Sandro Franceschini, Simone Gori, Milena Ruffino, Simona Viola, Massimo Molteni, and Andrea Facoetti
|
|
- Darcy Chandler
- 8 years ago
- Views:
Transcription
1 Current Biology, Volume 23 Supplemental Information Action Video Games Make Dyslexic Children Read Better Sandro Franceschini, Simone Gori, Milena Ruffino, Simona Viola, Massimo Molteni, and Andrea Facoetti Table S1. Descriptive Statistics of the Two Groups, Related to Figure 1 Action Video Non-Action Video t (18) p Gamers (n=10) Gamers (n=10) value Age (months) (±17.35) (±17.15).40 Full IQ (±10.23) 98.4 (±9.94).63 Clinical words reading speed (z-scores) (±3.62) (±2.66).85 Clinical words reading errors (z-scores) (±3.14) (±1.26).30 Clinical pseudo-words reading speed (z-scores) -1.5 (±1.32) (±2.69).15 Clinical pseudo-words reading errors (z-scores) -2.6 (±1.72) (±.86).37 Phonemic blending (number of correct phonemes) 32.6 (±12.52) 30.9 (±16.1).80 Mean (and SD) of the two samples of video game players: Age (in months), IQ [1S] and words and pseudo-words reading severities (speed and errors in z-scores) measured by the clinical tasks [2S]. The two treated groups were carefully matched for chronological age, full IQ, reading severity and phonological skill. 1
2 Table S2. Reading Inefficiency Indexes of the Two Groups, Related to Figure 1 Action Video Gamers (n=10) t (9) p Action Video Gamers (n=6) Non-Action Video Gamers (n=10) t (9) p T1 T2 T3 T1 T2 Clinical pseudo-words list Experimental pseudo-words list (±67.1) 57.1 (±20) (±49.5) 47.5 (±14.3) (±60.1) (±173) (±14.2) 70.7 (±33.8) (±213.4) 81.3 (±34.4) Experimental pseudo-words text (±36.8) 92.6 (±23.1) (±28.8) 156 (±74.6) (±88.6).48 Experimental words text (±173.5) (±97.7).04 // (±93.2) (±110.2).53 T1, T2 and T3 inefficiency indexes (i.e., speed/accuracy, the higher is the index, the higher are the reading difficulties) in Action Video Gamers and Non-Action Video Gamers was used to control speed-accuracy trade-off. Significant within-subject t-test between T1 and T2 in two trained groups are reported in bold. The two groups did not differ at T1 in reading measurements. 2
3 Table S3. Reading Speed and Accuracy of the Two Groups, Related to Figure 1 Action Video Gamers (n=10) Action Video Gamers (n=6) Non-Action Video Gamers (n=10) T1 T2 T3 T1 T2 Clinical pseudo-words (speed) (±39) 99.8 (±30.4) (±45.5) (±83.5) (±78) Clinical pseudo-words (accuracy).69 (±.11).69 (±.09).83 (±.07).71 (±.11).68 (±.15) Experimental pseudo-words list (speed) 35.5 (±9.5) 30.4 (±8.5) 33.1 (±9.7) 47.6 (±20.8) 45.8 (±17.6) Experimental pseudo-words list (accuracy).65 (±.14).67 (±.15).77(±.12).70 (±.13).61 (±.21) Experimental pseudo-words text (speed) 82.5 (±22.2) 71 (±13.4) 70.7 (±26.2) (±39.9) (±59.4) Experimental pseudo-words text (accuracy).78 (±.13).79 (±.13).93 (±.05).78 (±.12).75(±.13) Experimental words text (speed) (±126.5) (±80.6) (± 79) (±95.2) Experimental words text (accuracy).93 (±.08).95 (±.05).93 (±.04).95 (±.04) Speed (in seconds) and accuracy mean (and SD) of the two samples of Video Game Players in the different reading tasks administered at T1, T2 and T3. 3
4 Table S4. Attentional Tasks Performances of the Two Groups, Related to Figures 2 and 3 Action Video Gamers Non-Action Video Gamers Distributed and Focused Attention tasks Crossmodal temporal attention task Distributed spatial Attention (accuracy) Focused spatial Attention (accuracy) First cue-target interval RT (ms) Second cue-target interval RT (ms) First cue-target interval accuracy Second cue-target interval accuracy T1 T2 T1 T2.24 (±.11).38 (±.14).26 (±.10).28 (±.18).29 (±.13).49 (±.17).29 (±.20).36 (±.25) 375 (90) 361 (100) 435 (141) 401 (82) 377 (107) 320 (74) 420 (162) 402 (100).98 (.03).98 (.03).96 (.05).96 (.05).96 (.04).95 (.04).97 (.03).98 (.05) In the upper part: mean accuracy (and SD) of the two samples of video game players in the Distributed and Focused Attention tasks at T1 and T2. The two groups did not differ at T1 in distributed and focused spatial attention measurements. In the lower part: AVG and NAVG players reaction time (RT) and accuracy (mean and SD) at first (50 ms) and second (100 ms) cue-target interval in the cross-modal temporal attention task for T1 and T2 are showed. The two groups did not differ at T1 in the temporal attention measurements. 4
5 Table S5. Measure Used in the Multiple Regression Analysis, Related to Figures 1, 2 and 3 n=20 Mean SD T1 general reading inefficiency (speed/accuracy) T2 general reading inefficiency (speed/accuracy) General reading abilities improvement T1 age (months) T1 IQ T1 phonemic blending (number of correct phoneme) T2 phonemic blending (number of correct phoneme) Phonetic blending improvement (T2-T1) T1 spatial attention (accuracy) T2 spatial attention (accuracy) Spatial attention improvement (T2-T1) T1 temporal attention (ms) T2 temporal attention (ms) Temporal attention improvement (T2-T1) Mean and SD of raw data at T1 and T2, and measure of improvements (T2-T1) used in the multiple regression analysis. 5
6 Table S6. Multiple Regression Analysis, Related to Figure 1, 2, and 3 General Reading Improvements R 2 Change p 1 Age and full IQ Phonological changes Spatial and temporal attentional improvements To more stringently determine the predictive relationships between attentional and reading improvements induced by video game training in all treated children with dyslexia (n=20), we performed a three-step, fixed-entry, multiple regression analysis in which the dependent variable was general reading abilities improvements (inefficiency mean reduction between the pseudo-words decoding and the word text reading task). To control for age, general cognitive functioning and changes in phonological skill, the predictors entered at the three step were: (1) chronological age and full IQ, (2) T1 T2 accuracy changes in phonemic blending, and (3) spatial (mean between focused and distributed attention) and temporal attentional T1 T2 improvements. Importantly, visual-spatial and cross-modal temporal attention enhancements, entered last, accounted for a significant portion of unique variance in general reading improvements (r 2 change=.48) induced by video game treatments. 6
7 Supplemental Experimental Procedures Participants Participants were 20 children with dyslexia (mean age=9.8 yrs, SD=1.4, range 7 13 yrs) recruited in the Scientific Institute E. Medea of Bosisio Parini, Lecco, Italy. Children were diagnosed with dyslexia based on standard exclusion and inclusion criteria [3S]. The reading performance (errors and/or speed) of each individual was at least 2 SDs below the age-standardized norm in at least one of the 4 clinical measures [2S]. Full IQ scores were computed using the WISC III [1S]. Other inclusion criteria for this study were normal full IQ ( 85), normal or corrected-tonormal vision, absence of attention deficit disorder with hyperactivity, based on standard exclusion and inclusion criteria [3S], and no experience with AVGs. Information about video game experience was collected in interviews of parents during pre-informative briefing about the experimental treatment. Dyslexic children did not know the aim of the treatment. Children who participated in the treatment and had less efficient results will be re-contacted to participate in other training. Although our group size could be considered a limitation, it was large enough to show reliable significant differences between the two trainings. Treatments Apparatus, stimuli and procedure Participants were tested at 3 to 5 days before the start of treatment and re-tested between one and three days after the end of treatment. Stimuli were presented on a 15.4-in LCD screen, 40 cm from the observer. Video games were played at 200 cm from a 27-in TV screen. A commercial Wii video game from Ubisoft (deemed suitable for children age 7 and older by the Pan European Game Information) called Rayman Raving Rabbids was used. Single mini-games were selected from the overall game and categorized as AVG or NAVG. In order to 7
8 classify the mini-games, we followed the checklist developed by Green et al. [4S], reporting that all action video games share a set of qualitative features, including: 1) extraordinary speed both in terms of very transient events and in terms of the velocity of moving objects; 2) a high degree of perceptual, cognitive, and motor load in the service of an accurate motor plan; 3) unpredictability both temporal and spatial; 4) an emphasis on peripheral processing. Based on the description of the AVG characteristics a possible distinction between the two treatments could be that the AVG stimulate more the Magnocellular-Dorsal or Action stream in comparison with the NAVG as suggested by Vydiasagar and Pammer [6]. We labeled action video games only the mini-games that presented all the four characteristics listed above, whereas the non action video-games presented not more then one of them. All the authors of the manuscript evaluated the single mini-games using this checklist. When the agreement among the authors was over 67% the mini-games were labeled as action or nonaction video games. The NAVG participants did not see the mini games used by the AVG player and vice versa. Each child was individually treated, we trained children for 9 sessions of 80 minutes per day distributed in a period of two weeks (usually parents did not bring their children in the hospital during the weekend). Action Video Game Training This treatment was composed by the Bunny Hunt and Shake your Booty sections. In the Bunny Hunt sections the player had to shoot plungers at rabbits avoiding to be hit by them, rabbits will appear in any possible position of the screen. The Shake your Booty sections are dancing games where both hands have to be moved at rhythm when rabbits appear from left or right. From the section Sport-Workout we employed: Bunnies are Addicted to Carrot Juice in which the player had to shoot carrot juice at rabbits avoiding to be hit by them, Bunnies Can t Shear Sheep in which the player had to shear sheep, the mechanic is similar to the previous game; Bunnies Rarely Leave Their Burrows (1, 2) consisted a whac-a-mole game; Bunnies are Bad at Peek-a- 8
9 Boo is a typical red-light green-light game. From the section Sport-Precision we used: Bunnies are A-mazing which is a fast paced labyrinth; Bunnies Have a Great Ear for Music which is basically a visual and auditory search task; Bunnies Don t Use Toothpaste (1, 2) consisted a whaca-mole game; Bunnies Like to Stuff Themselves (1,2) in which the player has to trace objects very fast. From the section Sport-Skill we used: Bunnies are Slow to React (1, 2, 3) which is a fast paced three-dimensional labyrinth; Bunnies Don t Like Being Shot At in which the player has to shoot to moving objects; Bunnies Never Close Doors (1, 2) which is a kind of a visual search task; Bunnies Can t Jump in which the player has to let jump a rope to his/her character at different speeds. The mini-games of the family Bunny Hunt were played more often than the other in the AVG training because they were more similar to the action video games reported in the previous literature [4S]. Non-action Video Game Training This treatment was composed by the following mini-games: from the section Sport-Workout : Bunnies Don t Give Gifts which is a is a race against the clock; Bunnies Like Surprises in which the player has to guide a blind character into several objects; Bunnies Can t Fly (1, 2) which is a cart run; Bunnies Have Natural Rhythm (1, 2) in which the player has to touch different characters with the same color; Bunnies Don t Milk Cows (1, 2) in which the player has to do the same simple movement as fast as he/she can; Bunnies Can t Play Soccer in which the player has to do simple movements as precise as he/she can. From the section Sport-Precision we used: Bunnies are Heartless with Pigs (1, 2) in which the player has to walk through a maze guided by sounds feedbacks; Bunnies Can t Slide (1, 2) in which the player has to aim to a static target. From the section Sport-Skill we employed: Bunnies are Not Ostriches in which the player has to carefully control a flying character; Bunnies Don t Understand Bowling which is basically a bowling game; Bunnies Have a Poor Grasp of Anatomy which is a memory game for shapes; Bunnies Don t Know What to Do with Cows in which the player has to do a simple sequence of movements. 9
10 Focused Spatial Attention Task Stimuli The fixation mark was a green square (0.3 x 0.3 ). A string of six black, non-verbal symbols (1.1 x 1.8 ), three for each half of the visual field (eccentricity 1.1, 3.6 and 6.1 ), were displayed simultaneously. The target was the non-verbal symbol indicated by a red dot (0.3 ) that appeared before the string, and a post-mask (six 8-like red figures string, 1.1 x 1.8 ) was displayed after six black, non-verbal symbols. All the stimuli were presented on a white background and had a luminance of 24 cd/m 2. Procedure Participants were instructed to keep their eyes on the fixation point for the duration of the trial. Eye movements were monitored by a video camera system. Each trial started with the display of the fixation point, and after 1000 ms, the red dot focused attention on the target location, appearing for 34 ms before the string of six black, non-verbal symbols. A blank screen for 100 ms was presented. A post-mask was displayed for 50 ms, and a blank screen for 1000 ms. Participants were instructed to identify the target as accurately as possible without time limit. Responses were pointed by the participant and entered by the experimenter who pressed the corresponding key on the computer keyboard. The accuracy was recorded by the computer. No feedback was provided. The experimental session consisted of 48 trials. Distributed Spatial Attention Task Stimuli The stimuli were the same employed for the focused spatial attention task. 10
11 Procedure The procedure was the same described for the focused spatial attention task, except the red dot appeared after the string of non-verbal symbols disappeared. This experimental session was mixed with those of the focused spatial attention task. Cross-modal Attention Task Stimuli Two circles (5.7 ) were displayed peripherally (16.4 of eccentricity) on the left and right of the fixation point, which was a stylized bone (2.9 x 2.1 ). The auditory spatial cue consisted of a single pure tone of 1000 Hz presented in the left, right, or both loudspeakers placed 4.5 cm from the two circles. The target stimulus was a stylized dog (4.3 x 3.6 ) that could appear in the center of either circle. All the stimuli were black on a white background and had a luminance of 24 cd/m 2. Procedure Participants were instructed to keep their eyes on the fixation point for the duration of the trial. Eye movements were monitored by a video camera system. Each trial started with the display of the fixation point and two lateral circles. The spatial auditory cue was presented after 500 ms in the left, right, or both loudspeakers. The cue (duration 40 ms) was followed by the target (duration 100 ms) after a SOA (cue-target interval) of 50 or 100 ms. In the response trials, the probability that the target would appear in the cued location (valid) or in the other location (invalid) was 50% (cue location was uninformative). In the neutral condition, the target was presented inside the left (50%) and the right (50%) circle an equal amount of times. In contrast, in the catch trials, the target was not displayed, and participants did not have to respond. Catch trials were randomly interspersed with response trials. Participants were instructed to respond as quickly as possible to the display of 11
12 the visual targets by pressing the correct button on the computer keyboard to localize the position of the target. Choice reaction times and accuracy were recorded. The time limit for responding was 1500 ms. The experimenter controlled the inter-trial interval. The experimental session consisted of 56 trials: 8 valid, 8 invalid, 8 neutral, and 4 catch trials (for each cue-target interval). Auditory and Speech-sound Tasks Syllabic blending measured the ability to blend several spoken segmented phonemes into a pseudo-word (10 pseudo-words for a total of 76 phonemes; e.g., N + O + S + I + T + R + A = nositra ). Accuracy was recorded for each pseudo-word single phoneme. Reading Tasks Reading tasks were administered by three experimenters that did not know the aims of the study. Word Reading In T1, the ability to read aloud was measured using a clinical standardized Italian test composed by 112 words (separated into 4 lists) [2S]. This clinical test was used as an index of reading severity (see Table S1). Pseudo-words Reading Phonological decoding ability was measured using: (i) 3 standardized clinical lists of 48 Italian pseudo-words [2S], employed also to test the reading severity in T1 (see Table S1), (ii) 2 experimental lists of 15 pseudo-words, and (iii) 2 experimental texts of 46 pseudo-words, counterbalanced in T1 and T2. 12
13 Word Text Reading Reading fluency and errors in age-standardized prose passages from Italian clinical tests [5S] were used to measure ecological-context reading. Supplemental Results Speed Improvements in Reading Tasks Speed improvements in word text reading and pseudo-words decoding for both treated groups were compared with the developmental trend in syllables per second for children [6S]. The Italian children with dyslexia increased their word text reading speed by an average of.3 syllables/second (for each grade), while their pseudo-words decoding speed by.15 syllables/second [6S]. Speed reading improvements for AVG training (12 hours) was.39 syllables per second, resulting bigger than those obtained in estimated 12 hours by the stressful and repetitive traditional phonological (.06 syllables per second) and orthographic treatments (.29 syllables per second) [7S] and equal to the letter-to-speech integration training (.40 syllables per second) [8S]. Video Games Improvements To measure the improvement in the video game abilities of the two training methods, both groups were evaluated before every session (except for the first practice day) on a single mini-game ( Bunnies Don't Like Being Disturbed on Holiday for the AVG and Bunnies Don t Understand Bowling for the NAVG training). The z-scores from the video game scores were calculated. A mixed ANOVA, in which the within-subject factor was Time (performance recorded each day of treatment) and the between-subject factor Group (AVG and NAVG), was calculated. The time main effect was significant (F (7,126) =3.51, p<.001, η 2 p=.16). Importantly, the Time*Group interaction was not significant, indicating that the two groups of children with dyslexia similarly improved their 13
14 video game abilities during the two treatments. Planned comparisons (paired sample t-tests), indeed, reveal a significant improvement (i.e., mean z-score for day two versus day nine) in both AVG (from SD±2.07 to SD±1,51; t (9) =5.55, p<.001) and NAVG players (from -1.1 SD±2,39 to SD±2.88; t (9) =2.93, p=.02). Cross-modal Temporal Attention Task A 2 (Time: T1 and T2) *2 (cue-target interval: 50 and 100 ms) *3 (Cue Type: Valid, Neutral, and Invalid) *2 (Group: AVG and NAVG) mixed ANOVA performed on accuracy revealed no significant main effects or interactions (see Table S4). Finally, a 2 (Time: T1 and T2) *2 (cue-target interval: 50 and 100 ms) *2 (Group: AVG and NAVG) mixed ANOVA performed on accuracy in catch trials revealed no significant main effects or interactions. 14
15 Author Contributions S.F., S.G., and A.F. designed the experiments, performed the data analyses, and wrote the paper. S.F., M.R., and S.V. performed the experiments. M.R. and M.M. selected the clinical population. This research constitutes part of S.F. s PhD thesis. Supplemental References [1S] Wechsler, D. (2006). Wechsler Intelligence Scale for Children III (WISC-III), (Firenze: Organizzazioni Speciali). [2S] Sartori, G., Job, R., and Tressoldi, P.E. (1995). Batteria per la Valutazione della Dislessia e della Disortografia Evolutiva (Firenze: Organizzazioni Speciali). [3S] American Psychiatric Association. (1994). Diagnostic and Statistical Manual of Mental Disorders 4th Ed. (Washington, DC: American Psychiatric Association). [4S] Green, C.S., Li, R., and Bavelier, D. (2009). Perceptual learning during action video game playing. Top. Cogn. Sci., 2, [5S] Cornoldi, C., Colpo, G., and Gruppo M.T. (1998). Prove di Lettura MT (Firenze: Organizzazioni Speciali). [6S] Tressoldi, P.E., Stella, G., and Faggella, M. (2001). The development of reading speed in Italians with dyslexia: A longitudinal study, J. Learn. Disabil., 34, [7S] Lorusso, M.L., Facoetti, A., Paganoni, P., Pezzani, M., and Molteni, M. (2006). Effects of visual hemisphere-specific stimulation versus reading-focused training in dyslexic children, Neuropsychol. Rehabil., 16, [8S] Tressoldi, P.E., Lorusso, M.L., Brenbati, F., and Donini, R. (2008). Fluency remediation in dyslexic children: Does age make a difference? Dyslexia, 14,
The child is given oral, "trivia"- style. general information questions. Scoring is pass/fail.
WISC Subscales (WISC-IV shown at bottom with differences noted) Verbal Subscales What is Asked or Done What it Means or Measures Information (Supplemental in WISC-IV) The child is given oral, "trivia"-
More informationImprovement of Visual Attention and Working Memory through a Web-based Cognitive Training Program
. Improvement of Visual Attention and Working Memory through a Web-based Cognitive Training Program Michael Scanlon David Drescher Kunal Sarkar Context: Prior work has revealed that cognitive ability is
More informationComprehensive Reading Assessment Grades K-1
Comprehensive Reading Assessment Grades K-1 User Information Name: Doe, John Date of Birth: Jan 01, 1995 Current Grade in School: 3rd Grade in School at Evaluation: 1st Evaluation Date: May 17, 2006 Background
More informationSPECIFIC LEARNING DISABILITY
I. DEFINITION "Specific learning disability" means a disorder in one or more of the basic psychological processes involved in understanding or in using language, spoken or written, that may manifest itself
More informationPRIMING OF POP-OUT AND CONSCIOUS PERCEPTION
PRIMING OF POP-OUT AND CONSCIOUS PERCEPTION Peremen Ziv and Lamy Dominique Department of Psychology, Tel-Aviv University zivperem@post.tau.ac.il domi@freud.tau.ac.il Abstract Research has demonstrated
More informationWMS III to WMS IV: Rationale for Change
Pearson Clinical Assessment 19500 Bulverde Rd San Antonio, TX, 28759 Telephone: 800 627 7271 www.pearsonassessments.com WMS III to WMS IV: Rationale for Change Since the publication of the Wechsler Memory
More information9.63 Laboratory in Visual Cognition. Single Factor design. Single design experiment. Experimental design. Textbook Chapters
9.63 Laboratory in Visual Cognition Fall 2009 Single factor design Textbook Chapters Chapter 5: Types of variables Chapter 8: Controls Chapter 7: Validity Chapter 11: Single factor design Single design
More informationThe Keyboarding Dilemma. Jan Kurtz, MS, OTR/L Baltimore County Schools Assistive Technology Team Closing the Gap 2006 jkurtz@bcps.org www.bcps.
The Keyboarding Dilemma Jan Kurtz, MS, OTR/L Baltimore County Schools Assistive Technology Team Closing the Gap 2006 jkurtz@bcps.org www.bcps.org The Dilemma Much time and energy spent on discussion Whether
More informationCELL PHONE INDUCED PERCEPTUAL IMPAIRMENTS DURING SIMULATED DRIVING
CELL PHONE INDUCED PERCEPTUAL IMPAIRMENTS DURING SIMULATED DRIVING David L. Strayer, Frank A. Drews, Robert W. Albert, and William A. Johnston Department of Psychology University of Utah Salt Lake City,
More informationInterpretive Report of WISC-IV and WIAT-II Testing - (United Kingdom)
EXAMINEE: Abigail Sample REPORT DATE: 17/11/2005 AGE: 8 years 4 months DATE OF BIRTH: 27/06/1997 ETHNICITY: EXAMINEE ID: 1353 EXAMINER: Ann Other GENDER: Female Tests Administered: WISC-IV
More informationContinuous Performance Test 3 rd Edition. C. Keith Conners, Ph.D.
Continuous Performance Test 3 rd Edition C. Keith Conners, Ph.D. Assessment Report Name/ID: Alexandra Sample Age: 16 Gender: Female Birth Date: February 16, 1998 Grade: 11 Administration Date: February
More informationReading Competencies
Reading Competencies The Third Grade Reading Guarantee legislation within Senate Bill 21 requires reading competencies to be adopted by the State Board no later than January 31, 2014. Reading competencies
More informationStrategies to improve reading fluency skills. Nancy B. Swigert, M.A., CCC/SLP The Reading Center Lexington, KY 40503 Thereadingcenter@aol.
Strategies to improve reading fluency skills Nancy B. Swigert, M.A., CCC/SLP The Reading Center Lexington, KY 40503 Thereadingcenter@aol.com Goals for this session 1. Discuss the areas of skill (e.g. letter
More informationReduction of the flash-lag effect in terms of active observation
Attention, Perception, & Psychophysics 2010, 72 (4), 1032-1044 doi:10.3758/app.72.4.1032 Reduction of the flash-lag effect in terms of active observation MAKOTO ICHIKAWA Chiba University, Chiba, Japan
More informationCorrelation and response relevance in sequence learning
DOI 10.1007/s00426-012-0444-x ORIGINAL ARTICLE Correlation and response relevance in sequence learning Josephine Cock Beat Meier Received: 1 February 2012 / Accepted: 12 June 2012 Ó Springer-Verlag 2012
More informationThere are many reasons why reading can be hard. This handout describes
Understand the problems a child may be having with reading, and target what you can do to help! Look inside for practical, research-based information for parents and teachers about: Phonological and Phonemic
More informationSPECIFIC LEARNING DISABILITIES (SLD)
Together, We Can Make A Difference Office 770-577-7771 Toll Free1-800-322-7065 www.peppinc.org SPECIFIC LEARNING DISABILITIES (SLD) Definition (1) Specific learning disability is defined as a disorder
More informationABA & Teaching Methods
ABA & Teaching Methods C H A P T E R 7 E A S T E R S E A L S S O U T H E A S T W I S C O N S I N S T A R T E A R L Y, S T A R T S T R O N G P R O G R A M ABA ABA = Applied Behavior Analysis Science devoted
More informationIdentifying dyslexia and other learning problems using LASS
Identifying dyslexia and other learning problems using LASS 1 Outline of presentation What is LASS? What is dyslexia? Indicators of dyslexia Components and features of LASS Uses of LASS for screening and
More informationJack s Dyslexia Index indicates he has dyslexic difficulties that are mild in extent.
Dyslexia Portfolio Report for Jack Jones Assessed by Sue Thompson on 05/08/2009 Report for parents When a child is identified as dyslexic, additional support will be needed from both school and home to
More informationDesigning Video Game for Cognitive Development in Dyslexic People
International Journal of Information & Computation Technology. ISSN 0974-2239 Volume 4, Number 9 (2014), pp. 897-902 International Research Publications House http://www. irphouse.com Designing Video Game
More informationTechnical Report. Overview. Revisions in this Edition. Four-Level Assessment Process
Technical Report Overview The Clinical Evaluation of Language Fundamentals Fourth Edition (CELF 4) is an individually administered test for determining if a student (ages 5 through 21 years) has a language
More informationCommon Educational Tests used for Assessments for Special Education
Cognition/Intelligence Ability to reason, to think abstractly, and to solve problems. Wechsler tests: WISC-III, WAIS-R, WPPSI-R Stanford-Binet: Fourth Edition Differential Ability Scales (DAS) Verbal Intelligence
More informationCreate stories, songs, plays, and rhymes in play activities. Act out familiar stories, songs, rhymes, plays in play activities
PRESCHOOL Language Arts Literacy Expectation 1 Children listen and respond to environmental sounds, directions, and conversations. NJCCC K-12 Standard 3.4 Listening Strand A: Active Listening Strand B:
More informationEnhanced Implicit Sequence Learning in College age Video Game Players and Musicians
Applied Cognitive Psychology, Appl. Cognit. Psychol. (2011) Published online in Wiley Online Library (wileyonlinelibrary.com) DOI: 10.1002/acp.1800 Enhanced Implicit Sequence Learning in College age Video
More informationPreschool Development Assessment
Preschool Development Assessment Child s Name: DOB: Completed by: Date began: This document may be copied for classroom use only. Not to be sold or used on any other website. Property of www.re-teach.com.
More informationPatterns of Strengths and Weaknesses in L.D. Identification
Patterns of Strengths and Weaknesses in L.D. Identification October 3, 2013 Jody Conrad, M.S., N.C.S.P School Psychologist, SOESD Definitions of SLD Federal and State A disorder in one or more basic psychological
More informationVideo-Based Eye Tracking
Video-Based Eye Tracking Our Experience with Advanced Stimuli Design for Eye Tracking Software A. RUFA, a G.L. MARIOTTINI, b D. PRATTICHIZZO, b D. ALESSANDRINI, b A. VICINO, b AND A. FEDERICO a a Department
More informationDay/Time: Selected Wednesdays, 7:00 to 9:50 PM E-mail: brock@csus.edu Room: Riverside Hall 2010. Seminar Syllabus
Instructor: Stephen E. Brock, Ph.D. EDS 249; Spring, 2011 E-mail: brock@csus.edu Room: Riverside Hall 2010 Seminar Syllabus Seminar Description: EDS 249. Special Seminar: School Psychology. Individual
More informationSPEECH OR LANGUAGE IMPAIRMENT EARLY CHILDHOOD SPECIAL EDUCATION
I. DEFINITION Speech or language impairment means a communication disorder, such as stuttering, impaired articulation, a language impairment (comprehension and/or expression), or a voice impairment, that
More informationTopic: Passing and Receiving for Possession
U12 Lesson Plans Topic: Passing and Receiving for Possession Objective: To improve the players ability to pass, receive, and possess the soccer ball when in the attack Dutch Square: Half of the players
More informationPRUEBAS DE ACCESO A LA UNIVERSIDAD PARA EL ALUMNADO DE BACHILLERATO 133 INGLÉS. JUNIO 2015 Opción A. Your mom s wrong!
PRUEBAS DE ACCESO A LA UNIVERSIDAD PARA EL ALUMNADO DE BACHILLERATO 133 INGLÉS. JUNIO 2015 Opción A Your mom s wrong! To better understand how video games affect the brain, German researchers conducted
More informationPLEASE SCROLL DOWN FOR ARTICLE
This article was downloaded by: [University of Milan] On: 22 October 2009 Access details: Access Details: [subscription number 908760404] Publisher Psychology Press Informa Ltd Registered in England and
More informationOCPS Curriculum, Instruction, Assessment Alignment
OCPS Curriculum, Instruction, Assessment Alignment Subject Area: Grade: Strand 1: Standard 1: Reading and Language Arts Kindergarten Reading Process The student demonstrates knowledge of the concept of
More information2 The Use of WAIS-III in HFA and Asperger Syndrome
2 The Use of WAIS-III in HFA and Asperger Syndrome Published in: Journal of Autism and Developmental Disorders, 2008, 38 (4), 782-787. Chapter 2 Abstract The WAIS III was administered to 16 adults with
More informationDifferentiated Strategies to Promote Inclusion
Differentiated Strategies to Promote Inclusion By Adewunmi Payne-Akinhanmi At The Bett Show EXCEL London UK Thursday 22 nd January 2015 What is differentiation? Differentiation- Differentiation is a combination
More informationSPECIFIC LEARNING DISABILITY
SPECIFIC LEARNING DISABILITY 24:05:24.01:18. Specific learning disability defined. Specific learning disability is a disorder in one or more of the basic psychological processes involved in understanding
More informationCounting Money and Making Change Grade Two
Ohio Standards Connection Number, Number Sense and Operations Benchmark D Determine the value of a collection of coins and dollar bills. Indicator 4 Represent and write the value of money using the sign
More informationConcepts of print are found to be effective when looking at comprehension strategies. These may include strategies such as:
Appendix 1: Literacy Strategies Word Attack & Comprehension Strategies Word Attack Strategies These strategies, to which children should refer, can be displayed on a classroom wall and made into a bookmark
More informationPerceptual Motor Development
Perceptual Motor Development Characteristic Involves children during preschool to primary grades; usually ages 21/2 to 6. Combines movement abilities with academics (reading,writing,language, math) Engages
More informationIt s WISC-IV and more!
It s WISC-IV and more! Integrate the power of process! Unleash the diagnostic power of WISC IV Integrated and unlock the potential of the child insight. intervene. integrated. Author: David Wechsler WISC
More informationStandardized Tests, Intelligence & IQ, and Standardized Scores
Standardized Tests, Intelligence & IQ, and Standardized Scores Alphabet Soup!! ACT s SAT s ITBS GRE s WISC-IV WAIS-IV WRAT MCAT LSAT IMA RAT Uses/Functions of Standardized Tests Selection and Placement
More informationGrade 1 LA. 1. 1. 1. 1. Subject Grade Strand Standard Benchmark. Florida K-12 Reading and Language Arts Standards 27
Grade 1 LA. 1. 1. 1. 1 Subject Grade Strand Standard Benchmark Florida K-12 Reading and Language Arts Standards 27 Grade 1: Reading Process Concepts of Print Standard: The student demonstrates knowledge
More informationFunctional Auditory Performance Indicators (FAPI)
Functional Performance Indicators (FAPI) An Integrated Approach to Skill FAPI Overview The Functional (FAPI) assesses the functional auditory skills of children with hearing loss. It can be used by parents,
More informationAcademic Standards for Reading, Writing, Speaking, and Listening
Academic Standards for Reading, Writing, Speaking, and Listening Pre-K - 3 REVISED May 18, 2010 Pennsylvania Department of Education These standards are offered as a voluntary resource for Pennsylvania
More informationGf - FLUID INTELLIGENCE
Gf - FLUID INTELLIGENCE Novel reasoning and problem solving Ability to reason, form concepts, and solve problems that often include novel information or procedures Basic reasoning processes that depend
More informationAdvice for Class Teachers. Moderating pupils reading at P 4 NC Level 1
Advice for Class Teachers Moderating pupils reading at P 4 NC Level 1 Exemplars of writing at P Scales and into National Curriculum levels. The purpose of this document is to provide guidance for class
More informationOverview: Part 1 Adam Scheller, Ph.D. Senior Educational Consultant
Overview: Part 1 Adam Scheller, Ph.D. Senior Educational Consultant 1 Objectives discuss the changes from the KTEA-II to the KTEA-3; describe how the changes impact assessment of achievement. 3 Copyright
More informationInterpretive Report of WMS IV Testing
Interpretive Report of WMS IV Testing Examinee and Testing Information Examinee Name Date of Report 7/1/2009 Examinee ID 12345 Years of Education 11 Date of Birth 3/24/1988 Home Language English Gender
More informationDyslexia/Reading Disorder
Dyslexia/Reading Disorder What is a reading disorder? - A reading disorder is when one has difficultly in reading or understanding material within a reading. - Most people with reading disorders have problems
More informationDyslexia Certificate Program Level 1 Winter/Spring 2016
Dyslexia Certificate Program Level 1 Winter/Spring 2016 BACKGROUND & PHILOSOPHY It is estimated that 10 15 percent of the general population has a reading based learning disability. Of those individuals,
More informationUnit 1 Title: Word Work Grade Level: 1 st Grade Timeframe: 6 Weeks
Unit 1 Title: Grade Level: 1 st Grade Timeframe: 6 Weeks Unit Overview: This unit of word work will focus on the student s ability to distinguish long and short vowel sounds in single syllable Students
More informationBehavior List. Ref. No. Behavior. Grade. Std. Domain/Category. Fine Motor Skills. 1 4001 will bring hands to mid line to bang objects together
1 4001 will bring hands to mid line to bang objects together 2 4002 will use non-dominant hand for an assist during writing tasks stabilizing paper on desk 3 4003 will carry lunch tray with both hands
More informationCORTICAL VISUAL IMPAIRMENT
Idaho Project for Children and Youth with Deaf-Blindness Fact Sheet CORTICAL VISUAL IMPAIRMENT Definition: Cortical Visual Impairment (CVI) is a temporary or permanent visual impairment caused by the disturbance
More information3030. Eligibility Criteria.
3030. Eligibility Criteria. 5 CA ADC 3030BARCLAYS OFFICIAL CALIFORNIA CODE OF REGULATIONS Barclays Official California Code of Regulations Currentness Title 5. Education Division 1. California Department
More informationStrand: Reading Literature Topics Standard I can statements Vocabulary Key Ideas and Details
Strand: Reading Literature Key Ideas and Craft and Structure Integration of Knowledge and Ideas RL.K.1. With prompting and support, ask and answer questions about key details in a text RL.K.2. With prompting
More informationAuditory: may be bothered by different frequencies of sound; may consistently misunderstand what is being said
Lee Reynolds, MD Child & Adolescent Psychiatrist 4KidHelp Center for Child & Adolescent Psychiatry 6513 Frank Ave NW North Canton, OH 44720 (330) 433 1300 www.4kidhelp.com 1 1 What it feels like to have
More informationAreas of Processing Deficit and Their Link to Areas of Academic Achievement
Areas of Processing Deficit and Their Link to Areas of Academic Achievement Phonological Processing Model Wagner, R.K., Torgesen, J.K., & Rashotte, C.A. (1999). Comprehensive Test of Phonological Processing.
More informationThe Continuous Performance Test (CPT) as an Assessment of. Voluntary Attention in Preschool Children at High Risk for Learning.
ISCRAT Congress Amsterdam 2002 Symposium June 18, 2002 The Continuous Performance Test (CPT) as an Assessment of Voluntary Attention in Preschool Children at High Risk for Learning Disabilities Akira Midorikawa
More informationTime Window from Visual Images to Visual Short-Term Memory: Consolidation or Integration?
Time Window from Visual Images to Visual Short-Term Memory: Consolidation or Integration? Yuhong Jiang Massachusetts Institute of Technology, Cambridge, MA, USA Abstract. When two dot arrays are briefly
More informationThe Brain, Prosody, and Reading Fluency
(Published in the National Association of Special Education Teachers (NASET), The Practical Teacher, February 2011) INTRODUCTION The Brain, Prosody, and Reading Fluency Matthew J. Glavach, Ph.D. The good
More informationAgency Attribution and Visuo-Spatial Perspective Taking. Jan Zwickel. Ludwig Maximilian University Munich. Department of Psychology.
Running head: VISUO-SPATIAL PERSPECTIVE TAKING Agency Attribution and Visuo-Spatial Perspective Taking Jan Zwickel Ludwig Maximilian University Munich Department of Psychology Leopoldstrasse 13 80802 Munich
More informationL2 EXPERIENCE MODULATES LEARNERS USE OF CUES IN THE PERCEPTION OF L3 TONES
L2 EXPERIENCE MODULATES LEARNERS USE OF CUES IN THE PERCEPTION OF L3 TONES Zhen Qin, Allard Jongman Department of Linguistics, University of Kansas, United States qinzhenquentin2@ku.edu, ajongman@ku.edu
More informationA STATISTICS COURSE FOR ELEMENTARY AND MIDDLE SCHOOL TEACHERS. Gary Kader and Mike Perry Appalachian State University USA
A STATISTICS COURSE FOR ELEMENTARY AND MIDDLE SCHOOL TEACHERS Gary Kader and Mike Perry Appalachian State University USA This paper will describe a content-pedagogy course designed to prepare elementary
More informationSubjects. Subjects were undergraduates at the University of California, Santa Barbara, with
Category-specific visual attention 1 SI Appendix 1 Method Subjects. Subjects were undergraduates at the University of California, Santa Barbara, with normal or corrected-to-normal vision. Exp 1: n=30;
More informationThe Creative Curriculum for Preschool: Objectives for Development & Learning
Curriculum Alignment of The Creative Curriculum for Preschool: Objectives for Development & Learning with Alignment of The Creative Curriculum for Preschool: Objectives for Development & Learning With
More informationLearning Disability Documentation Instructions Updated December, 2015
Learning Disability Documentation Instructions Updated December, 2015 The Office of Accessibility Services establishes academic and/or housing accommodations for students with a documented disability.
More informationLesson plan: Group Discussion
Lesson plan: Group Discussion About Audio Notetaker Speaking and listening is one of the main activities in a classroom. Assessment is difficult apart from playing back hours of mp3 files or relying on
More informationPsychology Courses (PSYCH)
Psychology Courses (PSYCH) PSYCH 545 Abnormal Psychology 3 u An introductory survey of abnormal psychology covering the clinical syndromes included in the diagnostic classification system of the American
More informationPerceptual Processes in Matching and Recognition of Complex Pictures
Journal of Experimental Psychology: Human Perception and Performance 2002, Vol. 28, No. 5, 1176 1191 Copyright 2002 by the American Psychological Association, Inc. 0096-1523/02/$5.00 DOI: 10.1037//0096-1523.28.5.1176
More informationRegister of Students with Severe Disabilities
Department of Education Learners first, connected and inspired Register of Students with Severe Disabilities Department of Education Register of Students with Severe Disabilities 1. Eligibility Criteria
More information9.63 Laboratory in Cognitive Science. Interaction: memory experiment
9.63 Laboratory in Cognitive Science Fall 25 Lecture 6 Factorial Design: Complex design Aude Oliva Ben Balas, Charles Kemp Interaction: memory experiment Goal: In an experiment, you compare the explicit
More informationTeacher Interview 7377 Introduction to Technology in Schools, Fall, 2008 Connie Capaldo, Katherine Flanagan, and David Littrell
Teacher Interview 7377 Introduction to Technology in Schools, Fall, 2008 Connie Capaldo, Katherine Flanagan, and David Littrell What are the different types of technology you use in your classroom? Why
More information1. Overview of the Supplementary Admissions Route...2
CONTENTS 1. Overview of the Supplementary Admissions Route...2 2. How to Make a Supplementary Admission Application...3 3. Assessment of Documentation... 4 4. Medical Evidence Form... 5 5. Reports from
More informationEfficacy Report WISC V. March 23, 2016
Efficacy Report WISC V March 23, 2016 1 Product Summary Intended Outcomes Foundational Research Intended Product Implementation Product Research Future Research Plans 2 Product Summary The Wechsler Intelligence
More informationGuidelines for the Clinical Research Program Test Accommodations Request Process
Guidelines for the Clinical Research Program Test Accommodations Request Process Introduction The Clinical Research Program (CRP) provides reasonable and appropriate accommodations in accordance with the
More informationGoals for Preschool aged Children: (Compiled from several State Guidelines) Compilation by Narcissa Summerfield Language Community Goals
Goals for Preschool aged Children: (Compiled from several State Guidelines) Compilation by Narcissa Summerfield Language Community Goals Interact appropriately in groups (taking turns talking or playing
More informationKindergarten Common Core State Standards: English Language Arts
Kindergarten Common Core State Standards: English Language Arts Reading: Foundational Print Concepts RF.K.1. Demonstrate understanding of the organization and basic features of print. o Follow words from
More informationOffice of Disability Support Service 0106 Shoemaker 301.314.7682 Fax: 301.405.0813 www.counseling.umd.edu/dss. A Guide to Services for Students with a
Office of Disability Support Service 0106 Shoemaker 301.314.7682 Fax: 301.405.0813 www.counseling.umd.edu/dss A Guide to Services for Students with a Learning Disability (Revised 4.28.14) Do I Have A Learning
More informationINCREASE YOUR PRODUCTIVITY WITH CELF 4 SOFTWARE! SAMPLE REPORTS. To order, call 1-800-211-8378, or visit our Web site at www.pearsonassess.
INCREASE YOUR PRODUCTIVITY WITH CELF 4 SOFTWARE! Report Assistant SAMPLE REPORTS To order, call 1-800-211-8378, or visit our Web site at www.pearsonassess.com In Canada, call 1-800-387-7278 In United Kingdom,
More informationAutism and Intellectual Disabilities
Autism and Intellectual Disabilities (DSM IV & V) Accessibility Politecnico di Milano Autism (I) A total of six (or more) items from (A), (B), and (C), with at least two from (A), and one each from (B)
More informationCritical Review: Examining the Effectiveness of the Orton-Gillingham Reading Approach for Poor Readers in Elementary School
Critical Review: Examining the Effectiveness of the Orton-Gillingham Reading Approach for Poor Readers in Elementary School John, N M.Cl.Sc (SLP) Candidate University of Western Ontario: School of Communication
More informationCentral Auditory System
Auditory Processing Disorder Sarah (King) Zlomke, Au.D., CCC-A September 16, 2011 Kansas Speech-Language-Hearing Association Conference Auditory processing is not only what we hear, it is how we process
More informationADDING DOCUMENTS TO A PROJECT. Create a a new internal document for the transcript: DOCUMENTS / NEW / NEW TEXT DOCUMENT.
98 Data Transcription The A-Docs function, introduced in ATLAS.ti 6, allows you to not only transcribe your data within ATLAS.ti, but to also link documents to each other in such a way that they can be
More informationLiteracy. Work Stations. Source: Diller, D.(2003) Literacy Work Stations, Making Centers Work
Literacy Work Stations Source: Diller, D.(2003) Literacy Work Stations, Making Centers Work Kyrene Reading Instruction Focus: Improve student achievement through implementation of curriculum and adopted
More informationSing, Spell, Read & Write
Sing, Spell, Read & Write Correlated to Head Start DOMAIN: LANGUAGE DEVELOPMENT Element: Listening & Understanding Demonstrates increasing ability to attend to and understand conversations, stories, songs,
More informationUser Eye Fatigue Detection via Eye Movement Behavior
This is a pre-print User Eye Fatigue Detection via Eye Movement Behavior Evgeniy Abdulin Department of Computer Science Texas State University San Marcos, TX 78666 e_a146@txstate.edu Oleg Komogortsev Department
More informationHistory: Memory & the brain
Memory-organisation organisation Memory Working Memory Training in Theory & Practice Declarative memory Non-declarative memory Episodic memory Semantic memory Procedural memory Perceptual memory Memory
More informationUnit 2 Title: Word Work Grade Level: 1 st Grade Timeframe: 6 Weeks
Unit 2 Title: Grade Level: 1 st Grade Timeframe: 6 Weeks Unit Overview: This unit of word work will focus on the student s ability to identify and pronounce the initial, medial vowel, and final sounds.
More informationCategories of Exceptionality and Definitions
7. CATEGORIES and DEFINITIONS of EXCEPTIONALITIES Purpose of the standard To provide the ministry with details of the categories and definitions of exceptionalities available to the public, including parents
More informationThe Effects of Reading Speed on Visual Search Task
The Effects of Reading Speed on Visual Search Task Masaharu Kato (pieko@abmes.twmu.ac.jp) Tokyo Women s Medical University 8-1, Kawada-cho, Shinjuku-ku, Tokyo162-8666, JAPAN Mitsugu Kuriyama (kuri@cs.c.u-tokyo.ac.jp)
More informationPRE AND POST TEST TO SEE THE DIFFERENCE BETWEEN YEARS OF ANIMATED LITERACY AND KNOWLEDGE OF LETTERS STEPHANIE, BUCK. Submitted to
Animated Literacy 1 RUNNING HEAD: Years of Animated Literacy Letters PRE AND POST TEST TO SEE THE DIFFERENCE BETWEEN YEARS OF ANIMATED LITERACY AND KNOWLEDGE OF LETTERS By STEPHANIE, BUCK Submitted to
More informationThe Scoop on Understanding Psych Testing: What do all those numbers really mean???
The Scoop on Understanding Psych Testing: What do all those numbers really mean??? Caley Schwartz, Ph.D. Caley Schwartz Psychological Services, LLC (203)464-9053! Clinical Instructor Yale Child Study Center
More informationAssessing Adaptive Behavior in Young Children. Gloria Maccow, Ph.D. Assessment Training Consultant
Assessing Adaptive Behavior in Young Children Gloria Maccow, Ph.D. Assessment Training Consultant Objectives Describe adaptive behavior and the adaptive skills typically demonstrated by young children;
More informationWISC IV and Children s Memory Scale
TECHNICAL REPORT #5 WISC IV and Children s Memory Scale Lisa W. Drozdick James Holdnack Eric Rolfhus Larry Weiss Assessment of declarative memory functions is an important component of neuropsychological,
More informationmclass: Reading 3D Reminders
mclass: Reading 3D By: Carlos Mattlock Vass Jonesville Elementary School mclass: Reading 3D By: Carlos Mattlock Vass Jonesville Elementary School Hold the device so the child cannot see it Say each word,
More informationTREATMENTS FOR AUTISM
1 TREATMENTS FOR AUTISM Guideline for Evidence Levels: Established. Sufficient evidence is available to confidently determine that a treatment produces beneficial treatment effects for individuals on the
More informationContents of the Guide
BeoCenter 1 Guide Contents of the Guide 3 The following is an index to the contents of the separate Reference book with page references: How to set up BeoCenter 1, 4 Connect your TV cables, 5 Connect
More informationInterpretive Report of WAIS IV Testing. Test Administered WAIS-IV (9/1/2008) Age at Testing 40 years 8 months Retest? No
Interpretive Report of WAIS IV Testing Examinee and Testing Information Examinee Name Date of Report 9/4/2011 Examinee ID Years of Education 18 Date of Birth 12/7/1967 Home Language English Gender Female
More informationAnd then? TOEIC Speaking IELTS Score English Interviews
A Blended Solution Reality? And then? TOEIC Speaking IELTS Score English Interviews Korea University What We Want How do we get there? What we are doing 1. Blended Learning Solution 2. Task-based Learning
More information