Video Game Effects on Children & Adolescents
|
|
|
- Bryan Young
- 9 years ago
- Views:
Transcription
1 Video Game Effects on Children & Adolescents Craig A. Anderson, Distinguished Professor Director, Center for the Study of Violence! Iowa State University Basic Science Department of Psychology Public Policy! Applied Science Professional Practice University of Western Ontario, October 21, 2011
2 Calvin & Hobbes on Media Violence
3 For Good or Ill! Video games are great teaching tools What they teach depends on the content Nonviolent games: exciting, fun, appropriate Some educational; others mainly entertainment Standard school content Helping kids learn to manage diabetes & asthma (Lieberman), ADHD (NASA), cancer Flying simulators.
4 Presentation Outline Media Violence Effects Overview Video Game Violence Effects: 5 key questions Size of Media Violence Effects Other Dangers What works? Conclusions Daily Show/U.S. Supreme Court.
5 Media Violence Effects Research evidence was clear by 1975 Debate still rages in some countries Hundreds of studies Numerous meta-analyses (statistical averaging) 2 main results: 1. Short term exposure aggression immediately 2. Long term exposure aggression into adulthood.
6 Media Violence Background Definitions Aggression: Behavior intended to harm Violence: Severe forms of aggression Media violence: Media portrayals of intentionally harmful behavior directed at real or imaginary characters human or nonhuman.
7 First Person Shooter: Soldier of Fortune! 2010clips
8 Third Person Shooter: Otto Matic 2010clips
9 The Causality Conundrum, Part 1! Scientific causality is probabilistic, not necessary & sufficient Smoking causes lung cancer Not all who smoke get cancer Violates sufficient causality Some nonsmokers get lung cancer Violates necessary causality Most people understand this for medical issues Many apply the old necessary & sufficient criteria when they don t like the specific case e.g., Smokers & the tobacco industry on smoking issues Gamers & the video game industry on video game issues.
10 Media Violence Research Methods Triangulation Multiple research methods Different strengths & weaknesses Look for consistency or inconsistency Test plausible alternative explanations 3 main research designs.
11 3 Pillars of Causality Also known as: 3 Types of Studies Advantages Disadvantages Experimental Cross-Sectional Longitudinal Causality Causality Type of Aggression Type of Aggression Causality Correlational Type of Aggression Expensive Time Frame
12 Causality and the 3 Pillars Key goal of research: Test alternatives to a causal hypothesis The fewer plausible alternatives that remain, the greater confidence one can have in affirming the hypothesis Experimental studies most powerful Random assignment reduces likelihood of confounds with any alternative causal variable Longitudinal studies also powerful Controlling for T1 aggression also controls for alternative causes Cross-sectional weakest, because of potential confounds But, they provide opportunity for disconfirmation Also, can test specific causal alternatives.
13 Five Key Questions about Violent Video Games! Is the research evidence consistent? Yes Do poor methods yield over-estimates of negative effects? No Is there causal evidence? Yes Is there evidence of effects on seriously aggressive behavior? Yes Is there good theory? Yes.
14 Video Game Meta-analysis: Overall! Meta-analysis: A study of studies Statistical method used to combine the results of multiple studies of the same hypothesis Yields an average effect size Can test whether the average is significantly different from zero Effect size measure: r+ Ranges from -1.0 to = perfect negative relationship 0.0 = no relationship +1.0 = perfect positive relationship.
15 Video Game Meta-analysis: Overall! Violent Video Game Effects Upper 95% C.I. Average Effect Lower 95% C.I. 0 Aggressive Behavior K=79, N=21,681 Aggressive Cognition K=59, N=16,271 Aggressive Affect K=37, N=9191 Physiological Arousal K=15, N=969 Desensitization/ Low Empathy K=15, N=6580 Lack of Prosocial Behavior K=16, N=6906 Best practices studies from Anderson et al., Psychological Bulletin, 2010
16 Meta-analysis of Video Game Research Quality! Violent Game Effect (r+) Not Best Best 0.00 Aggressive Behavior Hostile Affect Physio. Aggressive Arousal Thoughts Outcome Variable Desen/ Low Empathy Lack of Prosocial Beh Anderson et al., 2010, Psychological Bulletin,
17 Video Game Meta-analysis: Aggressive Behavior! 0.30 Effects on Aggressive Behavior Upper 95% C.I. Lower 95% C.I. Average r Exp CrSec raw CrSec SA Long raw VGV Specific Long T1 AB Research Design & Sex Adjusted Best practices studies from Anderson et al., Psychological Bulletin, 2010
18 Aggressive Behavior in Video Game Studies Punishment level for opponent Hitting, kicking, punching, biting Fights at school Physical assault (teachers, peers, parents) Robbery Verbal aggression Teacher ratings Peer ratings Parent ratings.
19 How big are the video game effects? Aspirin/Heart attack Asbestos/Cancer Calcium Intake/Bone Mass Nicotine Patch/Smoking Lead Exposure/Decreased IQ Second-hand Smoke/Cancer Condom Use/ HIV Violent Video Games/ * Helping Decrease Hostile Affect Increase Aggressive Thoughts Increase Desensitization Aggressive Behavior Effect Size: r+ *From Best practices studies, Anderson et al., Psychological Bulletin, 2010.
20 Some Longitudinal Risk Factors for Youth Violence General Offenses Male Antisocial Peers Antisocial Parents Substance Use Low SES/Poverty Poor Parent-Child Relations Low IQ Broken Home Abusive Parents Media Violence Effects* Violent TV Violent Video Games Adapted from U.S. Department of Health and Human Services (2001). Youth violence: A report of the Surgeon General. Rockville, MD: U.S. Government Printing Office. * TV estimate from Bushman & Huesmann, 2006, Archives of Pediatric & Adolescent Medicine, 160, Video games estimate from Anderson et al. (2010) Violent Video Game Effects on Aggression in Japan and Western Countries.
21 High School Students % Involved in Frequent Violence 80% 60% 40% Low Risk Median Risk High Risk 47% 52% 43% 75% 20% 15% 21% 15% 0% 0% 0% VGV Low VGV Median VGV High Video Game Violence Exposure Anderson, Gentile, & Buckley, 2007, Oxford University Press. Outcome variable is > 8 acts.
22 Violent Behavior by High School Students Violent Video Games 60 Low Exposure High Exposure % High Schoolers Reporting > 8 Violent Acts # of Other Violence Risk Factors From Study 2 of Anderson, C. A., Gentile, D. A., & Buckley, K. E. (2007). Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy. Oxford University Press. Additional analysis.
23 What Can We Do? Parents & teachers: 1. Reduce media violence at home & school 2. Counter-attitudinal interventions, at school & home 3. Parental mediation with children Health care professionals: 1. Discuss media violence problems with patients/clients 2. Encourage parents & school officials to take positive action 3. Make literature on media effects available in waiting rooms Citizens in general: 1. Discuss the problem with retailers 2. Buy from helpful retailers, boycott others 3. Let your elected officials know of your concerns and preferred solutions.
24 What Can We Do? Public Policy Options 1. Education (PSAs, schools, PTAs, medical settings ) 2. Voluntary industry rating systems 3. Mandatory industry rating systems 4. Mandatory warning labels 5. Governmental ratings of advisory nature 6. Governmental ratings of regulatory nature 7. Mandatory ratings by truly independent 3rd party 8. Legal access restrictions Take home message: Public Policy Issues 1. Scientific facts are relevant 2. Nonscientific issues are important 3. Governmental regulation: Necessary if education and industry self-regulation continues to fail?
25 Video Games in 2010 Super Mario Galaxy 2 castle (E) Lego Indiana Jones 2 lawnmower (E-10) UFC Undisputed 2010 (T) God of War III (M)
26 Super Mario Galaxy 2 (E) 2010clips
27 Lego Indiana Jones lawnmower (E-10) 2010clips
28 UFC Undisputed 2010 (T) 2010clips
29 God of War III (M) 2010clips
30 Other Gaming Dangers: Attention/Executive Control Especially proactive executive control fmri, ERP, & Stroop Reaction Time data Action gamers: have difficulty maintaining proactive control over time working memory maintenance is attenuated these effects can be induced with 10 or fewer hours of training with a first-person shooter video game brain function and Stroop RT patterns are very similar to conduct disorder adolescents ADD/ADHDA linked to excessive screen time Self-report, Teacher report, Diagnosis, fmri, ERP.
31 Other Gaming Dangers Emotional information processing Desensitization to violent images (Stroop, ERP, fmri) Video Game Addiction about 8% of gamers in the U.S. & Singapore longitudinal data imply a causal effect Poor school performance All grade levels (AGB07) Weis & Cerankosky (2010) experimental data.
32 Gaming & School Performance High gaming poor school performance All grade levels, elementary school college Multiple cross-sectional studies Weis & Cerankosky (2010) experiment 6-9 year old boys Randomly assigned to receive a PlayStation II Either at beginning of study, or end (4 months) Game play (min./day): PSII=39, Control=9 After-school academics: PSII=18, Control=32 Reading scores (adjusted): PSII=96, Control=102 Writing scores (adjusted): PSII=95, Control=101.
33 Other Harmful Consequences of Excessive Screen Time Poorer school performance (all grade levels, AGB, 2007) Social isolation (Bickman & Rich, 2006) Obesity Early sexual behavior Early alcohol use and abuse Illicit drug use Tobacco use. Escobar-Chaves, S.L., & Anderson, C.A. (2008). Media and risky behaviors. Future of Children, 18, Special issue on Children and Electronic Media.
34 Supreme Court Decision
Longitudinal Research on Game Effects and Implications for Public Policy Munich, Germany, November 20, 2008
Douglas A. Gentile, Ph.D. Director, Media Research Lab, Iowa State University Director of Research, National Institute on Media and the Family Research Fellow, Institute on Science and Society Associate
Video Game Violence and Public Policy
Video Game Violence and Public Policy David Walsh, Ph.D. National Institute on Media and the Family Video games will turn 30 years old in 2002. The industry that started with Pong has become a multi-billion
Resolution on Violent Video Games
Resolution on Violent Video Games Video game use has become pervasive in the American child s life: More than 90% of U.S. children play some kind of video games; when considering only adolescents ages
Singapore Kids and Video games: Findings of a 3-year longitudinal study
Singapore Kids and Video games: Findings of a 3-year longitudinal study Dr Angeline Khoo Associate Professor Psychological Studies, National Institute of Education Definition of Pathological Video Gaming
Violent Video Games - Psychologists Help Protect Children from Harmful Effects
GO PSYCHOLOGY MATTERS Psychology Matters Homepage Glossary of Psychological Terms RESEARCH TOPICS Consumer/Money Issues Decision Making Driving Safety Education Health Improving Human Performance Law/Justice
Georgia Performance Standards. Health Education
HIGH SCHOOL Students in high school demonstrate comprehensive health knowledge and skills. Their behaviors reflect a conceptual understanding of the issues associated with maintaining good personal health.
A Study of the Relationship between Violent Video Game Playing and Aggression among Adolescents in the Klang Valley, Malaysia
2011 International Conference on Humanities, Society and Culture IPEDR Vol.20 (2011) (2011) IACSIT Press, Singapore A Study of the Relationship between Violent Video Game Playing and Aggression among Adolescents
Substance Abuse, Violence, Mental Health, and Academic Success
Substance Abuse, Violence, Mental Health, and Academic Success July 2009 The mission of the American school has expanded considerably over the last thirty years. We expect our schools to teach the traditional
effects on youth Daniel J. Flannery PhD Dr. Semi J. and Ruth Begun Professor
Social Media and its effects on youth Daniel J. Flannery PhD Dr. Semi J. and Ruth Begun Professor Director, Begun Center for Violence Prevention Research & Education Mandel School of Applied Social Sciences
The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance
Journal of Adolescence 27 (2004) 5 22 Journal of Adolescence www.elsevier.com/locate/jado The effects of violent video game habits on adolescent hostility, aggressive behaviors, and school performance
Physical Symptoms Mood Symptoms Behavioral Symptoms
Prescription drugs are the 3 rd most commonly abused drugs amongst teens in Nebraska, and the same statistic holds true on a national level. The rise in prescription drug abuse is becoming increasingly
S. ll. To prohibit the sale or distribution of tobacco products to individuals under the age of 21. IN THE SENATE OF THE UNITED STATES A BILL
TH CONGRESS ST SESSION S. ll To prohibit the sale or distribution of tobacco products to individuals under the age of. IN THE SENATE OF THE UNITED STATES llllllllll (for himself, Mr. DURBIN, Mr. BROWN,
THE ROLE OF MEDIA VIOLENCE IN VIOLENT BEHAVIOR
Annu. Rev. Public Health 2006. 27:393 415 doi: 10.1146/annurev.publhealth.26.021304.144640 Copyright c 2006 by Annual Reviews. All rights reserved THE ROLE OF MEDIA VIOLENCE IN VIOLENT BEHAVIOR L. Rowell
Violent Video Game Effects on Children and Adolescents
Violent Video Game Effects on Children and Adolescents Theory, Research, and Public Policy CRAIG A. ANDERSON, DOUGLAS A. GENTILE and KATHERINE E. BUCKLEY, all at Iowa State University This is a must read
Facts for Teens: Youth Violence
P.O. Box 6003 Rockville, MD 20849-6003 [email protected] www.safeyouth.org Facts for Teens: Youth Violence Introduction Many teenagers are concerned about youth violence, and with good reason. Each
The Influence of Video Games on Youth: Implications for Learning in the New Millennium. Karen E. Dill. Lenoir-Rhyne College
The Influence of Videogames on Youth 1 The Influence of Video Games on Youth: Implications for Learning in the New Millennium Karen E. Dill Lenoir-Rhyne College The Influence of Videogames on Youth 2 The
Effect of Video Games on Children s Aggressive Behavior and Pro-social Behavior: A Panel Study with Elementary School Students.
Effect of Video Games on Children s Aggressive Behavior and Pro-social Behavior: A Panel Study with Elementary School Students. Nobuko Ihori Ochanomizu University [email protected] Akira Sakamoto Ochanomizu
Maternal and Child Health Issue Brief
Maternal and Child Health Issue Brief Why is substance abuse an issue among youth? December 14 8 Substance Abuse among Youth in Colorado Substance abuse among youth is defined as using alcohol, tobacco,
Underage Drinking. Underage Drinking Statistics
Underage Drinking Underage drinking is a serious public health problem in the United States. Alcohol is the most widely used substance of abuse among America s youth, and drinking by young people poses
Chapter 12: Physical and Cognitive Development in Adolescence
Chapter 12: Physical and Cognitive Development in Adolescence McGraw-Hill 2006 by The McGraw-Hill Companies, Inc. All rights reserved. The Nature of Adolescence What physical changes occur in adolescence?
Violent Video Games and Public Policy Christopher P. Barlett and Craig Anderson. Center for the Study of Violence Iowa State University
Violent Video Games and Public Policy 1 Violent Video Games and Public Policy Christopher P. Barlett and Craig Anderson Center for the Study of Violence Iowa State University Chapter in Tobias Bevc & Holger
Conduct Disorder: Treatment Recommendations. For Vermont Youth. From the. State Interagency Team
Conduct Disorder: Treatment Recommendations For Vermont Youth From the State Interagency Team By Bill McMains, Medical Director, Vermont DDMHS Alice Maynard, Mental Health Quality Management Chief, Vermont
Please DON T correct or give the answers to your class.
4 th & 5 th Grade Dear Classroom Teacher, Thank you for inviting the Peer Educators, from the Peers with IMPACT program, to present information about alcohol, tobacco and other drug prevention to your
The Adverse Health Effects of Cannabis
The Adverse Health Effects of Cannabis Wayne Hall National Addiction Centre Kings College London and Centre for Youth Substance Abuse Research University of Queensland Assessing the Effects of Cannabis
November 2008 / Common Sense Media. Media + Child and Adolescent Health: A Systematic Review
November 2008 / Common Sense Media Media + Child and Adolescent Health: A Systematic Review Media + Child and Adolescent Health: A Systematic Review Executive Summary Media are increasingly pervasive in
The Impact of Alcohol
Alcohol and Tobacco Smoking cigarettes and drinking alcohol are behaviors that often begin in adolescence. Although tobacco companies are prohibited from advertising, promoting, or marketing their products
Overview of the Adverse Childhood Experiences (ACE) Study. Robert F. Anda, MD, MS Co-Principal Investigator. www.robertandamd.com
Overview of the Adverse Childhood Experiences (ACE) Study Robert F. Anda, MD, MS Co-Principal Investigator www.robertandamd.com Death Early Death Disease, Disability and Social Problems Adoption of Health-risk
2009 Mississippi Youth Tobacco Survey. Office of Health Data and Research Office of Tobacco Control Mississippi State Department of Health
9 Mississippi Youth Tobacco Survey Office of Health Data and Research Office of Tobacco Control Mississippi State Department of Health Acknowledgements... 1 Glossary... 2 Introduction... 3 Sample Design
Long-Term Follow-Up Effects of a School-Based Drug Abuse Prevention Program on Adolescent Risky Driving
Prevention Science, Vol. 5, No. 3, September 2004 ( C 2004) Long-Term Follow-Up Effects of a School-Based Drug Abuse Prevention Program on Adolescent Risky Driving Kenneth W. Griffin, 1,2,4 Gilbert J.
PUBLIC EDUCATION CAMPAIGNS REDUCE TOBACCO USE
PUBLIC EDUCATION CAMPAIGNS REDUCE TOBACCO USE The scientific evidence is substantial and clear: public education campaigns reduce the number of youth who start smoking, increase the number of smokers who
Risk and Resilience 101
Risk and Resilience 101 July 2004 Thirty years ago, most prevention efforts relied on fear. They tried to convince young people that smoking or using drugs would damage their health and ruin their futures.
The Fourth R. A school-based program to prevent adolescent violence and related risk behaviours. Hasslet, Belgium
A school-based program to prevent adolescent violence and related risk behaviours Hasslet, Belgium Fourth R National Team David Wolfe, Ph.D. RBC Investments Chair in Developmental Psychopathology and
Grade. Lesson 12. Substance Abuse Prevention: Tobacco and Marijuana
Substance Abuse Prevention: Tobacco and Marijuana Handout 12A: Facts About Tobacco Tobacco and Addiction Tobacco is as addictive as heroin or cocaine. 30 You can start feeling addicted after smoking only
ALCOHOL, TOBACCO, & OTHER DRUGS. Standards & Benchmarks: 1:ALL; 2:1,2,3,4,6; 3:ALL; 6:1,3
HEALTH MIDDLE SCHOOL ALCOHOL, TOBACCO, & OTHER DRUGS Standards & Benchmarks: 1:ALL; 2:1,2,3,4,6; 3:ALL; 6:1,3 Objective: = The students will explain the difference between responsible drug use and wrong
youth ALcohol& HIV/AIDS
information for young people youth ALcohol& HIV/AIDS Introduction Alcohol abuse is a wide spread problem among young people in Botswana. Alcohol abuse increases the risk of young people contracting HIV
Unit 14: The Question of Causation
Unit 14: The Question of Causation Prerequisites Even though there are no specific mathematical or statistical prerequisites, the ideas presented are too sophisticated for most pre-secondary students.
Adolescence (13 19 years)
AUSTRALIAN INSTITUTE OF HEALTH AND WELFARE This section focuses on adolescents (13 19 year olds). Teenagers are in transition between childhood and adulthood, and their increasing independence brings about
Be it enacted by the People of the State of Illinois,
AN ACT concerning education. Be it enacted by the People of the State of Illinois, represented in the General Assembly: Section 5. The School Code is amended by changing Section 27-9.1 as follows: (105
Seven weeks before the end of the
Retention and Social Promotion Neither retention nor social promotion are adequate strategies for meeting the needs of students who are at risk of failure. Shane R. Jimerson and Tyler L. Renshaw Seven
BP 5131.6 Adopted: 06/28/05 Page 1 of 5 BOARD POLICY. Students. Alcohol and Other Drugs
Page 1 of 5 The Governing Board believes that the use of alcohol or other drugs adversely affects a student's ability to achieve academic success, is physically and emotionally harmful, and has serious
THE INFLUENCE OF MEDIA VIOLENCE ON YOUTH
THE INFLUENCE OF MEDIA VIOLENCE ON YOUTH Craig A. Anderson, 1 Leonard Berkowitz, 2 Edward Donnerstein, 3 L. Rowell Huesmann, 4 James D. Johnson, 5 Daniel Linz, 6 Neil M. Malamuth, 7 and Ellen Wartella
Lesson 2 Alcohol: What s the Truth?
Lesson 2 Alcohol: What s the Truth? Overview This informational lesson helps students see how much they know about alcohol and teaches key facts about this drug. Students complete a True/False quiz about
Requirements. Elective Courses (minimum 9 cr.) Psychology Major. Capstone Sequence (14 cr.) Required Courses (21 cr.)
PSYCHOLOGY, B.A. Requirements Total minimum number of credits required for a major in leading to the B.A. degree 120. Total minimum number of credits for a minor in psychology 18. Total minimum number
Health Education Core ESSENTIAL QUESTIONS. It is health that is real wealth, and not pieces of gold and silver. Gandhi.
Health Education Core ESSENTIAL QUESTIONS It is health that is real wealth, and not pieces of gold and silver. Gandhi Increased Focus Classroom Real Life Connection Student Reflection Student Assessment
APA Div. 16 Working Group Globalization of School Psychology
APA Div. 16 Working Group Globalization of School Psychology Thematic subgroup: Evidence-Based Interventions in School Psychology Annotated Bibliography Subgroup Coordinator: Shane Jimerson University
4/13/2011. 5 Actions to Overcome Addiction. John Fitzgerald, PhD, LPC, CAS. relationships
5 Actions to Overcome Addiction John Fitzgerald, PhD, LPC, CAS relationships 1 What is addiction? 2 Socially-constructed 3 Risk Factors 80% 15 years-old Addiction Protective Factors Risk Factors Domain
Effects of Playing Violent Video Games. Department of Psychology & The Center for the Study of Violence. Iowa State University
Effects of Playing Violent Video Games Sara Prot Craig A. Anderson Department of Psychology & The Center for the Study of Violence Iowa State University Chapter to appear in The Psychology of Teen Violence
The Family Environment and Adolescent Well-being: Exposure to Positive and Negative Family Influences
The Family Environment and Adolescent Well-being: Exposure to Positive and Negative Family Influences Dena Aufseeser, Susan Jekielek, and Brett Brown June 6 Highlights Over three-quarters of all parents
Over the last several years, the importance of the risk principle has been
Understanding the Risk Principle: How and Why Correctional Interventions Can Harm Low-Risk Offenders Over the last several years, the importance of the risk principle has been well established in many
Position Statement. Corporal Punishment. NASP Position Statement: Corporal Punishment 1
Position Statement Corporal Punishment The National Association of School Psychologists (NASP) opposes the use of corporal punishment in schools and supports ending its use in all schools. Further, NASP
NEW PERSPECTIVES ON BULLYING PREVENTION: WHY ARE CURRENT PROGRAMS NOT WORKING?
NEW PERSPECTIVES ON BULLYING PREVENTION: WHY ARE CURRENT PROGRAMS NOT WORKING? Dorothy L. Espelage, Ph.D. Professor, Child Development Division; Educational Psychology [email protected] This research
QUESTION NO. 4. Amendment to Title 15 of the Nevada Revised Statutes. CONDENSATION (Ballot Question)
QUESTION NO. 4 Amendment to Title 15 of the Nevada Revised Statutes CONDENSATION (Ballot Question) Shall Chapter 202 of the Nevada Revised Statutes be amended in order to prohibit smoking tobacco in certain
Assessing Health Education in Middle Schools
404 405 409 At the middle school level, comprehensive health education: Includes functional knowledge and skills-based lessons on healthy eating and benefits of physical activity Is required in at least
Effects of Mass Media on the Academic Development of Children in Primary Schools in Kenya: A Case Study of St. Alloys Junior Academy
Effects of Mass Media on the Academic Development of Children in Primary Schools in Kenya: A Case Study of St. Alloys Junior Academy 1 Momanyi Charles Ocharo, 2 Sarah Elphine Karani 1 Ph.D (Educ Admn)
Protection of the Rights of Children and Women Suffering from Drug Addiction in the Family and Society - Shelter Don Bosco, Mumbai, India -
Protection of the Rights of Children and Women Suffering from Drug Addiction in the Family and Society - Shelter Don Bosco, Mumbai, India - Article 24 of the Convention on the Rights of the Child recognizes
Methamphetamine. Like heroin, meth is a drug that is illegal in some areas of the world. Meth is a highly addictive drug.
Methamphetamine Introduction Methamphetamine is a very addictive stimulant drug. People who use it can form a strong addiction. Addiction is when a drug user can t stop taking a drug, even when he or she
Increased Aggression and Loneliness as Potential Effects of Pathological Video-Gaming among Adolescents
Pakistan Journal of Social and Clinical Psychology 2013, Vol. 11, No.1, 66-71 Increased Aggression and Loneliness as Potential Effects of Pathological Video-Gaming among Adolescents Halima Sadia Qureshi
Personality and socioemotional. What, How, and When. Oliver P. John University of California, Berkeley September 2, 2014
Personality and socioemotional skills: What, How, and When Oliver P. John University of California, Berkeley September 2, 2014 Personality psychologists study individuals and how they Live with others
Teacher Guide TEEN SAFETY
The Vulnerable Teacher Guide TEEN SAFETY This companion to the online course provides questions and topics for classroom discussion and activities. 2012 ShieldTheVulnerable.org 1277 Treat Blvd #530 Walnut
Alcohol and drug abuse
Alcohol and drug abuse This chapter explores how alcohol abuse affects our families, relationships, and communities, as well as the health risks associated with drug and alcohol abuse. 1. Alcohol abuse
REDUCING SEXUAL RISK Lesson 1
REDUCING SEXUAL RISK Lesson 1 GRADE 9 LEARNER OUTCOME 1 W-9.14: Develop strategies that address factors to prevent or reduce sexual risk; e.g., abstain from drugs and alcohol, date in groups, use assertive
AMCD briefing on the prevention of drug and alcohol dependence
AMCD briefing on the prevention of drug and alcohol dependence The Recovery Committee of the government s Advisory Council on the Misuse of Drugs have produced a balanced and useful overview of the state
Family Ties: How Parents Influence Adolescent Substance Use
][ Strength ening our community through education and awaren ess ][ Report from the Mercyhurst College Civic Institute Vol.1 Issue 1 Summer 2009 Additional Reports Erie County Truancy Assessment Erie County
It makes your heart beat faster and your blood pressure goes up. Smoking marijuana reduces the amount of oxygen in your body. This means every part
It makes your heart beat faster and your blood pressure goes up. Smoking marijuana reduces the amount of oxygen in your body. This means every part of your body has to work harder just to do its job. Smoking
Criminal Justice (CRJU) Course Descriptions
Criminal Justice (CRJU) Course Descriptions REQUIRED COURSES CRJU 1000 CRIMINAL JUSTICE: AN OVERVIEW This course is designed to provide an overview of the criminal justice process and the criminal justice
Adversity, Toxic Stress & Resiliency. Baystate Medical Center:Family Advocacy Center Jessica Wozniak, Psy.D., Clinical Grants Coordinator
Adversity, Toxic Stress & Resiliency Baystate Medical Center:Family Advocacy Center Jessica Wozniak, Psy.D., Clinical Grants Coordinator Adverse Childhood Experiences ACE Study (www.acestudy.org) 18,000
Public Health s Approach to Youth Marijuana Prevention
February 2016 Public Health s Approach to Youth Marijuana Prevention HB 3400 Legislative Report PUBLIC HEALTH DIVISION Executive Summary In November 2014, Oregon voters legalized retail marijuana sales.
Review of Interventions Aimed to:
Review of Interventions Aimed to: Strengthen biological and social parenting Prevent sexual abuse of children Influence gender socialization And Preventing Genderbased violence across the Life-course Laura
Are Video Game Players Better at Laparoscopic Surgical Tasks?
Are Video Game Players Better at Laparoscopic Surgical Tasks? James C. Rosser Jr. MD 1, Paul J. Lynch MD 1,2 Laury A. Haskamp BS 3, Asaf Yalif MD 1, Douglas A. Gentile PhD 4,5, Liza Giammaria MD, MPH 1
EFFECTIVENESS OF TREATMENT FOR VIOLENT JUVENILE DELINQUENTS
EFFECTIVENESS OF TREATMENT FOR VIOLENT JUVENILE DELINQUENTS THE PROBLEM Traditionally, the philosophy of juvenile courts has emphasized treatment and rehabilitation of young offenders. In recent years,
HEALTHY PEOPLE 2020 CORE INDICATORS FOR ADOLESCENT AND YOUNG ADULT HEALTH
HEALTHY PEOPLE 2020 CORE INDICATORS FOR ADOLESCENT AND YOUNG ADULT HEALTH Short Title OUTCOME INDICATORS 1 SYSTEMS INDICATORS 1 HEALTH CARE Medical insurance wellness checkup Vaccine coverage among adolescents
The Benefit of After School Programs
Healthy City Advancement Project June 22, 2012 www.advancementprojectca.org www.healthycity.org For many children, after-school programs provide a structured, safe, supervised place to be after school
POLICY ON COMPREHENSIVE SCHOOL HEALTH EDUCATION
MICHIGAN STATE BOARD OF EDUCATION POLICY ON COMPREHENSIVE SCHOOL HEALTH EDUCATION The Michigan State Board of Education promotes school success through coordinated school health programs. 1 Schools cannot
Acquired Brain Injury & Substance Misuse
Acquired Brain Injury & Substance Misuse A Need for a Paradigm Shift? Dr Oliver Aldridge MBBCh, DRCOG, MRCGP Certificant of the International Society of Addiction Medicine Challenges Integration of services
Characteristics of OWI Offenders
Characteristics of OWI Offenders Sean Corbin, MPA, CCJP December 16, 2009 Characteristics First Time Offender? Scratching the Surface. Recidivist Characteristics. Who Are They? How We Think Is How We Act.
Co-Occurring Substance Use and Mental Health Disorders. Joy Chudzynski, PsyD UCLA Integrated Substance Abuse Programs
Co-Occurring Substance Use and Mental Health Disorders Joy Chudzynski, PsyD UCLA Integrated Substance Abuse Programs Introduction Overview of the evolving field of Co-Occurring Disorders Addiction and
Written Example for Research Question: How is caffeine consumption associated with memory?
Guide to Writing Your Primary Research Paper Your Research Report should be divided into sections with these headings: Abstract, Introduction, Methods, Results, Discussion, and References. Introduction:
Multiple logistic regression analysis of cigarette use among high school students
Multiple logistic regression analysis of cigarette use among high school students ABSTRACT Joseph Adwere-Boamah Alliant International University A binary logistic regression analysis was performed to predict
WHAT IS PTSD? A HANDOUT FROM THE NATIONAL CENTER FOR PTSD BY JESSICA HAMBLEN, PHD
WHAT IS PTSD? A HANDOUT FROM THE NATIONAL CENTER FOR PTSD BY JESSICA HAMBLEN, PHD Posttraumatic Stress Disorder (PTSD) is an anxiety disorder that can occur following the experience or witnessing of a
VIDEO GAMES. Brian J. Ayotte. Video Games 1303
Gentile, D.A. & Anderson, C. A. (2006). Video games. In N.J. Salkind (Ed.), Encyclopedia of Human Development (Vol 3, pp. 1303-1307). Thousand Oaks, CA: Sage Publications. Video Games 1303 assessing well-being.
Mental Health and Our Schools. Terri L. White, MSW Commissioner Oklahoma Department of Mental Health and Substance Abuse Services
Mental Health and Our Schools Terri L. White, MSW Commissioner Oklahoma Department of Mental Health and Substance Abuse Services Both mental illness and addiction are real medical conditions, just like
Perception of drug addiction among Turkish university students: Causes, cures, and attitudes
Addictive Behaviors 30 (2005) 1 8 Perception of drug addiction among Turkish university students: Causes, cures, and attitudes Okan Cem Çırakoğlu*, Güler Içnsın Faculty of Economic and Administrative Sciences,
Drug Abuse and Addiction
Drug Abuse and Addiction Introduction A drug is a chemical substance that can change how your body and mind work. People may abuse drugs to get high or change how they feel. Addiction is when a drug user
10 questions to consider. before you smoke your next joint.
10 questions to consider before you smoke your next joint. 1 2 You ve probably heard conflicting opinions about marijuana and its risks. The statistics and health information included here are not opinions.
NORTHWEST IOWA ALCOHOLISM AND DRUG TREATMENT UNIT
NORTHWEST IOWA ALCOHOLISM AND DRUG TREATMENT UNIT Prime for Life! Under 21 Program Description Perception of risk is one of the strongest predictors of whether a young person will engage in high-risk drinking
