Migrating Live Production to IP Technology. It s About Time
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- Silas McDaniel
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1 Migrating Live Production to IP Technology It s About Time
2 Where we have been Color television workflows embodied a brittle, camerato-the-home stovepipe Production was Directly attached to the home TV Every business model ROI was based on 1 to many
3 Color Television Time Domain
4 SC/H Phase Leader, Teleproduction Test Volume 1 Number 10
5 Broadcast Spectrum Strict Spectral Control Tight Frequency Tolerance Managed Signal Amplitude
6 Where we are Now Digital television ( HD ) broke the strict connection between the camera and the home Video production became line based The requirement for nano-seconds is gone Many new ROI models are proposed, leveraging IP technology
7 Workflow Timing Model Latency Stratum Absolute Real- Time Pseudo Real- Time Fast Non-Real- Time Network Latency Workflow ~10 us Computation < 1 ms Live Production 100ms Near On-Line/ Streaming Non-Real-Time 10s File Based SDI Still Used
8 Time Relationships Sampling time Processing Samples and Pixels Homogeneous Media Time Relative relationship between media Audio Image, 3D Lip Sync Time of Day
9 Wire Speed Latency Originally Presented by Meyer at Vid-Trans, March 2014
10 Latency Validation Data Courtesy Brian Keane Aperi Corporation Thomas Edwards Fox Networks E&O
11 Jitter Validation Data Courtesy Brian Keane Aperi Corporation Thomas Edwards Fox Networks E&O
12 Update on Ethernet 25 GbE is here. IEEE 802.3by 25/50/100 Standardized during 2016 QSFP28 as a package for 100 Gbps with 4 fibers Broad Industry Support Arista, Broadcom, CISCO, Mellanox Image and data courtesy Arista
13 Wire Speed Latency Update Network Speed Delay Lines 2K/60 4K/60 4k/120 8K/120 Line Time usec GbE GbE GbE GbE
14 Wire Speed Latency Update Network Speed Delay Lines K/60 4K/60 4k/120 8K/120 Line Time usec GbE GbE GbE GbE
15 Bound the Problem Time of Day Only important to your PVR Sampling time Too fast to perceive Nanoseconds and Microseconds Media Time Sets the constraint Video: mutual to a line ( ~15 usec ) Audio Image: mutual to a sample ( ~20 usec ) Lip Sync: audio to video ( -10 msec to + 30 msec )* * Courtesy BBC ITU-R BT.1359
16 System Timing in Broadcast Wire Speed Multiple Paths Delay Spread < 1 Line of Video
17 System Timing with Integrated IP Wire Speed Multiple Paths Delay Spread < 1 Line of Video
18 Strategy for Timing Source time cameras and mics Data buffers exist at end-points Digital SDI works this way today Today s facilities are Time of Flight IP can be managed this way as well And in the future PTP enables more
19 Strategy to Reduce Cabling Cost per signal per physical network segment UHDTV Gamut, HDR, HFR 4K, 8K, etc Lite Compression
20 Lite Compression Defined Visually lossless and multi-pass Latency measured in lines Low cost hardware Low power
21 Mezzanine Compression 4:1 Network Speed Delay Lines 2K/60 4K/60 4k/120 8K/120 3 Gbps 12 Gbps 24 Gbps 96 Gbps 3 Gbps 6 Gbps 24 Gbps 10 GbE GbE GbE
22 Clean On-Air Switch A/B Master Control Upstream pre-select Program Pre-set 100+ Inputs 22
23 Clean On-Air Switch in IP Clean Switch Edge Switch End-Point Switch IGMP Leave and Join Program Pre-set 100+ Inputs 23
24 Why SDN? Traditional vs SDN IP Switch Standard API (REST) Control plane Control plane Traffic Data plane Traffic Traffic Data plane Traffic Traditional IP switch SDN IP switch 24
25 SDN: Providing TV Centric control for Hybrid IP/SDI Software panel Control plane Common Broadcast Control Control Control Audio/ Video Data plane Routing switcher Data plane COTS IP/Ethernet Switch Data plane Deterministic IP Switching Audio/ Video 25
26 10 GbE Enables Live Fabric delay with jitter is bounded: < ½ Video Line Source timed, deterministic systems perform equally with today s SDI Time of flight design still works just like SDI Upstream pre-select models stay the same Familiar control surfaces still manage the facility
27 10 GbE Empowers the Future Intelligent process flows Multiple ROI models Bandwidth scalability easily adapts to new formats Sophisticated timing models Location independence Control Room, Sources, or both
28 Thank You
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