WICE USB. User s Guide. Integrated Development Environment. Project manager, Editor, Assembler, Linker and Debugger
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1 WICE USB User s Guide Integrated Development Environment Project manager, Editor, Assembler, Linker and Debugger ELAN MICROELECTRONICS CORPORATION First Edition 4/1/2004 1
2 Index I. Introduction...3 II. Getting start...3 III. Assemble and link Assembler and linker process flow Statement Syntax Number type Assembler arithmetic operations Program directives Conditional assembly Reserved word IV. Debugger: a source code level debugger Employ breakpoints To debug a project V. Introduction to WICE environment Menu Tool bar Connect File menu Edit menu View menu Project menu Debug menu Tool menu Option menu Window Help VI. Error messages...61 VII. Q&A
3 I. Introduction WICE USB is ICE integrated development environment (IDE) software on Windows 95, Windows 98 or Windows Me, Windows NT4.0, Windows 2000 or Windows XP which is used USB protocol to communicate for the 8-bit micro-controllers, EM78series, of Elan Microelectronics Corporation (ELAN). The WICE has four main modules, which are editor, project, assembler and debugger. The aims of the WICE are to provide a friendly operation environment, powerful functions, a high-speed transmission and a stable system. The next six chapters introduce the WICE USB in detail: II. Getting start III. Assembler and linker IV. Debugger V. USB WICE environment VI. Error message VII. Q & A The WICE is project oriented IDE software. The submenus of Editor, Project manager, Assembler and Debugger are included. The main items of the Editor are find, replace, undo, redo, cut, copy and paste. The project manager has the function of inserting files to a project, deleting files from a project and compiling a project. The function of assembler includes include, macro, assembly arithmetic, conditional assembly, list files and map file. Moreover, the WICE also offers users a lot of friendly functions including block comment, auto-update registers speed up the transmission of ICE and etc.. The target of WICE USB is provided a convenient environment, powerful functions and stable ICE tools. II. Getting start Step 1:Install WICE USB Software 1.1 Double-clicking the download file, it will unzip two files. One is for WICE USB main program file, and the others are ICE drivers. Executes the main program file, it will follow up installation pages. Reference to Figure 1. 3
4 Figure 1: Welcome to USE Elan USB ICE 1.2 Clicks the Next button to continue and keeps reading the License Agreement. If you choose No, the setup will close. To install Elan USB ICE, you must accept the agreement. Click next to continue. Reference to Figure 2. Figure 2: License Agreement 4
5 1.3. Following up are some information about WICE USB. Reference to Figure 3 Click next to continue. Figure 3: Software information 1.4. Entering your name and the name of the company for which you work. Reference to Figure 4. Click next to continue. Figure 4: Customer Information 5
6 1.5 Select the setup type to install. Typical is recommended for most users, Compact for minimum required options and Custom for advanced users. Reference to Figure 5. Click next to continue. Figure 5: Select the setup type to install 1.6 Select the program folder listed below. You may type a new folder name, or select one from the existing folder list. Reference to Figure 6. Click next to continue. 6
7 Figure 6: Select a program folder 1.7 Start copying files. Reference to Figure 7. Click next to continue. Figure 7: Review settings before copying files Setup status: Wait for 100% to complete. Reference to Figure 8. Click next to 7
8 continue. Figure 8: Setup status 1.9.Setup has finished installing Elan USB ICE software. Reference to Figure 9. Figure 9: Setup has finished installing Elan USB ICE. 8
9 Step 2: Hardware Installation Plug the USB ICE in an empty USB port, and you will see a pop-up message window on your desktop. And then continue the Step 3. There are two LEDs on the panel of the E8 ICE. From the top to the bottom, they represent RUN and POWER, individually. POWER LED indicates the device is powered by USB cable. The USB ICE is bus-power system, so you need not connect any external AC power. The RUN LED indicates that the USB ICE is executing program. A 6*2 pin socket is offered on the right upper corner of the fore front panel. This socket is used to adapt the various oscillating schemes. (Be aware of the direction, which you plug in.) Reference to Figure 10. Figure 10: USB ICE System Configuration Step 3: Installing the drivers for USB ICE device (You can download the drivers from EMC Official Web Site EMC Official Web Site. English Version/ Products/ PC Peripheral Line/ USB Controller/ Supporting Tools/Wice (USB)) 3.1 If no error occurs after installing Step1, it will produce a WICE USB application shortcut icon on the desktop. (If you do not see this icon, please re-install Step1.) Reference to Figure 11. 9
10 Figure 11: A shortcut in the desktop 3.1 To connect USB ICE and PC with USB cable and then the operation system recognize the Elan USB ICE (If not, please plug again.). Because we have to select the correct drivers. Click next to continue. Reference to Figure 12. Figure 12: Assign the path of the drivers 3.3 Choose the position of USB ICE drivers. If your operation system is Microsoft 10
11 windows 2000 or Windows XP, choose \\Driver\WinXP2000 directory, others are \\Driver\Win98 directory. Click next to continue. Reference to Figure 13. Figure 13: To select the path of the drivers 3.4 After choosing the corresponding files, click next to continue. Reference to Figure 14. Figure 14: Read the warning message and continue. 11
12 3.5 The Operation System needs to copy the file emcusb2k.sys. So show the path of the file and then clicks OK to continues. Reference to figure 15. Figure 15: To indicate the path of the emcusb2k.sys 3.6 After installing the drivers for USB ICE, now you can safely to use. Choose the complete to exit. Reference to Figure
13 Figure 16: Completely setup, and USB ICE works normally You could check the USB ICE work normally or not by choosing Start Setup Control panel System Hardware page Device Management. Reference to Figure 17. Figure 17: ELAN USB ICE device is normally work. Step 4: Start WICE Method 1: To double click the icon of EMC WICE on desktop Method 2: To select desktop menu Start Programs EMC WICE WICE USB. Reference to Figure
14 Figure 18: Initial dialog box Step 5: Connect phase 1. Micro Controller: The device presented on the edit bar is one of the EM78XXX series. Users can also select others by clicking the downward triangle icon on the right side of the edit bar. (E.g. EM78611 (ICE78611)) 2. Connect Port: Don t care, leave it as default. 3. Check ICE Memory: Mark on the check box to enable the system to check programming ROM. (User can determine to mark the check box on or not.) 4. USE USB: This option must be checked on in order to transfer information via USB protocol. IF you checked the box on but have no device on the bus, it would some errors occur. (Error. U0001: Open USB Driver Error). 5. After press the OK button, the system would connect USB ICE according to your select options. Reference to Figure
15 Figure 19:Connect dialog box Step 6: Code Option setup page 1. Frequency: According to your device to choose 6MHz or 12 MHz crystals. 2. OST1, OST0: Set up oscillator starts-up timer. There are four combinations. OST1 OST0 TIME s ms ms ms 3. D- Resistor: Enable pull-high resistor of low speed device on D- pin. You can choose external pull-high (put on external resistor on D- and disable internal resistor) or internal pull-high. 4. IC Select: Choose IC type of MASK or MTP. There are different definitions of registers between these two. Please refer your need to select the right one. Reference to Figure
16 Figure 20: Code Option setup page Step 7: Create a new project: 1. Choose [File] [New ] 2. Select [Project] and type a new project name. Figure 21: create a new project from menu [File] [New] Also you can choose from [Project] [New ] and also key in a new project name. 16
17 Figure 22: create a new project from [Project] [New] Step 8: Add a new file to project 1. To choose [File] [New ] 2. To choose [File], and key in a new file name in the file name field. 3. Press OK. 17
18 Figure 23: create a new file to project Step 9: Add an existed source file to a project. (Supposed there is an existed source file.) 1. From the project menu, choose [Project] [Add files to project ], and show as dialog page. 2. After select the source file, press the OK button. Figure 24: add a existed source file to project 18
19 Step 10: Edit a source program Figure 25: edit a source program Step 11: Assemble and link a source file To choose [Project] [Rebuild All]. The result message of output window shows as figure
20 Figure 26: assemble and link a source file Step 12: Dump a compiled program to ICE To choose [Project] [Dump to ICE]. The dumping dialog box shows as figure 27. Figure 27: dump a complied program to ICE Step 13: Step into in the debug menu To choose [Debug] [Step Into] or press the hot-key [F7] Step 14: Set/Reset breakpoints Double click the line of current source file. The red line shown in the middle of the window in figure 28 is where a breakpoint is set. (Double click the same line to reset a breakpoint) 20
21 Figure 28: Set/Reset a breakpoint Step 15: GO in the debug menu. To choose from [Debug] [Go], or press Hot-key [F5] Step 16: Repeat from step 10 to step 15 if errors occur. 21
22 III. Assemble and link 1. Assembler and linker process flow *.dt or *.asm Including files EASM EASM EASM List file (*.lst) Object file (*.obj) EMC Linker Map file(*.map) Target file (*.cds) 2. Statement Syntax [label [:]] operation [operand] [,operand][; comment] All fields are not case-sensitive, and separated by space or tab. Label The [:](colon) is optional and is followed by one or more spaces or tabs. A label consists of the following characters A~Z a~z 0~9 _ but with some restrictions : 0~9 must not be the first character of a name Only the first 31 characters are recognized To reserve colon (:) is recommend to programmers, because it could be more readable. 22
23 Operation An assembler instruction or directive. Directives give the direction to the assembler. Examples of instructions: Example 1: MOV Example 2: ADD Examples of directives: Example1: ORG 0X20 Example2: END Operands One or more operands, separated by commas. Comment Comments include line comment and block comment. Line comment syntax: preceded by a ; (semi-colon) Example: MOV A,@0X20 ; move constant value 32 to accumulator Block comment: /* comment statements */ 3. Number type Type Expression 1 Expression 2 Expression 3 Decimal 0D<digits> D<digits> <digits> Hexadecimal 0X<digits> <digits>h Octal 0Q<digits> <digits>q Binary 0B<digits> <digits>b P.S. If first digit is A~F or a~f on hexadecimal expression 2, then users must add 0 to precedence of digits. 4. Assembler arithmetic operations The arithmetic result must be calculated after assembler. If the arithmetic expression cannot be calculated on assembler time, then display error message. Meanwhile, the arithmetic expression cannot support floating point, so floating point number is self-transferred to integer. TRUE and FALSE TRUE is 0xFF FALSE is 0x00. 23
24 The following operators give a summary of the operators, in order of priority. a. Parentheses ( and ) b. Unary operators! Logical NOT ~ Complement Unary minus c. Multiplication, division, modulo, shift * Multiplication / Division % Modulo << Logical shift left >> Logical shift right d. Addition arithmetic operators Addition Subtraction e. Bit AND operator & Bit AND f. Bit OR and XOR operators Bit OR ^ Bit XOR g. Logical AND && Logical AND h. Logical OR Logical OR i. Comparison == equal!= not equal > greater than < less than >= greater than or equal to <= less than or equal to 5. Program directives a. ORG : set value of program counter. Syntax: ORG <expression> Example: org 0x200 24
25 b. EQU or == (Duplicate =): definition constant value Syntax: <label> EQU <expression> Example 1: R20 equ 0x20 Example 2: R20 == 0x20 c. Comment Line comment Syntax: ; < string > Example: ; this is the comment string. Block comment Syntax: /* <strings> */ Example: /* this is block comment example including multi lines */ d. EOP : end of the program ROM page which the EOP instruction belongs to. Syntax: EOP Example: Org 0x10 mov 0x20,A inc 0x20 eop inc 0x20 Result after assembling (the first column is address): org 0x mov 0x20,A 0011 inc 0x20 eop 0400 inc 0x20 e. END: the end of program. The rest of program code after END instruction won t be assembled. Syntax: END 25
26 Example: org mov inc end mov 0x10 0x20,a 0x20 0x20,a Result after assembling (the first column is address): org 0x mov 0x20,a 0011 inc 0x20 end mov 0x20,a f. PROC, ENDP : definition of subroutine. The directives make a program more readable. Syntax: <label> PROC <statements> ENDP Example: BANK0: PROC BC 0X04,6 BC 0X04,7 RET ENDP P.S. PROC and ENDP directives are only more readable of program, So RET instruction must be existed in subroutine. g. INCLUDE: Including another source files. The instruction makes the program refined and readable. INCLUDE function can include system default files and user s defined files. (a) Include system default files, example for EMC456.INC EMC32.INC Syntax: INCLUDE <filename> Example: INCLUDE <EMC456.INC> 26
27 (b) Include user s defined files. Syntax: INCLUDE file path + file name Example: INCLUDE C:\EMC\TEST\TEST456.INC The user s defined file must include full path and name. P.S. Usually including file includes variable defined, macro defined and subroutine defined. h. PUBLIC and EXTERN: Defined scope of the global label is public or external. Although the WICE software is project oriented, a project can contain two or more files. If the global label is referenced by another file, the global label must be defined to PUBLIC in the defined file, and must be defined to EXTERN in the referenced file. PUBLIC: Syntax: PUBLIC <label>[,<label>] EXTERN: Syntax: EXTERN <label>[,<label>] PUBLIC and EXTERN instructions can be defined in any place of a file which contains one or more PUBLIC or EXTERN instructions. Example: A project contains two files, one is TEST1.DT; the other is TEST2.DT. TEST1.DT: org 0x00 Public start Extern loop1 Start: mov a,@0x02 mov 0x20,a jmp loop1 TEST2.DT: org 0x100 public loop1 extern start 27
28 Loop1: inc 0x20 jmp start The label of Start, which is defined in the TEST1.DT file and is referenced by the TEST2.DT file, must be announced as PUBLIC in the TEST1.DT file and EXTERN in the TEST2.DT file. The label of loop1, which is defined in the TEST2.DT file and is referenced by the TEST1.DT file, has to be addressed as EXTERN in the TEST1.DT file and PUBLIC in the TEST2.DT file. i. VAR: The instruction defines variable name in the assembly time, so the value of variable is only changed in the assemble time. Syntax: Label VAR <expression> Example: test var 1 mov a,@test test var test+1 mov a,@test j. MACRO, ENDM: The instruction defines macro. Syntax: <label> MACRO <parameters> statements ENDM Example: bank0 macro bc 0x04,6 bc 0x04,7 endm k. MACEXIT: The instruction is only used in the macro defined instructions. If the MACEXIT instruction is assembled, then the rest instructions of macro are not assembled. Syntax: MACEXIT Example: Source: 28
29 test var 5 bank0 macro bc 0x04,6 if test>4 macexit endif bc 0x04,7 endm bank0 After assembler (first column is address) 0000 bc 0x04,6 Because test variable is equal to five, so the expression test>4 is true, and the macexit instruction is assembled. Because macexit instruction is assembled, the rest instructions of macro, bc 0x04,7,are not assembled. l. MESSAGE: Display user defined message in the output window. Syntax: MESSAGE <characters> Example: org 0x00 message set bank to 0!! bc 0x04,6 bc 0x04,7 Display below message in the output window after assembler. USER MESSAGE: set bank to 0!! m. $: Current program counter value $ is used as an operand. Example: jmp $ jmp $ means that jump same line as dead loop. 6. Conditional assembly a. IF : If the statement after IF expression is true, then the following 29
30 instructions are assembled until ELSEIF or ELSE or ENDIF. Syntax: IF <expression> <statements1> [ELSEIF <expression> <statements2>] [ELSE <statements3>] ENDIF Example: org 0x00 bank macro num if num==0 bc 0x04,6 bc 0x04,7 elseif num==1 bs 0x04,6 bc 0x04,7 elseif num==2 bc 0x04,6 bs 0x04,7 elseif num==3 bs 0x04,6 bs 0x04,7 else message error : bank num over max number!!! endif endm b. IFE: If the statement after IFE expression is false, then the following instructions are assembled until ELSEIFE or ELSE or ENDIF. Syntax: IFE <expression> <statements1> [ELSEIFE <expression> <statements2> ] [ELSE <statements3>] ENDIF c. IFDEF: If the statement after IFDEF label is defined, then the following 30
31 instructions are assembled until ELSEIFDEF or ELSE or ENDIF. Syntax: IFDEF <label> <statements1> [ELSEIFDEF <label> <statements2>] [ELSE <statements3>] ENDIF Example: org 0x00 ice456 equ 456 ifdef ice456 bc 0x04,6 bc 0x04,7 endif d. IFNDEF: If the statement after IFNDEF label is not defined, then the following instructions are assembled until ELSEIFNDEF or ELSE or ENDIF. Syntax: IFNDEF <label> <statements1> [ELSEIFNDEF <label> <statements2>] [ELSE <statements3>] ENDIF 7. Reserved word a. Directives, operators + - * / ==!= # ( )! ~ % << >> & ^ && < <= > >= DS ELSE ELSEIF ELSEIFDEF ELSEIFE ELSEIFNDEF END ENDIF ENDM ENDMOD ENDP EQU EXTERN IF IFE 31
32 IFDEF IFNDEF INCLUDE MACRO MACEXIT MODULE NOP PAGE ORG PROC PUBLIC b. Instructions mnemonics ADD AND BC BS CALL CLR COM COMA CONTR CONTW DAA DEC DECA DISI DJZ DJZA ENI INC INCA INT IOR IOW JBC JBS JMP JZ JZA MOV NOP OR RET RETI RETL RLC RLCA RRC RRCA SLEP SUB SWAP TBL WDTC XOR c. Register names A 32
33 IV. Debugger: a source code level debugger The following two steps show how to run the debug environment: Step 1: Set breakpoint (In the Debug menu, only the Go function can enable the breakpoint function, and the other items would disable it automatically during being executed.) Step 2: The available function of the Debugger menu includes Go, Free Run, Reset, Step Into, Step Over and Go to Cursor. 1. Employ breakpoints a. What is breakpoint? Breakpoints are the combinations of addresses and pass counts. A program should be stopped as one of the defined addresses matches with the contents of the program counter and its relative pass count decreases to zero. b. How to set quick breakpoints? Step1: Edit a general pass count. From the Option main menu, choose Debug option setting. The dialog box of setting debug option appears. Users can type a number from 1 to 255 as a pass count. The default value is 1. Step2: Set breakpoints. The first way is to move mouse cursor to a line where a breakpoint is going to be set and then double click by the right button. To set breakpoint is completed as the background color of the clicked line turns into brown. The other way is to move caret to a line, and press the toggle breakpoint icon (hand shape) on the toolbar, or choose Toggle Breakpoint from the Debug menu. c. How to set user-defined breakpoints. Step1: Set the contents of the pass count to 0. From the Option main menu, choose Debug option setting. The dialog box of setting debug option appears. Users must reset the pass count to zero. Step2: Set breakpoint. Users can move mouse cursor to a line where a breakpoint is going to be set and then double click by the right button. User should enter a suitable number for the pass count as the dialog box of set breakpoint counter appears. To set breakpoint is completed as the background color of the clicked line turn to brown. 2. To debug a project The contents of program counter, registers and RAMs are read and displayed each 33
34 time as program stopped. They provide programmers very important information during debugging program. There are several useful functions as shown below in the Debug menu. The function keys or hot keys are shown in the parentheses. a. Go (F5): Program runs from current program counter until breakpoint is satisfied, and the breakpoint address is executed. b. Free Run (F10): Program runs from current program counter until the execution is stopped. Meanwhile all defined breakpoints are ignored during running. c. Reset (F6): To reset ICE to the initial conditions d. Step Into (F7): Single step execution. e. Step Over (F8): Single step execution, and the subroutine skipped. f. Go To Cursor (F4): Executing from current PC to the location where the cursor is anchored. 34
35 V. Introduction to WICE environment 1. Menu Figure 29: Menu a. File: File and project managers. File manager includes creating a new file, opening a file, saving a file, closing a file, saving as another file, saving all files and printing a file. Project manager includes creating a new project, saving project and closing project. b. Edit: Edit function includes undoing, redoing, copying, pasting, cutting, going to program line which users want, finding and replacing. c. View: Windows that can be opened includes project, special register, RAM (Bank), output, watch. d. Project: Project manager includes new, open, save, close, adding files to project, assembling file, building, rebuilding all, dumping to ICE and trace log. e. Debug: Debug function includes setting a breakpoint, clearing all breakpoints and executing program. The ways of executing program include going, free running, stepping into, stepping over, resetting, going to cursor, resetting and going, and resetting and free running. f. Tool: Tool contains to check ICE memory, to create a piggyback file with the MIX format, to create a piggyback file with Hi Lo format, and to get check sum from project. g. Option: Option consists of connection, type of register view, debug and option code setting, environment setting, and font setting. h. Window: Setting arrangement of windows and all opened window names. i. Help: Show about WICE information. j. About: Software version and information. 2. Tool bar Figure 30: Tool bar In Fig. 30, the icons from the left to the right in the tool bar are (1)New file, (2)Open file, (3)Save, (4)Save all, (5)Find, (6)Cut, (7)Copy, (8)Paste, (9)Undo, (10)Redo, (11)Assembler, (12)Build, (13)Toggle breakpoint, (14)Go, (15)Reset, (16)Step into, (17)Step over, (18)Go to cursor, (19) Run from, (20)Trace back, (21) 35
36 Trace forth. From (1) to (4) are for file manager, from (5) to (10) are for editor function, from (11) to (12) are for project manager, and from (13) to (21) are for debugger function. 3. Connect Figure 31: Connect phase of USB ICE Micro Controller: The device presented on the edit bar is one of the EM78XXX series. Users can also select others by clicking the downward triangle icon on the right side of the edit bar. (E.g. EM78611 (ICE78611)) Connect Port: Don t care, and leave it as default. Check ICE Memory: Mark on the check box to enable the system to check programming ROM. (User can determine to mark the check box on or not.) USE USB: This option must be checked on in order to transfer information via USB protocol. IF you checked the box on but have no device on the bus, it would some errors occur. (Error. U0001: Open USB Driver Error). 4. File menu 36
37 (1) New (new file or project) Figure 32: Submenu of file New file: Create a new file to project Figure 33: Create a new file Step 1: Whether the new file is added to the project or not, it is decided by the [Add to Project] check box whether it checks or not. 37
38 Step 2: Edit a file name. Step 3: Select directory where a file is located. Users can press the [ ] icon to change the current directory. Step 4: If all input items are correct, then press OK button. New project: create a new project, which includes no source file. Figure 34: Create a new project Step 1: Select a project tab. Step 2: Enter a project name. Step 3: Select directory where a file is located. Users can press the [ ] icon to change the current directory. Step 4: Select a micro-controller. Step 5: If all input items are correct, then press OK button. (2) Open (Open a file or project) 38
39 Figure 35: open a file or project Open file or project: Step 1: Select the form of the file, an example for vice file name of source file is dt or asm and project file is prj. Step 2: To select file or project to be processed. Step 3: If all items are correct, then press OK button. Close (close file or project) Step 1: To activate a file or a project that will be closed. Step 2: To select main menu [File] [Close], then the active window is closed. 39
40 (3) Open Project Figure 36: Open a project Step 1: From the File menu, choose Open Project and a dialog of Open Project is shown. Step 2: To select a project name. Step 3: To press Open button. Save Project From the File menu, choose Save Project. The data saved includes files in a project, list file, reference file, a map file, public labels and ICE code option. Close Project From the File menu, choose Close Project. The active project window is closed. Save (save file or project)) Step 1: To activate a file or project window by mouse. Step 2: From the File menu, choose Save. The contents of an active window are saved. Save As (save the active file window with another file name) 40
41 Figure 37: Save as another file name Step 1: To activate a file to be renamed. Step 2: From the File menu, choose Save As and a dialog is shown as Fig.21. Step 3: Type a new file name. Step 4: To press Save button. Save All (save all opened files and project) From the File menu, choose Save All. Print Print the current active window. Print Setup (printer setting) Resent Files (record the recent closed files) Recent Projects (record the recent closed projects) Exit 5. Edit menu 41
42 Figure 38: Edit menu a. Undo: To recover a proceeding edit action. b. Redo: To do the last edit action again. c. Cut: To delete the selected block and save to clipboard in active file window. d. Copy: To copy the selected block to clipboard in the active file window. e. Paste: To paste block in clipboard to where the cursor locates. f. Clear: To clear the selected block in the active file window. g. Select All: To select all the contents of the active file window. h. Go to line: To move caret to the appointed line of the active window. Figure 39: Go to input line number. Step 1:Input line number. Step 2:Press OK button. Find: To search the selected characters in the active file window. 42
43 Figure 40: Search string Step 1:To input characters to be searched. Step 2:To check properties of Find function, for instance, whole word, or case sensitive. Step 3:Press Find next button. Replace: Find the existed characters first and then replace with the new one in the active window. Figure 41: Find and replace string Step1: To input a string to be searched in the active file window. Step2: To input a new string to replace the above string in the active file window. Step3: To check properties of Find function, for instance, whole word, or case sensitive. Step4: To press Find next button. Step5: To press Replace button, if a appointed string is found. 6. View menu 43
44 Figure 42: View (1) Project: A project window contains source files, reference files, list files, and a map file. Figure 43:Project Window 1. How to add a new space file to a project? Please refer to the item of new file in the File menu. 2. How to add an existed file to a project? Please refer to the item of add files to project in the Project menu. 3. How to delete a file from a project? First, to select a file deleted by a mouse in the project window. Second, press Delete button on the keyboard. 44
45 (2) Special registers: A special reregister window depicted in Fig. 43 consists of an accumulator, control registers, a program counter, general registers from address 0 to address 0x1f and I/O control registers. (3) Figure 44: Special register window How to update values of registers? Step 1: To locate the cursor to a register to be modified; Step 2: To enter a new number a user wants to update. <Note> 1. Only from 0 to 9 and from A to F can be recognized, if the format of numbers is in hexadecimal. 2. Only 0 and 1 can be recognized, if the format of numbers is in binary. The modified register will be downloaded to the hardware automatically. (4) RAM (Banks): depicted in Fig. 44. To update the contents of RAM registers is the same way of updating the contents of the special registers. 45
46 Figure 45: RAM (Banks) a. Output: The output window consists of assembler message, linker message, debug message and trace log. If a line of output window can be mapped to a source file, then a user can move cursor to the line and double click left button on mouse. A file window mapped by output window is displayed and shows a line of output window mapping. (5) Watch: Fig. 46 depicts variables defined by the user, which include addresses and values. (6) Caller RAM: No function. (7) LCD Data: No function. 7. Project menu Figure 46:Watch 46
47 Figure 47: Project submenu (1) New: create a new project as shown in Fig.48, which includes no source file. Figure 48: Create a new project (2) Open: To open a project. (3) Save: To save a project. The data saved includes files in a project, list files, reference files, a map file, public labels and ICE code option. (4) Close: The active project window is closed. (5) Add files to project: To add users edited source files as shown in Fig. 49 to the project. 47
48 Figure 49: Add files to project (6) Delete files from project: To delete any file from a project. Figure 50: Delete files from project (7) Assembler file: To assemble the active file window. If errors occur in the assembler time, error messages will be shown in the output window; otherwise, 0 errors, 0 warnings, 0 users will be displayed. (8) Build: To compile and link files. To compile and link the source files in project. If no errors occur, then link the all related filed. If not, it would show error messages on output window. (9) Rebuild All: To assemble all files regardless of having been modified or not and link them to the opening project. (10) Dump to ICE: To dump program code to the hardware. 48
49 Figure 51: Dumping (11) Trace log: To refer an available history only when the function of Go, Free Run, or Go To Cursor in the debug menu is executed. The maximum length of trace log is 8K words. 8. Debug menu Figure 52: Debug menu Depicted in Fig. 50.The major purpose of debug is to help programmers to 49
50 check whether their programs are correct or not. All of the registers inside the emulation chip will be read back as program being stopped. The contents of the registers that have different values comparing with their previous one are expressed in red. (1) Go (F5): To keep running program started from the current program counter until breakpoints are hit. (2) Free run (F10): To keep running program started from the current program counter until the OK button depicted in Fig, 54, which is located on the up-left corner of the whole display. Figure 53: Stop running Figure 54: Stop reading a. Reset (F6): To reset the hardware. The contents of registers are displayed with the initial values. b. Step into (F7): To execute instructions step by step, meanwhile the contents of registers are updated. c. Step over (F8): To have the same function of Step into, except the execution of the CALL instructions that is actually executed in the way of GO. d. Go to cursor (F4): To execute from current program counter to the location where the cursor is anchored. e. Continue step into (Alt+F7): To perform the function of Step into. f. Run from selected line: To apply this function, the start for next time will be located on caret. g. Toggle breakpoint: To set/reset a breakpoint. 50
51 h. Show all breakpoints: To show set-up data of all breakpoints on the output window. i. Add label to watch: To add or delete variables from the watch window. Shown as Fig.55. Figure 55: Add Label to watch window j. Reset and Free run: To reset the hardware and then execute the function of Free run. k. Reset and Go: To reset the hardware and then execute the function of Go. l. Run from: depicted in Fig. 56. Figure 56: The sub-function of Run from (a) Initial with 8K Step log: To keep running program started from the initial address until breakpoints are hit. The last 8K steps of execution history are stored in the trace buffer. (b) Current PC with 8K Step log: To keep running program started from the current program counter until breakpoints are hit. The last 8K steps of execution history are stored in the trace buffer. 51
52 (c) Initial with 4K-4K log: To keep running program started from the initial address until breakpoints are hit. The last 8K steps of execution history that the breakpoint address should be middle are stored in the trace buffer. (d) Current PC with 4K-4K log: To keep running program started from the current program counter until breakpoints are hit. The last 8K steps of execution history that the breakpoint address should be middle are stored in the trace buffer. m. Addressing breakpoint: To define addresses to be breakpoints. Shown as Fig 57. Figure 57: Address breakpoint The breakpoint method in this dialog is the address breakpoint which is contradictory to the source level breakpoint; namely, the source level breakpoint will be inefficient if you use address breakpoint at the same time. Therefore, if you choose Address breakpoint not active, the method of the source level breakpoint will be effective. Address breakpoints include three types: Group, OR and Nest, which are contradictory to each other. However, the set-up syntax for OR and Nest is the 52
53 same, but it is different from Group s. (a) Breakpoint Group: There are 63 groups at most and each group has start address, end address and pass count. When any instruction is executed between start address and end address, pass count will be deducted 1. As the pass count is equal to 0, the executing program is stopped at once. All of groups are independent of each other. (b) Breakpoint OR: 63 groups are at most. Each group is composed of several addresses and a pass count. When any address is executed inside group, pass count will deduct 1. When the pass count is equal to 0, then a breakpoint is occurred. All of groups are independent of each other. (c) Breakpoint Nest: Assign some address location as groups and specify those groups as a nest of breakpoint. The outer (the later specified) group must be first satisfied, and then the inner group will take effect. Breakpoint nest and breakpoints of program line are exclusive. In other words, if breakpoint nest is active, then breakpoints of program line are inactive. On the contrary, if breakpoint nest is inactive, then breakpoints of program line are active. How to set breakpoint nest? Step 1: Check the checkbox of Breakpoint nest. Step 2: Input breakpoint address. If address breakpoint is for (0x10 0x20 0x30, 0x55) (0x15 0x100 0x170, 0x10), address location 0x10, 0x20, 0x30 are assigned to the same group (Group 1), a breakpoint is attached to this group, the associated pass count of this breakpoint is 0x55. Address location 0x15, 0x100, 0x170 are assigned to another group (Group 2), a breakpoint is attached to this group, the associated pass count of this breakpoint is 0x10. Step 3: Press [OK] button. Step 4: To execute Go (F5) comment. Step 5: If the Group 2 must be satisfied (pass count decrements to 0) then the Group 1 will take effect (decrease its pass count on meeting the breakpoint condition). As soon as all the groups are satisfied, the execution is stopped at the breakpoint. n. Clear all breakpoints: To clear all the active breakpoints. o. Clear watch: To clear all the active watch variables. p. Trace back: After trace log is executed, trace back will be acted. The caret moves backward step by step from the last executed address to the address located before the current executed address. 53
54 q. Trace forth: After trace log is executed, trace forth will be acted. The caret moves forward step by step from the last executed address to the address which trace back ever went through. 9. Tool menu Figure 58: Tool menu a. Check ICE memory: To check the equipped hardware memory. b. Piggyback MIX format: To create a MIX file used to write to EEPROM on a piggyback. c. Piggyback Hi-Lo format: To create a couple of files with extension names of Hi and Lo, which are used to write to EEPROM on a piggyback. d. Get checksum from project: To calculate checksum of the CDS file. e. Clear all output mapping line: To clear program mapping lines from output window. 10. Option menu 54
55 Figure 59: Option menu a. Connect: To connect with the hardware again. b. Register view: To set the ways of display of special register, such as hexadecimal or binary. Figure 60 Setting the view of registers How to set the register view: Step 1: If the registers in the checkbox, shown in Fig. 60, are selected, they are displayed in binary; otherwise they are in hexadecimal. Step 2: Press [OK] button. (1) Debug option setting: To set debugger variables options. 55
56 Figure 61: Debugger option setting The option is divided into the following four blocks shown in Fig. 61: 1. Dumping codes and checking: WICE will check the equipped memory of the hardware before dumping codes. 2. Interrupt disabled after program stopped: Interrupt is disabled as a breakpoint occurs. It is used to avoid any interrupt occurred during updating screen, because TCC, COUNTER1 and COUNTER2 would keep working even program is stopped. Therefore, the disabled interrupt must be active; otherwise users cannot debug the program. 3. Default breakpoint counter: Please take Chapter 4 -- Debugger: a source level debug-- as a reference. 4. Show trace log in source program: In the output window, the contents of trace log are shown by default setting in the contents of disassembled. If this function is chosen, address source level breakpoint produced by the trace log address will appear in the output window. (2) ICE code option: In accordance with the application environments, designers can mix up a suitable combination with the code option for the selected micro-controllers. 56
57 Figure 62: ICE code option (3) Environment setting: To set WICE environment variable, for example, whether list file is created or not, whether map file is created or not and the number of editor window. Figure 63: Setting environment (a) Create List file: If chosen, the LIST file is created after a related project is assembled. The LIST file includes line number, address, program code and source file. (b) Create MAP file: If chosen, the related LIST file is created after a project is linked. The MAP file includes public symbol name and address. (c) Editor window contains: The number of editor windows can be concurrently 57
58 opened in WICE. The maximum number of editor window is 20. (d) Recent file list contains: The number of recent closed file name can be saved in WICE. The maximum number of editor window is 10. (e) Recent project list contains: The number of recent closed project name can be saved in WICE. The maximum number of editor window is 10. (f) Font: Font setting. The fonts of all editor and output are the same, but the fonts of the register, RAM and CALLER ID RAM are different from the editor s. It is because the width of the characters must be the same as the font of register window. 11. Window Including the arrangement style of window and opened window names. Figure 64: Window menu Cascade: Arrange the whole windows by cascade mode. Reference to figure
59 Figure 65: Cascade mode. Tile: To arrange the whole windows by tile mode. Reference to figure 66. Figure 65: Tile mode. 12. Help a. Window Including the arrangement style of window and opened window names. 59
60 b. Help Users can select [Start]-> [Program files]->[emc WICE]->[EMC WICE Read Me] in the desktop. The format of the help file is HTML, so users can read the help file by browser. c. About Show the version of WICE software, and other related information. 60
61 VI. Error messages Error messages are categorized into the 4 classes which are class M, class A, class L, and class D. Any message of class M pops out when main program is executed incorrectly. Any message of class A is on the list if syntax errors, for instance, occur during assembling. Any message of class L is showed in the list if there are any linking errors occurred during a project built or rebuilt. Any message of class D describes the errors of debugging program. (1) Class M: main program errors. a. "error M001: Numbers of opening editor windows are over limitation." Reason: Too many opening windows to open one more. Solution: To close some unused editor windows. b. "error M002: Memory is not enough to allocate Editor Window." Reason: System has not enough memory to allocate editor window. Solution: To close some unused editor windows or unexecuted application programs in system. c. error M003: File: [filename] is existed. Reason: The file name has been created already, so the same one can not be created again. Solution: Rename and save again. d. "error M004: File: [filename] can not be created." Reason: The application is notified that the file cannot be created by O.S. Solution: To check whether the disk is full or not and the system is stable or not. e. "error M005: One project has been opened." Reason: If one project has been opened in WICE, then users can not open another project. Solution: To close the opening project, and then open another project. f. "error M006: Project: [filename] can not be created." Reason: The application is notified that the project cannot be created by O.S. Solution: To check whether the project is empty or not. g. "error M007: The file [filename] has already existed in the project." Reason: The file has been included in the project. Solution: To stop trying to add the file into the project again. h. "error M008: File: [filename] can not be saved." Reason: The file can not be saved in the disk. Solution: To check whether the project is empty or not. i. "error M009: The project: [filename] is not the format of EMC project file." Reason: The content of the project is not the EMC project format. Solution: To create a new project, and add the file to project. 61
62 j. "error M010: The file: [filename] does not exist." Reason: The file can not be found in the directory. Solution: To check whether the file exists or not. k. "error M011: The File: [filename] can not be opened." Reason: The file can not be opened by O.S. Solution: To check whether the file is existed or not. l. "error M012:The file: [filename] exceeds [number]k of the max size [number]k." Reason: The file size is over the maximum size of buffer which editor is allocated. Solution: To divide the file into two or more. m. "error M013: The copy size: [number] exceeds [number]k of the max size [number]k." Reason: The size of copy is over the maximum size of copy buffer. Solution: To reduce content of the copy. n. "error M014: Memory can not be allocated." Reason: System cannot allocate more memory to use. Solution: To close unused editor windows or unexecuted application programs in system. o. "error M015: Over 250 characters of a line. " Reason: The maximum number of characters is 250 at a line in editor. Solution: To divide a line into two or more. p. "error M016: The extension name of the active file [filename] is not.dt or.asm." Reason: In this action, the extension name of the active file must be DT or ASM. Solution: To change the active file to another file with the extension name, DT or ASM. q. "error M017: No file to be assembled." Reason: Cannot find a file to be assembled. Solution: To select a file to be assembled. r. "error M018: Project file must be created." Reason: No project is available. Solution: To open or create a project. s. "error M019: The editor number is over the max. editor number." Reason: The numbers of editors are limited. Solution: To close some of unused editor windows. t. "Error M020: No active editor window." Reason: The editor window is not selected now. 62
63 Solution: To choose editor window. u. " Error M021: Text field must be input by characters." Reason: The text field can t be empty. Solution: To input characters. (2) Class A: assembler errors. a. "error A001:Can not find the [filename] file." Reason: The file cannot be found in the directory. Solution: To check whether the file exists or not in the directory. b. "error A002:Main and subroutine programs can not define [label name] local label." Reason: The local label (the preceding sign of label is $ ) cannot be defined in the main and subroutine programs. Solution: To remove the local label from the main or subroutine program. c. "error A003: The syntax form should be: operation [operand][,operand]." Reason: The syntax form of statements must be operation [operand][,operand]. Solution: To correct error of the line. d. "error A004:The label [label name] is redefined." Reason: The label is defined more than once. Solution: To redefine the label name. e. "error A005: The EQU syntax is: label EQU operand." Reason: The EQU syntax is error. Solution: To correct errors of the line. f. "error A006: The INCLUDE nest depth is over 256." Reason: The maximum depth of using INCLUDE is 256. Solution: To reduce the depth of INCLUDE. g. "error A007: The IF conditional expression is error." Reason: The expression of IF conditional is error. Solution: To correct the expression of IF conditional. h. "error A008:Attempt to divide by zero." Reason: The expression of number is divided by zero. Solution: To modify the expression. i. "error A009:The assembler does not support floating point." Reason: The assembler number system does not support floating point. Solution: To change the floating point to integer. j. "error A010:The symbol [symbol name] is not defined." Reason: The symbol is not defined. Solution: Please define the symbol. k. "error A011: The macro name [macro name] is redefined." 63
64 Reason: The macro name is defined more than once. Solution: To change the macro name to isolate name. l. "error A012:The parameter name [parameter name] is the same as label." Reason: The parameter name is the same as label. Solution: To redefine the parameter name. m. "error A013:The parameter name [parameter name] is the same as another one." Reason: The parameter name must be different from another one in the macro definition. Solution: To redefine the parameter name. n. "error A014:The number of actual parameter does not match with formal parameter." Reason: The number of actual parameter is not matched with the number of formal parameter. Solution: To change the number of actual parameter or formal parameter. o. "error A015:The parameter number [number] does not exist." Reason: The position of actual parameter is not defined. Solution: To change the number of actual parameter. p. "error A016:The external symbol [symbol name] is the same name as defined label." Reason: The external symbol name is the same as internal defined label. Solution: To redefine the internal defined label. q. "error A017: Address of ORG is error." Reason: The address of ORG defined is error. Solution: To redefine the ORG address. r. "error A018: MACEXIT can not be set outside macro." Reason: The MACEXIT instruction cannot be set outside the macro definition. Solution: To remove the MACEXIT instruction. s. "error A019:Parameter must be string variable." Reason: The formal parameter must be defined as string. Solution: To change the formal parameter to string. t. "error A020:Memory can not be allocated." Reason: O.S. cannot allocate extra memory. Solution: To close the editor window which is not used currently or close application which is not used at present. u. "error A021:The source statements exceed [number] lines." Reason: The line number of source file is over the system default limit. Solution: To divide the program into two or more small programs. v. "error A022:The tree is error because of parser error." 64
65 Reason: The syntax of the program line is error. Solution: To rewrite the program line. w. "error A023:[allocated memory type] memory fault when memory is allocated." Reason: O.S. cannot allocate extra memory. Solution: To close the editor window currently not used or close application currently not used. x. "error A024:Setting assembler variable must be integer value." Reason: The result of expression in the right side of SET instruction must be integer. Solution: To change the expression. y. "error A025:Address of ORG must be integer value." Reason: The address of ORG must be integer. Solution: To rewrite the address expression of ORG instruction. z. "error A026:The [number]address of PC is out of [number] ROM size." Reason: The address of program counter is over the program ROM size. Solution: To reduce the code size. aa. "error A027: The assembler exceeds max. pass [number]." Reason: The pass of assembler is over the maximum default pass. Solution: To check the assembler errors. bb. "error A028:The operand [number] value dose not include the valid data. " Reason: The operand value is invalid. Solution: To change the operand value. cc. "error A029:The [number] address is conflicted." Reason: The program address is conflicted with another address. Solution: To use function of [Edit]->[Find] menu to find the address in the list file; then to update the address of the program position. dd. "error A030: The file [file name] can not be opened." Reason: The file cannot be opened. Solution: To check whether the file exists or not. ee. "error A031:The configure file read error." Reason: The format of the configuration file is not correct. Solution: To setup WICE software again. ff. "error A032: The file [file name] can not be opened." Reason: The file cannot be opened. Solution: To check whether the file exists or not. gg. "error A033:The macro is not defined." Reason: The macro name is not defined. Solution: To define a new macro or change a macro name. 65
66 hh. "error A034: The expression can not be calculated." Reason: The format of the expression is not correct. Solution: To correct the format of the expression. ii. "error A035:The operation [operation name] is not defined." Reason: The operation is not defined by WICE. Solution: To check the user menu of WICE. jj. "error A036:The PUBLIC or EXTERN label [label name] must be address label." Reason: The label defined by PUBLIC or EXTERN instruction must be address label. Solution: To remove the public or extern variable. kk. "error A037: The operand value can not be calculated." Reason: The format of the operand expression is not correct. Solution: To correct the expression of the operand. ll. "error A038:The symbol [symbol name] is not extern symbol." Reason: The symbol is not defined as internal or external. Solution: To define the symbol. mm. "error A039: The reference number is over [number] limitation." Reason: The reference number in the PUBLIC or EXTERN instruction is over limitation. Solution: To divide the line into two or more. nn. "error A040: The length of file name [file name] exceeds 256." Reason: The length of file name is over 256. Solution: To change the file name or directory. (3) Class L: linker error a. "error L001: Memory of [stack type] stack overflows." Reason: O.S. cannot allocate extra memory. Solution: To close unused editor window, or close unexecuted application. b. "error L002:The file [file name] can not be found." Reason: The file cannot be found. Solution: To check whether the file exists or not. c. "error L003:The Object file format does not belong to EMC object file format." Reason: The object file format does not belong to EMC object file format. Solution: To reassemble the source file. d. "error L004:Symbol [symbol name] is not defined." Reason: The symbol is not defined. Solution: To define the symbol. 66
67 e. "error L005:Public symbol [symbol name] is conflicted." Reason: The public symbol is defined more than once. Solution: To redefine the public symbol. f. "error L006:ROM address [number] is conflicted." Reason: The program address is conflicted with another. Solution: To use function of [Edit]->[Find] menu to find the address in the list file; then to update the address of the program position. g. "error L007:The file [file name] can not be created." Reason: The file cannot be created. Solution: To check whether the disk is full or not and whether the system is stable or not. h. "error L008:Line [number]: The machine address [number] exceeds ROM size [number]." Reason: The address of program address is over the ROM size. Solution: To reduce the program code. i. "error L009:No project file is active." Reason: No project is opened. Solution: To open or create a project. j. "error L010:No output window is found." Reason: Output window is not opened. Solution: To select [View]->[Output], and then an output window displays. (4) Class D: Debugger error a. "error D001: The ICE memory is error." Reason: The SRAM in the ICE is error. Solution: To change the ICE SRAM. b. "error D002: CDS size = [number] does not match the ROM size = [number]." Reason: The CDS size is not the same as the ROM size. Solution: To check project micro-controller name whether it is the same as WICE system micro controller name or not. c. "error D003: The project MCU type [type name] does not match [ICE name] ICE." Reason: The project micro controller name is not the same as WICE system micro-controller name. Solution: To create a new project or reconnect with another ICE. d. "error D004: The line of file does not transfer to machine address." Reason: The program line is unable to assemble. Solution: To check the syntax of the program line. 67
68 e. "error D005: The breakpoint group number is over 64." Reason: The breakpoint group number is over 64. Solution: To remove the extra breakpoint groups. f. "error D006: The ICE is not connected to PC." Reason: The ICE is not connected to PC. Solution: To check the USB line and USB port. g. "error D008: The number is invalid." Reason: The number is invalid. Solution: To rewrite the number expression. h. "error D009: The number of messages is over [number]." Reason: The number of messages is over limit in output window. Solution: To reduce the message is defined by user, example for MESSAGE instruction. i. "Warning D010: The address [number] does not match the source file." Reason: The program address does not match the source file line. Solution: To add the program source of the address, or to check whether the crystal is normal or not. j. "Warning D011: Memory checked is error." Reason: The ICE SRAM memory is error. Solution: To change the ICE SRAM, or to check whether the crystal is normal or not. k. "error D012: Syntax error." Reason: The syntax of source file has a severe error. Solution: To correct the source file. l. "error D013: Memory address [number] is error!" Reason: The address of ICE SRAM is error. Solution: To change the ICE memory. m. "error D014: Can't find the breakpoint address of [program line]." Reason: The breakpoint line does not have program address. Solution: To redefine the breakpoint. n. "error D015: The number of symbols is over [number]." Reason: Too many symbols are defined. Solution:. To divide the program into two or more small programs o. " error D016: Please dump program before adding label to watch. " Reason: To dump program before adding label to watch. Solution: To dump program to ICE. p. " error D017: Trace log is empty. " Reason: No more data is found in trace log. Solution: Cannot execute the operation. 68
69 q. " error D018: No trace item in trace log. " Reason: No more trace item is found in trace log. Solution: Cannot execute the operation. 69
70 VII. Q&A (1) Q Why cannot I install drivers correctly? ANS: Please check when plug in USB ICE Device in USB port, the operation system recognizes the device name is Elan USB ICE not USB Device. Step 1 Unplug the original USB cable with USB ICE Device. Step 2 Plug in the device again. Step 3 Look at the information that the system pop up. Step 4 If the new hardware is Elan USB ICE, continue the setup sequence. If the system recognizes the device is USB Device, please repeat from Step 1. Figure 67: The OS does not recognize the correct device. (1) Q ICE can not connect to PC? ANS Please check the following steps: Step 1 To check the USB cable between ICE and PC. Step 2 To check the oscillator on the hardware. Step 3 From the Option menu, choose ICE code option. To check all option is correct or not. Step 4 If the problem still exists, then re-plug in the ICE device. 70
71 Step 5 If the problem still exists, then check again with another PC. Step 6 Re-check and replace the USB cable crystal and PC. Step 7 If it is still not solved, please call EMC. (2) Q The connection from ICE to PC is successful, but program dumping fails. ANS Please check the following steps: Step 1 From the Option menu, choose ICE code option. To check the type of oscillator in the code option. Step 2 Please check whether the type of micro-controller is the same as that in hardware. (3) Q If ICE memory is checked, and the result of ICE memory is error. ANS Please check the following steps: Step 1 From the Option menu, choose ICE code option. To check the type of oscillator in the code option. Step 2 Please check whether the type of micro-controller in software is the same as that in hardware. Step 3 If it is still not solved, please call EMC. (4) Q If users try to reconnect the same ICE from PC, why does the execution become slower and slower? ANS The timing of communication between ICE and PC is stretched if the connection is tried again and again. (5) Q Why can t Step Into be executed? ANS Please check whether the type of micro-controller in software is the same as that in hardware. (6) Q If source files are located in Novell file server, why is the program reassembled again at each execution time? ANS It is because of the time difference between PC and server. Therefore, it is better to locate all source files in one computer no matter that is network computer or local one. 71
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