our main valuation methodology is forward P/E. Our target price of HK$8 implies 12.5x 15E and 17.6x 14E diluted adjusted EPS. The company had a cash position of Rmb273 mn at 2Q13. Mobile revenue forecast to reach Rmb401 mn and contribute over 45% of Boyaa's total revenue by end-14 Extensive global presence and localisation expertise should be tailwinds for Boyaa's growth in overseas markets Boyaa's competitive strength in user experience, operation expertise, and technology and services Risks: (1) Potential margin drag from value-chain dynamics.( 2) Competition from major user traffic owners. (3) Execution uncertainties in overseas expansions Boyaa Interactive International Limited (0434.HK / 434 HK) 3

4 Boyaa Interactive International Limited 0434.HK / 434 HK Price (17 Dec 13): HK$7.62, Rating:: NEUTRAL, Target Price: HK$8.00, Analyst: Dick Wei Target price scenario Scenario TP %Up/Dwn Assumptions Upside Mobile game to grow at CAGR of 85% 13E-15E Central Case Mobile game to grow at CAGR of 76.4% 13E-15E Downside 5.60 (26.51) Mobile game to grow at CAGR of 60% 13E-15E Income statement (Rmb mn) 12/12A 12/13E 12/14E 12/15E Sales revenue ,215 Cost of goods sold SG&A Other operating exp./(inc.) (7.6) (13.2) EBITDA Depreciation & amortisation EBIT Net interest expense/(inc.) (2.6) (3.4) Non-operating inc./(exp.) (1.3) (0.5) (0.5) (0.5) Associates/JV Recurring PBT Exceptionals/extraordinaries Taxes Profit after tax Other after tax income Minority interests Preferred dividends Reported net profit Analyst adjustments Net profit (Credit Suisse) Cash flow (Rmb mn) 12/12A 12/13E 12/14E 12/15E EBIT Net interest (9.1) (10.8) Tax paid (44.7) (27.9) (52.7) (73.7) Working capital 32.8 (72.3) Other cash & non-cash items Operating cash flow Capex (4.4) (3.5) (4.0) (4.0) Free cash flow to the firm Disposals of fixed assets Acquisitions Divestments Associate investments Other investment/(outflows) (41.9) (3.6) Investing cash flow (46.3) (7.1) (4.0) (4.0) Equity raised Dividends paid Net borrowings 5.0 Other financing cash flow 8.0 (0.0) Financing cash flow Total cash flow Adjustments (0.000) Net change in cash Balance sheet (Rmb mn) 12/12A 12/13E 12/14E 12/15E Cash & cash equivalents 275 1,221 1,531 1,975 Current receivables Inventories Other current assets Current assets 445 1,515 1,849 2,332 Property, plant & equip Investments Intangibles Other non-current assets Total assets 475 1,549 1,881 2,362 Accounts payable Short-term debt Current provisions Other current liabilities Current liabilities Long-term debt Non-current provisions Other non-current liab Total liabilities Shareholders' equity 302 1,319 1,597 1,984 Minority interests Total liabilities & equity 475 1,549 1,881 2,362 Key earnings drivers 12/12A 12/13E 12/14E 12/15E Mobile game 87, , , ,687 revenue(rmb Mn) Per share data 12/12A 12/13E 12/14E 12/15E Shares (wtd avg.) (mn) EPS (Credit Suisse) (Rmb) DPS (Rmb) BVPS (Rmb) Operating CFPS (Rmb) Key ratios and 12/12A 12/13E 12/14E 12/15E valuation Growth(%) Sales revenue EBIT 64.6 (9.1) Net profit EPS Margins (%) EBITDA EBIT Pre-tax profit Net profit Valuation metrics (x) P/E P/B Dividend yield (%) P/CF EV/sales EV/EBITDA EV/EBIT ROE analysis (%) ROE ROIC Asset turnover (x) Interest burden (x) Tax burden (x) Financial leverage (x) Credit ratios Net debt/equity (%) (91) (93) (96) (100) Net debt/ebitda (x) (1.38) (6.69) (5.03) (4.36) Interest cover (x) (115) (133) Source: Company data, Thomson Reuters, Credit Suisse estimates. 12MF P/E multiple Source: IBES 12MF P/B multiple Boyaa Interactive International Limited (0434.HK / 434 HK) 4

5 Leader in China mobile card and board games We see Boyaa as a leading casual game developer well leveraged to the growth of smartphone/tablet mobile games in China in the next three years. By end-2014, we expect mobile revenue to reach Rmb401 mn and contribute over 45% of Boyaa's total revenue. In our view, although the market has already ridden the wave of mobile games since April 2013, the mobile game theme will continue to be a key focus over the next two years for investors looking for tangible exposure to China's mobile Internet monetisation. We estimate the overall mobile game market size in China will witness a CAGR of 82% to Rmb28.7 bn by end Mobile game theme should continue to be a key focus over the next two years for investors looking for tangible exposure to China's mobile Internet monetisation Figure 7: China Online Game market forecast Mobile to reach Rmb29 bn by 15E E 2014E 2015E MMO games MMOG gamers (mn) Online game user penetration 16.6% 16.6% 16.6% 16.8% 16.8% 16.2% 16.2% 16.2% Average monthly ARPU (RMB) Market size (Rmb mn) 15, , , , , , , ,714.3 MMG market size (US$ mn) 2, , , , , , , ,841.8 YoY growth 75% 37% 0% 29% 20% 8% 7% 7% Advanced casual games ACG players (mn) ACG players penetration 22.8% 23.0% 24.5% 24.8% 25.5% 26.0% 26.8% 27.0% APRU per month (Rmb) Market size (Rmb mn) 3, , , , , , , ,655.5 ACG market size (US$ mn) , , , , , ,923.0 YoY Growth 155% 59% 33% 63% 33% 18% 15% 14% Webgames Webgame market size (Rmb mn) , , , , , , ,765.9 Webgame market size (US$ mn) , , , ,190.4 YoY growth 204% 193% 38% 49% 23% 20% 15% Mobile games Mobile market size (Rmb mn) 1, , , , ,738.5 Mobile market size (US$ mn) , , ,572.7 YoY growth 180% 130% 75% 50% Total game mkt (Rmb mn) 19,405 28,046 32,370 44,550 58,460 71,641 86, ,874 Total game mkt (US$ mn) 2,824 4,108 4,814 6,938 9,272 11,399 13,836 16,528 YoY growth 92% 45% 17% 44% 34% 23% 21% 19% Source: IDC, Credit Suisse estimates Supported by increasing penetration of smartphones, the mobile game market in China has experienced exponential growth in Leading mobile games in China, such as I am MT and Fishing Joy 2, have surpassed a monthly gross revenue of Rmb80 mn. According to Guangzhou Yin Han, its key title Space Hunter will achieve global monthly gross revenue of over Rmb100 mn in October Boyaa Interactive International Limited (0434.HK / 434 HK) 5

6 Figure 8: Leading smartphone mobile games in china Title Chinese title Genre Developer Publisher Gross mthly rev (Rmb mn) Timi Run Everyday 天 天 酷 跑 ACG Tencent Tencent 150 Quan Min Ying Xiong 全 民 英 雄 Card Sixjoy Tencent 120 Tiantian Runner 天 天 酷 跑 ACG Tencent Tencent 100 Space Hunter 时 空 猎 人 ACT 银 汉 科 技 触 控 Punchbox 80 Trump the landlord 欢 乐 斗 地 主 ACG Tencent Tencent 80 Fishing Joy 2 捕 鱼 达 人 2 ACG 触 控 Punchbox 触 控 Punchbox 75 I'm MT 我 叫 MT Card 乐 动 卓 越 Locojoy 乐 动 卓 越 Locojoy 70 The Legend of King 王 者 之 剑 ACT 蓝 港 Linekong 蓝 港 Linekong 50 Timi match everyday 天 天 爱 消 除 ACG Tencent Tencent 40 Return of the Condor Heroes 神 雕 侠 侣 RPG Perfect World Perfect World 30 Million Arthur 百 万 亚 瑟 王 Card Square Enix Shanda Games 30 Da Zhang Men 大 掌 门 Card 玩 蟹 科 技 蜂 巢 游 戏 27 Meng Jiang Hu 萌 江 湖 Card 游 族 Youzu 游 族 Youzu 25 QQ Yujian QQ 御 剑 RPG Tencent Tencent/Feiliu 20 Dream One Piece 梦 想 海 贼 王 RPG Youai Youai 20 Wu Xia Q Zhuan 武 侠 Q 传 RPG HuoGu CMGE/Kunlun 20 The World 世 界 OL RPG 广 州 谷 得 广 州 谷 得 18 Wang Xian 忘 仙 RPG 神 奇 时 代 神 奇 时 代 / 昆 仑 Kunlun 17 Plant Vs Zombie 植 物 大 战 僵 尸 ACG Popcap Tencent 16 Mo Ka Huan Xiang 魔 卡 幻 想 Card ifree Vector(in Japan) 15 Sanguo Now 三 国 来 了 Card RedAtoms Tencent 15 Dragon Force 龙 之 力 量 RPG Digital Sky Digital Sky 14 Junwang 2 君 王 2 RPG Morefun Morefun 13 Ying Xiong Zhan Hun 英 雄 战 魂 ACT EGLS 昆 仑 Kunlun/Glu 12.5 Shen Xian Dao 神 仙 道 RPG 心 动 游 戏 心 动 游 戏 12 Little Empire 小 小 帝 国 RTS Camel Game Camel Game 10.2 Source: Pocketbus. Gamelook, DoNews, CCidnet, Credit Suisse estimate. * ACG= Advanced Casual Game, RPG=Role Playing Game; RTS=Real-time Strategy. Among all mobile game genres, Boyaa focuses on the card and board games segment, which enjoys long game lifecycles and is less subject to the normal 'hit & miss' volatility of most content providers. According to iresearch, the China card and board game market will post a CAGR of 64% to Rmb3.1 bn by 2015E. Boyaa focuses on the card and board games segment, less subject to the normal 'hit & miss' volatility Figure 9: China total card and board game market size forecast (PC + mobile) RMB Bn % 67.8% 74.4% 53.9% 63.5% 33.3% E 2014E 2015E 2016E 2017E 80% 70% 60% 50% 40% 30% 20% 10% 0% card and board game market size YoY Source: iresearch Boyaa Interactive International Limited (0434.HK / 434 HK) 6

7 Figure 10: China card and board game market breakdown 100% 90% 21.6% 14.3% 9.2% 80% 34.9% 70% 56.0% 60% 79.2% 50% 96.3% 40% 78.4% 85.7% 90.8% 30% 65.1% 20% 44.0% 10% 20.8% 0% 3.7% E 2014E 2015E 2016E 2017E Smartphone PC Source: iresearch Figure 11: China smartphone card and board game market size forecast RMB Bn % % 200% 158.3% 110.6% % 100% % 78.8% % % E 2014E 2015E 2016E 2017E Smartphone card and board game market size YoY Source: iresearch According to iresearch, the mobile segment of the online card and board game market reached approximately Rmb138 mn in 2012 and is expected to grow exponentially to approximately Rmb7.8 bn in 2017E, representing a CAGR of 123.9% over the same period. The smart mobile segment accounted for 3.7% and 20.8% of the online card and board game market in 2011 and 2012, respectively, and is expected to further expand by ~78% by 2015E to ~Rmb2.44 bn, which is consistent with the trend of players shifting from playing games on PCs to smart mobile devices. Figure 12: China top ios card and board game* Game Developer 1 Texas Hold em Boyaa 2 Texas Poker KAMAGAMES 3 Mo Ka Huan Xiang ( 魔 卡 幻 想 ) ifree 4 Texas Hold em HD Boyaa 5 Zha Jin Hua OL( 欢 乐 联 网 炸 金 花 ) Chengdu Efvision Info-Tech * Based on revenue in Source: iresearch. Boyaa Interactive International Limited (0434.HK / 434 HK) 7

8 Within the China mobile card and board game market, in 2012, Boyaa ranked No. 1 among all game developers that offer ios mobile card and board games in China, with an approximately 32% market share in terms of revenue generated from ios mobile card and board games in the PRC. Boyaa also ranked No. 1 in terms of number of downloads among all ios mobile card and board game developers in the PRC in 2012, accounting for approximately 22.3% of all ios mobile card and board game downloads. Boyaa s success in the PRC market is mainly attributable to the quality and quantity of its card and board games and early-mover advantage. By the end of 2012, Boyaa offered 13 mobile card and board games in the PRC, and ranked No. 4 in terms of number of ios mobile card and board games offered in the PRC in 2012, according to iresearch. Boyaa was also the No. 1 PRC-based corporate developer as measured by the number of ios mobile card and board games offered in the PRC in Boyaa s success in the PRC market is mainly attributable to the quality and quantity of its games and early-mover advantage Boyaa s Texas Hold em games (offered in two versions: standard and high definition) were ranked No. 1 and No. 4, respectively, among all ios mobile card and board games in terms of revenue generated in the PRC in Boyaa s Fight the Landlord ( 斗 地 主 ) and Texas Hold em were also among the top five most downloaded games on ios in the PRC in Figure 13: China ios mobile card and board game market breakdown* Others 35% Boyaa 32% GameSpring 4% Chengdu Efvision 7% * Measured by revenue in Source: iresearch ifree Studio 10% KAMAGAMES 12% Monetisation in domestic market still at early stage Boyaa's second most popular game, Fight the Landlord ( 斗 地 主 ), is based on one of the most popular card games in China. Its revenue contribution increased from Rmb1.3 mn (0.8% of total revenue) to Rmb21.6 mn in 1H13 (7% of total revenue). We believe the exponential growth of this game is mainly driven by total user growth; its monthly active users (MAUs) increased from 0.17 mn in 2010 to 8.5 mn in 1H13. On the ARPPU side, given the monthly ARPPU of Boyaa's mobile game is only Rmb32.1 in 1H13, we expect ample upside for growth in the future. Similar to the case of Fight the Landlord, many mobile games under provincial card and chess game genres in China are still in development. We expect these game titles to support Boyaa's growth in the Chinese domestic market in the coming two years. Mobile payment maturity should help conversion and ARPU Maturity of mobile payment channels: Although greatly improved over the past two years, the overall mobile payment process is still not that satisfactory. In most cases, customers need to enter and confirm through at least four to five mobile web pages to complete the entire process, thus losing a very high percentage of customers along the Diversification in genres and titles should decrease revenue concentration and provide more options to Boyaa's gamers Boyaa Interactive International Limited (0434.HK / 434 HK) 8

9 way. In recent months in 2013, we have seen good progress in leading mobile payment solution providers such as Alipay and Tenpay simplifying their payment procedures for login users. Adoption of telecom carrier channels: Telecom carriers are also embracing the rising demand for mobile payment by opening up monthly bill charging with key content developers. Gamers can pay easily for games through SMS on their monthly phone bill. To prevent the content provider (CP) from manipulating use of this easy service, telecom carriers approve qualified CP strictly, and apply payment limits per transaction to prevent over-billing. Therefore, this small amount, easy-to-use payment method best fits highquality casual game developers. In order to enhance monetisation, Boyaa has been improving payment convenience and flexibility by utilising emerging technology and payment methods, such as enabling payment through SMS provided by telecom carriers, and streamlining the payment process to increase sales. We expect such attempts to help the company further increase ARPU and the conversion rate of paying users. Boyaa Interactive International Limited (0434.HK / 434 HK) 9

10 Growth opportunity beyond the domestic Chinese market Back in 2009, Boyaa had already expanded into the global market through web-based social card and board games on major global social networks. It has an extensive global presence that allows it to derive revenues from players located in over 80 countries and regions based on IP addresses by offering various language versions of its games, such as simplified and traditional Chinese (targeting China, Hong Kong, Macau, and Taiwan and overseas Chinese communities), Thai, Indonesian, German, French, Portuguese, Turkish, Vietnamese, Arabic and English. Boyaa s cumulative registered players located outside of China increased from 9.1 mn (10.9% of total registered players) in 2010 to mn (36.9% of total registered players) in 1H13. Figure 14: Boyaa revenue breakdown by language version of games (1H13) Turkish 1.1% Portuguese 1.0% French 1.8% German 4.0% Indonesian 3.9% Vietnamese 1.2% Arabic 1.9% English 0.5% Others 2.4% Simplified Chinese 30.8% Thai 27.5% Source: Company data. Traditional Chinese 23.9% We list some of Boyaa's key markets outside mainland China: Hong Kong Hong Kong s mobile card and board game market is mature and competitive. Major developers in this market in Hong Kong are from the PRC, Korea and Taiwan. The total market size of mobile card and board games in Hong Kong by revenue was approximately Rmb60 mn in 2012 and is expected to reach Rmb650 mn in 2017, representing a CAGR of 61.0% from 2012 to 2017, according to iresearch. Boyaa currently offers 13 ios mobile card and board games in Hong Kong and was the No. 1 game developer in terms of revenue in 2012 with an approximately 25% market share, according to iresearch. It was also the No. 1 ios mobile card and board game developer in terms of number of downloads in Hong Kong in 2012, accounting for 21.8% of all ios mobile card and board game downloads in Hong Kong in Among all ios mobile card and board games in Hong Kong in 2012, Boyaa s Fight the Landlord ranked No.1 in terms of revenue generated and No. 4 in terms of number of downloads. The standard version of Boyaa s Texas Hold em ranked No. 4 and No. 8 by the same measure, respectively. In addition, Boyaa has the largest game portfolio among the top 20 ios mobile card and board games by revenue in Hong Kong in Boyaa Interactive International Limited (0434.HK / 434 HK) 10

11 Taiwan Taiwan historically imposed strict limitations on game companies from the PRC, such as prohibiting them from independently operating online games in the country. Over the past several years, the Taiwanese government has relaxed relevant regulations and policies, which provided new opportunities for game companies both in the PRC and Taiwan. Taiwan s Internet related industries are relatively mature and competitive. Domestic game developers in Taiwan possess strong research and development capability and have achieved leading market positions. The market size of Taiwan s mobile card and board games reached about Rmb60 mn in 2012, up 317.6% YoY. It is expected to further increase to approximately Rmb1,730 mn in 2017, representing a CAGR of 95.9% from 2012 to 2017, according to iresearch. iresearch data also show that Boyaa ranked No. 2 in ios mobile card and board games in Taiwan, with a ~22% market share by revenue in Except for the largest mobile card and board game developer with a ~24% market share by revenue in 2012, no other card and board game developer s market share exceeded 5%. Boyaa currently offers 12 ios mobile card and board games in Taiwan and is ranked fourth by the number of ios mobile card and board games offered in Taiwan in According to iresearch, Boyaa s Texas Hold em and Fight the Landlord ranked No. 1 and No.3 in terms of ios mobile card and board games by revenue in Taiwan in 2012, respectively. Thailand Currently, over 90% of the total online game market by revenue in Thailand is generated from overseas developers. Domestic game developers in Thailand are still at an early stage and normally operate games licensed from overseas developers. According to iresearch, the total market size of mobile card and board games by revenue in Thailand was approximately Rmb70 mn in 2012 and is expected to rise to Rmb820 mn in 2017, representing a CAGR of 63.6% from 2012 to App stores and Facebook are the two major distribution and promotion platforms for foreign game developers to tap into the Thailand market. According to iresearch, Thailand s mobile game market is currently at an early stage of development. The ios mobile card and board game markets in Thailand are relatively concentrated, with the top three game developers collectively accounting for 60% of market share by revenue in Among all the mobile services, mobile games are the third most popular mobile application in Thailand. Given the strong market growth, early movers are positioned to reinforce their leading positions in the long run in the Thai mobile game market. Boyaa was the market leader with an approximately 43% market share by revenue in the ios mobile card and board game market in Thailand in The No. 2 market leader had a market share of approximately 10% in Based on the number of ios mobile card and board games available in the Thai market, Boyaa was the No. 3 game developer in Thailand in Boyaa s Texas Hold em offered in two versions (standard and high definition) ranked No. 1 and No. 2, respectively, in terms of revenue generated from ios mobile card and board games in Thailand in The total revenue generated by these two versions of Texas Hold em was approximately four times that of the No. 3 ios mobile card and board game developer in Thailand, according to iresearch. Furthermore, these two versions of Texas Hold em also ranked No. 1 and No. 3, respectively, among all ios mobile card and board games in terms of total number of downloads in Thailand in Boyaa Interactive International Limited (0434.HK / 434 HK) 11

12 Figure 15: Boyaa s presence in Apple app store (card and mobile game category) Revenue Total downloads Number of games offered China No.1 (32%)* No.1 (22%) No.4 Hong Kong No.1 (25%) No.1 (22%) No.4 Taiwan No.2 (22%) No.3 (10%) No.4 Thailand No.1 (43%) No.1 (20%) No.3 * Market share shown in brackets. Source: iresearch New country expansion in key focused regions Boyaa s game localisation capability is an important driver of overseas expansion. Most of Boyaa s online games are available in multi-languages in order to attract players from various countries and regions. For example, Texas Hold em, Boyaa s most popular game, currently has 19 language versions, including simplified and traditional Chinese, English, Thai, Indonesian, German, French and Vietnamese; Fight the Landlord ( 斗 地 主 ) has three language versions, including simplified Chinese, traditional Chinese and Thai; and Ant Wars ( 虫 虫 特 攻 队 ) has five language versions, including simplified and traditional Chinese, Thai, Indonesian and Arabic. More importantly, Boyaa has built up localisation capabilities that offer in-game features specifically designed and offered for different cultures and preferences, appealing to local players. For example, Boyaa launched in-game activities during local festivals to stimulate players and promote virtual items, such as the Texas Hold em tournament in April 2013 around the time of the Songkran holiday in Thailand. Boyaa has also developed games that target a specific country or region. It launched a card game, King & Slave, in November 2012 in the Thai language which targets players in the country. It was developed on the basis of a traditional card game widely popular in Thailand. Average daily active users (DAUs) and MAUs of King & Slave increased from 16,200 and 90,200 respectively for the two months ended 31 December 2012 to 62,200 and 283,700 respectively in 1H13. These localised game features and new games significantly improve player experience and help foster awareness of Boyaa games' artistic and cultural aspects, which helps the company retain and expand its player base in those countries and regions. Boyaa s game localisation capability is an important driver of overseas expansion. Boyaa has built up localisation capabilities that offer in-game features specifically designed for different cultures, and preferences appealing to local players For select overseas markets, such as Vietnam, Indonesia, and other countries where the smartphone penetration rate is relatively low and web-based online games still dominate the local online game market, Boyaa plans to focus on expanding the local player base by further strengthening game localisation and establishing regional marketing and game distribution platforms through cooperative relationships with local game portals and other local distributors. Boyaa Interactive International Limited (0434.HK / 434 HK) 12

13 Best-in-class product management and game operation Barriers to entry: Easy to enter, but hard to become a master Compared to other game genres, card and board games don t require that much R&D effort and creativity to develop. In Boyaa, it usually only takes about two weeks for developers to complete the main coding of a specific card and board gameplay. In the card and board games market, content developers mainly compete on the following areas rather than gameplay innovation or idea creation. User experience To help players familiarise themselves with Boyaa's games, the company provides tutorials for new players for each of its games. While playing the games, players may raise questions or concerns at any time through the in-game customer service system. In order to improve player experience, Boyaa offers in-game social functions, including online chatting and friend invitations that enable its players to communicate with each other, publicly or privately, on a real-time basis. To further increase player interaction, Boyaa provides in-game gift-giving functions that allow players to send limited types of virtual items as gifts, such as virtual flowers and ornaments, to one another. Boyaa encourages players to invite friends and family to join its games by granting them bonus virtual tokens and other virtual items for successful referrals. Boyaa's games offered through social networks all incorporate the players connections and friends. Boyaa believes such social functions and features enhance its players loyalty by building connections among players and fostering an engaging player community in its games. Boyaa's games also provide a one-click service to enable and encourage players to share their game experience and results with family and friends on social media, such as Facebook and Sina Weibo. Management believes that these efforts make its games more interactive and significantly enhance player stickiness. Given the engaging nature of Boyaa's games, the small storage requirements for downloading, the short time needed to play each game and the easy access and cross-platform game experience Boyaa offers, players tend to play its games during any leisure time. On average, it takes only minutes to play a session of most of Boyaa's games, which makes its games ideal for relaxation during work breaks, in transit and during other fragmented times throughout the day. In June 2013, the daily average game time per player was 1.2 hours in Texas Hold em, 1.1 hours in the four-player version of Fight the Landlord, 0.9 hours in the three-player version of Fight the Landlord ( 鬥 地 主 ), 1.0 hour in Big Two ( 鋤 大 地 ) and 1.1 hours in King & Slave. Daily game operation Updates. In order to continuously improve games and player experience, Boyaa frequently releases upgrades for its games. Currently, its web-based games are upgraded approximately on a weekly basis, and mobile games are upgraded monthly. Boyaa upgrades its games for fixing bugs or programming or technical issues, installing new ingame features and rolling out updates for newly released mobile devices or updated operating systems. Mobile players are usually able to access the upgraded version by downloading the upgrade package once. Resource management. As a result of the different programming specifications and configurations adopted by various desktop computer and mobile operating systems, game developers are typically required to use separate scripting languages to develop game programmes for each operating system. For game developers who expect to offer crossplatform games, this technical barrier usually presents significant costs in terms of technology, time and capital resources. Content developers mainly compete on other things rather than gameplay innovation or idea creation in card and board games. Boyaa Interactive International Limited (0434.HK / 434 HK) 13

14 To solve this problem, Boyaa utilises the Boyaa Building Engine, an integrated set of source codes it has developed for cross-platform game development. The engine offers a cost-effective solution for this issue; it integrates application programming interfaces for various scripting languages, allowing developers to develop game programmes for various operating systems by inputting only one uniformed scripting language. In addition, the Boyaa Building Engine uses memory management solutions to improve systematic stability. Boyaa also uses two advanced application programming interfaces to support graphics systems which allow it to create a high performance environment for graphics processing. Leveraging on the Boyaa Building Engine, the company is able to develop cross-platform games in an efficient and cost-effective manner, while ensuring consistent quality and performance of the games that are developed. It also significantly reduces reliance on any particular development personnel and the cost of on-going maintenance and operation. Effective event marketing, promotion campaigns with channels. Boyaa has implemented various marketing and promotional measures to market and promote its online games. Since 2010, Boyaa has started to promote games to game players through social networking websites and online application stores, as well as web-based game portals and mobile game portals. Due to the different distribution platforms Boyaa utilised for its web-based and mobile games, it designed different marketing activities tailored for each type of game. For example, for web-based games, Boyaa strategically leveraged the existing interactions among users of social networking websites to allow players to invite their friends or send in-game gifts to their friends in order to attract new or existing players. For mobile games, Boyaa sends push notifications to players to remind them of new version updates and provides bonus tokens for downloading and installing the new version of games, which in turn increases the number of downloads of games and raises their ranking in mobile application stores, attracting potential new players. In China, Boyaa primarily utilises game portals and application stores operated by some of China s social networking services, Internet service platforms and game platform operators, such as Sina Weibo, Tencent QQ, 51.com, Renren.com, Baidu.com, 360.cn and GoMarket, to promote its games. In overseas markets, Boyaa primarily markets and promotes its web-based games through Facebook and mobile games through Apple Inc. s app store and Google Play. It also attend trade fairs, such as the Global Mobile Internet Conference in Beijing, China, the Thailand Game Show and Social Games Expo in Thailand, and the Indonesia Game Show in Indonesia, to enhance brand recognition in both China and its overseas markets. In-game economy balance In order to regulate the game environment and prevent certain unauthorised acts by third parties or inappropriate players or third-party behaviour which could have an adverse impact on its games, Boyaa has implemented various measures, including adopting comprehensive terms and conditions for game players. It has detected violations of its game policies by players in the past, including unauthorised transfers of virtual tokens, collusion and intentional losses, use of cheating programmes and account theft. Once an unauthorised or inappropriate activity is detected, Boyaa takes measures against the players involved based on the nature and magnitude of each violation, such as forfeiting the awarded virtual tokens, suspending the relevant player account for a certain period or terminating the account permanently. During the Track Record Period, Boyaa recorded account terminations of 91,200, 106,667 and 23,750 in 2011 and 2012 and 1H13, respectively. The table below sets forth the number of major violations Boyaa recorded. Figure 16: Number of major violations recorded by Boyaa H13 Use of cheating programmes 74,784 84,267 19,238 Account theft 8,208 9,600 1,900 Abnormal purchases 1,824 5, Unauthorised transfer of virtual tokens 3,648 3, Other inappropriate or harassing behaviours 2,736 4, Total 91, ,667 23,750 Source: Company data Boyaa Interactive International Limited (0434.HK / 434 HK) 14

15 Technology and customer services (1) Back-end tech In addition to its proprietary Boyaa Building Engine, the other components of Boyaa s technology infrastructure have also significantly contributed to the success of its business operations. Large server infrastructure and network-based caches Boyaa's diversified online game portfolio and a large global player base are supported by a stable and powerful network infrastructure. All of Boyaa's card and board games are synchronous games featuring real-time interaction, which require Boyaa's server network to respond promptly with low latency. To meet these needs, the company's team of experts designed a cloud-based network infrastructure with centralised server systems to maximise the efficiency of its network infrastructure. As at the Latest Practicable Date, Boyaa owned and leased a total of over 360 servers hosted in 15 locations in China and certain other countries and regions, 136 of which were located in four centralised data centres in Singapore, Washington D.C. and Seattle in the United States and Amsterdam in the Netherlands. In addition, Boyaa has implemented network-based caches to quickly respond to massive data access triggered by a large number of concurrent players, minimising the access to its server database. As such, Boyaa's large capacity server centres ensure data synchronisation while the other local servers cache the Internet content in order to speed up access to data and reduce demand on local bandwidth. Data centre service The servers used in Boyaa's game operation are hosted in data centres in different geographic regions in China. The data centres in Boyaa's network are owned and maintained by data centre service providers. Boyaa has typically entered into leasing and hosting service agreements with data centre service providers that are renewable annually. The data centre service providers are responsible for providing server hosting space with stable power supply, IP addresses, broadband Internet connection facilities and firewall monitoring services that can meet Boyaa's requirements. The data centre service providers are also responsible for technical consulting and support services on a 24/7 basis. Boyaa is obliged to pay service fees subject to the terms of the leasing and hosting service agreements. Anti-attack system The stability and safety of Boyaa's network infrastructure is critical to its reputation and online game operations. The company has experienced various hacking attacks during the ordinary course of business. For example, during the years ended 31 December 2010, 2011 and 2012 and 1H13, Boyaa's system recorded nil, 9, 65 and 93 distributed denial-ofservice attacks. None of these attacks caused any material interruption to Boyaa's network infrastructure or loss or corruption of data during the Track Record Period. Furthermore, Boyaa has adopted comprehensive measures to enhance the safety of its players accounts. Its system maintains logs of player actions, including but not limited to rounds of games played, balance of virtual tokens, each addition or use of virtual tokens for each player, to ensure the accuracy of such information. Boyaa assigns a separate system for the storage of information relating to virtual tokens, which is complemented by the real-time backup and off-site disaster-tolerant back-up programmes. Boyaa has provided account protection functions in its Texas Hold em game and is in the process of implementing account protection measures for its other games. It asks players to set a private security code, subject to their preference, for each log-in or for a log-in with a different IP address from the previous time. For players who have purchased in-game memberships, Boyaa also offers a virtual safety box function for the players to store their virtual tokens separately. The safety box will be locked for one day if a wrong security code is entered three times. Lastly, Boyaa's customer service staff assist its players to investigate any claims relating to account theft or unauthorised access. Boyaa Interactive International Limited (0434.HK / 434 HK) 15

16 (2) In-depth data analysis to better understand user characteristics Boyaa uses data analytics to collect and analyse data that enable it to enhance games and improve player experience. The company has a dedicated seven-member team responsible for data analysis. Leveraging its cloud-based infrastructure and machine learning technology, Boyaa collects and analyses a wide array of data from its game players on a daily basis in a centralised, web-based data management system which can be accessed by all the relevant game development and operation teams. Through evaluation and analysis of such data, Boyaa is able to accurately understand the characteristics and lifespan of its games, which enables it to work closely with its in-house game developers to evaluate and enhance their features and extend their lifespan. Boyaa closely tracks and analyses players in-game performance and behaviour, such as preferred time of gameplay, number of rounds of games played, in-game activity levels, progress of skill levels, frequency of using specific in-game functions, social connections, reactions to localised game settings and newly-introduced activities, receptiveness to promotional activities, preference for specific types of virtual items, buying patterns and histories and the effectiveness of its own marketing activities. Through these efforts, the company is able to understand its game players in-game behaviour patterns, which helps it to enhance the design of game features through adjusting the difficulty levels of in-game missions and challenges and optimising the minimum amount of virtual tokens required to play specific games. Boyaa's data analytics also enable it to anticipate and address players reactions to its new game features and virtual item promotions, optimise its marketing efforts and effectiveness, attract more registered players to become paying players and drive sales of virtual tokens and other virtual items. (3) Value of user feedback Boyaa currently maintains a dedicated customer service team with 47 service representatives, who are able to provide services in 17 languages in a timely manner. Players may submit queries, feedback or complaints by sending messages via Boyaa's in-game customer service system at any time. Players of games offered in simplified and traditional Chinese may also call Boyaa's service hotline, which operates on a 24/7 basis. Boyaa currently provides customer services eight hours a day through its in-game service system for players of games in languages other than simplified and traditional Chinese and Thai. Upon receipt of complaints or inquiries from Boyaa's players, its customer service team conducts testing and responds promptly. The firm's customer service representatives provide detailed explanations and instructions to guide players on solving problems that relate to a game's functions and features. Complaints relating to in-game payments or awards, programming errors or technical issues or claims for damages are reported to the managers of the relevant games, who are responsible for resolving them. Under Boyaa's complaint processing policy, complaints relating to in-game payments or awards are required to be resolved within one to three business days; material complaints, such as those relating to programming errors or technical issues or claims for damages, are required to be resolved within three to seven business days. As at the Latest Practicable Date, Boyaa had not received any material complaints from its players. Boyaa Interactive International Limited (0434.HK / 434 HK) 16

17 Potential margin pressure from competition Margin sustainability Boyaa's game distribution channel has been fairly diversified, both on PC and mobile, domestic and overseas. Because of its good game and service quality, most channels will offer good terms to Boyaa to operate on its platform, or even go exclusive with Boyaa on its Texas Hold'em and Fight the Landlord game series. Figure 17: Boyaa's main distribution channels H13 Channel % of total revenue Channel % of total revenue 1 Facebook 22.0% Facebook 18.2% 2 Apple app store 10.3% Apple app store 16.2% 3 Sina Weibo 7.6% Sina Weibo 7.0% 4 Tencent QQ 5.9% Tencent QQ 5.4% 5 51.com 2.3% Renren 2.4% Source: Company data However, game distribution channels' bargaining power is growing these days, as industry consolidation continues and major Internet players enter this segment. Pressure for more game co-operation with channels, and potentially higher revenue share ratios for channels, is increasing gradually. Secondly, to further expand user reach and increase its payment success rate, Boyaa has been increasing the use of telecom carrier channels and SMS payments. Telecom carriers usually charge 30% of total gross revenue as payment channel fee, and ask for further share/ad dollars if games are distributed through their channels. In our view, the volume mix shift towards telecom carriers may drag down gross margin. On the other hand, the company has been increasing the use of prepaid cards in overseas distribution, which enjoy higher gross margins compared to other channels. The expansion of prepaid cards in the mix should incrementally help mitigate gross margin pressure. Pressure for more game cooperation with channels, and potentially higher revenue share ratios for channels, is increasing gradually. Figure 18: Cost of revenue as a percentage of revenue 5% 40% Figure 19: Operating expenses as percentage of revenue 25% 4% 30% 20% 3% 2% 20% 15% 10% 1% 10% 5% 0% 0% H13 Employee benefit(lhs) Business tax etc(lhs) Server rental(lhs) Other expenses(lhs) Commission charges(rhs) 0% -5% H13 S&M Administrative Others Source: Company data Source: Company data Boyaa Interactive International Limited (0434.HK / 434 HK) 17

18 Lastly, as competition increases, Boyaa may also need to increase its marketing spend, to acquire more users and build a brand name over the longer run, in our view. More use of OEM and telecom pre-installations may also push up sales and marketing spend further. Figure 20: Gross/operating/net margin trend of Boyaa 70.0% Boyaa may also need to increase its marketing spend, to acquire more users and build a brand name over the longer run 60.0% 50.0% 40.0% 30.0% 20.0% 10.0% 0.0% H13 gross margin operating margin net margin Source: Company data. Competition from major traffic owners Most of Boyaa's games are based on commonly-played classic card and board games which are not original creations that require innovation and significant R&D investment. In the international market, Boyaa mainly competes with game developers and operators such as Zynga Inc., Playtech Ltd. (which operates Ipoker.com), IGG Inc. (which operates Igg.com) and SNSplus, Inc. (which operates Snsplus.com), and in China, with developers and operators such as Ourgame.com and JJworld. Besides standalone game developers, Boyaa's current and potential competitors also include major Internet service platforms that also offer online games, such as Tencent, Baidu and Qihoo 360. They have large user traffic and high user stickiness generated by their comprehensive services, which they may be able to leverage to launch and support the success of their online game operations. Major Internet companies also enjoy large capital positions and marketing resources, offering them an advantage in developing and operating or acquiring games, conducting marketing and promotional activities and hiring talent. Boyaa may have a less recognised brand name among its target players compared to some major Internet companies. This may put it at a competitive disadvantage in attracting players when competing with other game operators that have greater brand recognition. Of all the major Chinese Internet giants, we see Tencent as the biggest potential threat to Boyaa's market share, especially on mobile. Tencent already has a large presence in the PC-based card and board game market in China, helped by its QQ and QQ Games franchise. According to Analysys, Tencent had over a 50% market share in China's card and board game market in We expect Tencent's branding power and wide user base to continue to be its advantages on a mobile platform. The newly launched WeChat game platform may pose a further threat to Boyaa's market share. On 15 October 2013, Tencent launched its first card and board game on the WeChat platform (Fight the landlord). Although no solid revenue generation has been shown given its short operating time, we view it to be a threat to Boyaa, given the strong performance of previous WeChat games. We see Tencent as the biggest potential threat to Boyaa's market share, especially on mobile Boyaa Interactive International Limited (0434.HK / 434 HK) 18

19 Potential uncertainties in international expansion Boyaa has achieved solid and rapid growth in overseas markets in the past. In 3Q13, its games have reached players in over 100 countries and regions and generated revenues from paying players in over 80 countries and regions. Continuing this international expansion is an important component of Boyaa's growth strategy. However, expanding its global presence may subject it to significant risks, including, but not limited to, risk relating to: (1) identifying appropriate international markets; (2) recruiting and retaining talented local personnel; (3) providing and customising games that cater to local players interests and preferences; (4) competing with local online game developers and operators with established market shares and a better understanding of local players needs and preferences; (5) identifying and negotiating with local business partners, including those involved in game distribution, payment channel operations and other businesses; (6) encountering protectionist laws and business practices that favour local businesses; and (7) encountering country-specific economic downturns and exchange rate fluctuations. If Boyaa is unable to manage the risks and costs of international expansion effectively, its growth rate and prospects may be adversely affected. Boyaa Interactive International Limited (0434.HK / 434 HK) 19

20 Initiate with NEUTRAL and target price of HK$8 We initiate coverage of Boyaa with a NEUTRAL rating and a target price of HK$8. While Boyaa is benefiting from strong mobile game market growth, we believe its current valuation is fair compared to other Chinese mobile game companies. As such we initiate with NEUTRAL rating. For the stock to trade at a higher earnings multiple, we believe the company needs to deliver faster-than-expected mobile game revenue growth. Boyaa was listed in Hong Kong on 12 November with an offering price of HK$5.4; on the debut day its share price increased by 14% to HK$6.1. On 17 December 2013, Boyaa's share price reached HK$7.6, up by 40.7% from the offering price, mainly driven by positive investor sentiment on the mobile game industry. Over the same period, the Hang Seng Index only increased by 1.0%. Figure 21: Boyaa share price performance Source: Bloomberg We think Boyaa's future price performance will be anchored by: (1) continuing momentum for current games in both overseas and domestic markets; (2) future successful launches from its mobile game/webgame pipeline; and (3) overall interest in Chinese internet companies. We look at the fair value of Boyaa on the back of the following valuation metrics. (1) P/E Our main valuation methodology is forward P/E. Our target price of HK$8 implies 12.5x 15E and 17.6x 2014E diluted adjusted EPS. The company had a cash position of Rmb273 mn at 2Q13. We mainly look at two sets of companies as Boyaa's core comparables. Boyaa's PC-based game segment still accounted for over 60% of total revenue in 1H13 and is growing steadily. We look at China PC-based online game companies as the first reference comps group. The Chinese online games peers are trading at an average 2015E forward P/E of ~12.7x. These companies are mainly established client-based PC online games companies with relatively stable growth and meaningful market positions. Boyaa Interactive International Limited (0434.HK / 434 HK) 20

King Reports First Quarter 2014 Results

King Reports First Quarter 2014 Results King Reports First Quarter 2014 Results Generates record quarterly mobile gross bookings of $480 million in Q1-14 Adjusted EBITDA more than triples year over year to $249 million in Q1-14 Extends reach

More information

Boyaa Interactive International Limited

Boyaa Interactive International Limited IMPORTANT IMPORTANT: If you are in any doubt about any of the contents of this prospectus, you should seek independent professional advice. Boyaa Interactive International Limited (Incorporated in the

More information

Satisfactory Top-Line; Disappointing Bottom-Line

Satisfactory Top-Line; Disappointing Bottom-Line : Tsingtao Brewery (00168 HK) 公 司 报 告 : 青 岛 啤 酒 (00168 HK) Satisfactory Top-Line; Disappointing Bottom-Line 销 售 增 长 理 想 但 盈 利 能 力 令 人 失 望 Sunny Kwok 郭 日 升 +852 2509 2642 sunny.kwok@gtjas.com.hk GTJA Research

More information

Private drilling fluid technology service leader

Private drilling fluid technology service leader 21 March 2012 Equity Research Report Company Research Petroleum & Petrochemical Sichuan Renzhi Oilfield Technology Services (002629) Investment value analysis report Private drilling fluid technology service

More information

2010 2011 2012E 2013E 2014E

2010 2011 2012E 2013E 2014E 11 April 2012 Equity Research Report Company Research Construction Engineering Zhejiang Yasha Decoration (002375) Comments on 2011 annual results Rapid growth in results, while profit quality continued

More information

2015/16 Q1 Results. August 12, 2015 New York August 13, 2015 Hong Kong

2015/16 Q1 Results. August 12, 2015 New York August 13, 2015 Hong Kong 2015/16 Q1 Results August 12, 2015 New York August 13, 2015 Hong Kong Forward Looking Statement This presentation contains forward-looking statements which are statements that refer to expectations and

More information

MATELAN Research. Intelligent Transportation Systems MEGATRENDS DRIVE MARKET GROWTH FINANCIALS ACCELERATING IVU AND INIT SHOW HIGHEST UPSIDES

MATELAN Research. Intelligent Transportation Systems MEGATRENDS DRIVE MARKET GROWTH FINANCIALS ACCELERATING IVU AND INIT SHOW HIGHEST UPSIDES MATELAN Research Intelligent Transportation Systems MEGATRENDS DRIVE MARKET GROWTH FINANCIALS ACCELERATING IVU AND INIT SHOW HIGHEST UPSIDES 2/5/12 2/7/12 2/9/12 2/11/12 2/1/13 2/3/13 2/5/13 2/7/13 2/9/13

More information

Internet & media. abc. Telecoms, media &technology team

Internet & media. abc. Telecoms, media &technology team Telecoms, media &technology team Tucker Grinnan* Head of Asia Telecoms & Media Research The Hongkong and Shanghai Banking Corporation Limited +852 2822 4696 tuckergrinnan@hsbc.com.hk Chi Tsang* Analyst

More information

Exhibit 1: Financial summary of First Tractor in 1H12-1H14 1H12 2H12 1H13 2H13 1H14 (% YoY)

Exhibit 1: Financial summary of First Tractor in 1H12-1H14 1H12 2H12 1H13 2H13 1H14 (% YoY) Capital Goods Manufacturing ector August 29, 214 Company Report Rating: HOLD TP: HK$ 4.8 H-hare price (HK$) 5.17 Est. share price return (7.16%) Est. dividend yield 1.39% Est. total return (5.77%) First

More information

Borussia Dortmund GmbH & Co. KGaA

Borussia Dortmund GmbH & Co. KGaA BANKHAUS LAMPE // 58 Borussia Dortmund GmbH & Co. KGaA There is still potential 28/01/2016 Buy (Buy) 5.00 EUR (5.00 EUR ) Close 25/01/2016 3.93 EUR Bloomberg: BVB GY WKN: 549309 Sector Share price performance

More information

BDI BioEnergy Intern. 20.0 Neutral. Activity level in Q3 might not support FY estimates

BDI BioEnergy Intern. 20.0 Neutral. Activity level in Q3 might not support FY estimates 8/11/1 8/1/11 8/3/11 8/5/11 8/7/11 8/9/11 8/11/11 8/1/12 8/3/12 8/5/12 8/7/12 8/9/12 MATELAN Research Preview Note Price as of 9/11/12: 8.69 12 November 212 Company / Sector Fair Value Recommendation BDI

More information

G5 Entertainment. G5 Entertainment. Quarter Update Q3 15. Amended strategy and boosted profitability

G5 Entertainment. G5 Entertainment. Quarter Update Q3 15. Amended strategy and boosted profitability Quarter Update Q3 15 Last updated on the 18/11/2015 Share Price Market Capitalisation Target Price 41.00 SEK 360.8m SEK 49.05 SEK Amended strategy and boosted profitability reported their third quarter

More information

AmoreG (002790) BUY ( initiate ) Growth beyond Amorepacific? 2Q13 results met market consensus

AmoreG (002790) BUY ( initiate ) Growth beyond Amorepacific? 2Q13 results met market consensus KOREA August 7, 13 Company Earnings Review t AmoreG (79) BUY ( initiate ) Hyerim Kim Analyst Pharmaceuticals, Cosmetics 8--611-91 hyerim.kim@hdsrc.com Ernest Kim RA 8--611-957 ernest.kim@hdsrc.com Current

More information

TENCENT ANNOUNCES 2015 FIRST QUARTER RESULTS

TENCENT ANNOUNCES 2015 FIRST QUARTER RESULTS For Immediate Release TENCENT ANNOUNCES 2015 FIRST QUARTER RESULTS Hong Kong, May 13, 2015 Tencent Holdings Limited ( Tencent or the Company, SEHK 00700), a leading provider of Internet services in China,

More information

The Global Games Market: Trends, Market Data and Opportunities

The Global Games Market: Trends, Market Data and Opportunities 2014 Newzoo The Global Games Market: Trends, Market Data and Opportunities PeterWarman Peter Warman CEO & Co-Founder Newzoo 10 September 2015 The Global Games Market: Trends, Market Data and Opportunities

More information

Kingdee (268 HK) Buy (maintained) Target price: HK$3.58. Solidifying leadership in cloud services; maintain Buy but revise TP down to HK$3.

Kingdee (268 HK) Buy (maintained) Target price: HK$3.58. Solidifying leadership in cloud services; maintain Buy but revise TP down to HK$3. Equity Research Information Technology Aug 2, 21 Kingdee (28 HK) Buy (maintained) Target price: HK$.8 Solidifying leadership in cloud services; maintain Buy but revise TP down to HK$.8 Lower-than-expected

More information

Entering and Succeeding in China's Complex Mobile Gaming Ecosystem

Entering and Succeeding in China's Complex Mobile Gaming Ecosystem Entering and Succeeding in China's Complex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent Games Email: penglu@tencent.com Table of Contents China Mobile Game Overview China Mobile Game Industry

More information

TENCENT ANNOUNCES 2014 FOURTH QUARTER AND ANNUAL RESULTS

TENCENT ANNOUNCES 2014 FOURTH QUARTER AND ANNUAL RESULTS For Immediate Release TENCENT ANNOUNCES 2014 FOURTH QUARTER AND ANNUAL RESULTS Hong Kong, March 18, 2015 Tencent Holdings Limited ( Tencent or the Company, SEHK 00700), a leading provider of comprehensive

More information

KINGSOFT ANNOUNCES 2015 ANNUAL RESULTS * * * REVENUE REACHES A NEW RECORD HIGH KINGSOFT CLOUD ENJOYS OUTSTANDING PERFORMANCE

KINGSOFT ANNOUNCES 2015 ANNUAL RESULTS * * * REVENUE REACHES A NEW RECORD HIGH KINGSOFT CLOUD ENJOYS OUTSTANDING PERFORMANCE For Immediate Release KINGSOFT ANNOUNCES ANNUAL RESULTS * * * REVENUE REACHES A NEW RECORD HIGH KINGSOFT CLOUD ENJOYS OUTSTANDING PERFORMANCE FINANCIAL HIGHLIGHTS (RMB 000) For the 3 Months Ended Dec 31

More information

1H15 Results Review: Table-1: Chanjet s Income Statement Analysis RMB (Thousand) 1H15 1H14 YoY Comments -Sale of software 170,096 169,278 0.

1H15 Results Review: Table-1: Chanjet s Income Statement Analysis RMB (Thousand) 1H15 1H14 YoY Comments -Sale of software 170,096 169,278 0. GTJA Research 国 泰 君 安 研 究 Company Report: Chanjet Information Technology Co. Ltd. (01588 HK) Ricky Lai 黎 柏 坚 公 司 报 告 : 畅 捷 通 (01588 HK) +852 2509 2603 ricky.lai@gtjas.com.hk Stronger Effort to Push Cloud

More information

THIS DOCUMENT IS IN DRAFT FORM. THE INFORMATION CONTAINED HEREIN IS INCOMPLETE AND IS SUBJECT TO CHANGE. BUSINESS OVERVIEW

THIS DOCUMENT IS IN DRAFT FORM. THE INFORMATION CONTAINED HEREIN IS INCOMPLETE AND IS SUBJECT TO CHANGE. BUSINESS OVERVIEW OVERVIEW We are a leading online social casino game developer and operator with strong brand recognition and distinguished expertise, headquartered in Korea. With our in-house development studios in Korea,

More information

Earnings Release 1Q 2014. Samsung Electronics. April 2014

Earnings Release 1Q 2014. Samsung Electronics. April 2014 Earnings Release 1Q 2014 Samsung Electronics April 2014 Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience

More information

TENCENT ANNOUNCES 2006 FOURTH QUARTER AND ANNUAL RESULTS Martin Lau Appointed As Executive Director

TENCENT ANNOUNCES 2006 FOURTH QUARTER AND ANNUAL RESULTS Martin Lau Appointed As Executive Director For Immediate Release TENCENT ANNOUNCES 2006 FOURTH QUARTER AND ANNUAL RESULTS Martin Lau Appointed As Executive Director Hong Kong, March 21, 2007 Tencent Holdings Limited ( Tencent or the Company, SEHK

More information

INDUSTRY OVERVIEW. The information set forth in this section has been derived from various government and private publications.

INDUSTRY OVERVIEW. The information set forth in this section has been derived from various government and private publications. The information set forth in this section has been derived from various government and private publications. We believe that the sources of the information are appropriate sources for such information

More information

Phoenix New Media Reports Second Quarter 2015 Unaudited Financial Results

Phoenix New Media Reports Second Quarter 2015 Unaudited Financial Results Phoenix New Media Reports Second Quarter 2015 Unaudited Financial Results 2Q15 Mobile Advertising Revenues Up 124.2% YOY Live Conference Call to be Held at 9:00 PM U.S. Eastern Time on August 11 BEIJING,

More information

Earnings Release Q1 2015. Samsung Electronics. April 2015

Earnings Release Q1 2015. Samsung Electronics. April 2015 Earnings Release Q1 2015 Samsung Electronics April 2015 Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience

More information

ZetaDisplay. Europe leads the way. EPaccess

ZetaDisplay. Europe leads the way. EPaccess EPaccess Media Sweden 22 November 213 Equity Research +46 8 463 8 analys@penser.se ZetaDisplay Europe leads the way Risk and Return Potential Return Potential Risk High High Risk Current Price 4,8 High/Low

More information

King Reports Second Quarter 2014 Results, Announces $150 Million Special Dividend

King Reports Second Quarter 2014 Results, Announces $150 Million Special Dividend King Reports Second Quarter 2014 Results, Announces $150 Million Special Dividend - Generates $154 million of cash and $248 million of adjusted EBITDA; Reports fourth consecutive quarter with adjusted

More information

Q2 2015 Financial Results and Key Metrics

Q2 2015 Financial Results and Key Metrics Q2 2015 Financial Results and Key Metrics August 13, 2015 Non-GAAP financial measures King Digital Entertainment plc (the Company ) uses International Financial Reporting Standards ( IFRS ). In addition

More information

Interpretation of Financial Statements

Interpretation of Financial Statements Interpretation of Financial Statements Author Noel O Brien, Formation 2 Accounting Framework Examiner. An important component of most introductory financial accounting programmes is the analysis and interpretation

More information

Mobile Advertising Market - India

Mobile Advertising Market - India Mobile Advertising Market - India February 2015 Executive Summary Market Overview Global market size of mobile advertising stood at INR a1 bn in 20--, growing at a CAGR of a2% from the previous year Market

More information

DATRON AG. Investor day supports our positive view. Buy (Buy) 12.50 EUR (12.50 EUR ) BANKHAUS LAMPE // 1 17/09/2015

DATRON AG. Investor day supports our positive view. Buy (Buy) 12.50 EUR (12.50 EUR ) BANKHAUS LAMPE // 1 17/09/2015 BANKHAUS LAMPE // 1 DATRON AG Investor day supports our positive view 17/09/2015 Buy (Buy) 12.50 EUR (12.50 EUR ) Close 15/09/2015 9.75 EUR Bloomberg: DAR GY WKN: A0V9LA Sector Engineering Share price

More information

Earnings Release Q2 2016. Samsung Electronics. July 2016

Earnings Release Q2 2016. Samsung Electronics. July 2016 Earnings Release Q2 Samsung Electronics July Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience of investors

More information

Forward Looking Statement

Forward Looking Statement Forward Looking Statement This presentation contains forward-looking statements which are statements that refer to expectations and plans for the future and include, without limitation, statements regarding

More information

Kingsoft Corporation Limited 金 山 軟 件 有 限 公 司

Kingsoft Corporation Limited 金 山 軟 件 有 限 公 司 Hong Kong Exchanges and Clearing Limited and The Stock Exchange of Hong Kong Limited take no responsibility for the contents of this announcement, make no representation as to its accuracy or completeness

More information

Tencent Announces 2014 Third Quarter Results

Tencent Announces 2014 Third Quarter Results For Immediate Release Tencent Announces 2014 Third Quarter Results Hong Kong, November 12, 2014 Tencent Holdings Limited ( Tencent or the Company, SEHK 00700), a leading provider of comprehensive Internet

More information

China Telecom Corporation Limited. Edited Transcript of 2012 Annual Results Analyst Presentation

China Telecom Corporation Limited. Edited Transcript of 2012 Annual Results Analyst Presentation China Telecom Corporation Limited Edited Transcript of 2012 Annual Results Analyst Presentation Speaker: Mr. Wang Xiaochu, Chairman and CEO Good afternoon, ladies and gentlemen. I am very pleased to meet

More information

Baidu Announces Third Quarter 2008 Results

Baidu Announces Third Quarter 2008 Results Baidu Announces Third Quarter 2008 Results BEIJING, China, October 22, 2008 Baidu.com, Inc. (NASDAQ: BIDU), the leading Chinese language Internet search provider, today announced its unaudited financial

More information

2012 LENOVO CONFIDENTIAL. ALL RIGHTS RESERVED.

2012 LENOVO CONFIDENTIAL. ALL RIGHTS RESERVED. 2 Record Fiscal Year All-time highs in revenue, market share and PTI Revenue $29.6 billion; Market Share 12.9%; PTI 582 million USD, up over 60% YTY Net income of 473 million USD, up over 70% YTY $30 Revenue

More information

Aksa Enerji OUTPERFORM. 07 September 2011. Massive cut in 2011 production target more than priced in... Upside Potential* 80%

Aksa Enerji OUTPERFORM. 07 September 2011. Massive cut in 2011 production target more than priced in... Upside Potential* 80% Equity / Mid Cap. / Utilities 07 September 2011 Bloomberg: AKSEN TI Massive cut in 2011 production target more than priced in... We have revised our valuation for reflecting the changes in the company

More information

Earnings Release Q1 2016. Samsung Electronics. April 2016

Earnings Release Q1 2016. Samsung Electronics. April 2016 Earnings Release Q1 2016 Samsung Electronics April 2016 Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience

More information

Three growth drivers amid high base for growth

Three growth drivers amid high base for growth 14 Aug 2012 Equity Research Report Company Research Electronics Huizhou Speed Wireless Technology (300322) Investment value analysis report Three growth drivers amid high base for growth Investment Highlights

More information

TD is currently among an exclusive group of 77 stocks awarded our highest average score of 10. SAMPLE. Peers BMO 9 RY 9 BNS 9 CM 8

TD is currently among an exclusive group of 77 stocks awarded our highest average score of 10. SAMPLE. Peers BMO 9 RY 9 BNS 9 CM 8 Updated April 16, 2012 TORONTO-DOMINION BANK (THE) (-T) Banking & Investment Svcs. / Banking Services / Banks Description The Average Score combines the quantitative analysis of five widely-used investment

More information

Tupras OUTPERFORM (M) 15 February 2010. Strong 2009 results on refining side...

Tupras OUTPERFORM (M) 15 February 2010. Strong 2009 results on refining side... Equity / Large Cap. / Petroleum and Energy 15 February 2010 Bloomberg: TUPRS TI Strong 2009 results on refining side... Reuters: TUPRS IS released its 2009 year end tax purpose financials. The main differences

More information

Trxade Group, Inc. (TCQB: TRXD): Record Revenues in Q3

Trxade Group, Inc. (TCQB: TRXD): Record Revenues in Q3 Siddharth Rajeev, B.Tech, MBA, CFA Analyst November 5, 2015 Trxade Group, Inc. (TCQB: TRXD): Record Revenues in Q3 Sector/Industry: E-commerce Market Data (as of November 5, 2015) Current Price $1.15 Fair

More information

Boyaa Interactive International Limited

Boyaa Interactive International Limited Hong Kong Exchanges and Clearing Limited and The Stock Exchange of Hong Kong Limited take no responsibility for the contents of this announcement, make no representation as to its accuracy or completeness

More information

Consolidated Earnings Report for the Second Quarter of Fiscal 2011 [Japanese GAAP]

Consolidated Earnings Report for the Second Quarter of Fiscal 2011 [Japanese GAAP] Consolidated Earnings Report for the Second Quarter of Fiscal 2011 [Japanese GAAP] October 27, 2010 Company Name: KOITO MANUFACTURING CO., LTD. Stock Listing: First Section, Tokyo Stock Exchange Code Number:

More information

CONSOLIDATED FINANCIAL HIGHLIGHTS

CONSOLIDATED FINANCIAL HIGHLIGHTS CONSOLIDATED FINANCIAL HIGHLIGHTS January 29, 2014 Nintendo Co., Ltd. 111 Hokotatecho, Kamitoba, Minamiku, Kyoto 6018501 Japan Consolidated Results for the Nine Months Ended December 2012 and 2013 (1)

More information

Forward Looking Statement

Forward Looking Statement Forward Looking Statement This presentation contains forward-looking statements which are statements that refer to expectations and plans for the future and include, without limitation, statements regarding

More information

Marti Otel. Martı REIT OUTPERFORM MARKETPERFORM. 01 November 2010. Equity / Small Cap. / Tourism. Upside Potential* 38%

Marti Otel. Martı REIT OUTPERFORM MARKETPERFORM. 01 November 2010. Equity / Small Cap. / Tourism. Upside Potential* 38% Equity / Small Cap. / Tourism 01 November 2010 Marti Otel Bloomberg: MARTI TI Reuters: MARTI IS Equity / Small Cap. / Real Estate Investment Trust Martı REIT Bloomberg: MRGYO TI REIT IPO unlocks the value

More information

WE ARE. SHOWROOMPRIVE.com FY2015 RESULTS February, 16 th 2016

WE ARE. SHOWROOMPRIVE.com FY2015 RESULTS February, 16 th 2016 WE ARE SHOWROOMPRIVE.com FY2015 RESULTS February, 16 th 2016 I BUSINESS UPDATE AND 2015 RESULTS HIGHLIGHTS 2015: A YEAR FULL OF ACHIEVEMENTS A STRONG AND PROFITABLE GROWTH 443m net sales and 24m EBITDA

More information

Full year results. March 2012

Full year results. March 2012 2 0 1 1 Full year results March 2012 1 DISCLAIMER Safe Harbour Statement This presentation contains forward-looking statements (made pursuant to the safe harbour provisions of the Private Securities Litigation

More information

Profitable transition to data. Christian Thrane, CMO DiGi 6 June 2014

Profitable transition to data. Christian Thrane, CMO DiGi 6 June 2014 Profitable transition to data Christian Thrane, CMO DiGi 6 June 2014 Disclaimer This presentation and the following discussion may contain forward looking statements by DiGi.Com Berhad (DiGi) related to

More information

Pascal Quiry July 2010

Pascal Quiry July 2010 Please send any questions on this case study to the author via the mail box on the web site www.vernimmen.net Pascal Quiry July 2010 This document may not be used, reproduced or sold without the authorisation

More information

Summary of Consolidated Financial Results for the Three Months Ended July, 2012 (1Q/FY2013) [Japanese Standards] (Consolidated)

Summary of Consolidated Financial Results for the Three Months Ended July, 2012 (1Q/FY2013) [Japanese Standards] (Consolidated) September 7, 2012 Summary of Consolidated Financial Results for the Three Months Ended July, 2012 (1Q/FY2013) [Japanese Standards] (Consolidated) Company name: ZAPPALLAS, INC. Stock listing: Tokyo Stock

More information

Hutchison Telecommunications Hong Kong Holdings Limited (Stock Code: 215) 2012 Annual Results Presentation. 19 March 2013

Hutchison Telecommunications Hong Kong Holdings Limited (Stock Code: 215) 2012 Annual Results Presentation. 19 March 2013 Hutchison Telecommunications Hong Kong Holdings Limited (Stock Code: 215) 212 Annual Results Presentation 19 March 213 Disclaimer These materials have been prepared by Hutchison Telecommunications Hong

More information

Earnings Release Q4 2015. Samsung Electronics. January 2016

Earnings Release Q4 2015. Samsung Electronics. January 2016 Earnings Release Q4 Samsung Electronics January 2016 Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience

More information

IMCD reports strong results for 2014

IMCD reports strong results for 2014 IMCD reports strong results for 2014 Rotterdam, The Netherlands 11 March 2015 - IMCD N.V. ( IMCD or Company ), a leading international speciality chemicals-focused distributor, today announces the 2014

More information

Agenda. CEO s review Veli-Matti Mattila, CEO. Financial review Jari Kinnunen, CFO

Agenda. CEO s review Veli-Matti Mattila, CEO. Financial review Jari Kinnunen, CFO Agenda CEO s review Veli-Matti Mattila, CEO Financial review Jari Kinnunen, CFO CEO s review Q1 2013 financial and operational highlights Segment review Strategy execution Outlook for 2013 3 Q1 2013 highlights

More information

BDI BioEnergy Internat. 14.5 Buy

BDI BioEnergy Internat. 14.5 Buy 20/08/13 20/10/13 20/12/13 20/02/14 20/04/14 20/06/14 20/08/14 20/10/14 20/12/14 20/02/15 20/04/15 20/06/15 MATELAN Research Update Note Price as of 20/08/15: 10.80 21 August 2015 Company / Sector Fair

More information

O2 Czech Republic January to September 2014 Financial Results

O2 Czech Republic January to September 2014 Financial Results Interim report O2 Czech Republic January to September 2014 Financial Results November 12, 2014 O2 Czech Republic a. s. announces its unaudited financial results for January to September 2014. These results

More information

BlackBerry Reports Strong Software Revenue and Positive Cash Flow for the Fiscal 2016 First Quarter

BlackBerry Reports Strong Software Revenue and Positive Cash Flow for the Fiscal 2016 First Quarter FOR IMMEDIATE RELEASE June 23, BlackBerry Reports Strong Software Revenue and Positive Cash Flow for the Fiscal 2016 First Quarter Waterloo, ON BlackBerry Limited (NASDAQ: BBRY; TSX: BB), a global leader

More information

Eutelsat Communications Full Year 2013-2014 Results. July 31, 2014

Eutelsat Communications Full Year 2013-2014 Results. July 31, 2014 Eutelsat Communications Full Year 2013-2014 Results July 31, 2014 1 Agenda FY 2013-2014 highlights Operational performance Financial overview Outlook -2- FY 2013-2014: Key Figures Revenue Revenues of 1,348

More information

Earnings Release Q3 2014. Samsung Electronics. October 2014

Earnings Release Q3 2014. Samsung Electronics. October 2014 Earnings Release Q3 Samsung Electronics October Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience of

More information

An attractive business model with a high return on capital

An attractive business model with a high return on capital KONE CMD 2015 An attractive business model with a high return on capital Eriikka Söderström, CFO Agenda Global position in a life cycle business Strong order book combined with recurring revenues Flexible

More information

Q1 2015. Results & Strategic Outlook

Q1 2015. Results & Strategic Outlook Q1 2015 Results & Strategic Outlook Agenda DADA in a snapshot Q1 2015 Business Overview Q1 2015 Financials 2 Key Highlights The one-stop shop for your online presence Targeted to SMBs, professionals and

More information

2013 Half Year Results

2013 Half Year Results 2013 Half Year Results Erwin Stoller, Executive Chairman Joris Gröflin, Chief Financial Officer Agenda 1. Introduction and summary of first half year 2013 2. Financial results first half year 2013 3. Outlook

More information

2012 Southwest IDEAS Investor Conference

2012 Southwest IDEAS Investor Conference 2012 Southwest IDEAS Investor Conference November 14, 2012 This presentation contains statements which constitute forward-looking statements, within the meaning of the Private Securities Litigation Reform

More information

INTERVIEWS - FINANCIAL MODELING

INTERVIEWS - FINANCIAL MODELING 420 W. 118th Street, Room 420 New York, NY 10027 P: 212-854-4613 F: 212-854-6190 www.sipa.columbia.edu/ocs INTERVIEWS - FINANCIAL MODELING Basic valuation concepts are among the most popular technical

More information

Easy Queue 排队通. Shanghai Pixel Fairy Digital (Shanghai) Limited. Type of company : Application studio

Easy Queue 排队通. Shanghai Pixel Fairy Digital (Shanghai) Limited. Type of company : Application studio Easy Queue 排队通 Shanghai Pixel Fairy Digital (Shanghai) Limited. Type of company : Application studio What we Do? Pixel Fairy (PF) is a creative interactive studio which specializing in Graphic Design,

More information

Brookfield financial Review q2 2010

Brookfield financial Review q2 2010 Brookfield financial Review q2 2010 Overview Operating cash flow and gains totalled $327 million in the second quarter or $0.53 per share compared to $294 million in the prior year. This brings operating

More information

20 May 2015 OpenLimit Holding AG. FIRST BERLIN Equity Research

20 May 2015 OpenLimit Holding AG. FIRST BERLIN Equity Research FIRST ERLIN Equity Research RATING Switzerland / Software Primary exchange: Frankfurt Q1 figures PRICE TARGET 1.10 loomberg: O5H GR Return Potential 37.3% ISIN: CH0022237009 Risk Rating High STRONG SALES

More information

Stock code: (Incorporated in the Cayman Islands with limited liability) China Everbright Capital Limited. China Everbright Securities (HK) Limited

Stock code: (Incorporated in the Cayman Islands with limited liability) China Everbright Capital Limited. China Everbright Securities (HK) Limited (Incorporated in the Cayman Islands with limited liability) Stock code: 8345 Sole Sponsor China Everbright Capital Limited Sole Global Coordinator, Sole Bookrunner and Sole Lead Manager China Everbright

More information

Tapping into the Lucrative China Market with an Omni-Channel Strategy. Frankie Ho General Manager

Tapping into the Lucrative China Market with an Omni-Channel Strategy. Frankie Ho General Manager Tapping into the Lucrative China Market with an Omni-Channel Strategy Frankie Ho General Manager A GENDA v China Digital Landscape & Latest Marketing Trends v Embracing the Mobile Age v Connect with Your

More information

SOHO China (410) Buy Nov 20, 2009. Company update. 4 Acquisitions within 6 Months. Samson Man, CFA (852)-2532-1539 samson.man@firstshanghai.com.

SOHO China (410) Buy Nov 20, 2009. Company update. 4 Acquisitions within 6 Months. Samson Man, CFA (852)-2532-1539 samson.man@firstshanghai.com. SOHO China (410) Company update Buy Nov 20, 2009 4 Acquisitions within 6 Months Purchase Nexus Centre in Beijing. SOHO China announced to acquire Nexus Centre in Beijing. Total GFA is 103,340 sqm. Total

More information

Renminbi Depreciation and the Hong Kong Economy

Renminbi Depreciation and the Hong Kong Economy Thomas Shik Acting Chief Economist thomasshik@hangseng.com Renminbi Depreciation and the Hong Kong Economy If the recent weakness of the renminbi persists, it is likely to have a positive direct impact

More information

Belden. Leading the Way to an Interconnected World. August 2015. 2015 Belden Inc. belden.com @BeldenInc

Belden. Leading the Way to an Interconnected World. August 2015. 2015 Belden Inc. belden.com @BeldenInc Belden Leading the Way to an Interconnected World August 2015 2015 Belden Inc. belden.com @BeldenInc Belden s Business Transformation Portfolio Expansion Market and Geographic Footprint Talent/ Leadership

More information

Valuation Equity Analysis II: Relative Valuation Models. Valuation Models. Price Multiples. Price to Earnings. Rationales for using P/E

Valuation Equity Analysis II: Relative Valuation Models. Valuation Models. Price Multiples. Price to Earnings. Rationales for using P/E Valuation Equity Analysis II: Relative Valuation Models Valuation is the estimation of an asset s value based either on variables perceived to be related to future investment returns or on comparisons

More information

China Telecom Corporation Limited 中 国 电 信 股 份 有 限 公 司

China Telecom Corporation Limited 中 国 电 信 股 份 有 限 公 司 Hong Kong Exchanges and Clearing Limited and The Stock Exchange of Hong Kong Limited take no responsibility for the contents of this announcement, make no representation as to its accuracy or completeness

More information

Monetising Online and Mobile Traffic. 26 March 2015

Monetising Online and Mobile Traffic. 26 March 2015 Monetising Online and Mobile Traffic 1 Disclaimer THIS PRESENTATION (THE PRESENTATION ) WHICH HAS BEEN PREPARED BY XLMEDIA PLC. (THE COMPANY) IS FOR INFORMATION PURPOSES ONLY AND DOES NOT CONSTITUTE AN

More information

Asia: The Leading App Market in the World

Asia: The Leading App Market in the World Asia: The Leading App Market in the World January 2014 By Anne Hezemans, Analyst at Distimo Publication - January 2014 Solving the App-Puzzle Asia: The Leading App Market in the World The Asian app store

More information

price target of 7.40. We reiterate our Buy rating. Figure 1: Reported figures versus forecasts Source: First Berlin Equity Research, SFC Energy AG

price target of 7.40. We reiterate our Buy rating. Figure 1: Reported figures versus forecasts Source: First Berlin Equity Research, SFC Energy AG FIRST ERLIN Equity Research RATING Germany / Energy Primary exchange: Frankfurt Q3 figures PRICE TARGET 7.40 loomberg: F3C GR Return Potential 38.1% ISIN: DE0007568578 Risk Rating High PROJECT DELAYS URDEN

More information

Management Presentation Q2/2012 Results. 8 August 2012

Management Presentation Q2/2012 Results. 8 August 2012 Management Presentation Q2/2012 Results 8 August 2012 Cautionary statement This presentation contains forward-looking statements which involve risks and uncertainties. The actual performance, results and

More information

Finance 1 Coursework. Oracle Corporation: Credit Rating Report. Client: Steve Thomas (Lecturer) Analyst: Arif Harbott

Finance 1 Coursework. Oracle Corporation: Credit Rating Report. Client: Steve Thomas (Lecturer) Analyst: Arif Harbott Finance 1 Coursework Oracle Corporation: Credit Rating Report Client: Steve Thomas (Lecturer) Analyst: Arif Harbott EMBA September 2010 Date: 9th December 2010 Word Count: 1189 (excluding footnotes, tables

More information

Schroder International Opportunities Portfolio - Schroder Asian Income (the Fund )

Schroder International Opportunities Portfolio - Schroder Asian Income (the Fund ) This Product Highlights Sheet is an important document. It highlights the key terms and risks of this investment product and complements the Prospectus¹. It is important to read the Prospectus before deciding

More information

Earnings Release Q1 2013. Samsung Electronics. April 2013

Earnings Release Q1 2013. Samsung Electronics. April 2013 Earnings Release Q1 2013 Samsung Electronics April 2013 Disclaimer The financial information in this document are consolidated earnings results based on K-IFRS. This document is provided for the convenience

More information

Financial Statement and Cash Flow Analysis

Financial Statement and Cash Flow Analysis Chapter 2 Financial Statement and Cash Flow Analysis Answers to Concept Review Questions 1. What role do the FASB and SEC play with regard to GAAP? The FASB is a nongovernmental, professional standards

More information

Kenya Listed Commercial Banks Cytonn Q1 Banking Sector Report Abridged Version. 29 th June, 2015

Kenya Listed Commercial Banks Cytonn Q1 Banking Sector Report Abridged Version. 29 th June, 2015 Kenya Listed Commercial Banks Cytonn Q1 Banking Sector Report Abridged Version 29 th June, 15 Table of Contents I. Kenya Banking Sector II. Cytonn Banking Sector Report This is an abridged version of the

More information

Interim Nine Months 2015 Results

Interim Nine Months 2015 Results 1 February 2015 to 31 October 2015 Inditex continues to expand its global, fully integrated store and online sales platform. Strong operating performance: Store & Online sales in local currencies increased

More information

PENSONIC HOLDINGS BERHAD (300426-P) (Incorporated in Malaysia) CONDENSED CONSOLIDATED FINANCIAL STATEMENTS FOR THE QUARTER ENDED 31 AUGUST 2015

PENSONIC HOLDINGS BERHAD (300426-P) (Incorporated in Malaysia) CONDENSED CONSOLIDATED FINANCIAL STATEMENTS FOR THE QUARTER ENDED 31 AUGUST 2015 CONDENSED CONSOLIDATED FINANCIAL STATEMENTS FOR THE QUARTER ENDED 31 AUGUST 2015 CONDENSED CONSOLIDATED STATEMENT OF COMPREHENSIVE INCOME FOR THE QUARTER ENDED 31 AUGUST 2015 (Unaudited) Individual Quarter

More information

SUMMARY. Capitalised terms are defined in the section headed Definitions.

SUMMARY. Capitalised terms are defined in the section headed Definitions. This summary aims to give you an overview of the information contained in this prospectus. As this is a summary, it does not contain all the information that may be important to you. You should read the

More information

INVESTOR NEWSLETTER. Contents. 2... Financial Highlights 6... Share Price History 7... About LTLS. November 4 th, 2015

INVESTOR NEWSLETTER. Contents. 2... Financial Highlights 6... Share Price History 7... About LTLS. November 4 th, 2015 November 4 th, Distributor and Manufacturer - Basic and Specialty Chemicals INVESTOR NEWSLETTER Contents 2... Financial Highlights 6... Share Price History 7... About LTLS PT Lautan Luas Tbk @PTLAUTANLUASTbk

More information

Consolidated Financial Review for the Second Quarter Ended September 30, 2014

Consolidated Financial Review for the Second Quarter Ended September 30, 2014 Consolidated Financial Review for the Second Quarter Ended September 30, 2014 TOKYO ELECTRON Oct 29, 2014 Company name: Tokyo Electron Limited URL: http://www.tel.com Telephone number: (03) 5561-7000 Stock

More information

CSOP WTI Oil Annual Roll December Futures ER ETF. www.csopasset.com^

CSOP WTI Oil Annual Roll December Futures ER ETF. www.csopasset.com^ IMPORTANT: Investments involve risks. Investment value may rise or fall. Past performance information presented is not indicative of future performance. Investors should refer to the Prospectus and the

More information

Ak Enerji OUTPERFORM (M) 11 February 2010

Ak Enerji OUTPERFORM (M) 11 February 2010 Equity / Mid Cap. / Utilities 11 February 2010 Bloomberg: AKENR TI New hydro plants offset the negative impact of lower DUY prices... Revisions in our natural gas price and electricity tariffs estimates

More information

Aksa Enerji Outperform (Maintained)

Aksa Enerji Outperform (Maintained) 01.14 03.14 05.14 07.14 09.14 11.14 01.15 03.15 05.15 May 26, 2015 Outperform (Maintained) Turkey - Equity - Company Update On the verge of a new era s commissioning of the Company s first lignite power

More information

Acquisition of Lenovo Mobile

Acquisition of Lenovo Mobile Acquisition of Lenovo Mobile Entering into China s MID Market Wong Wai Ming Senior Vice President & Chief Financial Officer Hong Kong November 27, 2009 Transaction Summary Acquiring the entire equity interest

More information

TomTom reports first quarter 2012 results

TomTom reports first quarter 2012 results De Ruyterkade 154 1011 AC Amsterdam, The Netherlands corporate.tomtom.com ir@tomtom.com 25 April 2012 TomTom reports first quarter 2012 results Financial headlines - Group revenue of 233 million - Content

More information

Canadian Tire: Value Under the Hood

Canadian Tire: Value Under the Hood Canadian Tire: Value Under the Hood May 2006 Pershing Square Capital Management, L.P. Disclaimer Pershing Square Capital Management's ("Pershing") analysis and conclusions regarding Canadian Tire Corporation

More information

Coal India Ltd. Subdued e-auction realization impacted profitability BUY. Nov. 17, 2015

Coal India Ltd. Subdued e-auction realization impacted profitability BUY. Nov. 17, 2015 17-Nov-14 17-Dec-14 17-Jan-15 17-Feb-15 17-Mar-15 17-Apr-15 17-May-15 17-Jun-15 17-Jul-15 17-Aug-15 17-Sep-15 17-Oct-15 Coal India Ltd. Subdued e-auction realization impacted profitability Coal India Ltd.

More information