Chapter 4, Requirements Elicitation
|
|
|
- Trevor Gaines
- 10 years ago
- Views:
Transcription
1 Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 4, Requirements Elicitation
2 Software Lifecycle Definition Software lifecycle Models for the development of software Set of activities and their dependency relationships to each other to support the development of a software system Examples: Analysis, Design, Implementation, Testing Typical Lifecycle questions: Which activities should I select when I develop software? What are the dependencies between activities? How should I schedule the activities?
3 A Typical Example of Software Lifecycle Activities Requirements Elicitation Analysis System Design Detailed Design Implementation Testing
4 Software Lifecycle Activities...and their models Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Use Case Model
5 Software Lifecycle Activities...and their models Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Expressed in terms of Use Case Model Application Domain Objects
6 Software Lifecycle Activities...and their models Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Expressed in terms of Structured by Use Case Model Application Domain Objects Subsystems
7 Software Lifecycle Activities...and their models Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Expressed in terms of Structured by Realized by Use Case Model Application Domain Objects Subsystems Solution Domain Objects
8 Software Lifecycle Activities...and their models Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Expressed in terms of Structured by Realized by Implemented by Use Case Model Application Domain Objects Subsystems Solution Domain Objects class... class... class... Source Code
9 Software Lifecycle Activities...and their models Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Expressed in terms of Structured by Realized by Implemented by Verified By Use Case Model Application Domain Objects Subsystems Solution Domain Objects class... class... class... Source Code? class...? Test Cases
10 Software Lifecycle Activities Requirements Elicitation Analysis System Design Detailed Design Implementation Testing Expressed in Terms Of Structured By Realized By Implemented By Verified By Use Case Model Application Domain Objects Subsystems Solution Domain Objects class... class... class... Source Code Test Cases? class...?
11 First step in identifying the Requirements: System identification Two questions need to be answered: 1. How can we identify the purpose of a system? 2. What is inside, what is outside the system? These two questions are answered during requirements elicitation and analysis Requirements elicitation: Definition of the system in terms understood by the customer ( Requirements specification ) Analysis: Definition of the system in terms understood by the developer (Technical specification, Analysis model ) Requirements Process: Contains the activities Requirements Elicitation and Analysis.
12 Requirements Specification vs Analysis Model Both focus on the requirements from the user s view of the system The requirements specification uses natural language (derived from the problem statement) The analysis model uses a formal or semi-formal notation We use UML.
13 Types of Requirements Functional requirements Describe the interactions between the system and its environment independent from the implementation An operator must be able to define a new game. Nonfunctional requirements Aspects not directly related to functional behavior. The response time must be less than 1 second Constraints Imposed by the client or the environment The implementation language must be Java Called Pseudo requirements in the text book.
14 Functional vs. Nonfunctional Requirements Functional Requirements Describe user tasks that the system needs to support Phrased as actions Advertise a new league Schedule tournament Notify an interest group Nonfunctional Requirements Describe properties of the system or the domain Phrased as constraints or negative assertions All user inputs should be acknowledged within 1 second A system crash should not result in data loss.
15 Types of Nonfunctional Requirements Usability Reliability Robustness Safety Performance Response time Scalability Throughput Availability Supportability Adaptability Maintainability Quality requirements Implementation Interface Operation Packaging Legal Licensing (GPL, LGPL) Certification Regulation Constraints or Pseudo requirements
16 Some Quality Requirements Definitions Usability The ease with which actors can use a system to perform a function Usability is one of the most frequently misused terms ( The system is easy to use ) Usability must be measurable, otherwise it is marketing Example: Specification of the number of steps the measure! - to perform a internet-based purchase with a web browser Robustness: The ability of a system to maintain a function even if the user enters a wrong input even if there are changes in the environment Example: The system can tolerate temperatures up to 90 C Availability: The ratio of the expected uptime of a system to the aggregate of the expected up and down time Example: The system is down not more than 5 minutes per week.
17 Nonfunctional Requirements: Examples Spectators must be able to watch a match without prior registration and without prior knowledge of the match. Usability Requirement The system must support 10 parallel tournaments Performance Requirement The operator must be able to add new games without modifications to the existing system. Supportability Requirement
18 What should not be in the Requirements? System structure, implementation technology Development methodology Development environment Implementation language Reusability It is desirable that none of these above are constrained by the client.
19 Requirements Validation Requirements validation is a quality assurance step, usually performed after requirements elicitation or after analysis Correctness: The requirements represent the client s view Completeness: All possible scenarios, in which the system can be used, are described Consistency: There are no requirements that contradict each other.
20 Requirements Validation (2) Clarity: Requirements can only be interpreted in one way Realism: Requirements can be implemented and delivered Traceability: Each system behavior can be traced to a set of functional requirements Problems with requirements validation: Requirements change quickly during requirements elicitation Inconsistencies are easily added with each change Tool support is needed!
21 Different Types of Requirements Elicitation Greenfield Engineering Development starts from scratch, no prior system exists, requirements come from end users and clients Triggered by user needs Re-engineering Re-design and/or re-implementation of an existing system using newer technology Triggered by technology enabler Interface Engineering Provision of existing services in a new environment Triggered by technology enabler or new market needs
22 Scenarios A narrative description of what people do and experience as they try to make use of computer systems and applications [M. Carrol, Scenario-based Design, Wiley, 1995] A concrete, focused, informal description of a single feature of the system used by a single actor. Scenarios can have many different uses during the software lifecycle Requirements Elicitation: As-is scenario, visionary scenario Client Acceptance Test: Evaluation scenario System Deployment: Training scenario.
23 Types of Scenarios As-is scenario: Used in describing a current situation. Usually used in re-engineering projects. The user describes the system. Visionary scenario: Example: Description of Letter-Chess Used to describe a future system. Usually used in greenfield engineering and reengineering projects. Can often not be done by the user or developer alone Example: Description of an interactive internet-based Tic Tac Toe game tournament. Evaluation scenario: User tasks against which the system is to be evaluated. Training scenario: Example: Four users (two novice, two experts) play in a TicTac Toe tournament in ARENA. Step by step instructions that guide a novice user through a system Example: How to play Tic Tac Toe in the ARENA Game Framework.
24 How do we find scenarios? Don t expect the client to be verbal if the system does not exist (greenfield engineering) Client understands problem domain, not the solution domain Don t wait for information even if the system exists What is obvious does not need to be said Engage in a dialectic approach (evolutionary, incremental engineering) You help the client to formulate the requirements The client helps you to understand the requirements The requirements evolve while the scenarios are being developed
25 Heuristics for finding Scenarios Ask yourself or the client the following questions: What are the primary tasks that the system needs to perform? What data will the actor create, store, change, remove or add in the system? What external changes does the system need to know about? What changes or events will the actor of the system need to be informed about? However, don t rely on questionnaires alone. Insist on task observation if the system already exists (interface engineering or reengineering) Ask to speak to the end user, not just to the software contractor Expect resistance and try to overcome it
26 Example: Accident Management System What needs to be done to report a Cat in a Tree incident? What do you need to do if a person reports Warehouse on Fire? Who is involved in reporting an incident? What does the system do, if no police cars are available? If the police car has an accident on the way to the cat in a tree incident? What do you need to do if the Cat in the Tree turns into a Grandma has fallen from the Ladder? Can the system cope with a simultaneous incident report Warehouse on Fire?
27 Scenario Example: Warehouse on Fire Bob, driving down main street in his patrol car notices smoke coming out of a warehouse. His partner, Alice, reports the emergency from her car. Alice enters the address of the building, a brief description of its location (i.e., north west corner), and an emergency level. In addition to a fire unit, she requests several paramedic units on the scene given that area appear to be relatively busy. She confirms her input and waits for an acknowledgment. John, the Dispatcher, is alerted to the emergency by a beep of his workstation. He reviews the information submitted by Alice and acknowledges the report. He allocates a fire unit and two paramedic units to the Incident site and sends their estimated arrival time (ETA) to Alice. Alice received the acknowledgment and the ETA.
28 Observations about Warehouse on Fire Scenario Concrete scenario Describes a single instance of reporting a fire incident. Does not describe all possible situations in which a fire can be reported. Participating actors Bob, Alice and John
29 Next goal, after the scenarios are formulated: Find all the use cases in the scenario that specifies all possible instances of how to report a fire Example: Report Emergency in the first paragraph of the scenario is a candidate for a use case Describe each of these use cases in more detail Participating actors Describe the Entry Condition Describe the Flow of Events Describe the Exit Condition Describe Exceptions Describe Special Requirements (Constraints, Nonfunctional Requirements
30 Use Cases A use case is a flow of events in the system, including interaction with actors It is initiated by an actor Each use case has a name Each use case has a termination condition Graphical Notation: An oval with the name of the use case ReportEmergency Use Case Model: The set of all use cases specifying the complete functionality of the system
31 Example: Use Case Model for Incident Management FieldOfficer Dispatcher OpenIncident ReportEmergency AllocateResources
32 Heuristics: How do I find use cases? Select a narrow vertical slice of the system (i.e. one scenario) Discuss it in detail with the user to understand the user s preferred style of interaction Select a horizontal slice (i.e. many scenarios) to define the scope of the system. Discuss the scope with the user Use illustrative prototypes (mock-ups) as visual support Find out what the user does Task observation (Good) Questionnaires (Bad)
33 Use Case Example: ReportEmergency Use case name: ReportEmergency Participating Actors: Field Officer (Bob and Alice in the Scenario) Dispatcher (John in the Scenario) Exceptions: The FieldOfficer is notified immediately if the connection between her terminal and the central is lost. The Dispatcher is notified immediately if the connection between any logged in FieldOfficer and the central is lost. Flow of Events: on next slide. Special Requirements: The FieldOfficer s report is acknowledged within 30 seconds. The selected response arrives no later than 30 seconds after it is sent by the Dispatcher.
34 Use Case Example: ReportEmergency Flow of Events The FieldOfficer activates the Report Emergency function of her terminal. FRIEND responds by presenting a form to the officer. The FieldOfficer fills the form, by selecting the emergency level, type, location, and brief description of the situation. The FieldOfficer also describes possible responses to the emergency situation. Once the form is completed, the FieldOfficer submits the form, at which point, the Dispatcher is notified. The Dispatcher reviews the submitted information and creates an Incident in the database by invoking the OpenIncident use case. The Dispatcher selects a response and acknowledges the emergency report. The FieldOfficer receives the acknowledgment and the selected response.
35 Another Use Case Example: Allocate a Resource Actors: Field Supervisor: This is the official at the emergency site... Resource Allocator: The Resource Allocator is responsible for the commitment and decommitment of the Resources managed by the FRIEND system.... Dispatcher: A Dispatcher enters, updates, and removes Emergency Incidents, Actions, and Requests in the system. The Dispatcher also closes Emergency Incidents. Field Officer: Reports accidents from the Field
36 Another Use Case Example: Allocate a Resource Use case name: AllocateResources Participating Actors: Field Officer (Bob and Alice in the Scenario) Dispatcher (John in the Scenario) Resource Allocator Field Supervisor Entry Condition The Resource Allocator has selected an available resource. The resource is currently not allocated Flow of Events The Resource Allocator selects an Emergency Incident. The Resource is committed to the Emergency Incident. Exit Condition The use case terminates when the resource is committed. The selected Resource is now unavailable to any other Emergency Incidents or Resource Requests. Special Requirements The Field Supervisor is responsible for managing the Resources
37 Order of steps when formulating use cases First step: name the use case Use case name: ReportEmergency Second step: Find the actors Generalize the concrete names ( Bob ) to participating actors ( Field officer ) Participating Actors: Field Officer (Bob and Alice in the Scenario) Dispatcher (John in the Scenario) Third step: Then concentrate on the flow of events Use informal natural language
38 Use Case Associations Dependencies between use cases are represented with use case associations Associations are used to reduce complexity Decompose a long use case into shorter ones Separate alternate flows of events Refine abstract use cases Types of use case associations Includes Extends Generalization
39 <<include>>: Functional Decomposition Problem: A function in the original problem statement is too complex Solution: Describe the function as the aggregation of a set of simpler functions. The associated use case is decomposed into shorter use cases ManageIncident <<include>> CreateIncident HandleIncident CloseIncident
40 <<include>>: Reuse of Existing Functionality Problem: There are overlaps among use cases. How can we reuse flows of events instead of duplicating them? Solution: The includes association from use case A to use case B indicates that an instance of use case A performs all the behavior described in use case B ( A delegates to B ) Example: Use case ViewMap describes behavior that can be used by use case OpenIncident ( ViewMap is factored out) <<include>> Base Use Case OpenIncident <<include>> AllocateResources ViewMap Supplier Use Case
41 <<extend>> Association for Use Cases Problem: The functionality in the original problem statement needs to be extended. Solution: An extend association from use case A to use case B Example: ReportEmergency is complete by itself, but can be extended by use case Help for a scenario in which the user requires help FieldOfficer Help <<extend>> ReportEmergency
42 Generalization in Use Cases Problem: We want to factor out common (but not identical) behavior. Solution: The child use cases inherit the behavior and meaning of the parent use case and add or override some behavior. Example: ValidateUser is responsible for verifying the identity of the user. The customer might require two realizations: CheckPassword and CheckFingerprint Parent Case ValidateUser Child Use Case CheckPassword CheckFingerprint
43 From Use Cases to Objects Le v el 1 Top Level Use Case Le v el 2 Le v el 2 Level 2 Use Cases Le v el 3 Le v el 3 Le v el 3 Level 3 Use Cases Le v el 4 Le v el 4 Operations A B A and B are called Participating Objects
44 Use Cases can be used by more than one object Le v el 1 Top Level Use Case Le v el 2 Le v el 2 Level 2 Use Cases Le v el 3 Le v el 3 Le v el 3 Level 3 Use Cases Le v el 4 Le v el 4 Operations A B Participating Objects
45 How to Specify a Use Case (Summary) Name of Use Case Actors Description of Actors involved in use case Entry condition This use case starts when Flow of Events Free form, informal natural language Exit condition This use cases terminates when Exceptions Describe what happens if things go wrong Special Requirements Nonfunctional Requirements, Constraints
46 Summary The requirements process consists of requirements elicitation and analysis. The requirements elicitation activity is different for: Greenfield Engineering, Reengineering, Interface Engineering Scenarios: Great way to establish communication with client Different types of scenarios: As-Is, visionary, evaluation and training Use cases: Abstraction of scenarios Pure functional decomposition is bad: Leads to unmaintainable code Pure object identification is bad: May lead to wrong objects, wrong attributes, wrong methods The key to successful analysis: Start with use cases and then find the participating objects If somebody asks What is this?, do not answer right away. Return the question or observe the end user: What is it used for?
Scenario Analysis. - From Scenarios to Use Cases. - Scientific cycle of inquiry. - London Ambulance Dispatch System
? Unlikely scenario Scenario Analysis - From Scenarios to Use Cases - Scientific cycle of inquiry - London Ambulance Dispatch System - Goals and Scenarios - Misuse Cases Scenarios: Abstract -> Concrete
1. Introduction to Software Engineering: Solutions
1. Introduction to Software Engineering: Solutions 1-1 What is the purpose of modeling? The purpose of modeling is to reduce complexity by building a simplified representation of reality which ignores
Software Development Process Models and their Impacts on Requirements Engineering Organizational Requirements Engineering
Software Development Process Models and their Impacts on Requirements Engineering Organizational Requirements Engineering Prof. Dr. Armin B. Cremers Sascha Alda Overview Phases during Software Development
Requirements engineering
Learning Unit 2 Requirements engineering Contents Introduction............................................... 21 2.1 Important concepts........................................ 21 2.1.1 Stakeholders and
Business Process Modeling with Structured Scenarios
Business Process Modeling with Structured Scenarios Doug Rosenberg ICONIX Software Engineering, Inc. In 2008, based on our experience with a number of business process engineering projects over the last
Software development life cycle. Software Engineering - II ITNP92 - Object Oriented Software Design. Requirements. Requirements. Dr Andrea Bracciali
Software development life cycle Software life cycle: Software Engineering - II ITNP92 - Object Oriented Software Design Dr Andrea Bracciali Module Co-ordinator 4B86 [email protected] Spring 2014 (elicitation)
Questions? Assignment. Techniques for Gathering Requirements. Gathering and Analysing Requirements
Questions? Assignment Why is proper project management important? What is goal of domain analysis? What is the difference between functional and non- functional requirements? Why is it important for requirements
What is a life cycle model?
What is a life cycle model? Framework under which a software product is going to be developed. Defines the phases that the product under development will go through. Identifies activities involved in each
Use-Case Analysis. ! What is it? ! From where did it come? ! Now part of UML
Use-Case Analysis Use-Case Analysis! What is it?! An informal, user-friendly, technique useful for functional requirements analysis and specification! From where did it come?! Ivar Jacobson, a Swedish
Using Use Cases for requirements capture. Pete McBreen. 1998 McBreen.Consulting
Using Use Cases for requirements capture Pete McBreen 1998 McBreen.Consulting [email protected] All rights reserved. You have permission to copy and distribute the document as long as you make no changes
Fundamentals of Measurements
Objective Software Project Measurements Slide 1 Fundamentals of Measurements Educational Objective: To review the fundamentals of software measurement, to illustrate that measurement plays a central role
Process Models and Metrics
Process Models and Metrics PROCESS MODELS AND METRICS These models and metrics capture information about the processes being performed We can model and measure the definition of the process process performers
A Comparison of SOA Methodologies Analysis & Design Phases
202 A Comparison of SOA Methodologies Analysis & Design Phases Sandra SVANIDZAITĖ Institute of Mathematics and Informatics, Vilnius University Abstract. Service oriented computing is a new software engineering
3SL. Requirements Definition and Management Using Cradle
3SL Requirements Definition and Management Using Cradle November 2014 1 1 Introduction This white paper describes Requirements Definition and Management activities for system/product development and modification
Chapter 2 Software Processes
Chapter 2 Software Processes Chapter 2 Software Processes Slide 1 Topics covered Software processes and process models Generic models: Waterfall Incremental development Reuse-oriented software engineering
How To Understand The Software Development Lifecycle
REQUIREMENTS ANALYSIS AND SYSTEM DESIGN third edition LESZEKA. MACIASZEK ADDISON-WESLEY An imprint of Pearson Education Harlow, England London New York Boston San Francisco Toronto Sydney Singapore Hong
Chapter 11: Integration- and System Testing
Chapter 11: Integration- and System Testing Chapter 14: Testing (2/2) Object-Oriented Software Construction Armin B. Cremers, Sascha Alda & Tobias Rho (based on Bruegge & Dutoit) Software Lifecycle Activities...and
The Software Process. The Unified Process (Cont.) The Unified Process (Cont.)
The Software Process Xiaojun Qi 1 The Unified Process Until recently, three of the most successful object-oriented methodologies were Booch smethod Jacobson s Objectory Rumbaugh s OMT (Object Modeling
Contents. Introduction and System Engineering 1. Introduction 2. Software Process and Methodology 16. System Engineering 53
Preface xvi Part I Introduction and System Engineering 1 Chapter 1 Introduction 2 1.1 What Is Software Engineering? 2 1.2 Why Software Engineering? 3 1.3 Software Life-Cycle Activities 4 1.3.1 Software
DEVELOPING REQUIREMENTS FOR DATA WAREHOUSE SYSTEMS WITH USE CASES
DEVELOPING REQUIREMENTS FOR DATA WAREHOUSE SYSTEMS WITH USE CASES Robert M. Bruckner Vienna University of Technology [email protected] Beate List Vienna University of Technology [email protected]
11 Tips to make the requirements definition process more effective and results more usable
1 11 Tips to make the s definition process more effective and results more usable This article discusses what I believe are the key techniques for making s definition process repeatable from project to
Teaching Object-Oriented Software Design within the Context of Software Frameworks
Teaching Object-Oriented Software Design within the Context of Software Frameworks Zoya Ali, Joseph Bolinger, Michael Herold, Thomas Lynch, Jay Ramanathan, Rajiv Ramnath The Ohio State University, [email protected],
Analysis and Design with UML
Analysis and Design with UML Page 1 Agenda Benefits of Visual Modeling History of the UML Visual Modeling with UML The Rational Iterative Development Process Page 2 What is Visual Modeling? Item Order
JOURNAL OF OBJECT TECHNOLOGY
JOURNAL OF OBJECT TECHNOLOGY Online at www.jot.fm. Published by ETH Zurich, Chair of Software Engineering JOT, 2006 Vol. 5. No. 8, November-December 2006 Requirements Engineering Tasks Donald Firesmith,
Section C. Requirements Elicitation
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike License. Your use of this material constitutes acceptance of that license and the conditions of use of materials on this
Why are Business Process Models often too complex? Do s and Don ts for Business Process Modelers
Why are Business Process Models often too complex? Do s and Don ts for Business Process Modelers Version 1.0 This document developed by Dr. Juergen Pitschke, BCS-Dr. Juergen Pitschke, www.enterprise-design.eu
OVERVIEW OF THE PROJECT...
SYSTEMS ENGINEERING DESIGN PROJECT ENPM 643, Fall 2006 Instructor Authors ENPM643 Dr. M Austin Atul Mehta & Felipe Leite Fall 2006 TABLE OF CONTENTS Section Page 1 OVERVIEW OF THE PROJECT... 3 1.1 PURPOSE...
Chapter 5: Requirements Analysis and Validation Organizational Requirements Engineering
Chapter 5: Requirements Analysis and Validation Organizational Requirements Engineering Prof. Dr. Armin B. Cremers Sascha Alda Overview Introduction to Requirements Analysis Class and Object Identification
Applying 4+1 View Architecture with UML 2. White Paper
Applying 4+1 View Architecture with UML 2 White Paper Copyright 2007 FCGSS, all rights reserved. www.fcgss.com Introduction Unified Modeling Language (UML) has been available since 1997, and UML 2 was
Requirements engineering and quality attributes
Open Learning Universiteit Unit 2 Learning Unit 2 Requirements engineering and quality attributes Contents Introduction............................................... 21 2.1 Important concepts........................................
Chapter 15. Web services development lifecycle
Slide 15.1 nology Chapter 15 Web Services Development Lifecycle Web Service es: Princip ples & Tech Mike P. Papazoglou [email protected] Slide 15.2 Topics Web services development Properties of service development
Software Engineering. Software Processes. Based on Software Engineering, 7 th Edition by Ian Sommerville
Software Engineering Software Processes Based on Software Engineering, 7 th Edition by Ian Sommerville Objectives To introduce software process models To describe three generic process models and when
To introduce software process models To describe three generic process models and when they may be used
Software Processes Objectives To introduce software process models To describe three generic process models and when they may be used To describe outline process models for requirements engineering, software
Software Process for QA
Software Process for QA Basic approaches & alternatives CIS 610, W98 / M Young 1/7/98 1 This introduction and overview is intended to provide some basic background on software process (sometimes called
Object-Oriented Systems Analysis and Design
Object-Oriented Systems Analysis and Design Noushin Ashrafi Professor of Information System University of Massachusetts-Boston Hessam Ashrafi Software Architect Pearson Education International CONTENTS
CS 487. Week 8. Reference: 1. Software engineering, roger s. pressman. Reading: 1. Ian Sommerville, Chapter 3. Objective:
CS 487 Week 8 Reading: 1. Ian Sommerville, Chapter 3. Objective: 1. To check the understandibility of the students in life cycle and process model for development of a software product. 2. To check if
VAIL-Plant Asset Integrity Management System. Software Development Process
VAIL-Plant Asset Integrity Management System Software Development Process Document Number: VAIL/SDP/2008/008 Engineering For a Safer World P u b l i c Approved by : Ijaz Ul Karim Rao Revision: 0 Page:2-of-15
Requirements Engineering Process
Software Engineering Requirements Engineering Process Based on Software Engineering, 7 th Edition by Ian Sommerville Objectives To describe the principal requirements engineering activities and d their
Requirements Traceability. Mirka Palo
Requirements Traceability Mirka Palo Seminar Report Department of Computer Science University of Helsinki 30 th October 2003 Table of Contents 1 INTRODUCTION... 1 2 DEFINITION... 1 3 REASONS FOR REQUIREMENTS
Aspect-Oriented Programming
Aspect-Oriented Programming An Introduction to Aspect-Oriented Programming and AspectJ Niklas Påhlsson Department of Technology University of Kalmar S 391 82 Kalmar SWEDEN Topic Report for Software Engineering
CS 389 Software Engineering. Lecture 2 Chapter 2 Software Processes. Adapted from: Chap 1. Sommerville 9 th ed. Chap 1. Pressman 6 th ed.
CS 389 Software Engineering Lecture 2 Chapter 2 Software Processes Adapted from: Chap 1. Sommerville 9 th ed. Chap 1. Pressman 6 th ed. Topics covered Software process models Process activities Coping
The Role of the Software Architect
IBM Software Group The Role of the Software Architect Peter Eeles [email protected] 2004 IBM Corporation Agenda Architecture Architect Architecting Requirements Analysis and design Implementation
Chap 1. Introduction to Software Architecture
Chap 1. Introduction to Software Architecture 1. Introduction 2. IEEE Recommended Practice for Architecture Modeling 3. Architecture Description Language: the UML 4. The Rational Unified Process (RUP)
Communication Diagrams
Communication Diagrams Massimo Felici Realizing Use cases in the Design Model 1 Slide 1: Realizing Use cases in the Design Model Use-case driven design is a key theme in a variety of software processes
System Software Product Line
System Software Product Line 2 1 Introduction The concept of Software Product Lines has been developed for more than a decade. Being initially an academic topic, product lines are more and more incorporated
Software Development Processes. Software Life-Cycle Models
1 Software Development Processes Sequential, Prototype-based RAD, Phased, Risk-based Spiral (c) 1998 M Young CIS 422/522 4/3/98 1 Software Life-Cycle Models Breaking projects down into pieces for... Planning
Organizational Requirements Engineering
Chapter 9, Non-functional Requirements Organizational Requirements Engineering Prof. Dr. Armin B. Cremers Sascha Alda Armin B. Cremers, Sascha Alda Organizational Requirements Engineering 1 Overview of
Quest for a Business Rules Management Environment (BRME) in the Internal Revenue Service
Business Rules and Requirements Management Internal Revenue Service Business Rules and Requirements Management Office (BRRM) Quest for a Business Rules Management Environment (BRME) in the Internal Revenue
Software Development Processes. Software Life-Cycle Models. Process Models in Other Fields. CIS 422/522 Spring 1998 1
1 Software Development Processes Sequential, Prototype-based RAD, Phased, Risk-based Spiral (c) 1998 M Young CIS 422/522 1/10/99 1 Software Life-Cycle Models Breaking projects down into pieces for... Planning
Swirl. Multiplayer Gaming Simplified. CS4512 Systems Analysis and Design. Assignment 1 2010. Marque Browne 0814547. Manuel Honegger - 0837997
1 Swirl Multiplayer Gaming Simplified CS4512 Systems Analysis and Design Assignment 1 2010 Marque Browne 0814547 Manuel Honegger - 0837997 Kieran O' Brien 0866946 2 BLANK MARKING SCHEME 3 TABLE OF CONTENTS
Business Modeling with UML
Business Modeling with UML Hans-Erik Eriksson and Magnus Penker, Open Training Hans-Erik In order to keep up and be competitive, all companies Ericsson is and enterprises must assess the quality of their
Notations enable us to articulate complex ideas succinctly and precisely. In projects
OOSE.book Page 29 Sunday, February 1, 2009 9:29 PM Modeling with UML 2 Every mechanic is familiar with the problem of the part you can t buy because you can t find it because the manufacturer considers
Chapter 11: Integrationand System Testing
Object-Oriented Software Engineering Using UML, Patterns, and Java Chapter 11: Integrationand System Testing Integration Testing Strategy The entire system is viewed as a collection of subsystems (sets
Software Architecture Document
COMPREHENSIVE WATERSHED MANAGEMENT WATER USE TRACKING PROJECT Southwest Florida Water Management District 2379 Broad Street Brooksville, FL 34604-6899 Date Revision Description Author Table of Contents
Software Engineering Introduction & Background. Complaints. General Problems. Department of Computer Science Kent State University
Software Engineering Introduction & Background Department of Computer Science Kent State University Complaints Software production is often done by amateurs Software development is done by tinkering or
Quotes from Object-Oriented Software Construction
Quotes from Object-Oriented Software Construction Bertrand Meyer Prentice-Hall, 1988 Preface, p. xiv We study the object-oriented approach as a set of principles, methods and tools which can be instrumental
A Rational Software & Context Integration white paper
Building Web Solutions with the Rational Unified Process: Unifying the Creative Design Process and the Software Engineering Process A Rational Software & Context Integration white paper R TABLE OF CONTENTS
Announcements. SE 1: Software Requirements Specification and Analysis. Review: Use Case Descriptions
Announcements SE 1: Software Requirements Specification and Analysis Lecture 4: Basic Notations Nancy Day, Davor Svetinović http://www.student.cs.uwaterloo.ca/ cs445/winter2006 uw.cs.cs445 Send your group
TECHNICAL SPECIFICATION: LEGISLATION EXECUTING CLOUD SERVICES
REALIZATION OF A RESEARCH AND DEVELOPMENT PROJECT (PRE-COMMERCIAL PROCUREMENT) ON CLOUD FOR EUROPE TECHNICAL SPECIFICATION: LEGISLATION EXECUTING CLOUD SERVICES ANNEX IV (D) TO THE CONTRACT NOTICE TENDER
1.1 The Nature of Software... Object-Oriented Software Engineering Practical Software Development using UML and Java. The Nature of Software...
1.1 The Nature of Software... Object-Oriented Software Engineering Practical Software Development using UML and Java Chapter 1: Software and Software Engineering Software is intangible Hard to understand
Bidirectional Tracing of Requirements in Embedded Software Development
Bidirectional Tracing of Requirements in Embedded Software Development Barbara Draxler Fachbereich Informatik Universität Salzburg Abstract Nowadays, the increased complexity of embedded systems applications
Unit I Page No. 1 System Development Object Basics Development Life Cycle Methodologies Patterns Frameworks Unified Approach UML
Unit I Page No. 1 System Development Object Basics Development Life Cycle Methodologies Patterns Frameworks Unified Approach UML System Development (SD) : - o SD refers to all activities that go into producing
Requirements Engineering for Web Applications
Web Engineering Requirements Engineering for Web Applications Copyright 2013 Ioan Toma & Srdjan Komazec 1 What is the course structure? # Date Title 1 5 th March Web Engineering Introduction and Overview
Classical Software Life Cycle Models
Classical Software Life Cycle Models SWEN 301 Trimester 1, 2015 Lecturer: Dr Hui Ma Engineering and Computer Science Lecture slides make use of material provided on the textbook's companion website Motivation
Software Engineering I: Software Technology WS 2008/09. Integration Testing and System Testing
Software Engineering I: Software Technology WS 2008/09 Integration Testing and System Testing Bernd Bruegge Applied Software Engineering Technische Universitaet Muenchen 1 Overview Integration testing
How To Write Software
Overview of Software Engineering Principles 1 Software Engineering in a Nutshell Development of software systems whose size/ complexity warrants a team or teams of engineers multi-person construction of
How To Develop Software
Software Engineering Prof. N.L. Sarda Computer Science & Engineering Indian Institute of Technology, Bombay Lecture-4 Overview of Phases (Part - II) We studied the problem definition phase, with which
How To Model Software Development Life Cycle Models
Various Software Development Life Cycle Models Sahil Jindal, Puneet Gulati, Praveen Rohilla Dronacharya College of Engineering, India Abstract:An SDLC model is a conceptual framework describing different
CSC 342 Semester I: 1425-1426H (2004-2005 G)
CSC 342 Semester I: 1425-1426H (2004-2005 G) Software Engineering Systems Analysis: Requirements Structuring Context & DFDs. Instructor: Dr. Ghazy Assassa Software Engineering CSC 342/Dr. Ghazy Assassa
Guiding Principles for Modeling and Designing Reusable Services
Guiding Principles for Modeling and Designing Reusable Services Max Dolgicer Managing Director International Systems Group, Inc. [email protected] http://www.isg-inc.com Agenda The changing notion
SE464/CS446/ECE452 Software Life-Cycle and Process Models. Instructor: Krzysztof Czarnecki
SE464/CS446/ECE452 Software Life-Cycle and Process Models Instructor: Krzysztof Czarnecki 1 Some of these slides are based on: Lecture slides by Ian Summerville accompanying his classic textbook software
Introduction to SOA governance and service lifecycle management.
-oriented architecture White paper March 2009 Introduction to SOA governance and Best practices for development and deployment Bill Brown, executive IT architect, worldwide SOA governance SGMM lead, SOA
Extend the value of your core business systems.
Legacy systems renovation to SOA September 2006 Extend the value of your core business systems. Transforming legacy applications into an SOA framework Page 2 Contents 2 Unshackling your core business systems
Software Requirements, Third Edition
j Microsoft Software Requirements, Third Edition Karl Wiegers and Joy Beatty Contents Introduction Acknowledgments xxv xxxi PART I SOFTWARE REQUIREMENTS: WHAT, WHY, AND WHO Chapter 1 The essential software
10.1 Determining What the Client Needs. Determining What the Client Needs (contd) Determining What the Client Needs (contd)
Slide 10..1 CHAPTER 10 Slide 10..2 Object-Oriented and Classical Software Engineering REQUIREMENTS Seventh Edition, WCB/McGraw-Hill, 2007 Stephen R. Schach [email protected] Overview Slide 10..3
Software Project Management Part 2: Work Breakdown Structures
Software Project Management Part 2: Work Breakdown Structures Introduction into Software Engineering Lecture 20 Bernd Bruegge Applied Software Engineering Technische Universitaet Muenchen 1 Where are we?
Software Requirements. Objectives
Software Requirements cmsc435-1 Objectives To introduce the concepts of user and system requirements To describe functional and non-functional requirements To explain how software requirements may be organized
How To Develop A Multi Agent System (Mma)
S-Tropos: An Iterative SPEM-Centric Software Project Management Process Yves Wautelet, Manuel Kolp, Youssef Achbany IAG Institut d Administration et de Gestion, ISYS Unité de Systèmes d Information, Université
Software Development Methodologies
Software Development Methodologies Lecturer: Raman Ramsin Lecture 7 Integrated Object-Oriented Methodologies: OPEN and FOOM 1 Object-oriented Process, Environment and Notation (OPEN) First introduced in
Teaching Software Engineering Through Game Design
Teaching Software Engineering Through Game Design Kajal Claypool Computer Science Department University of Massachusetts 1 University Avenue Lowell, MA, USA [email protected] Mark Claypool Computer Science
A methodology for secure software design
A methodology for secure software design Eduardo B. Fernandez Dept. of Computer Science and Eng. Florida Atlantic University Boca Raton, FL 33431 [email protected] 1. Introduction A good percentage of the
Software Engineering/Courses Description Introduction to Software Engineering Credit Hours: 3 Prerequisite: 0306211(Computer Programming 2).
0305203 0305280 0305301 0305302 Software Engineering/Courses Description Introduction to Software Engineering Prerequisite: 0306211(Computer Programming 2). This course introduces students to the problems
A UML Introduction Tutorial
A UML Introduction Tutorial 1/27/08 9:55 PM A UML Introduction Tutorial In this tutorial you will learn about the fundamentals of object oriented modelling, the Unified Modelling Language and the software
System Development and Life-Cycle Management (SDLCM) Methodology. Approval CISSCO Program Director
System Development and Life-Cycle Management (SDLCM) Methodology Subject Type Standard Approval CISSCO Program Director A. PURPOSE This standard specifies content and format requirements for a Physical
CHAPTER 11 REQUIREMENTS
Lecture Software Engineering CHAPTER 11 REQUIREMENTS Lecture Software Engineering Topics Determining What the Client Needs Overview of the Requirements Workflow Understanding the Domain The Business Model
TECH. Requirements. Why are requirements important? The Requirements Process REQUIREMENTS ELICITATION AND ANALYSIS. Requirements vs.
CH04 Capturing the Requirements Understanding what the customers and users expect the system to do * The Requirements Process * Types of Requirements * Characteristics of Requirements * How to Express
Object-Oriented Design Guidelines
Adaptive Software Engineering G22.3033-007 Session 8 Sub-Topic 3 Presentation Object-Oriented Design Guidelines Dr. Jean-Claude Franchitti New York University Computer Science Department Courant Institute
Engineering Process Software Qualities Software Architectural Design
Engineering Process We need to understand the steps that take us from an idea to a product. What do we do? In what order do we do it? How do we know when we re finished each step? Production process Typical
VALLIAMMAI ENGINEERING COLLEGE S.R.M. Nagar, Kattankulathur DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING
VALLIAMMAI ENGINEERING COLLEGE S.R.M. Nagar, Kattankulathur DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING Sub Code : CP7007 Sub Name: SOFTWARE REQUIREMENTS ENGINEERING Branch / Year : ME CSE / I Year
Use Cases. Massimo Felici. Massimo Felici Use Cases c 2004 2011
Use Cases Massimo Felici Use Cases 1 Support requirements engineering activities and the requirement process Capture what a system is supposed to do, i.e., systems functional requirements Describe sequences
Rapid software development. Ian Sommerville 2004 Software Engineering, 7th edition. Chapter 17 Slide 1
Rapid software development 1 Objectives To explain how an iterative, incremental development process leads to faster delivery of more useful software To discuss the essence of agile development methods
Introduction to Software Engineering. 8. Software Quality
Introduction to Software Engineering 8. Software Quality Roadmap > What is quality? > Quality Attributes > Quality Assurance: Planning and Reviewing > Quality System and Standards 2 Sources > Software
