Platform Strategy of Video Game Software: Theory and Evidence. Masayoshi Maruyama, Kobe University Kenichi Ohkita, Kyoto Gakuen University.

Size: px
Start display at page:

Download "Platform Strategy of Video Game Software: Theory and Evidence. Masayoshi Maruyama, Kobe University Kenichi Ohkita, Kyoto Gakuen University."

Transcription

1 Platform Strategy of Video Game Software: Theory and Evidence Masayoshi Maruyama, Kobe University Kenichi Ohkita, Kyoto Gakuen University bstract This paper analyzes a model of platform competition in markets of system goods composed of hardware and complementary software. When hardware products are strongly differentiated, and/or when consumers highly evaluate the marginal benefit of additional software variety, it is shown that hardware firms will engage in exclusive dealings of software platform. In contrast, when hardware products are weakly differentiated, and/or when the consumer s marginal benefit of additional software is relatively low, software firms will select single-homing of software platforms. These findings are strongly supported by our empirical results in the Japanese video game market structured by Nintendo. 1. Introduction In recent years, there has been substantial research interest in the competition of system goods (Rochet and Tirole, 2003; Evans, 2003; Illing and Peitz, 2006). System goods are composed of several complementary components combined through specified interfaces with competing providers of each component. 1) Hence competition on systems as well as on components arises from the vertical relationships among components (Farrell, Monroe and Saloner, 1998). One market that meets these conditions is the video game market. The basic structure of software platforms in the Japanese home video game industry was established by Nintendo, and is characterized by the following three points. First is the incompatibility of software. Software designed for one video game system was generally incompatible with any other system. Second is the use of software licensing. Nintendo licensed other firms to develop games for its system in return for the payment of royalties to Nintendo. Third is software development for a single platform (single-homing). In the development of game software, it was difficult for licensees to transplant the developed games for use on Famicom into the competing platforms. The first and second characteristics are well documented (see for example, randenburger, 1995; Coughlan, 2000; Evans, Hagiu and Schmalensee, 2006). However, there has been little literature on the third characteristic. The purpose of this paper is to take a detailed look at the third characteristic. This paper is the first attempt to present evidence on single-homing of software and a theoretical explanation for this. 2. The Single-Homing of Software Platforms: Evidence We conducted a survey of every game software developed for use on Famicom and its peripheral equipment, Disk System, over the period from July 28, 1984 to June 24, 1994 in the Japanese market. In this period, when Nintendo dominated the market, 1,160 titles of game software were released for Nintendo s game system by firms independent of Nintendo. We investigated whether there was software developed for use in one game system being transplanted to other game systems, and whether there were cases of software developed for multiple platforms (multi-homing). Transplants of game 148

2 software between competing platform providers can be divided here into the following three categories. (1) Game software developed for Nintendo s system being sold by software firms as games for use in rival systems. (2) Game software developed for a rival system being sold as games for Nintendo s system. (3) Software released by software firms, with the same title of the game being released for use in Nintendo s system and its rival system at the same time, i.e., the multi-homing of software. The results are as follows. First, despite the fact that there were 31 titles of games falling under category (1), there was a minimum time lag of slightly less than three months for some titles to be transplanted and sold, and in many other cases, the interval was several years. Second, there were five titles that fell into category (2). The minimum time lag for these titles to be transplanted was one week, but the titles were changed slightly prior to such software being transplanted to Famicom. Third, there were two titles that fell into category (3), which were both sold by the same software firm (Koei). One was released onto the market on the same day, while the other was released one day earlier as software for use on a rival game system. In relation to the above, we would like to offer an interesting example which illustrates the relationship between the platform provider Nintendo and software firms, i.e. Hudson and namco. s is well known, both are software firms that helped Nintendo to dominate the market. Hudson focused on software development for a rival platform, PC Engine; and namco actively supplied software for several competing platforms (PC Engine, Megadrive), despite the fact that this company sold most of its software for Nintendo. However, these firms supplied basically entirely different games for Nintendo s system and for the above competing game systems. Hudson had five games that were sold under the same title for Nintendo and its rival firms, and namco had four such titles. However, considering the fact that both firms sold numerous software titles for Nintendo s system (37 for Hudson, and 89 for namco), the sale of games with the same title for different game systems is the exception to the norm. These facts provide evidence that transplant of software in the home video game industry was extremely rare, and that cases of multi-homing were virtually nonexistent. 3. The asic Model We use the basic model of Church and Gandal (2000) to consider our problem. 2) Suppose that there are two hardware firms H and H, which are providing hardware products H and H, respectively. These hardware products are differentiated along the unit interval [0, 1], and hardware H is located at 0, and hardware H at 1. The ideal points of consumers are uniformly distributed on the unit interval with a unit density and each consumer incurs a constant proportional disutility t per unit length. There are two software firms S and S, which supply a single software product, each S and S, respectively. Consumers may be able to purchase either two software varieties or a single variety. The value of a system (hardware and software) for a consumer depends on the product characteristics of hardware and the availability of software. The utility function of a consumer located at distance t from hardware H is assumed to be U = W(N) + x + a kt, where N ( N = 1,2) is the number of software varieties consumed, W(N) is the benefit consumers receive from consuming N varieties of software, a is the stand alone benefit of hardware, x is consumption of a competitively supplied outside good (whose price is normalized to 1), and k is the extent of hardware differentiation. 3) It is assumed that the greater the variety of software, the greater the value of the system, but the marginal value of additional 149

3 software is decreasing, that is, W(2) > W(1) and W(1) > W(2) W(1). 4) The budget constraint for a consumer is given by Nq + x = y p, where q is the price of software, y is the income, p is the price of hardware. It is assumed that consumers purchase hardware before purchasing software. The decision of a consumer can be solved backwards. Given the hardware adoption decisions, the consumer selects the number of software titles to purchase in order to maximize a utility function subject to a budget constraint. If two software varieties are available for hardware i, then a software price is given by W(2) W(1) through a ertrand competition. Substituting q = W(2) W(1) into the budget constraint and solving for x, and substituting it into the utility function, we have the indirect utility in this case. When a single software variety is available, the software price is given by the monopoly price W(1). Similarly, substituting q = W(1) into the budget constraint and solving for x, and substituting it into the utility function, the indirect utility in this case is given. The consumer decides to purchase the hardware for which the indirect utility is maximized. In this way, we can derive the demand functions (market share) for hardware firm H and H. These specifications capture important aspects of the home video game market. 4. The Structure of Software Platforms We will consider the equilibrium structure of software platforms. The analysis will be carried out using a four-stage game. In stage one, hardware firms select exclusive dealings or open platforms for software development. In stage two, software firms accept the contracts if the hardware firms offer exclusive dealings, however they can select single-homing or multi-homing in the case of open platforms. In stage three, hardware prices are determined. 5) In the case of the video game market, the firms set prices for the video game consoles and charge royalties to the developers of games. However, we simply assume that there is no strategic two-sided pricing of the platform firms (see Economides and Katsamakas 2006). Two-sided pricing strategy remains for a future study. In the case of vide game market, the firms set a price for the video console and charges royalties to the developers of games. However, we simply assume that there is no strategic two-sided pricing of the platform firms. The platform strategy, following a two-sided pricing strategy remains a future study. In stage four, software prices are determined. Then there are six possible structures in principle. (1) ilateral exclusive dealing: oth hardware firms make exclusive contracts. (2) ilateral open platform and multi-homing: oth hardware firms do not make exclusive contracts, and both software firms select multi-homing of software platforms. (3) ilateral open platform and partial multi-homing: oth hardware firms do not make exclusive contracts, and only one software firm selects multi-homing of software platforms. (4) ilateral open platform and single-homing: oth hardware firms do not make exclusive contract, and both software firms select single-homing of software platforms. (5) Only one hardware firm makes an exclusive contract, and the remaining software firm selects single-homing of software platforms. (6) Only one hardware firm makes an exclusive contract, and the remaining software firm selects multi-homing of software platforms. oth structures (4) and (5) are formally equivalent to the structure (1). The structure (6) is formally equivalent to the structure (3). Thus, there are basically three different structures (1), (2) and (3). 150

4 5. Comparison of Prices, Market Shares and Profits We can derive the equilibrium prices and profits for each of the six market structures, which constitute the subgame equilibria in stage three. In the symmetric structure each hardware firm has the same software variety. However, in the asymmetric market structure where there are two software varieties for H and a single variety for H, the high-quality firm H charges a higher price, has a higher demand and makes a higher profit than the low-quality firm H, similar to a vertical differentiation model (Mussa and Rosen, 1978; Tirole, 1988; Cremer and Thisse, 1991). Hence we can derive the following proposition for hardware firms. Proposition 1: The profitsp for hardware firms under different market structures are ordered as MM SS follows; p = p < p = p < p, where SS indicates that both software firms are single homing, MM that both software firms are multi-homing, (and ) that firm S (S) is single-homing and firm S (S) is multi-homing. Next we consider the second stage of the game. For the propositions, we define two variables ˆ 2 k º (2W (1) - W (2)) /(3( W (2) - W (1))), and D W º ( W (2) - W (1) / W (1), where the former is the degree of hardware differentiation, and the latter is the ratio of marginal benefits of the first and second software variety. In stage two, the software firms are able to choose single-homing or multi-homing. Then, we have Proposition 2: If the incremental value of software variety is small enough to satisfy the condition 0 < D W < 1/2, and the degree of product differentiation is small enough to satisfy the condition k < kˆ, then single-homing is a dominant strategy for software firms. Otherwise, the optimal response strategy of software firm is single-homing if the remaining firm selects multi-homing, and multi-homing if the remaining firm selects single-homing. 6. Equilibrium Market Structure Finally we consider the first stage of the game. In stage one, the hardware firms select exclusive dealings or open platform contracts. s the result of this selection by the two hardware firms, there are four cases: (ED, ED), (ED, OP), (OP, ED), (OP, OP). Here, for example, (ED, OP) indicates that the firm H selects exclusive dealings and the firm H selects open platform contracts. In the case of bilateral exclusive dealing (ED, ED), both software firms are obliged to be single-homing. In the asymmetric case, for example, (ED, OP), there is freedom for software firm S to select single-homing or multi-homing. From the Proposition 2, it is shown that for software firm S, single-homing is a dominant strategy if 0 < D W < 1/2 and k < kˆ, and multi-homing is a best response strategy otherwise. In the case of bilateral open platforms, both software firms are able to select single-homing or multi-homing. From Proposition 2 it is shown that the situation in which both software firms select single-homing is a dominant strategy equilibrium if 0 < D W < 1/2 and k < kˆ, and there are two subgame equilibria in which one firm selects single-homing and the other firm selects multi-homing otherwise. Thus, when 1 / 2 < DW < 1or k > kˆ, the profits of hardware firms are shown by Table

5 Table 1: Payoff Matrix of Hardware Firms ED OP ED OP SS SS ( p, p ) ( p, p ) ( p, p ) ( p, p ) or ( p, p ) From Proposition 1 it can be easily seen that (ED, ED) is a unique Nash equilibrium for hardware firms. Hence we can derive our major proposition. Proposition 3: If the incremental value of software variety is large enough to satisfy the condition 1/2 < D W < 1, or the degree of product differentiation is large enough to satisfy the condition k > kˆ, then (ED, ED) is a unique Nash equilibrium for hardware firms. This result provides a theoretical explanation for the characteristic of the Japanese video game industry during In this period, Nintendo s Famicom was strongly differentiated from competing game consoles. Numerous game titles were developed and issued rapidly, and they were enthusiastically welcomed. Thus, the incremental value of software was relatively large for consumers. In addition, Nintendo dominated the market and had a power to commit to exclusive dealings with software firms. These facts entirely coincide with the condition of Proposition 3. Furthermore, single-homing of software platforms still remained in the video game industry, even when the incremental value of software variety decreased and the hardware was less differentiated in the maturity period just before the introduction of Sony PlayStation (as shown in Proposition 2). 7. Conclusion We made a survey of every game software developed for use on Famicom and its peripheral equipment during 1984 to 1994, and provided evidence that multi-homing of software platforms was virtually nonexistent in Japan. We formulated a four-stage game to analyze platform strategies, and showed that single-homing is a perfect equilibrium of the game. In our theory, we predicted that hardware firms will engage in exclusive dealings of software, when hardware products are strongly differentiated, and/or when the consumers marginal benefit of additional software is relatively large. Otherwise, software firms will engage in single homing. These results match the actual conditions in those years. Empirical studies of these hypotheses in the markets of other countries and/or in other periods are important issues that need to be studied in future research. Footnotes 1) For example, recent computer based systems such as the hardware and the software of personal computers and home video games, the digital content and network services of digital music (ipod-itunes), mobile-phone services with i-mode, and even more generally, products themselves and the distribution services provided by retailers. 2) e must note that the analysis in this paper differs from Church and Gandal (2000) in two significant aspects. First, in their model the software is assumed to be initially available in formats compatible with both hardware technologies. However, in this paper we assume the incompatibility of software, that is, game software designed for one video game system cannot be played on any other game system. Hence, if a software firm wants to supply its software to both hardware technologies, then 152

6 the firm must provide different versions of its software (i.e., multi-homing of software). Second, they have shown the possibility of a hardware firm merging with a software firm and the integrated firm making its software incompatible with a rival technology or system. Whereas in the home video game industry, it can be seen that almost all game software is provided by outside or third-party publishers. While there is an intimate relationship through a licensing contract between a platform provider and the software publishers, vertical 3) In this paper, we present the variety of consumer preferences by their different ideal points in the product space. Following previous literature since Hotelling (1929), we assume the parameter k is common to every consumer. 4) Here it is assumed that individual software products are differentiated but are treated symmetrically in the consumers utility function. For a more general formulation of software differentiation, see Lee et al. (2006). 5) In reality, at the outset of launching a new model of video game console Nintendo set its price in advance, then several software firms provided software and set those prices. 153

7 References randenburger,. M., Power play (): Nintendo in 8-bit video games. Harvard usiness School Case # randenburger,. M., Nalebuff,. J., Co-opetition, Currency Doubleday. Church, J., Gandal, N., Systems competition, vertical merger and foreclosure. Journal of Economics and Management Strategy 9(1), Coughlan, P.J., Note on home video game technology and industry structure. Harvard usiness School Case # Cremer, H., Thisse, J. F., Location models of horizontal differentiation: a special case of vertical differentiation models. Journal of Industrial Economics 39(4), Economides, N., Katsamakas, E., Two-sided competition of proprietary vs. open source technology platforms and the implications for the software industry. Management Science 52(7), pp Evans, D., Some empirical aspects of multi-sided platform industries. Review of Network Economics 2(3), Evans, D.S., Hagiu,., Schmalensee, R., Software platforms. In: Illing, G. and Peitz, M. (eds.), Industrial Organization and the Digital Economy. MIT Press, Farrell, J., Monroe, H.K., Saloner, G., The vertical organization of industry: systems competition versus component competition. Journal of Economics & Management Strategy 7(2), Hotelling, H., Stability in competition, Economic Journal 34, Lee, S.T., Fu, W.W., Software-platform integration, incompatibility, and system-user switching, Journal of Media Economics 19(3), Mussa, M., Rosen, S., Monopoly and product quality. Journal of Economic Theory 18, Rochet, J. C., Tirole, J., Platform competition in two-sided markets. Journal of the European Economic ssociation 1(4), Tirole, J., The Theory of Industrial Organization, MIT Press. 154

Technology platforms, such as Microsoft Windows, are the hubs of technology industries. We develop a

Technology platforms, such as Microsoft Windows, are the hubs of technology industries. We develop a MANAGEMENT SCIENCE Vol. 52, No. 7, July 2006, pp. 1057 1071 issn 0025-1909 eissn 1526-5501 06 5207 1057 informs doi 10.1287/mnsc.1060.0549 2006 INFORMS Two-Sided Competition of Proprietary vs. Open Source

More information

Two-sided competition of proprietary vs. open source technology platforms and the implications for the software industry 1

Two-sided competition of proprietary vs. open source technology platforms and the implications for the software industry 1 Two-sided competition of proprietary vs. open source technology platforms and the implications for the software industry 1 Nicholas Economides 2 and Evangelos Katsamakas 3 Key words: networks, network

More information

e-book Platform Competition in the Presence of Two-Sided Network Externalities

e-book Platform Competition in the Presence of Two-Sided Network Externalities 2012 45th Hawaii International Conference on System Sciences e-book Platform Competition in the Presence of Two-Sided Network Externalities Yabing Jiang Graduate School of Business Administration Fordham

More information

The vertical differentiation model in the insurance market: costs structure and equilibria analysis

The vertical differentiation model in the insurance market: costs structure and equilibria analysis The vertical differentiation model in the insurance market: costs structure and equilibria analysis Denis V. Kuzyutin 1, Maria V. Nikitina, Nadezhda V. Smirnova and Ludmila N. Razgulyaeva 1 St.Petersburg

More information

PRICING STRATEGIES IN SOFTWARE PLATFORMS: VIDEO CONSOLES VS. OPERATING SYSTEMS

PRICING STRATEGIES IN SOFTWARE PLATFORMS: VIDEO CONSOLES VS. OPERATING SYSTEMS Working Paper 07-48 Departamento de Economía Economic Series 3 Universidad Carlos III de Madrid Mayo 007 Calle Madrid, 16 8903 Getafe (Spain) Fax (34-91) 649875 PRICING STRATEGIES IN SOFTWARE PLATFORMS:

More information

A Strategic Guide on Two-Sided Markets Applied to the ISP Market

A Strategic Guide on Two-Sided Markets Applied to the ISP Market A Strategic Guide on Two-Sided Markets Applied to the ISP Market Thomas CORTADE LASER-CREDEN, University of Montpellier Abstract: This paper looks at a new body of literature that deals with two-sided

More information

Strategic Differentiation by Business Models: Free-to-air and Pay-TV s

Strategic Differentiation by Business Models: Free-to-air and Pay-TV s Strategic Differentiation by Business Models: Free-to-air and Pay-TV s Emilio Calvano (CSEF - U. of Naples) and Michele Polo (U. Bocconi, IEFE and IGIER) October 2014 - Naples. 12th Conference on Media

More information

Foreclosure, Entry, and Competition in Platform Markets with Cloud

Foreclosure, Entry, and Competition in Platform Markets with Cloud Foreclosure, Entry, and Competition in Platform Markets with Cloud Mark J. Tremblay Department of Economics Michigan State University E-mail: trembl22@msu.edu August 27, 2015 Abstract Platforms in two-sided

More information

Platform Competition under Asymmetric Information

Platform Competition under Asymmetric Information Platform Competition under Asymmetric Information Hanna Hałaburda Yaron Yehezkel Working Paper 11-080 Copyright 2011 by Hanna Hałaburda and Yaron Yehezkel Working papers are in draft form. This working

More information

Prices versus Exams as Strategic Instruments for Competing Universities

Prices versus Exams as Strategic Instruments for Competing Universities Prices versus Exams as Strategic Instruments for Competing Universities Elena Del Rey and Laura Romero October 004 Abstract In this paper we investigate the optimal choice of prices and/or exams by universities

More information

Oligopoly: Cournot/Bertrand/Stackelberg

Oligopoly: Cournot/Bertrand/Stackelberg Outline Alternative Market Models Wirtschaftswissenschaften Humboldt Universität zu Berlin March 5, 2006 Outline 1 Introduction Introduction Alternative Market Models 2 Game, Reaction Functions, Solution

More information

COMPETITION POLICY IN TWO-SIDED MARKETS

COMPETITION POLICY IN TWO-SIDED MARKETS COMPETITION POLICY IN TWO-SIDED MARKETS Jean-Charles Rochet (IDEI, Toulouse University) and Jean Tirole (IDEI and MIT) Prepared for the conference Advances in the Economics of Competition Law, Rome, June

More information

Hyun-soo JI and Ichiroh DAITOH Tohoku University. May 25, 2003. Abstract

Hyun-soo JI and Ichiroh DAITOH Tohoku University. May 25, 2003. Abstract Interconnection Agreement between Internet Service Providers and the Optimal Policy Intervention: The Case of Cournot-type Competition under Network Externalities Hyun-soo JI and Ichiroh DAITOH Tohoku

More information

Intellectual Property Right Protection in the Software Market

Intellectual Property Right Protection in the Software Market Intellectual Property Right Protection in the Software Market Yasuhiro Arai Aomori Public College 153-4, Yamazaki, Goushizawa, Aomori-city, Aomori 030-0196, Japan March 01 Abstract We discuss the software

More information

NET Institute* www.netinst.org

NET Institute* www.netinst.org NET Institute* www.netinst.org Working Paper #07-06 August 2007 Nonbanks in the Payments System: Vertical Integration Issues Nicholas Economides Stern School of Business, NYU * The Networks, Electronic

More information

Comparison of Three Different Pricing Models for Cloud Computing

Comparison of Three Different Pricing Models for Cloud Computing Comparison of Three Different Pricing Models for Cloud Computing Services 1 Zhang Rui, Tang Bingyong 1, Glorious Sun School of Business Management, Donghua University, Shanghai, China, E-mail:rui508369@mail.dhu.edu.cn

More information

Two Papers on Internet Connectivity and Quality. Abstract

Two Papers on Internet Connectivity and Quality. Abstract Two Papers on Internet Connectivity and Quality ROBERTO ROSON Dipartimento di Scienze Economiche, Università Ca Foscari di Venezia, Venice, Italy. Abstract I review two papers, addressing the issue of

More information

Consumer Homing on Payment Cards: From Theory to Measurement *

Consumer Homing on Payment Cards: From Theory to Measurement * Consumer Homing on Payment Cards: From Theory to Measurement * Chris Snyder Dartmouth College Jonathan Zinman Dartmouth College August 2007 DRAFT, VERY PRELIMINARY ABSTRACT Consumer homing behavior matters

More information

ECON 312: Oligopolisitic Competition 1. Industrial Organization Oligopolistic Competition

ECON 312: Oligopolisitic Competition 1. Industrial Organization Oligopolistic Competition ECON 312: Oligopolisitic Competition 1 Industrial Organization Oligopolistic Competition Both the monopoly and the perfectly competitive market structure has in common is that neither has to concern itself

More information

Paul Belleflamme, CORE & LSM, UCL

Paul Belleflamme, CORE & LSM, UCL International Workshop on Supply Chain Models for Shared Resource Management Managing inter- and intra-group externalities on two-sided platforms Paul Belleflamme, CORE & LSM, UCL 22/01/2010 FUSL, Brussels

More information

Optimal election of qualities in the presence of externalities

Optimal election of qualities in the presence of externalities Optimal election of qualities in the presence of externalities Dolores Garcia Maria Tugores October 2002 Abstract In this paper we obtain the quality and the level of production that a certain sector would

More information

Pricing in a Competitive Market with a Common Network Resource

Pricing in a Competitive Market with a Common Network Resource Pricing in a Competitive Market with a Common Network Resource Daniel McFadden Department of Economics, University of California, Berkeley April 8, 2002 I. This note is concerned with the economics of

More information

Oligopoly: How do firms behave when there are only a few competitors? These firms produce all or most of their industry s output.

Oligopoly: How do firms behave when there are only a few competitors? These firms produce all or most of their industry s output. Topic 8 Chapter 13 Oligopoly and Monopolistic Competition Econ 203 Topic 8 page 1 Oligopoly: How do firms behave when there are only a few competitors? These firms produce all or most of their industry

More information

Oligopoly and Strategic Pricing

Oligopoly and Strategic Pricing R.E.Marks 1998 Oligopoly 1 R.E.Marks 1998 Oligopoly Oligopoly and Strategic Pricing In this section we consider how firms compete when there are few sellers an oligopolistic market (from the Greek). Small

More information

Piracy in a Two-Sided Software Market

Piracy in a Two-Sided Software Market No 85 Piracy in a Two-Sided Software Market Alexander Rasch, Tobias Wenzel February 2013 IMPRINT DICE DISCUSSION PAPER Published by Heinrich Heine Universität Düsseldorf, Department of Economics, Düsseldorf

More information

Summary of Doctoral Dissertation: Voluntary Participation Games in Public Good Mechanisms: Coalitional Deviations and Efficiency

Summary of Doctoral Dissertation: Voluntary Participation Games in Public Good Mechanisms: Coalitional Deviations and Efficiency Summary of Doctoral Dissertation: Voluntary Participation Games in Public Good Mechanisms: Coalitional Deviations and Efficiency Ryusuke Shinohara 1. Motivation The purpose of this dissertation is to examine

More information

When Does a Platform Create Value by Limiting Choice?

When Does a Platform Create Value by Limiting Choice? When Does a Platform Create Value by Limiting Choice? The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters. Citation Published Version

More information

Discussion Paper No. 308 Unique Equilibrium in Two-Part Tariff Competition between Two-Sided Platforms. Markus Reisinger *

Discussion Paper No. 308 Unique Equilibrium in Two-Part Tariff Competition between Two-Sided Platforms. Markus Reisinger * Discussion Paper No. 308 Unique Equilibrium in Two-Part Tariff Competition between Two-Sided Platforms Markus Reisinger * * Department of Economics, University of Munich, Kaulbachstr. 45, 80539 Munich,

More information

The Welfare Implication of Lifting the No Surcharge Rule in. Credit Card Markets

The Welfare Implication of Lifting the No Surcharge Rule in. Credit Card Markets The Welfare Implication of Lifting the No Surcharge Rule in Credit Card Markets Hongru Tan November 5, 015 Abstract This paper investigates the welfare implications of banning the no surcharge rule (NSR)

More information

Chapter 3: Home Videogame Platforms

Chapter 3: Home Videogame Platforms Chapter 3: Home Videogame Platforms Robin S. Lee March 2011 Abstract This chapter provides an overview of the home videogame industry and discusses recent economic research on modeling the strategic interactions

More information

ECONOMICS OF DEBT COLLECTION: ENFORCEMENT OF CONSUMER CREDIT CONTRACTS

ECONOMICS OF DEBT COLLECTION: ENFORCEMENT OF CONSUMER CREDIT CONTRACTS ECONOMICS OF DEBT COLLECTION: ENFORCEMENT OF CONSUMER CREDIT CONTRACTS Viktar Fedaseyeu Bocconi University Bob Hunt Federal Reserve Bank of Philadelphia BEROC, May 28, 2014 Debt collection Debt collection

More information

Why do merchants accept payment cards?

Why do merchants accept payment cards? Why do merchants accept payment cards? Julian Wright National University of Singapore Abstract This note explains why merchants accept expensive payment cards when merchants are Cournot competitors. The

More information

Week 7 - Game Theory and Industrial Organisation

Week 7 - Game Theory and Industrial Organisation Week 7 - Game Theory and Industrial Organisation The Cournot and Bertrand models are the two basic templates for models of oligopoly; industry structures with a small number of firms. There are a number

More information

Economics of Insurance

Economics of Insurance Economics of Insurance In this last lecture, we cover most topics of Economics of Information within a single application. Through this, you will see how the differential informational assumptions allow

More information

Terry College of Business - ECON 7950

Terry College of Business - ECON 7950 Terry College of Business - ECON 7950 Lecture 9: Product Differentiation Primary reference: McAfee, Competitive Solutions, Ch. 4 Differentiated Products When products are differentiated, competition does

More information

2. Information Economics

2. Information Economics 2. Information Economics In General Equilibrium Theory all agents had full information regarding any variable of interest (prices, commodities, state of nature, cost function, preferences, etc.) In many

More information

English text only DIRECTORATE FOR FINANCIAL AND ENTERPRISE AFFAIRS COMPETITION COMMITTEE

English text only DIRECTORATE FOR FINANCIAL AND ENTERPRISE AFFAIRS COMPETITION COMMITTEE For Official Use DAF/COMP/WD(2009)64 DAF/COMP/WD(2009)64 For Official Use Organisation de Coopération et de Développement Économiques Organisation for Economic Co-operation and Development 27-May-2009

More information

Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry:

Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry: DFC Intelligence DFC Intelligence Phone 858 834-4340 12707 High Bluff Dr Fax 858-780-9380 Suite 200 www.dfcint.com San Diego, CA 92130 Worldwide Market Forecasts for the Video Game and Interactive Entertainment

More information

Labor Economics, 14.661. Lecture 3: Education, Selection, and Signaling

Labor Economics, 14.661. Lecture 3: Education, Selection, and Signaling Labor Economics, 14.661. Lecture 3: Education, Selection, and Signaling Daron Acemoglu MIT November 3, 2011. Daron Acemoglu (MIT) Education, Selection, and Signaling November 3, 2011. 1 / 31 Introduction

More information

Cournot s model of oligopoly

Cournot s model of oligopoly Cournot s model of oligopoly Single good produced by n firms Cost to firm i of producing q i units: C i (q i ), where C i is nonnegative and increasing If firms total output is Q then market price is P(Q),

More information

INTERCONNECTION AMONG COMPETITORS AND THE REGULATION OF TELECOMMUNICATIONS

INTERCONNECTION AMONG COMPETITORS AND THE REGULATION OF TELECOMMUNICATIONS INTERCONNECTION AMONG COMPETITORS AND THE REGULATION OF TELECOMMUNICATIONS Jean Tirole Institut D Economie Industrielle, University of Toulouse October 10, 2006 Universitat Pompeu Fabra, Facultat de Ciències

More information

Knowledge Transfer and Partial Equity Ownership

Knowledge Transfer and Partial Equity Ownership Knowledge Transfer and Partial Equity Ownership Arghya Ghosh and Hodaka Morita School of Economics, UNSW Business School University of New South Wales 2nd ATE Symposium, UNSW, December 2014 Introduction

More information

Software piracy and social welfare: an analysis of protection mechanisms and. pricing strategies

Software piracy and social welfare: an analysis of protection mechanisms and. pricing strategies Software piracy and social welfare: an analysis of protection mechanisms and pricing strategies aris Cevik, Gokhan Ozertan* Department of Economics, ogazici University, ebek, 34342 Istanbul, Turkey bstract

More information

ECON101 STUDY GUIDE 7 CHAPTER 14

ECON101 STUDY GUIDE 7 CHAPTER 14 ECON101 STUDY GUIDE 7 CHAPTER 14 MULTIPLE CHOICE. Choose the one alternative that best completes the statement or answers the question. 1) An oligopoly firm is similar to a monopolistically competitive

More information

Mobile Platforms as Two-sided Markets

Mobile Platforms as Two-sided Markets Association for Information Systems AIS Electronic Library (AISeL) AMCIS 2012 Proceedings Proceedings Henning Heitkoetter Information Systems, University of Münster, Münster, Germany., heitkoetter@ercis.de

More information

Buyer Search Costs and Endogenous Product Design

Buyer Search Costs and Endogenous Product Design Buyer Search Costs and Endogenous Product Design Dmitri Kuksov kuksov@haas.berkeley.edu University of California, Berkeley August, 2002 Abstract In many cases, buyers must incur search costs to find the

More information

Online Supplementary Material

Online Supplementary Material Online Supplementary Material The Supplementary Material includes 1. An alternative investment goal for fiscal capacity. 2. The relaxation of the monopoly assumption in favor of an oligopoly market. 3.

More information

Part IV. Pricing strategies and market segmentation

Part IV. Pricing strategies and market segmentation Part IV. Pricing strategies and market segmentation Chapter 9. Menu pricing Slides Industrial Organization: Markets and Strategies Paul Belleflamme and Martin Peitz Cambridge University Press 2010 Chapter

More information

Gredler / Moravska / Wegendt. Case 17. Microsoft X-Box Live!

Gredler / Moravska / Wegendt. Case 17. Microsoft X-Box Live! Gredler / Moravska / Wegendt Case 17 Microsoft X-Box Live! 1 A. Basic facts Table of Content 1. Microsoft 2. Video Gaming Indurstry 3. Competitors + 5 year life cycle 4. Xbox (Xbox 360 + Xbox Live!) B.

More information

The Importance of Brand Name and Quality in the Retail Food Industry

The Importance of Brand Name and Quality in the Retail Food Industry The Importance of Brand ame and Quality in the Retail Food Industry Contact Information Eidan Apelbaum Department of Agricultural & Resource Economics 16 Soc Sci & Humanities Bldg University of California,

More information

No 166. Homogeneous Platform Competition with Endogenous Homing. Thomas D. Jeitschko, Mark J. Tremblay

No 166. Homogeneous Platform Competition with Endogenous Homing. Thomas D. Jeitschko, Mark J. Tremblay No 166 Homogeneous Platform Competition with Endogenous Homing Thomas D. Jeitschko, Mark J. Tremblay November 2014 IMPRINT DICE DISCUSSION PAPER Published by düsseldorf university press (dup) on behalf

More information

The Determinants of Optimal Interchange Fees in Payment Systems

The Determinants of Optimal Interchange Fees in Payment Systems The Determinants of Optimal Interchange Fees in Payment Systems Julian Wright Department of Economics Working Paper No. 220. University of Auckland July 19, 2001 Abstract A fundamental aspect of any open

More information

On the Interaction and Competition among Internet Service Providers

On the Interaction and Competition among Internet Service Providers On the Interaction and Competition among Internet Service Providers Sam C.M. Lee John C.S. Lui + Abstract The current Internet architecture comprises of different privately owned Internet service providers

More information

Exercises for Industrial Organization Master de Economía Industrial 2012-2013. Matilde Pinto Machado

Exercises for Industrial Organization Master de Economía Industrial 2012-2013. Matilde Pinto Machado Exercises for Industrial Organization Master de Economía Industrial 2012-2013 Matilde Pinto Machado September 11, 2012 1 Concentration Measures 1. Imagine two industries A and B with concentration curves

More information

THE IMPACT OF ADVERTISING ON MEDIA BIAS

THE IMPACT OF ADVERTISING ON MEDIA BIAS THE IMPACT OF ADVERTISING ON MEDIA BIAS Preliminary 2011 Draft ESTHER GAL-OR TANSEV GEYLANI PINAR YILDIRIM* * Esther Gal-Or: Glenn Stinson Chair in Competitiveness, Professor of Business Administration

More information

Product Differentiation on a Platform: the Informative and Persuasive Role of Advertising

Product Differentiation on a Platform: the Informative and Persuasive Role of Advertising CES Discussion Paper 10.03 Center for Economic Studies K.U.Leuven Product Differentiation on a Platform: the Informative and Persuasive Role of Advertising Dries De Smet and Patrick Van Cayseele January

More information

In this paper we analyze the impact of supply-side externalities existing among downstream retailers on

In this paper we analyze the impact of supply-side externalities existing among downstream retailers on MANUFACTURING & SERVICE OPERATIONS MANAGEMENT Vol. 7, No. 1, Winter 2005, pp. 58 73 issn 1523-4614 eissn 1526-5498 05 0701 0058 informs doi 10.1287/msom.1040.0058 2005 INFORMS Positive vs. Negative Externalities

More information

Pricing and Persuasive Advertising in a Differentiated Market

Pricing and Persuasive Advertising in a Differentiated Market Pricing and Persuasive Advertising in a Differentiated Market Baojun Jiang Olin Business School, Washington University in St. Louis, St. Louis, MO 63130, baojunjiang@wustl.edu Kannan Srinivasan Tepper

More information

Quality Ladders, Competition and Endogenous Growth Michele Boldrin and David K. Levine

Quality Ladders, Competition and Endogenous Growth Michele Boldrin and David K. Levine Quality Ladders, Competition and Endogenous Growth Michele Boldrin and David K. Levine 1 The Standard Schumpeterian Competition Monopolistic Competition innovation modeled as endogenous rate of movement

More information

Advantages and Disadvantages of Open Versus Closed Platforms

Advantages and Disadvantages of Open Versus Closed Platforms econstor www.econstor.eu Der Open-Access-Publikationsserver der ZBW Leibniz-Informationszentrum Wirtschaft The Open Access Publication Server of the ZBW Leibniz Information Centre for Economics Tåg, Joacim

More information

Software Anti-piracy and Pricing in a Competitive Environment: a Game Theoretic Analysis

Software Anti-piracy and Pricing in a Competitive Environment: a Game Theoretic Analysis Software Anti-piracy and Pricing in a Competitive Environment: a Game Theoretic Analysis We study a problem of two software firms competing on price in a market where consumers can choose between purchasing

More information

When to Use the Open Business Model for Software Products under Network Effects?

When to Use the Open Business Model for Software Products under Network Effects? When to Use the Open Business Model for Software Products under Network Effects? Lizhen Xu, Marius F. Niculescu and D. J. Wu Scheller College of Business, Georgia Institute of Technology, Atlanta, GA 30308

More information

Nonlinear pricing, market coverage, and competition

Nonlinear pricing, market coverage, and competition Theoretical Economics 3 (2008), 23 53 555-756/2008023 Nonlinear pricing, market coverage, and competition HUANXING YANG Department of Economics, Ohio State University LIXIN YE Department of Economics,

More information

Market Power and Efficiency in Card Payment Systems: A Comment on Rochet and Tirole

Market Power and Efficiency in Card Payment Systems: A Comment on Rochet and Tirole Market Power and Efficiency in Card Payment Systems: A Comment on Rochet and Tirole Luís M. B. Cabral New York University and CEPR November 2005 1 Introduction Beginning with their seminal 2002 paper,

More information

Industrial Organization and the Digital Economy

Industrial Organization and the Digital Economy 1 Industrial Organization and the Digital Economy Gerhard Illing and Martin Peitz The digital economy has been in the public interest limelight since the 1990s. As a consequence of the digitalization of

More information

Unraveling versus Unraveling: A Memo on Competitive Equilibriums and Trade in Insurance Markets

Unraveling versus Unraveling: A Memo on Competitive Equilibriums and Trade in Insurance Markets Unraveling versus Unraveling: A Memo on Competitive Equilibriums and Trade in Insurance Markets Nathaniel Hendren January, 2014 Abstract Both Akerlof (1970) and Rothschild and Stiglitz (1976) show that

More information

Journal of Chemical and Pharmaceutical Research, 2014, 6(5):1536-1543. Research Article

Journal of Chemical and Pharmaceutical Research, 2014, 6(5):1536-1543. Research Article Available online www.jocpr.com Journal of Chemical and harmaceutical Research, 2014, 6(5):1536-1543 Research Article ISSN : 0975-7384 CODEN(USA) : JCRC5 Two-sided software platform: Operating strategies

More information

Technology Licensing by Advertising Supported Media Platforms: An Application to Internet Search Engines

Technology Licensing by Advertising Supported Media Platforms: An Application to Internet Search Engines No 23 Technology Licensing by Advertising Supported Media Platforms: An Application to Internet Search Engines Geza Sapi, Irina Suleymanova June 2011 IMPRINT DICE DISCUSSION PAPER Published by Heinrich

More information

In recent years, the issue of copyright protection for intellectual properties such as computer software, music

In recent years, the issue of copyright protection for intellectual properties such as computer software, music Vol. 7, No. 4, July August 008, pp. 60 66 issn 073-399 eissn 56-548X 08 704 060 informs doi 0.87/mksc.070.033 008 INFORMS Digital Piracy: A Competitive Analysis Sanjay Jain Mays Business School, Texas

More information

Dynamics of Platform Competition: Exploring the Role of Installed Base, Platform Quality and Consumer Expectations

Dynamics of Platform Competition: Exploring the Role of Installed Base, Platform Quality and Consumer Expectations Dynamics of Platform Competition: Exploring the Role of Installed Base, Platform Quality and Consumer Expectations Feng Zhu Harvard Business School, Wyss House, Soldiers Field, Boston, MA 02163, feng@hbs.edu

More information

Why payment card fees are biased against merchants

Why payment card fees are biased against merchants Why payment card fees are biased against merchants Julian Wright November 2010 Abstract I formalize the popular argument that payment card networks such as MasterCard and Visa charge merchants too much

More information

interactive leisure software...

interactive leisure software... interactive leisure software... RELATED ACTIVITIES Film industry Sports industry Non-leisure software CORE ACTIVITIES Software development Publishing Distribution Retail PERIPHERAL ACTIVITIES Computer

More information

Patent Litigation with Endogenous Disputes

Patent Litigation with Endogenous Disputes Patent itigation with Endogenous Disputes Presentation at the AEA Annual Meeting January 6, 006 Session: Intellectual Property, itigation, and Innovation By James Bessen and Michael J. Meurer James Bessen

More information

A Comparison of the Wholesale Structure and the Agency Structure in Differentiated Markets

A Comparison of the Wholesale Structure and the Agency Structure in Differentiated Markets A Comparison of the Wholesale Structure and the Agency Structure in Differentiated Markets Liang Lu * School of Economics and the Centre for Competition Policy, University of East Anglia, Norwich NR4 7TJ,

More information

Tying in Two-Sided Markets and The Impact of the Honor All Cards Rule. Jean-Charles Rochet and Jean Tirole

Tying in Two-Sided Markets and The Impact of the Honor All Cards Rule. Jean-Charles Rochet and Jean Tirole Tying in Two-Sided Markets and The Impact of the Honor All Cards Rule Jean-Charles Rochet and Jean Tirole April 4, 2003 Preliminary version. Please do not circulate. 1 Abstract The paper analyzes the costs

More information

Sharing Online Advertising Revenue with Consumers

Sharing Online Advertising Revenue with Consumers Sharing Online Advertising Revenue with Consumers Yiling Chen 2,, Arpita Ghosh 1, Preston McAfee 1, and David Pennock 1 1 Yahoo! Research. Email: arpita, mcafee, pennockd@yahoo-inc.com 2 Harvard University.

More information

Advantages and Disadvantages of a Two-SeasonRewards Program

Advantages and Disadvantages of a Two-SeasonRewards Program Loyalty Rewards Programs in the Face of Entry Ross A. Brater January 03 Abstract consider a two-period model of a horizontally differentiated product market which features an incumbent firm and a potential

More information

Competition and Regulation. Lecture 2: Background on imperfect competition

Competition and Regulation. Lecture 2: Background on imperfect competition Competition and Regulation Lecture 2: Background on imperfect competition Monopoly A monopolist maximizes its profits, choosing simultaneously quantity and prices, taking the Demand as a contraint; The

More information

Retail Payment Systems: What can we Learn from Two-Sided Markets?

Retail Payment Systems: What can we Learn from Two-Sided Markets? Retail Payment ystems: What can we Learn from Two-ided Markets? Marianne VERDIER (*) Department of Economics, ENT, Paris Abstract: ome retail payment systems can be modelled as two-sided markets, where

More information

Promote Cooperation. Job Market Paper

Promote Cooperation. Job Market Paper Divide and Conquer? Decentralized Firm Structure May Promote Cooperation Job Market Paper Michal Goldberg December 12, 2013 Abstract I consider a model in which an entrepreneur s objective is to maximize

More information

Market Structure: Duopoly and Oligopoly

Market Structure: Duopoly and Oligopoly WSG10 7/7/03 4:24 PM Page 145 10 Market Structure: Duopoly and Oligopoly OVERVIEW An oligopoly is an industry comprising a few firms. A duopoly, which is a special case of oligopoly, is an industry consisting

More information

The Impact of Commercial Open Source Software on Proprietary Software Producers and Social Welfare

The Impact of Commercial Open Source Software on Proprietary Software Producers and Social Welfare Journal of Industrial Engineering and Management JIEM, 2014 7(5): 1183-1196 Online ISSN: 2013-0953 Print ISSN: 2013-8423 http://dx.doi.org/10.3926/jiem.1260 The Impact of Commercial Open Source Software

More information

Tying in Two-Sided Markets and The Impact of the Honor All Cards Rule. Jean-Charles Rochet and Jean Tirole

Tying in Two-Sided Markets and The Impact of the Honor All Cards Rule. Jean-Charles Rochet and Jean Tirole Tying in Two-Sided Markets and The Impact of the Honor All Cards Rule Jean-Charles Rochet and Jean Tirole September 19, 2003 1 Abstract Payment card associations Visa and MasterCard offer both debit and

More information

Figure: Computing Monopoly Profit

Figure: Computing Monopoly Profit Name: Date: 1. Most electric, gas, and water companies are examples of: A) unregulated monopolies. B) natural monopolies. C) restricted-input monopolies. D) sunk-cost monopolies. Use the following to answer

More information

Credit card interchange fees

Credit card interchange fees Credit card interchange fees Jean-Charles Rochet Julian Wright October 2009 Abstract We build a model of credit card pricing that explicitly takes into account credit functionality. In the model a monopoly

More information

Competition between Apple and Samsung in the smartphone market introduction into some key concepts in managerial economics

Competition between Apple and Samsung in the smartphone market introduction into some key concepts in managerial economics Competition between Apple and Samsung in the smartphone market introduction into some key concepts in managerial economics Dr. Markus Thomas Münter Collège des Ingénieurs Stuttgart, June, 03 SNORKELING

More information

Media Markets as Two-Sided Markets: Consumer Behavior and Search Engines

Media Markets as Two-Sided Markets: Consumer Behavior and Search Engines Media Markets as Two-Sided Markets: Consumer Behavior and Search Engines Markus Reisinger WHU - Otto Beisheim School of Management The Pros and Cons of Antitrust in Two-Sided Markets Stockholm, Swedish

More information

Other explanations of the merger paradox. Industrial Economics (EC5020), Spring 2010, Sotiris Georganas, February 22, 2010

Other explanations of the merger paradox. Industrial Economics (EC5020), Spring 2010, Sotiris Georganas, February 22, 2010 Lecture 6 Agenda Introduction Mergers in Cournot Oligopoly Extension 1: number of firms Extension 2: fixed cost Extension 3: asymmetric costs Extension 4: Stackelberg mergers Extension 5: Bertrand competition

More information

Participating insurance contracts and the Rothschild-Stiglitz equilibrium puzzle

Participating insurance contracts and the Rothschild-Stiglitz equilibrium puzzle Participating insurance contracts and the Rothschild-Stiglitz equilibrium puzzle Pierre Picard Ecole Polytechnique July 2009 Pierre Picard (Ecole Polytechnique) July 2009 1 / 25 Overview 1 Motivation and

More information

Simple Channel-Change Games for Spectrum- Agile Wireless Networks

Simple Channel-Change Games for Spectrum- Agile Wireless Networks Simple Channel-Change Games for Spectrum- Agile Wireless Networks Roli G. Wendorf and Howard Blum Seidenberg School of Computer Science and Information Systems Pace University White Plains, New York, USA

More information

The Economics of E-commerce and Technology. Industry Analysis

The Economics of E-commerce and Technology. Industry Analysis The Economics of E-commerce and Technology Industry Analysis 1 10/1/2013 Industry Profits In Econ 11, Economic Profits = 0 In reality, many industries have much higher profits: 2 10/1/2013 Industry Analysis

More information

Vertical integration and product innovation

Vertical integration and product innovation Vertical integration and product innovation Arijit Mukherjee School of Economics, University of Nottingham, UK Leverhulme Centre in Globalisation and Economic Policy, UK and Piercarlo Zanchettin Department

More information

An Empirical Analysis of Payment Card Usage

An Empirical Analysis of Payment Card Usage 1. Introduction An Empirical Analysis of Payment Card Usage By Marc Rysman 1 Boston University January 8, 2004 Abstract: This paper exploits a unique data set on the payment card industry to study issues

More information

Game Theory: Supermodular Games 1

Game Theory: Supermodular Games 1 Game Theory: Supermodular Games 1 Christoph Schottmüller 1 License: CC Attribution ShareAlike 4.0 1 / 22 Outline 1 Introduction 2 Model 3 Revision questions and exercises 2 / 22 Motivation I several solution

More information

Mayumi Sampei Beom Seok Chang Fukumi Watanabe Ashley Kim Elisa Yoshigoe Yoon Young Joo

Mayumi Sampei Beom Seok Chang Fukumi Watanabe Ashley Kim Elisa Yoshigoe Yoon Young Joo VS Mayumi Sampei Beom Seok Chang Fukumi Watanabe Ashley Kim Elisa Yoshigoe Yoon Young Joo What is SONY? Japanese multinational conglomerate coorporation founded in 1946, Tokyo,Japan to produce tape recorder.

More information

Issuer Competition and the Credit Card Interchange Fee Puzzle

Issuer Competition and the Credit Card Interchange Fee Puzzle Issuer Competition and the Credit Card Interchange Fee Puzzle Jean-Charles Rochet and Zhu Wang February, 2010 Abstract This paper provides a new theory to explain the credit card interchange fee puzzle.

More information

Economic Consequences of Global Accounting. Convergence: An Experimental Study

Economic Consequences of Global Accounting. Convergence: An Experimental Study Economic Consequences of Global Accounting Convergence: An Experimental Study June 30, 2012 Abstruct This paper aims to examine whether the movement toward the convergence of International Financial Reporting

More information

Chapter 7. Sealed-bid Auctions

Chapter 7. Sealed-bid Auctions Chapter 7 Sealed-bid Auctions An auction is a procedure used for selling and buying items by offering them up for bid. Auctions are often used to sell objects that have a variable price (for example oil)

More information

OLIGOPOLY. Nature of Oligopoly. What Causes Oligopoly?

OLIGOPOLY. Nature of Oligopoly. What Causes Oligopoly? CH 11: OLIGOPOLY 1 OLIGOPOLY When a few big firms dominate the market, the situation is called oligopoly. Any action of one firm will affect the performance of other firms. If one of the firms reduces

More information

Attack and defense. 2nd ATE Symposium University of New South Wales Business School December, 2014

Attack and defense. 2nd ATE Symposium University of New South Wales Business School December, 2014 Attack and defense Simona Fabrizi 1 Steffen Lippert 2 José Rodrigues-Neto 3 1 Massey University 2 University of Auckland 3 Australian National University 2nd ATE Symposium University of New South Wales

More information