Technology Education Praxis II TEAM Fall Conference Christopher Putnam Laurie Kleier
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1 Technology Education Praxis II 0050 TEAM Fall Conference Christopher Putnam Laurie Kleier
2 Overview The Technology Education test is designed for prospective teachers at the secondary level. Aligned with the Standards for Technological Literacy (ITEA STL) Questions focus on the prospective teacher s understanding and application of principles utilized in teaching technology education.
3 Test at a Glance Test Name: Technology Education Test Code: 0050 Time: 2 hours or approximately 1 minute per question Number of Questions: 120 Format: Selected Response
4 Content Categories Test is broken into five categories. Pedagogy and Professional Studies 36 Questions, 30% of exam Info/Communication 24 Questions, 20% of the exam Construction 14 Questions, 12% of the exam Manufacturing 22 questions,18% of the exam Energy/Power/Transportation 24 questions, 20% of the exam
5 Overview of Preparation Approach the exam by looking at each of the 4 categories Use a general TechEd text to work from, HS or MS Practice exams!!! TechEd video series Study topics on ITEA website
6 Resources for Study Books: FOT Engineering by Design Manual Technology, by R. Thomas Wright Goodheart-Willcox Publisher ISBN: NTE Technology Education Test Prep Study Guide ISBN: x Online Documents: BMI Core Technologies as described in online document:
7 Resources for Study cont d Online Practice Tests: G-WLearning.com Technology Education Student companion website. Chapters & online tests sorted by topic. TEAM Praxis website - various sample tests with selection buttons.
8 G-wlearning.com
9 MCCTES Praxis 2 preparation course Go to: ex.cfm/cid/1272 TEAM Praxis website
10 Specific Topics Problem Solving & Constraints, p. 36, 83,179, 184 Management Process, p. 38 Materials, pg Sources of Energy, -p. 74 Corporation, p. 75, 647 Conditioning Process, p. 95 Elements of Machine Tools, p. 128 Steam Engine, p. 140 Internal Combustion, 4-stroke & External Combustion Engines, p , 480-1, Measurement & Quality Control, p. 170 Brainstorming, p. 194 Modeling, Prototypes & Simulations, p Computers, p. 150, Steps in Solving Technological Problems, p. 182 Oblique, Isometric, Perspective Sketches, p Radar, p. 216 Source Technology, R. Thomas Wright, ISBN:
11 Specific Topics cont d Engineering & Detailed Drawings, p. 226 Systems Drawings (symbols), p. 232 Minerals, p. 258 Thermal Conditioning Process, p. 305 Lines used in Drawings, p. 230 Fossil fuels, p. 256 Process to Produce Glass, p. 281 Types of Building Foundations, p. 324 Parts of the Plumbing System, p. 330 Road Elevation Grades, p. 335 Types of Bridges (Beam, Truss, Arch, Cantilever), p Types of Dams, p. 338 Communication Model, p Major Printing Processes, p Colors used in photograph, p. 383 Types of Film, p. 406 Source Technology, R. Thomas Wright, ISBN:
12 Specific Topics cont d Radio Broadcasting, AM/FM, p Propulsion Systems (simple to complex), p , 486, 493 DOT programs: FAA, FHA, NTSB, p. 517 Sources of Energy, Exhaustible, Inexhaustible, Renewable Energy, p Types of Work Motion, p. 556 Transportation Pathways, p. 470 Control Systems (degrees of freedom), p. 478 Types of Energy, p. 527 Passive/Active Solar Energy Collectors, p Hydraulic Systems, p. 569 Entrepreneurship, p. 641 Quality Control & JIT, p , 702 Marketing/Advertising, p. 664 OSHA, p. 667 Energy Uses, p. 695 Industrial Revolution & Centralized Manu., p GPS, Triangulation, not in book Source Technology, R. Thomas Wright, ISBN:
13 Test Strategies Start studying about 4-weeks prior to exam Break study sessions into 1-hr. blocks Take online tests to assess your prior knowledge and then make a list of problem topics. Concentrate on problem topics, read topics in books, take online tests over if necessary. Make flash cards of vocabulary. Sort out topics you know from those you don t.
14 Test Strategies cont d Preview textbooks and flag sections to reread. Highlight in books as needed. Take Praxis Workshops. Watch TechEd videos for clarification. Time yourself on practice tests. Make sure you can answer questions in less than 1-min. Review question strategies from college. Process of elimination, etc.
15 Test Strategies cont d Make sure to confirm your test time and location. Print out map & directions of test site. Set two alarm clocks the night prior to test, just in case. Get to bed early and get plenty of sleep. Take bottled water and pencils to test. Take an additional eraser if necessary.
16 Test Strategies cont d Arrive at test location at least ½ - 1 hr. prior to test. Do not carry books with you, or better yet, leave them in the car! Take a picture ID. Finally, don t worry.
17 Technology Education Technology Education is an integrated, experience-based instructional program designed to prepare students to be knowledgeable about technology - its evolution, systems, technologies, utilization, and social and cultural significance. (Reference:
18 Technology Education It results in the application of mathematics and science concepts to technological systems in areas such as, but not limited to: construction, manufacturing, communications, transportation, biotechnology, and power and energy. (Reference:
19 What Will Students Know or Be Able to Do? Students are challenged to discover, create, solve problems, and construct solutions by using a variety of tools, machines, computer systems, materials, processes and technological systems. (Reference:
20 What is the Difference Between Technology Education and Educational Technology? Technology Education (Technological Studies) Teaches about technology in the content area Concerned with the broad spectrum of technology (How humans have designed and innovated the natural world) Primary Goal: Technology Literacy for everyone Educational Technology (Information Technology) Teaches with technology Primarily concerned with the narrow spectrum of information and communication technologies Primary Goal: to enhance the teaching and learning process Reference:
21 Science, Engineering, and Technology Sam Will Eat His Tuna Merrily. Science: Why something happens Engineering: How to turn the science into something useful Technology: Making something useful
22 What is Technology? Technology is the application of knowledge skills and tools to solve problems and to extend human capabilities. Reference: International Technology Education Association. (1994). Technology Education Graduation Outcomes. TEAM. Baltimore, Maryland. p 2.
23 What is a System? A group of resources (people, info, tools, energy, capital, time and materials) working together for a purpose. Systems have goals, inputs, processes, outputs and feedback/control. RESOURCES Form Student Teams INPUT problem PROCESS Combines resources to get results OUTPUT Results of the Process Reference: International Technology Education Association. (1994). Technology Education Graduation Outcomes. TEAM. Baltimore, Maryland. p 3. FEEDBACK LOOP
24 What are the Core Technologies? They are the nine building blocks of technology systems. They include: mechanical, electronics, electrical, optical, fluid, thermal, structural, biotechnical, and materials technologies. mechanical structural optical thermal Reference: International Technology Education Association. (1994). Technology Education Graduation Outcomes. TEAM. Baltimore, Maryland. p 6.
25 BMI document Core Technologies more definitions
26 What is a Technology System? A group of resources working together to solve problems and extend human capabilities. These systems are built upon the nine core technologies. They can be small, medium or large. Simple/Small examples: Pliers and paper stapler Complicated/Large examples: aircraft carrier and AMTRAK Reference: International Technology Education Association. (1994). Technology Education Graduation Outcomes. TEAM. Baltimore, Maryland. p. 8-9.
27 Some Various Applications of Technology Systems Information and Communication collect and store and process info. Health and Information provide health and medical services Agriculture provide agricultural products and services Finance provide banking and investment services Manufacturing produce goods and materials Construction produce structures Transportation transport people and goods Reference: International Technology Education Association. (1994). Technology Education Graduation Outcomes. TEAM. Baltimore, Maryland. p 9.
28 Overview of Tech Ed Focuses on technological systems and their impacts on culture and society Enables students to become technologically literate through the application, interpretation, and evaluation of information about technology. Promotes problem solving, group participation, creative and critical thinking Encourages both divergent and convergent thinking Emphasizes the why behind the how while utilizing an activity-centered approach. Reference: Wright, T. (2004). Technology: Teachers Resource Binder. Goodheart-Wilcox Publishing. p. 8.
29 Pedagogy and Professional Studies Important Facts: International Technology Education Association (ITEA) is our professional organization Publish Professional Journals The Technology Teacher Technology and Children Journal for Technology Education
30 Pedagogy and Professional Studies ITEA is also involved in Professional and Curriculum Development Curriculum Development CATTS Model Course Guides for Grade 6-12 Professional Development Standards for Technological Literacy (STL) Advancing Excellence in Technological Literacy (AETL) Funded via NSF and NASA as part of the Technology for All Americans Project
31 20 National Standards The Nature of Technology Students will develop an understanding of the characteristics and scope of technology. Students will develop an understanding of the core concepts of technology. Students will develop an understanding of the relationships among technologies and the connections between technology and other fields of study. Technology and Society Students will develop an understanding of the cultural, social, economic, and political effects of technology. Students will develop an understanding of the effects of technology on the environment. Students will develop an understanding of the role of society in the development and use of technology. Students will develop an understanding of the influence of technology on history. Design Students will develop an understanding of the attributes of design. Students will develop an understanding of engineering design. Students will develop an understanding of the role of troubleshooting, research and development, invention and innovation, and experimentation in problem solving. Abilities for a Technological World Students will develop abilities to apply the design process. Students will develop abilities to use and maintain technological products and systems. Students will develop abilities to assess the impact of products and systems. The Designed World Students will develop an understanding of and be able to select and use medical technologies. Students will develop an understanding of and be able to select and use agricultural and related biotechnologies. Students will develop an understanding of and be able to select and use energy and power technologies. Students will develop an understanding of and be able to select and use information and communication technologies. Students will develop an understanding of and be able to select and use transportation technologies. Students will develop an understanding of and be able to select and use manufacturing technologies. Students will develop an understanding of and be able to select and use construction technologies.
32 Objectives Cognitive: mental skills (Knowledge) Affective: growth in feelings or emotional areas (Attitude) Psychomotor: manual or physical skills (Skills) Domains can be thought of as categories. Trainers often refer to these three domains as KSA (Knowledge, Skills, and Attitude). This taxonomy of learning behaviors can be thought of as "the goals of the training process." That is, after the training session, the learner should have acquired new skills, knowledge, and/or attitudes. Reference:
33 Teaching and Learning Strategies Maley Monograph I and II Ingenuity Challenge Topical Investigation Modular Activity Package Product Generation Research and Experimentation Engineering Design and Development
34 Facilities Guidelines Reference Materials Technology Education Facility Guidelines (MSDE, 1994) Technology Education Facility Planning FAQ s (ITEA, 2000)
35 Safety Safety Equipment, tools, materials and activities determine the dangers of a particular situation. Recognizing hazards is the best way to avoid danger. Common Sense: General Safety Rules Safe Use of Machines Safe Use of Hand Tools
36 Information and Communication Design: Use technological principles to design effective products in the areas of Web, Video, Audio, and Multimedia Communication Systems Communications Processes Communication Outputs and Impacts
37 Resource Materials Stapled Handout - Information and Communication Section Pages 3-15 Exploring Technology Education Video Series Section B: Communication Videos: B1, B2, B3, and B4 Textbook: Introduction to Technology Chapters 3, 5,6,7,8, and 9
38 Construction Apply structural, architectural and aesthetic principles in the design of physical structures, models, prototypes Construction Systems Constructions resources and inputs Managerial processes; management functions design, contract, market Construction and production processes Prepare, build, install, enclose, finish Outputs products, residential, commercial and civil
39 Resource Materials Stapled Handout: Construction Section pages15-20 Exploring Technology Education Video Series Section C: Construction Videos: C1, C2, C3, and C4 Textbook: Introduction to Technology Chapter 12
40 Manufacturing Apply mechanical or human factors in the design of physical products or prototypes Manufacturing Systems: Definition of terms, manufacturing systems model; historical perspectives Manufacturing resources and inputs; human resources and knowledge Managerial processes: management functions; managed areas of activities; production systems Transformational Processes: Extracting raw materials; primary processing; secondary processing
41 Resource Materials Stapled Handout: Manufacturing Section Pages Exploring Technology Education Video Series Section D: Manufacturing Videos: D1, D2, D3, D4, and D5 Textbook: Introduction to Technology Chapter 10 and 11
42 Power, Energy & Transportation Application of mechanical, structural, control, and aesthetic principles in the design of products, systems, and models Moving people and materials safely and effectively Control Systems: Electrical, Mechanical, hydraulic, pneumatic Transportation systems and subsystems, Land, water, air, space
43 Power, Energy & Transportation Energy Sources: Conversions, measurements, storage Technical Systems: propulsion, suspension, control and guidance. Transportation outputs and impacts Outputs relocated goods; social cultural and environmental impacts
44 Resource Materials Stapled Handout: Energy, Power, Transportation Pages Exploring Technology Education Video Series Section E: Energy, Power, Transportation Videos: E1, E2, E3, and E4 Textbook: Introduction to Technology Chapter 13 and 14
There is much confusion today when attempting to understand the differences
Clarifying Misconceptions between Technology Education and Educational Technology Only you will assume the responsibility to educate others about the importance of technology education in schools today.
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